Gremryl - You sense no evil on the boat..however under the surface of the water, you sense many smaller evil beings. They don't give you a sense of being threatened, although you dare not enter the water of your own choice.
"What ARE your intentions then?! How can we trust you?!"you hear from the boat.
"We're very confused and actually pretty scared here...One of you is asking for a peaceful barter while the other is trying to force us into submission...We're inclined to trade, but skeptical because you don't seem to be on the same sheet of music here. How about you just leave us be, eh?"You're SURE this voice is coming from the boat...but you don't see anything that could be making the sound.
"Thanks for tossing the daggers...but we're pretty sure you cast magic. We saw you ****in' freeze our boats together!"Yeah, they're not buying the 'disarmed' feint here.
Elmo - You land deftly on the boat with great accuracy and significant flair. Stealth provides you no cover on this relatively small boat as whatever's holding you down has had their eyes on you this entire time.
As soon as you land, however, you feel yourself immediately overwhelmed by a number of hands and bodies. You're restrained before you can act. You also now feel a sharp blade at your throat.
Everyone else:
"Now you're boarding our cargo ship?! How, in the entirety of the realms do we seem threatening to you?! We'll let your friend here go, but you've got to leave us. We're merely cargo transporters. All we've got on this here boat is lots of iron ore and enough water for the trip."
"If you want to parlay, then only you come aboard. This one here needs to return to your boat. We definitely don't trust him now."The voice answers Hemeth back.
"Wants some dried meats?"
Persuasion check: 3
Climbing no longer costs you extra movement, and when you make a running jump, the distance you cover increases by +5 feet.
How far is the jump?
"Here, I'm disarming myself to prove that I am not hostile." (I toss two of my daggers into the other boat.
If in distance, could I use an acrobatics check to land w/ stealth?
acrobatic check: 19
I'll have my mage hand fly randomly around the other boat. I want to see if it will run into anything invisible.
perception check 16
"Hemeth, a little help here? you have traversed this area. Mayhaps you can help?"
"elmo be careful.. there be evil things in the water, and you would be a snack for them"
Gremryl is going to stay in the boat to not be so intimidating..
I'm gonna do the opposite of grem and get out of the boat by hovering off the side so that our boat is between me and the other one
"Fair enough. Return our jester to us and we will be on our way. No harm done on eaither side, as far as we are concerned."
" Go on Hemeth, know we be trusting ye...Prove to us you be One of moradins children"
Elmo back flips back to his boat. acrobat check 25