One moment you are surrounded by magically enhanced lights and screaming crowds, and the next you find youself in a featureless stone room as you are transported by the game mages to the predetermined dungeon. You know that there are three other rival teams inside this same dungeon with one goal in mind: your elimination, and you know that they will be as brutal and unscrupolous as it takes to claim victory. There is only one exit from the room; a door in the eastern wall. A thousand eyes watch your every move via magical scrying screens, though you appear perfectly alone in the dungeon, and the crowd will be equally happy if you win or lose, so long as you put on a show.
After waiting a moment for her teammate to get a decent lead Penelope follows down the hall.
"You guys coming or just gonna sit here all day" She asks over her shoulder to the remaining members of her team as she walks out the door. After a couple steps Penelope starts to sing to herself and unsheathes her rapier.
"Safe and sound at home again Let the waters roar, Jack Safe and sound at home again Let the waters roar, Jack"
A pale Tiefling pushes his way in. His attire is both elegant and loose. He carries a thick greatsword on his back. His green eyes dart across his three teammates. He wasn't very keen on introducing himself as in his experience that's just inviting conversation. He wasn't bad at conversations per sê (Torm knows he's taken enough etiquette lessons) but he definitely didn't enjoy them. Most people he talked to would either hold him in to expectations too lofty or look at him in fear of his appearance. Neither of those were situations he enjoyed being in.
He stopped in the middle of the corridor. He knew he wasn't going to stand a chance without his teammates backing him so if he was going to work with them he needed to get past his social anxieties
Gods, was that going to be difficult
"So you guys are my team, huh? Pleased to meetcha. My names Zephiridon." The figure spoke finally, his voice shaking. Blast it! If I'm gonna connect with these people I better just do it my way, he thought.
"What are we waiting for?!" Zephiridon shouted, grabbing the hilt to his massive blade "Let's put on a bloody good show!"
Garazar follows his team and braces for the over use of his healing spells. He prays for guidance as he goes through the door. He mutters to himself, "Oh Bahamut, guide me down this path and let me deliver those unto you that deserve it. Thine will be done." The eyes of the dragon on top of his staff glows as Garazar grips his staff and walks silently through the door, dressed in his sacramental robes. Blue with silver lining, with a large Platinum Dragon embroidered on the back.
Giska sneaks through the archway into a large, empty rectangular room, with Zephiridon charging behind and making no attempts at stealth. There is a great wooden portcillus on the south wall, directly opposite the archway you entered through.
"well, hello all of you, I'm Giska but you can call me Gis for short" The bird gives a smile and tries to lift it up. "I think we should just brute force it! can I get some help?"
Beyond the portcullis a corridor, over 100 feet long, stretches parellel with the room you are in. The portcullis is made of strong wood, and you cannot see a lever or pulley which could raise it.
One moment you are surrounded by magically enhanced lights and screaming crowds, and the next you find youself in a featureless stone room as you are transported by the game mages to the predetermined dungeon. You know that there are three other rival teams inside this same dungeon with one goal in mind: your elimination, and you know that they will be as brutal and unscrupolous as it takes to claim victory. There is only one exit from the room; a door in the eastern wall. A thousand eyes watch your every move via magical scrying screens, though you appear perfectly alone in the dungeon, and the crowd will be equally happy if you win or lose, so long as you put on a show.
The hunt begins.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Hethk runs up to the door and shoulder barges it.
Penelope opens her eyes at the sound of a large "BOOM" as she watches her Aarakocrain team mate slam into a door.
"I guess there's no turning back now" She mutters to herself.
"could you help me with this atleast?"
Penelope rolls her eyes then walks over to the door and attempts turning the knob.
Ahead is a long stone corridor which doubles back on itself before stopping at an archway.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Hethk walks through sneakily Sneak 22
Penelope takes a step back, opens the door wide and waves her arm into the open doorway
"After you" She says slyly and throws the Aarakocra a wink and a smile.
I look around for anything out of the ordinary in the surrounding area 14
After waiting a moment for her teammate to get a decent lead Penelope follows down the hall.
"You guys coming or just gonna sit here all day" She asks over her shoulder to the remaining members of her team as she walks out the door. After a couple steps Penelope starts to sing to herself and unsheathes her rapier.
"Safe and sound at home again
Let the waters roar, Jack
Safe and sound at home again
Let the waters roar, Jack"
A pale Tiefling pushes his way in. His attire is both elegant and loose. He carries a thick greatsword on his back. His green eyes dart across his three teammates. He wasn't very keen on introducing himself as in his experience that's just inviting conversation. He wasn't bad at conversations per sê (Torm knows he's taken enough etiquette lessons) but he definitely didn't enjoy them. Most people he talked to would either hold him in to expectations too lofty or look at him in fear of his appearance. Neither of those were situations he enjoyed being in.
He stopped in the middle of the corridor. He knew he wasn't going to stand a chance without his teammates backing him so if he was going to work with them he needed to get past his social anxieties
Gods, was that going to be difficult
"So you guys are my team, huh? Pleased to meetcha. My names Zephiridon." The figure spoke finally, his voice shaking. Blast it! If I'm gonna connect with these people I better just do it my way, he thought.
"What are we waiting for?!" Zephiridon shouted, grabbing the hilt to his massive blade "Let's put on a bloody good show!"
"YEAH!!! LETS DO THISSS!!!" Giska proceeds to rapidly punch the wall
"Big Bird's got the right idea I like your energy"
Zeph charges through the next door unless it's locked even then he's gonna kick it anyway
Garazar follows his team and braces for the over use of his healing spells. He prays for guidance as he goes through the door. He mutters to himself, "Oh Bahamut, guide me down this path and let me deliver those unto you that deserve it. Thine will be done." The eyes of the dragon on top of his staff glows as Garazar grips his staff and walks silently through the door, dressed in his sacramental robes. Blue with silver lining, with a large Platinum Dragon embroidered on the back.
Giska sneaks through the archway into a large, empty rectangular room, with Zephiridon charging behind and making no attempts at stealth. There is a great wooden portcillus on the south wall, directly opposite the archway you entered through.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
I would like to approach the portcullis and see what is beyond it
Penelope looks around for a means to open the Portcullis ahead if it is not already open. She continues to sing to herself...
"Long we've tossed on the rolling main
Now we're safe ashore, Jack
Don't forget your old shipmate
Fal dee ral dee ral dee rye eye doe!"
Zeph is listening to the song, and finds it catchy. "That's a nice shanty" He says "need help looking for something??"
"well, hello all of you, I'm Giska but you can call me Gis for short" The bird gives a smile and tries to lift it up. "I think we should just brute force it! can I get some help?"
Beyond the portcullis a corridor, over 100 feet long, stretches parellel with the room you are in. The portcullis is made of strong wood, and you cannot see a lever or pulley which could raise it.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash