(OOC: Keep in mind that Eldritch Blast only targets "creatures". I should have read the rules more closely... Shouldn't have let Isk blast those chests on the last trip, but that ship has already sailed.)
If anyone is worried about the shrine, they should make a check roll, either Arcana (looking for trap glyphs) or Religion (for unusual items). Or speak up, if you had something else in mind.
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
“Magical wards? She wouldn’t be that smart.” Jack says, clutching Leroy Brown in his hands as he stares intensely at the shrine. “Let me break it already.”
If no one interjects, Jack will happily run up to the pedestal, and start smashing everything there.
This post has potentially manipulated dice roll results.
"Not quite yet," Froskan says, holding up a hand to Jack. "Let me take a look first." Froskan remains at a (hopefully) safe distance, examining the chests and looking for any signs of wards or magical traps.
Arcana: 7
If he doesn't spot any obvious signs, before jack runs in to start smashing things, Froskan casts Prestidigitation to create a small trinket and tosses it at the pedestal to see if anything happens when it touches.
Basic ranged attack roll if needed to get the trinket to where he wants it to go: 14
Froskan doesn't see any unusual magic symbols. He makes a small trinket, tosses it at the objects at the top of the pedestal... and nothing happens.
With a dramatic wave of the hands, he steps aside to let Jack do his work.
It isn't the same as killing a Kraken, or punching Umberlee in the face, but Jack still finds it tremendously satisfying to trash that shrine. Very therapeutic... Reverie won't go berserk (with the curse temporarily inhibited), but she joins in, to let off some anger stress.
(Pile of broken stones, where a pedestal + shrine used to be. What next?)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Reverie laughs with a huff as soon as she stops and feels better. ”I never thought smashing the objects are entertaining enough, ” she says with a smile at her friends. ”... Now, should we able to bury the Hero?” A pause. ”We also need to take a hero’s weapon, aren't we?”
Rollback Post to RevisionRollBack
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
(OOC: Trimyrai will also try to collect his arrows if possible.)
(OOC: Trimyrai is down 10 arrows. He hit with all but 1 arrow, and the Rot Troll's necrotic energy caused the arrows to weaken enough to be unusable... But he has plenty of spares, and when he gets back to the city, the concierge at the 4H can arrange for get him 20 arrows per gold piece.)
A pause. ”We also need to take a hero’s weapon, aren't we?”
There are the sacks of loot (marked as property of Umberlee) in a pile a short distance from the remnants of the shrine. A quick check of the area shows nothing else of interest.
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Froskan and Iskander rummage through the first two sacks. They find a scepter-mace-thing which matches the description of Nimrod's weapon, and wave it in the air so that Reverie sees that it has been found.
The party notices that the ground around the sacks is shaking slightly. From outside the cave, you hear Miriam's voice: "Didn't Nimrod say you had to deconsecrate the treasure before taking it?" (post 3420) She ducks back outside, when she sees that more creatures are appearing.
In front of the group opening the sacks (Froskan, Iskander, Reverie) is a Water Elemental Myrmidon. (This is a suit of plate armor that has been fused with a water elemental. The elemental's mind is destroyed, leaving a creature that exists only to serve its master.)
Behind the group (near Jack and Trimyrai) is a Water Elemental.
You hear a voice booming from the armor of the Myrmidon. (It seems to be a pre-recorded Magic Mouth.) "Foolish mortal thieves! How dare you try to take what Umberlee has already stolen. Know that your horrible, painful deaths will be in honor of Umberlee, the beautiful storm, the terrible typhoon, the ruler of the sea..." The magic recorded voice keeps on praising Umberlee, even as you are attacked by the two creatures.
(I'm going to reverse the order of the previous initiatives and roll for these two: 13, 4 )
Locations: The Myrmidon is 5' west of Froskan, Iskander, Reverie. 10' to the east of them are Jack and Trimyrai. The Water Elemental is 5' east of them.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Reverie frowns as soon as realization dawns when Miriam says. ”Well... Another fight, ” she mumbles before she runs to Myrmidon and slashes with her scimitars.
Attack, Berserker Scimitar - 8Damage - 10
Attack, Scimitar - 13Damage - 7
Bonus Attack, Scimitar - 19Damage - 10
Rollback Post to RevisionRollBack
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
This post has potentially manipulated dice roll results.
(Let's have Froskan do his cantrip this round, so the rest of the party will have the weekend to post their attacks.) Froskan circles around the myrmidon (5' west of it), staying in melee range. Frostbite vs. water elemental, CON save vs DC 15 or take 4 cold: 12
The myrmidon is a suit of plate armor (AC 18). Only the last strike by Reverie connects, but it does 10 damage.
The Myrmidon has a trident formed of magically frozen sea water, and attacks 3 times, one at each person. (It is a simple trident attack, but you can sense the trident getting colder for next round.)
vs Froskan Attack: 20 Damage: 8
vs Iskander Attack: 12 Damage: 7
vs Reverie Attack: 18 Damage: 5
Trimyrai, Jack, and Iskander are up. (Then the water elemental, that is next to Trimyrai and Jack.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Jack simply slices at the elemental with all his force, gripping tightly on Leroy. For some reason, he doesn’t speak as he swings, rage burning in his eyes (figuratively, obviously).
Iskander hits the myrmidon twice with his glaive for 28 damage total.
Trimyrai moves around the water elemental, then 15' east, triggering an attack of opportunity. His 2 arrows inflict 22 damage. (Weird how both attacks were the same).
AoO vs. Trimyrai: Attack: 16 Damage: 20 hit
Jack swings at the elemental. Since it isn't a suit of plate armor, its AC is much lower (14) and Jack hits for 5.
The water elemental slams once at Jack, then flows after Trimyrai and tries to slam him. (This will trigger an AoO by Jack.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
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(OOC: Keep in mind that Eldritch Blast only targets "creatures". I should have read the rules more closely... Shouldn't have let Isk blast those chests on the last trip, but that ship has already sailed.)
If anyone is worried about the shrine, they should make a check roll, either Arcana (looking for trap glyphs) or Religion (for unusual items). Or speak up, if you had something else in mind.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
OoC - oh, isn't that interesting
Isk doesn't know much about arcana or religion, but is happy to Help one of his companions who might.
“Magical wards? She wouldn’t be that smart.” Jack says, clutching Leroy Brown in his hands as he stares intensely at the shrine. “Let me break it already.”
If no one interjects, Jack will happily run up to the pedestal, and start smashing everything there.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"Not quite yet," Froskan says, holding up a hand to Jack. "Let me take a look first." Froskan remains at a (hopefully) safe distance, examining the chests and looking for any signs of wards or magical traps.
Arcana: 7
If he doesn't spot any obvious signs, before jack runs in to start smashing things, Froskan casts Prestidigitation to create a small trinket and tosses it at the pedestal to see if anything happens when it touches.
Basic ranged attack roll if needed to get the trinket to where he wants it to go: 14
Froskan doesn't see any unusual magic symbols. He makes a small trinket, tosses it at the objects at the top of the pedestal... and nothing happens.
With a dramatic wave of the hands, he steps aside to let Jack do his work.
It isn't the same as killing a Kraken, or punching Umberlee in the face, but Jack still finds it tremendously satisfying to trash that shrine. Very therapeutic... Reverie won't go berserk (with the curse temporarily inhibited), but she joins in, to let off some anger stress.
(Pile of broken stones, where a pedestal + shrine used to be. What next?)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(OOC: if its not too late to do those checks)
Arcana: 20
Trimyrai: (to the party) "That fight was a little rough on me, perhaps we could take a breather."
(OOC: Trimyrai will also try to collect his arrows if possible.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(YES, Reverie would definitely join in owo)
Reverie laughs with a huff as soon as she stops and feels better. ”I never thought smashing the objects are entertaining enough, ” she says with a smile at her friends. ”... Now, should we able to bury the Hero?” A pause. ”We also need to take a hero’s weapon, aren't we?”
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet
Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
(OOC: Trimyrai is down 10 arrows. He hit with all but 1 arrow, and the Rot Troll's necrotic energy caused the arrows to weaken enough to be unusable... But he has plenty of spares, and when he gets back to the city, the concierge at the 4H can arrange for get him 20 arrows per gold piece.)
There are the sacks of loot (marked as property of Umberlee) in a pile a short distance from the remnants of the shrine. A quick check of the area shows nothing else of interest.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Isk good heartedly applauds the destruction of the shrine and then goes over to the pile of loot ad goes through it. Investigation if needed: 9
Froskan follows Isk to help search the loot, content to let others do the trashing.
Investigation (Helping Isk, so using his modifier): 18
Froskan and Iskander rummage through the first two sacks. They find a scepter-mace-thing which matches the description of Nimrod's weapon, and wave it in the air so that Reverie sees that it has been found.
The party notices that the ground around the sacks is shaking slightly. From outside the cave, you hear Miriam's voice: "Didn't Nimrod say you had to deconsecrate the treasure before taking it?" (post 3420) She ducks back outside, when she sees that more creatures are appearing.
In front of the group opening the sacks (Froskan, Iskander, Reverie) is a Water Elemental Myrmidon. (This is a suit of plate armor that has been fused with a water elemental. The elemental's mind is destroyed, leaving a creature that exists only to serve its master.)
Behind the group (near Jack and Trimyrai) is a Water Elemental.
You hear a voice booming from the armor of the Myrmidon. (It seems to be a pre-recorded Magic Mouth.) "Foolish mortal thieves! How dare you try to take what Umberlee has already stolen. Know that your horrible, painful deaths will be in honor of Umberlee, the beautiful storm, the terrible typhoon, the ruler of the sea..." The magic recorded voice keeps on praising Umberlee, even as you are attacked by the two creatures.
(I'm going to reverse the order of the previous initiatives and roll for these two: 13, 4 )
Initiative Order: Froskan, Reverie, (myrmidon), Trimyrai, Jack, Iskander, (water elemental)
Locations: The Myrmidon is 5' west of Froskan, Iskander, Reverie. 10' to the east of them are Jack and Trimyrai. The Water Elemental is 5' east of them.
Froskan and Reverie are up first for round 1.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
OoC - D'oh!
(OH DEAR D:)
Reverie frowns as soon as realization dawns when Miriam says. ”Well... Another fight, ” she mumbles before she runs to Myrmidon and slashes with her scimitars.
Attack, Berserker Scimitar - 8 Damage - 10
Attack, Scimitar - 13 Damage - 7
Bonus Attack, Scimitar - 19 Damage - 10
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet
Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
Jack scowls at the magic mouth. It seems to really make him mad, as he clutches Leroy Brown hard, his hand shaking.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Let's have Froskan do his cantrip this round, so the rest of the party will have the weekend to post their attacks.) Froskan circles around the myrmidon (5' west of it), staying in melee range. Frostbite vs. water elemental, CON save vs DC 15 or take 4 cold: 12
The myrmidon is a suit of plate armor (AC 18). Only the last strike by Reverie connects, but it does 10 damage.
The Myrmidon has a trident formed of magically frozen sea water, and attacks 3 times, one at each person. (It is a simple trident attack, but you can sense the trident getting colder for next round.)
Trimyrai, Jack, and Iskander are up. (Then the water elemental, that is next to Trimyrai and Jack.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Isk side steps the Myrmidon's strike, makes an arcane gesture, and sends a flurry of counter attacks at the creature.
Trimyrai will do his usual back away from the close enemy and attack.
Movement: moving away from the water elemental. (30 ft.)
Action: Attack: (range 150 (600) ) 10 (attack with longbow/piercing)
Damage: (if it hits) 11 (piercing damage)
Attack 2: (range 150 (600) 16 (attack with longbow/piercing)
Damage: (if it hits) 13 (piercing damage)
Bonus Action: no bonus action this turn.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Jack simply slices at the elemental with all his force, gripping tightly on Leroy. For some reason, he doesn’t speak as he swings, rage burning in his eyes (figuratively, obviously).
Attack: 16 Damage: 5
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Froskan twins a chromatic orb (cold, level 2) and launches one each at the myrmidon and the water elemental.
Myrmidon Attack: 19 Damage: 15 (can treat both 1s as 2s with Elemental Adept (cold), so +2 damage to that roll)
Water elemental Attack: 23 Damage: 12
Iskander hits the myrmidon twice with his glaive for 28 damage total.
Trimyrai moves around the water elemental, then 15' east, triggering an attack of opportunity. His 2 arrows inflict 22 damage. (Weird how both attacks were the same).
Jack swings at the elemental. Since it isn't a suit of plate armor, its AC is much lower (14) and Jack hits for 5.
The water elemental slams once at Jack, then flows after Trimyrai and tries to slam him. (This will trigger an AoO by Jack.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)