Reverie curses under her breathe as she keeps avoiding the gaze from Basilisk, and then she makes a move to attack the Cursed Stone 2 with her scimitar and then her dagger.
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
This post has potentially manipulated dice roll results.
Isk gasps in horror as he feels his limbs beginning to stiffen. Determined to strike a blow before he turns to stone, he lashes out again with his glaive at SC1. Attack: 10 Damage: 5 + 5 necrotic damage.
CON save: 9
Edit: doh, forgot the disadvantage. Here is a second attack roll. 15
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
(So I really have no idea where everyone is at this point. Is there anywhere I can go to be able to hit all 3 enemies with my breath attack but not any allies?)
Unable to do anything to help his allies that are being slowly petrified, Froskan continues to cast frostbite at the nearby statue, while keep his eyes firmly away from the basilisk.
(Froskan: 15' cone, all the enemies are somewhat near the 10' wide barricade... yes, you can get all 3 without getting Reverie or Iskander. It will get Jack, but statue Jack doesn't mind. You will have to get within melee range of the basilisk and stone cursed2 to do it. If you wish to do that, make a note at the end of post 1876 (so you don't get the weird "altered rolls" message) with the 2d6 damage. Otherwise, I'll do the Frostbite.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(Nope. Statue Jack won’t mind. Just check your morning coffee after he gets un-statued.)
(DM, guess what? I can’t take actions or reactions due to being petrified/incapacitated. But I can do bonus actions, as they are not actions. And I don’t have to be non-incapacitated to do bardic inspiration, rereading it. But, want to check with you first.)
(I had to look it up online. Answer is no. PHB pg. 189 (last sentence): "... anything that deprives you of your ability to take actions also prevents you from taking a bonus action.")
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
(Since Froskan mentioned it, going to pull the trigger with the breath weapon. Damage: 4. CON saves vs. DC 12: 3, 18, 10)
Player's round 3 actions:
Jack - (sorry Jack) After Froskan's breath attack, Jack's statue now looks like a snowman.
Froskan - Steps next to the stone cursed2, lines up the other 2 foes, and lets out a cone of cold damage. The stone cursed closest to him shatters into frozen pieces. The basilisk and stone cursed1 avoid the worst of it, but still take 6 cold damage.
Trimyrai - Keeping an eye away from the basilisk's head, he still hits the body with an arrow for 7 piercing damage.
Iskander - Has trouble damaging the stone covering of his foe, but with a shout drops the glaive through the chest, causing it to crumble. At the same time, he feels life returning to normal in his limbs, and the petrifying goes away.
Reverie - She swings at the basilisk, avoiding the gaze. The dagger glances off the reptilian hide. (Using her CON roll for the scimitar disadvantage roll.) Her scimitar slashes the basilisk hide for 4 damage.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Enemy round 3 actions:
stone cursed1 - Pile of sand
stone cursed2 - Pile of ice and pebbles
basilisk - It was hurt by 3 people, but who does it attack? (1 Trimyrai, 2-3 Reverie, 4 Froskan. Roll: 4) The basilisk tries to lock eyes with Reverie, but she avoids the gaze. It bites at her, with advantage. Attack: 18, Damage: 11 piercing + 7 poison. Reverie has taken another 20 damage, and is now unconscious. (The Shield of Faith around Froskan fades away.)
Combat continues - round 4
Iskander has taken 10 damage (14/24). The basilisk has taken 21 damage in total (hurt, but still in decent shape).
Reverie is unconscious at 0 hp. She will need to roll a d20 death save at the start of her turn. (If she rolls a 20, then she has 1 hp and can take an action. Otherwise, she is out.) EDIT: If Reverie wants to use Divine Smite for her round 3 hit, she has that option.
For Iskander, Froskan, and Trimyrai: If you avert your eyes, you don't have to make a CON save, but your attacks are at disadvantage. If you decide to look normally, then include a CON save.
Positions: Reverie and the basilisk are just north of the barricade. Iskander is 10' NW of the basilisk. Froskan is just out of melee range to the east of the basilisk. Trimyrai is just inside the kitchen door (west wall).
Everyone post your round 4 decisions. (Trimyrai, Froskan, Iskander, and Reverie are up.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(OOC: When I said that a little meta gaming would be allowed, if Iskander transfers his Hex to the basilisk, Froskan can make a request on which stat should be affected. They would have discussed this kind of strategy over dinner the previous night.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
(OOC: The roll can be done by elliethedream. I think the team is suffering enough from bad rolls.
Reverie will be prone and awake this round. She still has the option to use Divine Smite for the previous round's hit.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OoC - So, which stat should I give disadvantage to, CON for the frostbite? Or do you have a more powerful spell that targets a different ability score?
This post has potentially manipulated dice roll results.
(Yah, con is probably best. Only other save spell I have is the snowball swarm, which isn't worth using for a single target. My chromatic orb is an ranged spell attack, so doesn't matter there)
Froskan finally looks at the basilisk, wanting the best chance he can get of hitting it with the ball of ice he forms and launches at the creature.
(OOC: I guess the dice gods haven't finished cursing the party... Froskan should make a CON save, in case the basilisk is looking back at him.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Isk will change the focus of his Hex to the lizard, cursing his constitution. Since he is 10' away, he will strike out at the basilisk with his glaive, while averting his eyes. Glaive Attack: 18 Damage: 8 + 3 necrotic damage.
Reverie curses under her breathe as she keeps avoiding the gaze from Basilisk, and then she makes a move to attack the Cursed Stone 2 with her scimitar and then her dagger.
Attack, scimitar - 22 Damage - 6
Bonus Attack, dagger - 7 Damage - 4
Constitution save throw - 10
Reverie Forestgleam—Human Paladin Level 5 in Frontier City of Nunkreet
Extremely busy and busy as ever recently, but I will trying to catch up as much as I can
Trimyrai hearing Reverie's words of jack being in danger charges into the kitchen and will try to attack the basilisk.
Movement: use full movement (30ft) or whatever is necessary to get into the kitchen. (if its less)
Action: Attack: (my range 150 (600) ) (it has disadvantage to prevent being petrified?) 9 (attack with longbow/piercing)
Damage: (if it hits) 11 (piercing damage)
Bonus Action: no bonus action this turn.
Constitution Saving Throw: 11
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Isk gasps in horror as he feels his limbs beginning to stiffen. Determined to strike a blow before he turns to stone, he lashes out again with his glaive at SC1. Attack: 10 Damage: 5 + 5 necrotic damage.
CON save: 9
Edit: doh, forgot the disadvantage. Here is a second attack roll. 15
(Iskander: The CON save is good enough that he will be normal next turn. But he does have disadvantage on the attack this turn.
Edit: 17 is the number you needed.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(So I really have no idea where everyone is at this point. Is there anywhere I can go to be able to hit all 3 enemies with my breath attack but not any allies?)
Unable to do anything to help his allies that are being slowly petrified, Froskan continues to cast frostbite at the nearby statue, while keep his eyes firmly away from the basilisk.
DC13 con save or 1 damage and disadvantage.
Con if needed: 16
(Froskan: 15' cone, all the enemies are somewhat near the 10' wide barricade... yes, you can get all 3 without getting Reverie or Iskander. It will get Jack, but statue Jack doesn't mind. You will have to get within melee range of the basilisk and stone cursed2 to do it. If you wish to do that, make a note at the end of post 1876 (so you don't get the weird "altered rolls" message) with the 2d6 damage. Otherwise, I'll do the Frostbite.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(Nope. Statue Jack won’t mind. Just check your morning coffee after he gets un-statued.)
(DM, guess what? I can’t take actions or reactions due to being petrified/incapacitated. But I can do bonus actions, as they are not actions. And I don’t have to be non-incapacitated to do bardic inspiration, rereading it. But, want to check with you first.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(I had to look it up online. Answer is no. PHB pg. 189 (last sentence): "... anything that deprives you of your ability to take actions also prevents you from taking a bonus action.")
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(Aw... man. That was close. So close. But so far. It’s alright, just don’t like being a statue.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Since Froskan mentioned it, going to pull the trigger with the breath weapon. Damage: 4. CON saves vs. DC 12: 3, 18, 10)
Player's round 3 actions:
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Enemy round 3 actions:
Combat continues - round 4
Iskander has taken 10 damage (14/24). The basilisk has taken 21 damage in total (hurt, but still in decent shape).
Reverie is unconscious at 0 hp. She will need to roll a d20 death save at the start of her turn. (If she rolls a 20, then she has 1 hp and can take an action. Otherwise, she is out.) EDIT: If Reverie wants to use Divine Smite for her round 3 hit, she has that option.
For Iskander, Froskan, and Trimyrai: If you avert your eyes, you don't have to make a CON save, but your attacks are at disadvantage. If you decide to look normally, then include a CON save.
Positions: Reverie and the basilisk are just north of the barricade. Iskander is 10' NW of the basilisk. Froskan is just out of melee range to the east of the basilisk. Trimyrai is just inside the kitchen door (west wall).
Everyone post your round 4 decisions. (Trimyrai, Froskan, Iskander, and Reverie are up.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(OOC: When I said that a little meta gaming would be allowed, if Iskander transfers his Hex to the basilisk, Froskan can make a request on which stat should be affected. They would have discussed this kind of strategy over dinner the previous night.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(Oh, how unlucky we are. Unconcious, petrified, restrained, well, not a anymore, but still. :) )
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Trimyrai seeing reverie fall to the ground unconscious he quickly pulls out a potion of healing and races over to pour it in reverie's mouth
Movement: use full movement to get over to reverie. (30ft)
Action: use a potion of healing on reverie (do i roll the 2d4 +2 or does elliethedream? if its me, potion of healing: 4 )
Bonus Action: no bonus action this turn.
Constitution Saving Throw: 20
edit: (jeez, two natural ones, i sure hope i'm not the one rolling for the potion)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(OOC: The roll can be done by elliethedream. I think the team is suffering enough from bad rolls.
Reverie will be prone and awake this round. She still has the option to use Divine Smite for the previous round's hit.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
OoC - So, which stat should I give disadvantage to, CON for the frostbite? Or do you have a more powerful spell that targets a different ability score?
(Yah, con is probably best. Only other save spell I have is the snowball swarm, which isn't worth using for a single target. My chromatic orb is an ranged spell attack, so doesn't matter there)
Froskan finally looks at the basilisk, wanting the best chance he can get of hitting it with the ball of ice he forms and launches at the creature.
Attack: 8 Damage: 6
(OOC: I guess the dice gods haven't finished cursing the party... Froskan should make a CON save, in case the basilisk is looking back at him.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Isk will change the focus of his Hex to the lizard, cursing his constitution. Since he is 10' away, he will strike out at the basilisk with his glaive, while averting his eyes. Glaive Attack: 18 Damage: 8 + 3 necrotic damage.
(Remember, hex affects ability checks, not saving throws. :( )
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.