(@fvandepitte, no worries. These games aren't for everyone, and I feel I've been doing a fairly sloppy job in this one so far. Apologies for that.)
(@EmperorKarino, my bad I somehow missed your prior post. Your turn you have flown up beside the figure, but it's up to you if you want to do anything further on this turn, since Aurhook broke the charm anyway)
Saleek attempts to grab a hold of the figure from behind, but he seems to shrug it off with one of his heavy arms.
The guards rush over and raise crossbows, loading them and firing upon the target.
Crossbow, light vs. Cloaked Figure:8 vs. AC. Hit:8 piercing damage. Crossbow, light vs. Cloaked Figure:19 vs. AC. Hit:7 piercing damage. Crossbow, light vs. Cloaked Figure:19 vs. AC. Hit:7 piercing damage. Crossbow, light vs. Cloaked Figure:5 vs. AC. Hit:4 piercing damage. Crossbow, light vs. Cloaked Figure:16 vs. AC. Hit:9 piercing damage. Crossbow, light vs. Cloaked Figure:18 vs. AC. Hit:8 piercing damage.
The figure takes all these bolts to its back, but it appear to not care. (Cloaked Figure: 22 damage.)
This post has potentially manipulated dice roll results.
(Due to M'orron dropping I'll be removing him from the campaign. For the time being assume he is going to be checking over the elf that was dropped by the figure.)
Kysdove uses Guidance to provide a boost to her abilities whilst attempting to struggle against the cloaked captor. (It's an action to escape, so not yet. However...)
The Cloaked Figure, seeing that it was some sort of bewitching effect, looks a lot less happy to see Kysdove. He hurls Kysdove at Salleek, then attempts to leap away onto the rooftop.
Salleek: please make a DC 13 Strength Saving Throw. On a failure, both Kysdove and Salleek take 15 bludgeoning damage and are knocked prone (which will lead to 2 falling damage). On a success, you only take half the initial damage, effectively catching Kysdove but being pushed back 10 feet.
Captain Austar blows his whistle again, possibly to notify any other patrols out. He then looks up, but the cloaked figure has gone too high into the fog to be seen right now.
(yeah, hitting it right on is usually a success... )
Kysdove stretches her feet out to get to the ground, "Yeah.. wow.. that.. was intense." she looks up toward the roof tops to see if that thing is still around then looks back to Salleek, "All I did was cast a little cantrip. Not even anything that does damage.. and he just, immediately threw me! What is that!?"
Rollback Post to RevisionRollBack
"No boom today. Boom tomorrow. There's always a boom tomorrow" "No power in the 'verse can stop me"
Salleek manages to catch Kysdove, both taking a nasty bit of a blow from the momentum (Kysdove: 17/24 HP. Salleek: 21/28 HP). Kysdove decides to descend to the ground with Kysdove, making a safe landing for the pair.
"Are you two alright?" Captain Austar asks, seemingly finished checking the elf. Looks like the fall broke their neck.
(It is up to you if you wish to pursue this figure. If you do not, we'll drop out of initiative rounds for the time being)
The option is yours. At the point of my last post, the figure had leapt onto the rooftops to continue escaping. He is effectively completely obscured by the mist, so if you want to keep chase, you can attempt to. If Aurhook is keen to carry on attacking the target, they can attempt to give chase.
(on my last turn did i catch up to the cloaked figure?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(Hi, I've been thinking and I'm going to stop with the pbp games. I'm not having as much fun as I would have hoped)
Ilin (Water Genisi - Tempest priest) - Sorrow
M'orron (Eladrin - Wizard) - City of sorrow
(@fvandepitte, no worries. These games aren't for everyone, and I feel I've been doing a fairly sloppy job in this one so far. Apologies for that.)
(@EmperorKarino, my bad I somehow missed your prior post. Your turn you have flown up beside the figure, but it's up to you if you want to do anything further on this turn, since Aurhook broke the charm anyway)
Kysdove looks at Salleek with big, dark green pleading eyes.
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Salleek will try to grapple the cloaked figure to prevent him from escaping. (and hopefully give Kysdove a chance to get away from him.)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Very well...
Salleek attempts to grab a hold of the large figure in an attempt to stop them from getting any further.
Grapple: DC 14 Athletics check to successfully grab him.
Athletics: 12
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Saleek attempts to grab a hold of the figure from behind, but he seems to shrug it off with one of his heavy arms.
The guards rush over and raise crossbows, loading them and firing upon the target.
Crossbow, light vs. Cloaked Figure: 8 vs. AC. Hit: 8 piercing damage.
Crossbow, light vs. Cloaked Figure: 19 vs. AC. Hit: 7 piercing damage.
Crossbow, light vs. Cloaked Figure: 19 vs. AC. Hit: 7 piercing damage.
Crossbow, light vs. Cloaked Figure: 5 vs. AC. Hit: 4 piercing damage.
Crossbow, light vs. Cloaked Figure: 16 vs. AC. Hit: 9 piercing damage.
Crossbow, light vs. Cloaked Figure: 18 vs. AC. Hit: 8 piercing damage.
The figure takes all these bolts to its back, but it appear to not care. (Cloaked Figure: 22 damage.)
M'orron / Kysdove, you're up!
Initiative: Round 2
22. M'orron (Mage Armor active)
22. Kysdove (Mage Armor active)
16. Cloaked Figure ( 22 damage.)
15. Cpt Austar
12. Aurhook
11. Salleek
7. Guards
Kysdove will give herself guidance and try to wiggle free of the figure.
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
(Due to M'orron dropping I'll be removing him from the campaign. For the time being assume he is going to be checking over the elf that was dropped by the figure.)
Kysdove uses Guidance to provide a boost to her abilities whilst attempting to struggle against the cloaked captor. (It's an action to escape, so not yet. However...)
The Cloaked Figure, seeing that it was some sort of bewitching effect, looks a lot less happy to see Kysdove. He hurls Kysdove at Salleek, then attempts to leap away onto the rooftop.
Salleek: please make a DC 13 Strength Saving Throw. On a failure, both Kysdove and Salleek take 15 bludgeoning damage and are knocked prone (which will lead to 2 falling damage). On a success, you only take half the initial damage, effectively catching Kysdove but being pushed back 10 feet.
Captain Austar blows his whistle again, possibly to notify any other patrols out. He then looks up, but the cloaked figure has gone too high into the fog to be seen right now.
Aurhook / Salleek, you're up!
Initiative: Round 2
22. Kysdove (Mage Armor active)
16. Cloaked Figure ( 22 damage.)
15. Cpt Austar
12. Aurhook
11. Salleek
7. Guards
(omg lol .. well she's small so it's not like it would be hard to throw her)
Kysdove makes a small yelp sound as she's tossed like it's nothing.
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Strength Saving Throw: 13
edit: (is that a success?)
if so:
Salleek carefully lands and places Kysdove on the ground
Salleek: (to Kysdove) "Are you alright?"
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(yeah, hitting it right on is usually a success... )
Kysdove stretches her feet out to get to the ground, "Yeah.. wow.. that.. was intense." she looks up toward the roof tops to see if that thing is still around then looks back to Salleek, "All I did was cast a little cantrip. Not even anything that does damage.. and he just, immediately threw me! What is that!?"
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Salleek manages to catch Kysdove, both taking a nasty bit of a blow from the momentum (Kysdove: 17/24 HP. Salleek: 21/28 HP). Kysdove decides to descend to the ground with Kysdove, making a safe landing for the pair.
"Are you two alright?" Captain Austar asks, seemingly finished checking the elf. Looks like the fall broke their neck.
(It is up to you if you wish to pursue this figure. If you do not, we'll drop out of initiative rounds for the time being)
Initiative: Round 2
22. Kysdove (17/24 HP, Mage Armor active)
16. Cloaked Figure ( 22 damage.)
15. Cpt Austar
12. Aurhook (21/21 HP)
11. Salleek (21/28 HP)
7. Guards
With her feet on solid ground Kysdove nods to the Captain, "Uh, yes.. all my bits are accounted for."
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Aurhook plunges his daggers into the head of the creature
Attack: 19 Damage: 7
Attack: 16 Damage: 7
(wait, are we still in initiative rounds or not?)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
The option is yours. At the point of my last post, the figure had leapt onto the rooftops to continue escaping. He is effectively completely obscured by the mist, so if you want to keep chase, you can attempt to. If Aurhook is keen to carry on attacking the target, they can attempt to give chase.
(ok)
Salleek: (to everyone) "Should we go after the assailant?"
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(Aurhook was still in flight near the figure, I assumed he was still within range to keep up with the guy/attack him sooo)