"Ah, well this is going to suck." Tusk proceeds to get in and swim, but silently. (There's something wrong with my roller. could you roll stealth +3 at disadvantage for me?)
This post has potentially manipulated dice roll results.
War Part C
When you sprint outside into the open air, you are greeted by a scene of chaos and ruin. The supply post is surrounded by a strong wooden palisade, and in the wreckage of the west wall several groaning bodies lie, trampled underfoot by a raging wooly mammoth. Orc bowmen fire arrows from their vantage point ayop the beasts back, and all around you men fall under the deadly rain. Knee-deep in mud, blood, and snow orcs and soldiers are engaged in savage combat, and more orcs are still pouring through the gap in the east wall, or climbing over the palisades in their battlelust. You see Whistle fall under a brutal blow from a bloodied greataxe, while Captain Grubb single-handedly slays of three orc warriors. Then an orc charges for you, tusks dripping red blood and eyes ablaze, and you are no longer a spectator.
The water feels dank and cold to Tusk's touch as he begins to wade aross the murky expanse, and images of pale things lurking in the mud and groping at his feet with webbed fingers fill his mind.
The road slopes upward as you continue marching towards the Lonely Mountains, and you camp for the night in a grassy glade overlooking the valley you just traversed. Even the moon seems to be mourning, for the little light it sheds falls in scattered patches through the grim clouds like teardrops. The world is silent and dark.
The sound begins to muffle, as the sounds of carnage sound from all around him. Phen focuses on the sound of his heartbeat as he charges the blood-thirty orc. He will not let any other comrades fall this day. "For Selune!", he shouts as the sound rushes back into his ears. He lifts he shield to brace for the charge and stabs forward with his trident, hoping to hit a vital area of the orc.
This post has potentially manipulated dice roll results.
War Party C
The orc spits on his new battle-scar and lashes out at Ohen with his greataxe, howling a war cry to some primal god. Attack: 6 Damage: 10
A second orc joins the fray, hurling a javelin at Quavari. Attack: 17 Damage: 8 The orc then goes down under a pile of dwarven bodies as your companions avenge you with steel.
This post has potentially manipulated dice roll results.
War Party A
"Brother Tusk!" Feldri hissed as the half-orc lowered himself into the water. Seeing that Tusk was ignoring him, Feldri closed his eyes momentarily. After he opened them, he produced a rope from his pack, and handed one end to Quinn. "Tie this around yourself, Brother Quinn. I will do the same. If you should begin to sink, I will pull you free, and you should do the same if I begin to sink. I do not know these swamps as I once did." As he said this, Feldri tied one end of the rope around himself and set off into the bog as Tusk had, keeping himself quiet.
After the events of before, K'Dar was far too restless for rest. But he was no fool either. He takes what time is needed before watches begin to sharpen his weapons. By the time that is taken care of, it was time to begin, 'less something unexpected happen. "Alright. I need some volunteers for second, third, and fourth watch. We'll be pairing up for them just to play it safe... If any of you need little rest--" He looks pointedly at anyone with pointy-ears that aren't centaur. "-Feel free to volunteer for more or the latter half. Will also want to keep the campfires to a minimum. We may be still a ways off from the Mountains, but don't mean we won't be spied so easily."
"I'll take my turn whenever you need but I still need to sleep, not as lucky as the elves in that way". If not on fyirst watch Eoin settles down immediately with the skill of a more experienced soldier and falls asleep in the blink of an eye.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Quinn silently ties the rope about his waist and follows Feldri into the murky bog. The three of you wade through the mud until you are up to your chests. Several minutes pass in this fashion, when Quinn suddenly cries out in suprise and dissapears under the surface. Feldri, make an Athletics check to keep your footing.
This post has potentially manipulated dice roll results.
War Party C
Wraith mutters a quick invocation to his patron, the Burning Blade, as his longsword is shrouded in sickly emerald flames (Wraith casts the cantrip Green-Flame Blade) and lashes out at the Orc that evaded Quavari's strike. The emerald flames leap from the struck Orc towards his comrade facing off with Phen, as if they were alive & seeking to avenge Wraith's fallen comrades.
Attack: 25 Damage: 24
(2nd Orc takes Charisma modifier in damage, 3pts, if within 5 feet of one another)
[Let me know if you want spells listed in a specific format. I miscalculated damage, included proficiency bonus in error. Should have been 14 points not 16. Sorry.]
War Party A
All other routes are significantly longer and are not guaranteed to lead to your destination.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
"Ah, well this is going to suck." Tusk proceeds to get in and swim, but silently. (There's something wrong with my roller. could you roll stealth +3 at disadvantage for me?)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
War Party C
Wraith grabs his shield & follows his companions to the entrance.
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
War Part C
When you sprint outside into the open air, you are greeted by a scene of chaos and ruin. The supply post is surrounded by a strong wooden palisade, and in the wreckage of the west wall several groaning bodies lie, trampled underfoot by a raging wooly mammoth. Orc bowmen fire arrows from their vantage point ayop the beasts back, and all around you men fall under the deadly rain. Knee-deep in mud, blood, and snow orcs and soldiers are engaged in savage combat, and more orcs are still pouring through the gap in the east wall, or climbing over the palisades in their battlelust. You see Whistle fall under a brutal blow from a bloodied greataxe, while Captain Grubb single-handedly slays of three orc warriors. Then an orc charges for you, tusks dripping red blood and eyes ablaze, and you are no longer a spectator.
Orc Initiative: 3
Phen!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Part A
The water feels dank and cold to Tusk's touch as he begins to wade aross the murky expanse, and images of pale things lurking in the mud and groping at his feet with webbed fingers fill his mind.
Stealth: 15
Tusk crosses safely.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Party B
The road slopes upward as you continue marching towards the Lonely Mountains, and you camp for the night in a grassy glade overlooking the valley you just traversed. Even the moon seems to be mourning, for the little light it sheds falls in scattered patches through the grim clouds like teardrops. The world is silent and dark.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Party C
The sound begins to muffle, as the sounds of carnage sound from all around him. Phen focuses on the sound of his heartbeat as he charges the blood-thirty orc. He will not let any other comrades fall this day. "For Selune!", he shouts as the sound rushes back into his ears. He lifts he shield to brace for the charge and stabs forward with his trident, hoping to hit a vital area of the orc.
Attack Roll: 25
Damage Roll: 5
Critical Hit: 2
War Party C
The orc spits on his new battle-scar and lashes out at Ohen with his greataxe, howling a war cry to some primal god. Attack: 6 Damage: 10
A second orc joins the fray, hurling a javelin at Quavari. Attack: 17 Damage: 8 The orc then goes down under a pile of dwarven bodies as your companions avenge you with steel.
Quavari!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Party A
"Brother Tusk!" Feldri hissed as the half-orc lowered himself into the water. Seeing that Tusk was ignoring him, Feldri closed his eyes momentarily. After he opened them, he produced a rope from his pack, and handed one end to Quinn. "Tie this around yourself, Brother Quinn. I will do the same. If you should begin to sink, I will pull you free, and you should do the same if I begin to sink. I do not know these swamps as I once did." As he said this, Feldri tied one end of the rope around himself and set off into the bog as Tusk had, keeping himself quiet.
Stealth: 12
War Party B
After the events of before, K'Dar was far too restless for rest. But he was no fool either. He takes what time is needed before watches begin to sharpen his weapons. By the time that is taken care of, it was time to begin, 'less something unexpected happen. "Alright. I need some volunteers for second, third, and fourth watch. We'll be pairing up for them just to play it safe... If any of you need little rest--" He looks pointedly at anyone with pointy-ears that aren't centaur. "-Feel free to volunteer for more or the latter half. Will also want to keep the campfires to a minimum. We may be still a ways off from the Mountains, but don't mean we won't be spied so easily."
When you realize you're doing too much: Signature.
War Party B
"I'll take my turn whenever you need but I still need to sleep, not as lucky as the elves in that way". If not on fyirst watch Eoin settles down immediately with the skill of a more experienced soldier and falls asleep in the blink of an eye.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
War Party B
"I can take half the night," says the elf-woman as the others make excuses. "Evening or morning makes me no difference."
Aramys, Wood Elf Ranger - Eternal Warfare (5E)
Seville, Half-elf Rogue - Silver Valley (3.5E)
War Party A
Quinn silently ties the rope about his waist and follows Feldri into the murky bog. The three of you wade through the mud until you are up to your chests. Several minutes pass in this fashion, when Quinn suddenly cries out in suprise and dissapears under the surface. Feldri, make an Athletics check to keep your footing.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Party A
(@Jack, you remain at the encampment with the rest of the group.)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(awww.)
War Party A
(Don't worry, you won't miss out on all the action.)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Tusk sees this happening, and Helps Feldri with his footing. (Help action) "Whoa there, don't fall now. What happened to him?"
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
I swing at the nearest orcs legs with my Warhammer and his him with my shield to try to knock him over
Attack: Attack: 2 Damage: 2
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
War Party C
Quavari 's mighty swing is wide of the mark, and the orc sidesteps easily.
Wraith!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
War Party C
Wraith mutters a quick invocation to his patron, the Burning Blade, as his longsword is shrouded in sickly emerald flames (Wraith casts the cantrip Green-Flame Blade) and lashes out at the Orc that evaded Quavari's strike. The emerald flames leap from the struck Orc towards his comrade facing off with Phen, as if they were alive & seeking to avenge Wraith's fallen comrades.
Attack: 25 Damage: 24
(2nd Orc takes Charisma modifier in damage, 3pts, if within 5 feet of one another)
[Let me know if you want spells listed in a specific format. I miscalculated damage, included proficiency bonus in error. Should have been 14 points not 16. Sorry.]
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP