[Room we are in.] The room is massive, by far the largest you have yet seen. The floor is littered with scraps of metal and bone, and there are two doors in the north wall. Investigating them further, Killroy finds the one to the right locked but neither of them trapped.
[The locked door opened to this room; but we were attacked from behind prior to entering I believe.] The door swings open into a rectangular room. There is a door in the north wall and an archway in the west wall.
Phalse says, "Anyone need to see to a wound or need a moment's rest? If not then lead on friend, Killroy."
This room is massive, and an array of doors await your decision. There are two doors on the north wall, two to the west, a door on the east wall, and a door on the south wall. A narrow ledge runs along the south and west walls, and a sundered club lies in the west side of the room.
Killroy relays the information to Phalse, and raises his eyebrows at him, and he motions that they should stay away from the sundered club - possibly the remains of a previous fight. Rather than wait for a consensus to develop, however, Killroy will go ahead and enter the room stealthily, keeping to the shadows and moving as silently as possible.
This post has potentially manipulated dice roll results.
Confident in his ability to remain out of sight, Killroy flits towards the broken club. He pauses in the shadows, peering around carefully before focusing on the object.
The area is clear, and the sundered club is nothing but a sundered club. It is coated in a thin layer of dust and appears to have been lying there neglected for some time.
Phalse is overbalanced by the weight of his warhammer and his swing is off.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(Sorry guys I completely lost sight of this thread.)
Phen takes another hack at the specter. Attack: 15 Damage: 10
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Zenni!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
I throw more rocks Attack: 21 Damage: 5 Attack: 18 Damage: 2 Magic damage.
And Killroy will try for another strike!
attack: 14
damage: 11, sneak attack: 10
The specter stumbles and joins it's companion in eternal slumber.
100 XP each!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Phalse parts their heads from their shoulders. [Double Tap]
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
"Shall we onward, then?" Killroy motions forward, deeper into the maze of doors. Would the DM please describe out options once again?
[Room we are in.]
The room is massive, by far the largest you have yet seen. The floor is littered with scraps of metal and bone, and there are two doors in the north wall. Investigating them further, Killroy finds the one to the right locked but neither of them trapped.
[The locked door opened to this room; but we were attacked from behind prior to entering I believe.]
The door swings open into a rectangular room. There is a door in the north wall and an archway in the west wall.
Phalse says, "Anyone need to see to a wound or need a moment's rest? If not then lead on friend, Killroy."
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
He nods to Phalse. "Stay close."
Killroy approaches the archway and peeks through, unwilling to show himself fully but trying to get a good look at whatever lies beyond.
perception: 13
This room is massive, and an array of doors await your decision. There are two doors on the north wall, two to the west, a door on the east wall, and a door on the south wall. A narrow ledge runs along the south and west walls, and a sundered club lies in the west side of the room.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Killroy relays the information to Phalse, and raises his eyebrows at him, and he motions that they should stay away from the sundered club - possibly the remains of a previous fight. Rather than wait for a consensus to develop, however, Killroy will go ahead and enter the room stealthily, keeping to the shadows and moving as silently as possible.
Stealth: 21
The room is silent and unoccupied.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Phalse surveys the ledge for a means to reach it & how high it is above the ground. Is it wide enough to support him?
Perception: 4
Investigation; 22
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
The ledge has survived the weathering of a hundred years remarkably well, and remains stable and intact.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Confident in his ability to remain out of sight, Killroy flits towards the broken club. He pauses in the shadows, peering around carefully before focusing on the object.
Investigation: 7
The area is clear, and the sundered club is nothing but a sundered club. It is coated in a thin layer of dust and appears to have been lying there neglected for some time.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Phalse enters & makes his way cautiously to the lone door on the Eastern wall.
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
Killroy moves to follow Phasle.
"Friend Killroy, a little help if you do not mind.", Phalse calls out to the rogue. "I would like to avoid any unpleasant devices on this door."
Phalse will lend his aid in detecting traps.
Investigation: 12
Perception: 18
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP