(A little late on that one, but still kind of works.)
"Now that ain't no need -- Uuugggh! Never you mind, hold on. 'nd watch it with the fire there, smoky."Vruuk says as he lays into the thinning heard of bats until hopefully none remain.
Cinders fails to connect as his firebolt slams into the ceiling of the tunnel sending a few other bats flying before Vruuk manages to eviscerate a large portion of the swarm fluttering about. (5 damage)
Pok'im continues to swat at the Bats yelling out "horrible little fluttery things you go 'way!"(Attack: 9 Damage: Unable to parse dice roll.) and also with his other hand (Attack: 25 Damage: Unable to parse dice roll.)
Damage on 1st swing = 7 Hp and on second swing = 3 HP
In his bestial rage, Pokim manages to thrash the remaining bats. Slashing them to pieces with his claws and mashing them in his teeth before spitting the bloody hairy bat mass on to the carvern floor.
***Combat is over!*** Swarm of bats x 2 = 100xp Stirge x 3 = 75xp Siblings abandoning you X 2 = 425 xp ----------------------------------------------------------- 200xp each
a few rats scatter across the floor and carry away some of the bat carcasses as the faint sound of flapping wings echoes through the cavern. Each of you can make out an opening in the far side of the cavern as well as the opening to the shaft you came through that Gin and Veng fled through that heads backwards towards your home. now that the many of the bats clinging to the ceiling have dispersed, you can see a metal grate high above the small pond that looks like it may have been the bottom of the spike pit that Vruuk a d Pokim encountered when exploring the hidden area under their parents bed.
Vruuk huffs. "Useless. Every last one of ya." He grumbles, then looks down to the bat corpses. Seeing the rats try to snag one too close to the transformed bugbear, he snatches it up and starts squeezing it with a grin. "Stupid rat. Ain't no way I'm let'n steal mah snacks." At least one or two more rats share the fate of immediately becoming a meal. What other bodies remain are scooped up into his back with all the meticulousness of a child being forced to clean their room in a hurry.
"... Hey! That's mines too! How in the -- ya know what? I don't care. Any of yaw'll see another tunnel sides the one we came in?"He asks, bothering not to modulate his voice as eh begun sniffing around and looking around for traces of familiar scents. Even if those familiar scents only turned out to be 'There were peoples here' variety leading into one direction or another.
As Vruuk sniffs around, he is able to pick up the sent of something familiar... off on the northern side of the cavern. It is a smell he has not encountered in a number of years.
You guys came from the south, and the smell is coming from the north... you can ignore the bats and players on the map :D
Vruuk growls at Pok'im. "No! I 'member bein' told not to waste perfectly good food." He snorts, rubs at his snout. "'sides. They ain't so bad. Used to cook'im when I was livin' with mah brothers. Back 'fore Ma and Pa got a hold of me." He grumbles again, though this time not at either Pok'im or Cinder, but instead over something towards the north. "Yaw'll don't smell that? Smells... *sniff*… familiar... though, can't quite place it."Without really waiting on an answer from either of the two with him, Vruuk starts walking northward closer to the scent with only his axe out; occasionally sniffing at the air to be sure he stayed on track.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Pok'im picks up his Pike and follows after Vruuk saying "yuh mite stink like a pig Vruuk but Pok'im still luvs yuh - well most of the time - and 'e dont want yuh getting into any more trouble."
There's a scuffling — boots scraping on the rocky floor — then a familiar, yet changed face appears out of a deep shadow. A tiefling of average height and build (almost six feet tall and svelt) steps into view. He has red-brown skin, black hair on his head and face, red eyes, and long horns which curve around behind his ears. He's wearing a thin, billowy shirt, which looks disheveled, and loose-fitting, dirty pants. Across his chest hangs a shoulder bag, and a rapier is strapped to his waist. He straightens up and flashes a smile, which is surprising, both despite the obvious cuts and bruises and because you can't remember if you've ever seen Carmir smile. "Cubby," he says almost romantically, looking at Pok'im, "Sparks," he addresses Cinder. "Who's your friend?" the tiefling asks, looking at wereboar Vruuk, his cheeky grin still showing his pointed teeth.
A little history:
Carmir has been gone for a few years. He lived at the orphanage for about nine years prior to disappearing right after his 17th birthday. He was always trouble when he was around. He would run away a lot. Finally, one time, he didn't come back. As far as the three of you know, your parents haven't heard from him since the night he disappeared for good. Carmir was never what anyone (except maybe Pok'im) would call fun. He liked to pick on the other kids (hence the nicknames), belittle any show of love by anyone toward him, fight quality time, complain, yell, in general make the house uncomfortable for the kids who appreciated their parents. Vruuk and Carmir sometimes fought because of it, though Carmir was good at squirming out of any physical altercations with anyone who might actually fight back. His physique is noticably more toned; he was a little on the heavy side before. He's obviously been taking better care of himself or has been involved in physical labor. The beard is new; it definitely makes him look older. The smile ... the pleasant demeanor is very strange. Pok'im would have the most pleasant memories of Carmir. Because of his simple mind, Carmir felt the bugbear was the easiest to get along with, so he would sometimes actually be nice to him ... but only in secret.
This post has potentially manipulated dice roll results.
Wisdom Save(DC 14): 4. (@all: As its not a murderous rage trigger, lowered the DC a bit for this. Still may look like it regardless of results however.)
(Editing)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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OOC when it adds the code, just swap out 1d4 for 1... I think it works. Attack: 24 Damage: 5
(OK will try it)
DM - Stopping a god in his tracks
Initiative order!
------------------------
Cinders
Vruuk
Pokim
Bats 2 (6/22)
The bats will swarm at the enraged bugbear Attack: 13 Damage: 1
(OOC: rounds down to 0 because Pok'im is enraged - yes?)
DM - Stopping a god in his tracks
(Sounds good :D)
Cinders watches with a grin as his flame ignites some of the bats before spitting a bolt of flame at the remaining bats.
Attack: 7 Damage: 6
(@all: Cinder uses Ember... Its supereffective!)
(A little late on that one, but still kind of works.)
"Now that ain't no need -- Uuugggh! Never you mind, hold on. 'nd watch it with the fire there, smoky." Vruuk says as he lays into the thinning heard of bats until hopefully none remain.
Axe Attack: 21 Damage: 5 at Bats2.
(Off-hand) Dagger Attack: 23 Damage: 6 (sneak attack included) at Bats2.
When you realize you're doing too much: Signature.
Cinders fails to connect as his firebolt slams into the ceiling of the tunnel sending a few other bats flying before Vruuk manages to eviscerate a large portion of the swarm fluttering about. (5 damage)
Pokim is up!
(level 1-6 he is a Charmander, 7-13 he is a Charmeleon and 14 up he is a Charizard cuz he gets wings)
Pok'im continues to swat at the Bats yelling out "horrible little fluttery things you go 'way!" (Attack: 9 Damage: Unable to parse dice roll.) and also with his other hand (Attack: 25 Damage: Unable to parse dice roll.)
Damage on 1st swing = 7 Hp and on second swing = 3 HP
DM - Stopping a god in his tracks
In his bestial rage, Pokim manages to thrash the remaining bats. Slashing them to pieces with his claws and mashing them in his teeth before spitting the bloody hairy bat mass on to the carvern floor.
***Combat is over!***
Swarm of bats x 2 = 100xp
Stirge x 3 = 75xp
Siblings abandoning you X 2 = 425 xp
-----------------------------------------------------------
200xp each
***You are free to post at will***
As Pok'im spits the bits of bat on the floor he says "raw bat taste yuk, Pok'im not like it!"
DM - Stopping a god in his tracks
a few rats scatter across the floor and carry away some of the bat carcasses as the faint sound of flapping wings echoes through the cavern. Each of you can make out an opening in the far side of the cavern as well as the opening to the shaft you came through that Gin and Veng fled through that heads backwards towards your home. now that the many of the bats clinging to the ceiling have dispersed, you can see a metal grate high above the small pond that looks like it may have been the bottom of the spike pit that Vruuk a d Pokim encountered when exploring the hidden area under their parents bed.
Vruuk huffs. "Useless. Every last one of ya." He grumbles, then looks down to the bat corpses. Seeing the rats try to snag one too close to the transformed bugbear, he snatches it up and starts squeezing it with a grin. "Stupid rat. Ain't no way I'm let'n steal mah snacks." At least one or two more rats share the fate of immediately becoming a meal. What other bodies remain are scooped up into his back with all the meticulousness of a child being forced to clean their room in a hurry.
"... Hey! That's mines too! How in the -- ya know what? I don't care. Any of yaw'll see another tunnel sides the one we came in?" He asks, bothering not to modulate his voice as eh begun sniffing around and looking around for traces of familiar scents. Even if those familiar scents only turned out to be 'There were peoples here' variety leading into one direction or another.
Perception: 13.
When you realize you're doing too much: Signature.
Pok'im looks at Vrukk collecting the rats and says sadly "Ma and Pa taught you better 'n dat Vruuk! 'Ave yuh forgotten everyting"
DM - Stopping a god in his tracks
As Vruuk sniffs around, he is able to pick up the sent of something familiar... off on the northern side of the cavern. It is a smell he has not encountered in a number of years.
You guys came from the south, and the smell is coming from the north... you can ignore the bats and players on the map :D
Vruuk growls at Pok'im. "No! I 'member bein' told not to waste perfectly good food." He snorts, rubs at his snout. "'sides. They ain't so bad. Used to cook'im when I was livin' with mah brothers. Back 'fore Ma and Pa got a hold of me." He grumbles again, though this time not at either Pok'im or Cinder, but instead over something towards the north. "Yaw'll don't smell that? Smells... *sniff*… familiar... though, can't quite place it." Without really waiting on an answer from either of the two with him, Vruuk starts walking northward closer to the scent with only his axe out; occasionally sniffing at the air to be sure he stayed on track.
When you realize you're doing too much: Signature.
Pok'im picks up his Pike and follows after Vruuk saying "yuh mite stink like a pig Vruuk but Pok'im still luvs yuh - well most of the time - and 'e dont want yuh getting into any more trouble."
DM - Stopping a god in his tracks
There's a scuffling — boots scraping on the rocky floor — then a familiar, yet changed face appears out of a deep shadow. A tiefling of average height and build (almost six feet tall and svelt) steps into view. He has red-brown skin, black hair on his head and face, red eyes, and long horns which curve around behind his ears. He's wearing a thin, billowy shirt, which looks disheveled, and loose-fitting, dirty pants. Across his chest hangs a shoulder bag, and a rapier is strapped to his waist. He straightens up and flashes a smile, which is surprising, both despite the obvious cuts and bruises and because you can't remember if you've ever seen Carmir smile. "Cubby," he says almost romantically, looking at Pok'im, "Sparks," he addresses Cinder. "Who's your friend?" the tiefling asks, looking at wereboar Vruuk, his cheeky grin still showing his pointed teeth.
A little history:
Carmir has been gone for a few years. He lived at the orphanage for about nine years prior to disappearing right after his 17th birthday. He was always trouble when he was around. He would run away a lot. Finally, one time, he didn't come back. As far as the three of you know, your parents haven't heard from him since the night he disappeared for good. Carmir was never what anyone (except maybe Pok'im) would call fun. He liked to pick on the other kids (hence the nicknames), belittle any show of love by anyone toward him, fight quality time, complain, yell, in general make the house uncomfortable for the kids who appreciated their parents. Vruuk and Carmir sometimes fought because of it, though Carmir was good at squirming out of any physical altercations with anyone who might actually fight back. His physique is noticably more toned; he was a little on the heavy side before. He's obviously been taking better care of himself or has been involved in physical labor. The beard is new; it definitely makes him look older. The smile ... the pleasant demeanor is very strange. Pok'im would have the most pleasant memories of Carmir. Because of his simple mind, Carmir felt the bugbear was the easiest to get along with, so he would sometimes actually be nice to him ... but only in secret.
Wisdom Save(DC 14): 4.
(@all: As its not a murderous rage trigger, lowered the DC a bit for this. Still may look like it regardless of results however.)
(Editing)
When you realize you're doing too much: Signature.