Mucor will snarl and stomp the ground as a cloud of dirt and spore begin to swirl around him. The minotaur would then move forward quickly as his hooves dig into the soft dirt as he makes his way towards the ammunition barrels before throwing jumping up into the air and driving his spear down hard into the earth. As he does so he casts Erupting Earth centered near the undead, ogre, and ammunition barrels. So the second Mucor drives the spear into the dirt, an explosion of earth happens behind the enemies.
(they need to make a DC 14 dex save or take 3d12 bludgeoning damage or half as much if they succeed)
also I used my bonus action to wild shape and get my spore clouds going :D
As Mucor leaps he tosses the dirt up in the air. The dirt swirls and coalesces into a mini whirlwind around his spear. As he lands driving the spear into the ground the area near the northernmost section of barrels erupts like a geyser of rock, dirt and sand spewing 20ft in the air. (Red cube) The two zombies are tossed like rag dolls and crushed under the immense weight of rock and dirt as they land. The ogre is knocked back a few paces as the dirt and rocks pelt its thick hide but it still stands taking hardly any damage. Multiple barrels go flying and are dashed among the disturbed earth. Three poison barrels explode releasing a concentrated toxic cloud while three oil barrels spew their flammable contents all over the surrounding area. (Red circle represents poison and oil)
Con save- Ogre: 17 Orc: 17 Poison: 40
The ogre and orc used to handling the poisons cough but shrug off the effects.
Zinmaer!
Updated map: (sorry for delay, have to see the results of the rolls before i can update the map and put in descriptions.)
Just as the fight begins Zinmaer can see a number of orcs and ogres, but before he can move he sees fire fly in towards the horde. He quickly runs in to join the others as they sprint towards them and as he reaches a position just behind the assimar and the minotaur an explosion has erupted among the horde. He braces himself for a second and takes the dodge action.
This post has potentially manipulated dice roll results.
The northernmost orc barks an order at a few of the zombie crew, including one ogre zombie and instead of rushing to attack they resume their normal duties of maintaining the trebuchet as it launches a cluster of barrels towards the front. The other group of orcs, zombies and ogres rush towards the group. The ogre near the barrels lumbers towards Mucor and swings his greatclub. The nearby orc makes his way closer and hurls a javelin at Mucor. Two of the eastern orcs rush to the ramparts and throw javelins at Zinmaer and Gabriel. One of the ogre zombies climbs over the barricade and rushes up to Gabriel raising a large club to attack.
Jubilant moves northeast and begins to move and twist her hands. You see a cool blue glow appear within her grasp that forms into the shape of a ghostly hand. The ethereal hand shoots forward passing through the barricade and grasps one of the goblins by the throat choking the life from it. The goblin's body falls to the ground dead with a sickly black and frostbitten hand print on their neck.
Atk: 23 Dmg: 7
The griffon rider watche from above as the skirmish continues.
This post has potentially manipulated dice roll results.
Gabriel mutters a few words over his axe, which glows a pale green. Then he buries it in the zombie ogre's rotting midsection. Attack: 25 Damage: 8 + 15 necrotic damage. (Gabriel expends his one use of Channel Divinity)
This post has potentially manipulated dice roll results.
Moving diagonally 10 ft towards Yera before moving another 10 ft closer to the fray, Jinara begins muttering a few words in celestial saying "Not so fast!". He quickly writhes his hands and spends 2 Sorcery points to quickened spell Ray of Frost so it casts as a bonus action. He aims his cantrip at the undead Ogre flanking Gabriel. Attack: 11 Damage: 9 . -- (IF Gabriel's attack kills the zombie ogre, then the Ray of Frost will be aimed at the closest regular Orc on the other side of the barricade)
Jinara transitions his focus to another target and as his action, he casts Scorching Ray aiming the at the damaged barrels first. Once the barrels are destroyed/exploded, the next ray will be aimed at the ropes maneuvering the arm of the trebuchet. All remaining rays will be aimed there. If by chance the 2nd ray destroys the ropes, then the 3rd ray will hit the undead orc on the other side of the trebuchet.
Ray 1 (Damaged Barrels) - ATK Attack: 24 Damage: 9
Ray 2 (Ropes, unless barrels are not destroyed) - ATKAttack: 17 Damage: 12
Ray 3 (Far Orc, unless ropes are not destroyed, unless barrels are not destroyed) - ATK Attack: 9 Damage: 7
After casting, Jinara will use the remainder of his movement to back up 10 ft.
Gabriel’s axe slashes open the ogre’s abdomen spewing out rotted flesh and intestine. The ogre gurgles a roar in anger but still stands as a beam of blue white energy slams into the open abdomen freezing parts of intestine. Jinara’s hands outstretched now twist and begin to glow red as three rays of fire streak though the sky towards the barrels and a distant orc. As the single ray of fire hits the oil covered barrels a massive explosion occurs. The three nearby zombies are incinerated immediately and vanish in a flash of orange and yellow. Your vision flashes white as an incredible wave of heat rushes over each of you.
As your vision clears you notice the back end of the trebuchet burns. All four goblins succumb to the intense heat and lie of the ground as smoldering corpses. Charred pieces of the corpses of zombies and orcs within 40 ft of the explosion are scattered around the area. The ogre by Mucor takes a step forward before falling on its face. Protruding from its back are several sharp pieces of wood and debris. The ogre zombie manages to remain upright despite two large pieces of wood lodged in its side. Still standing on the other side of the barricade are 2 orcs, 2 zombies and another zombie ogre. Scattered patches of the ground burn from small puddles of oil that remain. The green poison cloud has disappeared but every breath you take stings your nostrils and lungs.
Recovering from the blast, a slight ring in her ear, Yera charges towards the zombie ogre nearest Gabriel. Jumping off of Gabriel’s back she stabs her shortsword into the ogre’s eye releasing a blast of radiant energy as the swords pierces the skull. The other eye socket explodes in a white/ green spray as the ogre falls to the ground on its back dead.
Everyone make a DEX saving throw.
Gabriel & Mucor- DC14 Dmg on fail: 4 fire + 6 bludgeoning half on success Jubilant, Zinmaer & Yera- DC 12 Dmg on fail: 7 fire no dmg on success Jinara- DC 10 Dmg on fail: 10 fire no dmg on success
Mucor, reeling from the hard hit from the ogre fails to react quick enough to the blast and is pelted by debris and flames. After quickly extinguishing a few small fires in his long shaggy hair, the minotaur would move around the flames and closer to the siege weapon before casting erupting earth as he plunges his spear into the soft earth, causing another eruption from the ground. This time at the front of the siege weapon (hoping to get the ogre and one of the other zombies) "Keep pushing! We almost have them!" The minotaur would shout before letting out a snort of spores
(That is a dex 14 save or take 3d12 damage. If you save you take half) (Also, if any enemies get within 10 feet of me, I will use my reaction to deal 4 necrotic damage to them)
This post has potentially manipulated dice roll results.
Zinmaer dusts himself off and pulls his ears as if he he trying to regain some of his hearing. He notices that a good number of the opposition have been decimated by the blast and begins to rush with Mucor towards the trebuchet. (Taking the Dodge action again since I'm not within range to attack.)
(If Zinmaer is hit by a ranged weapon attack then Zinmaer will use reaction to Deflect Missile Attack. Damage would be reduced by 19)
Yera runs full bore towards the cluster of enemies with her swords out. The goblins release a volley at Gabriel, Mucor, Jubilant and Yera.
Gabriel- Atk: 20 Dmg: 6 Mucor- Atk: 7 Dmg: 3
Jubilant- Atk: 11 Dmg: 5 Yera-Atk: 20 Dmg: 6
Group 3: Mucor and Zinmaer!
Updated battle map:
Gabriel crit: 3
Gabriel rips the arrow free and hurls it back at the undead horde, his eyes burning with controlled fury.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Mucor will snarl and stomp the ground as a cloud of dirt and spore begin to swirl around him. The minotaur would then move forward quickly as his hooves dig into the soft dirt as he makes his way towards the ammunition barrels before throwing jumping up into the air and driving his spear down hard into the earth. As he does so he casts Erupting Earth centered near the undead, ogre, and ammunition barrels. So the second Mucor drives the spear into the dirt, an explosion of earth happens behind the enemies.
(they need to make a DC 14 dex save or take 3d12 bludgeoning damage or half as much if they succeed)
also I used my bonus action to wild shape and get my spore clouds going :D
Zombie Dex: 5 Ogre Dex: 8 Barrel: 3
Damage: 12
(The barrels had 8 damage previously on a total HP of 18. What happens to the contents within the barrels??)
As Mucor leaps he tosses the dirt up in the air. The dirt swirls and coalesces into a mini whirlwind around his spear. As he lands driving the spear into the ground the area near the northernmost section of barrels erupts like a geyser of rock, dirt and sand spewing 20ft in the air. (Red cube) The two zombies are tossed like rag dolls and crushed under the immense weight of rock and dirt as they land. The ogre is knocked back a few paces as the dirt and rocks pelt its thick hide but it still stands taking hardly any damage. Multiple barrels go flying and are dashed among the disturbed earth. Three poison barrels explode releasing a concentrated toxic cloud while three oil barrels spew their flammable contents all over the surrounding area. (Red circle represents poison and oil)
Con save- Ogre: 17 Orc: 17 Poison: 40
The ogre and orc used to handling the poisons cough but shrug off the effects.
Zinmaer!
Updated map: (sorry for delay, have to see the results of the rolls before i can update the map and put in descriptions.)
Just as the fight begins Zinmaer can see a number of orcs and ogres, but before he can move he sees fire fly in towards the horde. He quickly runs in to join the others as they sprint towards them and as he reaches a position just behind the assimar and the minotaur an explosion has erupted among the horde. He braces himself for a second and takes the dodge action.
The northernmost orc barks an order at a few of the zombie crew, including one ogre zombie and instead of rushing to attack they resume their normal duties of maintaining the trebuchet as it launches a cluster of barrels towards the front. The other group of orcs, zombies and ogres rush towards the group. The ogre near the barrels lumbers towards Mucor and swings his greatclub. The nearby orc makes his way closer and hurls a javelin at Mucor. Two of the eastern orcs rush to the ramparts and throw javelins at Zinmaer and Gabriel. One of the ogre zombies climbs over the barricade and rushes up to Gabriel raising a large club to attack.
Mucor- Atk: 25 13 Dmg: 13 9
Zinmaer- Atk: 11 Dmg: 4 Gabriel- Atk: 25 Dmg: 9
Jubilant!
Updated battle map:
Jubilant moves northeast and begins to move and twist her hands. You see a cool blue glow appear within her grasp that forms into the shape of a ghostly hand. The ethereal hand shoots forward passing through the barricade and grasps one of the goblins by the throat choking the life from it. The goblin's body falls to the ground dead with a sickly black and frostbitten hand print on their neck.
Atk: 23 Dmg: 7
The griffon rider watche from above as the skirmish continues.
Group 1: Gabriel & Jinara!
Gabriel mutters a few words over his axe, which glows a pale green. Then he buries it in the zombie ogre's rotting midsection. Attack: 25 Damage: 8 + 15 necrotic damage. (Gabriel expends his one use of Channel Divinity)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Moving diagonally 10 ft towards Yera before moving another 10 ft closer to the fray, Jinara begins muttering a few words in celestial saying "Not so fast!". He quickly writhes his hands and spends 2 Sorcery points to quickened spell Ray of Frost so it casts as a bonus action. He aims his cantrip at the undead Ogre flanking Gabriel. Attack: 11 Damage: 9 . -- (IF Gabriel's attack kills the zombie ogre, then the Ray of Frost will be aimed at the closest regular Orc on the other side of the barricade)
Jinara transitions his focus to another target and as his action, he casts Scorching Ray aiming the at the damaged barrels first. Once the barrels are destroyed/exploded, the next ray will be aimed at the ropes maneuvering the arm of the trebuchet. All remaining rays will be aimed there. If by chance the 2nd ray destroys the ropes, then the 3rd ray will hit the undead orc on the other side of the trebuchet.
Ray 1 (Damaged Barrels) - ATK Attack: 24 Damage: 9
Ray 2 (Ropes, unless barrels are not destroyed) - ATKAttack: 17 Damage: 12
Ray 3 (Far Orc, unless ropes are not destroyed, unless barrels are not destroyed) - ATK Attack: 9 Damage: 7
After casting, Jinara will use the remainder of his movement to back up 10 ft.
(Oh snap... ) 40 37 1 8 6 20
Gabriel’s axe slashes open the ogre’s abdomen spewing out rotted flesh and intestine. The ogre gurgles a roar in anger but still stands as a beam of blue white energy slams into the open abdomen freezing parts of intestine. Jinara’s hands outstretched now twist and begin to glow red as three rays of fire streak though the sky towards the barrels and a distant orc. As the single ray of fire hits the oil covered barrels a massive explosion occurs. The three nearby zombies are incinerated immediately and vanish in a flash of orange and yellow. Your vision flashes white as an incredible wave of heat rushes over each of you.
As your vision clears you notice the back end of the trebuchet burns. All four goblins succumb to the intense heat and lie of the ground as smoldering corpses. Charred pieces of the corpses of zombies and orcs within 40 ft of the explosion are scattered around the area. The ogre by Mucor takes a step forward before falling on its face. Protruding from its back are several sharp pieces of wood and debris. The ogre zombie manages to remain upright despite two large pieces of wood lodged in its side. Still standing on the other side of the barricade are 2 orcs, 2 zombies and another zombie ogre. Scattered patches of the ground burn from small puddles of oil that remain. The green poison cloud has disappeared but every breath you take stings your nostrils and lungs.
Recovering from the blast, a slight ring in her ear, Yera charges towards the zombie ogre nearest Gabriel. Jumping off of Gabriel’s back she stabs her shortsword into the ogre’s eye releasing a blast of radiant energy as the swords pierces the skull. The other eye socket explodes in a white/ green spray as the ogre falls to the ground on its back dead.
Everyone make a DEX saving throw.
Gabriel & Mucor- DC14 Dmg on fail: 4 fire + 6 bludgeoning half on success
Jubilant, Zinmaer & Yera- DC 12 Dmg on fail: 7 fire no dmg on success
Jinara- DC 10 Dmg on fail: 10 fire no dmg on success
Yera Dex: 6 Jubilant Dex: 3
Group 3: Zinmaer & Mucor!
Updated battle map:
Dex Save = 21
(Oh crap! That made me LOL in real life hahahaha.)
Dex Save : 26
(Big Bada Boom!)
Mucor dex save!7
Mucor, reeling from the hard hit from the ogre fails to react quick enough to the blast and is pelted by debris and flames. After quickly extinguishing a few small fires in his long shaggy hair, the minotaur would move around the flames and closer to the siege weapon before casting erupting earth as he plunges his spear into the soft earth, causing another eruption from the ground. This time at the front of the siege weapon (hoping to get the ogre and one of the other zombies) "Keep pushing! We almost have them!" The minotaur would shout before letting out a snort of spores
(That is a dex 14 save or take 3d12 damage. If you save you take half)
(Also, if any enemies get within 10 feet of me, I will use my reaction to deal 4 necrotic damage to them)
Zinmaer dusts himself off and pulls his ears as if he he trying to regain some of his hearing. He notices that a good number of the opposition have been decimated by the blast and begins to rush with Mucor towards the trebuchet. (Taking the Dodge action again since I'm not within range to attack.)
(If Zinmaer is hit by a ranged weapon attack then Zinmaer will use reaction to Deflect Missile Attack. Damage would be reduced by 19)
Dexterity Save: 16
Gabriel keeps the ogre between himself and the fire, allowing the zombie to absorb most of the damage.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash