((Do you have a document with the full pantheon? I could then make reference to the various gods/goddesses while rping))
Theos approaches the leader of these men. "There's one last thing I need from you. I need you to swear to never again take up arms against the innocent. You can take up jobs at Caer Blaine, and earn a living and a roof over your heads the right way."
Ruhkis will stand next to Theos and nod enthusiastically. "It's a good town. We take care of each other and there's plenty 'o work to keep busy. We'd be lucky to have you!"
((Ruhkis in no way will vouch for these men, but he's optimistic that once they integrate with Caer Blaine they'll prove useful to the town.))
Addressing Theos, "We need to head back anyway, report to the warden that the roads are clear for trade. Chances are they'll also be interested in everything else we have learned. Might be a bit more coin in it for us to solve that problem too!"
"To be honest, we've done nothing for Caer Blaine but cause problems, I'm sure. I doubt, if they knew who we were, they would want us around. We might can blend in at Luthaan for a while, before we either decide what to do or go our separate ways. That is unless you sincerely think the Baron would be alright with us-"
"They did good by us, but I'm still not keen to trust em!" Blackey cuts off the short man. "Once we get there-"
"Not every nonhuman is bad, Blackey," the short man interrupts. "As we've seen here today. Sorry, things are a just...uh... A bit different in the Dominion. Anyway, we'll come if you insist, and if it's safe, but otherwise we should probably go to Luthaan."
((I'm not sure what is the status of the wagon. If it's determined that we will take the wagon with us then Nalla will want to check on the wheels to see if there's anything she can do make the wagon move more smoothly. If the men are going to take the wagon, she'll do nothing about the wheels.))
(What should I roll to check on the wheels? I'm proficient with my Smith's Tools. Would it be Intelligence? Or just a straight d20 plus proficiency?)
((if you're referencing the wagon at the previous campsite, there was a draft horse there if I recall. Right? But you all are at the cabin, the only thing there is the dead body, and the embers.))
Yeah..... That sum***** is long gone. A cart full of goodies with a horse to pull it left abandoned on a well traveled road... No way. Lol. We can fast forward to your return to CB if you like?
"Typical... leave it to people to always disappoint.... stopped one set of thieves just to have another come trough and take stuff that doesn't belong to them.... this is why i would prefer the beasts" He says to no one in particular. Quiet enough people know he isn't addressing them, but loud enough that they can hear is complaint.
As far as marching order, im behind the group and flying, keeping an eye on the "new members" of our group.
You make it to the campsite by night. You break camp in the morning and head back to CB. At a leasurely pace you make it there by nightfall the next day. A cool spring night wind nips your heels as you walk past the first few newly constructed buildings. What do you do?
Theos gestures to the party. "Looks like the road ends here. I don't know about the rest of you, but it would be my pleasure and honor to go journeying alongside you again. There's the ruins near that mine which we can investigate. Stop the 'demon' before it's too late."
Theos then turns to our "new members": "What say you? Again, I'll give you the option of aiding us, but I will not hold it against you if you will flee from peril. Make yourselves a better life here at Caer Blaine, and I would hope to see you again soon."
Rollback Post to RevisionRollBack
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
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[[fyi, Fiddica is the goddess of luck and chance.]]
Theos
((Do you have a document with the full pantheon? I could then make reference to the various gods/goddesses while rping))
Theos approaches the leader of these men. "There's one last thing I need from you. I need you to swear to never again take up arms against the innocent. You can take up jobs at Caer Blaine, and earn a living and a roof over your heads the right way."
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
Ruhkis
Ruhkis will stand next to Theos and nod enthusiastically. "It's a good town. We take care of each other and there's plenty 'o work to keep busy. We'd be lucky to have you!"
((Ruhkis in no way will vouch for these men, but he's optimistic that once they integrate with Caer Blaine they'll prove useful to the town.))
Addressing Theos, "We need to head back anyway, report to the warden that the roads are clear for trade. Chances are they'll also be interested in everything else we have learned. Might be a bit more coin in it for us to solve that problem too!"
Liet agrees with going back. He's certainly curious, but this was already a lot of excitement for him for now.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"To be honest, we've done nothing for Caer Blaine but cause problems, I'm sure. I doubt, if they knew who we were, they would want us around. We might can blend in at Luthaan for a while, before we either decide what to do or go our separate ways. That is unless you sincerely think the Baron would be alright with us-"
"They did good by us, but I'm still not keen to trust em!" Blackey cuts off the short man. "Once we get there-"
"Not every nonhuman is bad, Blackey," the short man interrupts. "As we've seen here today. Sorry, things are a just...uh... A bit different in the Dominion. Anyway, we'll come if you insist, and if it's safe, but otherwise we should probably go to Luthaan."
Ruhkis
"Suite yerself then. If Luthaan is where yer goin' then may Fiddica see you on yer way."
((do we have any beasts of burden to pull the wagon with?))
McFuddy
((I can talk to animals.... maybe could convince one to pull a wagon?))
NALLA
((I'm not sure what is the status of the wagon. If it's determined that we will take the wagon with us then Nalla will want to check on the wheels to see if there's anything she can do make the wagon move more smoothly. If the men are going to take the wagon, she'll do nothing about the wheels.))
(What should I roll to check on the wheels? I'm proficient with my Smith's Tools. Would it be Intelligence? Or just a straight d20 plus proficiency?)
Theos
"We should depart now. If you all are willing." Theos says, addressing the party.
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
((if you're referencing the wagon at the previous campsite, there was a draft horse there if I recall. Right? But you all are at the cabin, the only thing there is the dead body, and the embers.))
((@nalla d20+prof bonus+tool Prof. iirc.))
((Prof bonus = tool proficiency. Usually I'd go prof bonus + stat check of dm choice. Int or dex mod for example))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Theos
((Are we leaving the area?))
Theos will give a prayer to Uldi before we depart for the campsite.
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
Sounds like it. Remind me, you all made no effort to hide the wagon at the campsite, right?
((um... no no... we hid it. hid it reeeeeaaaallll good like... yeah yeah... right guys? [no I don't believe we did...] ))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yeah..... That sum***** is long gone. A cart full of goodies with a horse to pull it left abandoned on a well traveled road... No way. Lol. We can fast forward to your return to CB if you like?
((Sure, sounds good))
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King
((honestly I kinda forgot we had a cart in the first place. lol. Liet is more on foot kinda guy... though if we all get mounts later we'll see))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
McFuddy
"Typical... leave it to people to always disappoint.... stopped one set of thieves just to have another come trough and take stuff that doesn't belong to them.... this is why i would prefer the beasts" He says to no one in particular. Quiet enough people know he isn't addressing them, but loud enough that they can hear is complaint.
As far as marching order, im behind the group and flying, keeping an eye on the "new members" of our group.
You make it to the campsite by night. You break camp in the morning and head back to CB. At a leasurely pace you make it there by nightfall the next day. A cool spring night wind nips your heels as you walk past the first few newly constructed buildings. What do you do?
Theos
Theos gestures to the party. "Looks like the road ends here. I don't know about the rest of you, but it would be my pleasure and honor to go journeying alongside you again. There's the ruins near that mine which we can investigate. Stop the 'demon' before it's too late."
Theos then turns to our "new members": "What say you? Again, I'll give you the option of aiding us, but I will not hold it against you if you will flee from peril. Make yourselves a better life here at Caer Blaine, and I would hope to see you again soon."
Player: Caer Blain Campaign
DM: Stormhaven
DM: Temple of the Lizard King