This post has potentially manipulated dice roll results.
Trying to figure out a formula to account for Elven Accuracy. Basically, under the proscribed conditions (Advantage, attacks based in certain abilities), the attack can be rolled with three dice, keeping the highest.
[ roll]3d20kh1[/roll] = 15
Well, that was anticlimactically easy. When using the dice roller button, I always modify the formula anyway, so this won't add much more to that.
e.g., my 6th level Rogue attacking with Advantage, Elven Accuracy, and sneak attack:
This is the default from the dice button (note no Elven Accuracy): Attack: 24 Damage: 16
This is my modified version after using the dice button to get the skeleton: 23 to hit, for 13 piercing damage.
Okay, time to copy this down somewhere I can find it again without having to use the DDB Forum's turrible search feature. ;)
Ability scores: 13 12 14 15 16 14
39
Perception: 10 plus guidance: 1 - Total: 11
Sim Attack: 15 Sim Damage: Unable to parse dice roll.,=0,1,2(2))[/roll]
Sim Attack 10 Attack Unable to parse dice roll.,Unable to parse dice roll.)[/roll]
A:20 D:Unable to parse dice roll.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
A: 11 D: 0
D: 2
A: 14 D: 1
A: 19 D: 3
A: 7 D:5
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Ability scores: 11 14 16 11 15 6
Panic is a mechanism that strengthens the gene pool.
Ability scores: 15 15 16 7 6 8
Panic is a mechanism that strengthens the gene pool.
Ability scores: 15 15 13 16 14 13
Panic is a mechanism that strengthens the gene pool.
10 13 13 12 11 11
14 11 12 17 9 13
13 8 17 15 15 12
10 12 13 15 13 9
13 14 14 14 11 15
18 17 14 12 16 11
12 15 13 10 14 18
15 13 15 11 10 14
16 14 15 18 15 18
Stealth 17 Insp - 4 Total: 21
Try two (using da/ad macro)
Stealth 14 Inspiration: 4 Total Stealth: 18
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Attack: 22 Damage: 8
Attack: 25 Damage: 17
Parents: 89
Birth Place: 49
Number of Siblings: 3
Birth Order: 6
Family: 75
Absent Parents: 1
Family Lifestyle: 15
Childhood Home: 91
Childhood Memories: 10
Personal Decisions
Soldier: 4
I became a cleric because: 1
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAAbility scores: 14 15 15 13 13 11
------------------------------
Ability scores: 12 14 9 11 17 12
Another medical problem. Indefinite hiatus. Sorry, all.
Ability scores: 14 11 12 13 14 12
First time testing :)
Test
9
Attack: 9 Damage: 16
Ability scores: 6 14 6 13 15 8
5e DM - Dragon of Icespire Peak
5e Flumps and Friends - Garak (Hobgoblin Sage Divination Wizard)
5e Ghosts of Saltmarsh - Gala Ishara (Kalashtar Sage Druid), Naerwaen (Half elf Spy Rogue), Korth (Lizardfolk Wanderer Fighter)
OSE DM - The Hole in the Oak
Trying to figure out a formula to account for Elven Accuracy. Basically, under the proscribed conditions (Advantage, attacks based in certain abilities), the attack can be rolled with three dice, keeping the highest.
[ roll]3d20kh1[/roll] = 15
Well, that was anticlimactically easy. When using the dice roller button, I always modify the formula anyway, so this won't add much more to that.
e.g., my 6th level Rogue attacking with Advantage, Elven Accuracy, and sneak attack:
This is the default from the dice button (note no Elven Accuracy):
Attack: 24 Damage: 16
This is my modified version after using the dice button to get the skeleton:
23 to hit, for 13 piercing damage.
Okay, time to copy this down somewhere I can find it again without having to use the DDB Forum's turrible search feature. ;)
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.