This post has potentially manipulated dice roll results.
Attack: 15 Damage: 14
Attack: 26 Damage: 21
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
This post has potentially manipulated dice roll results.
Attack: 13 Damage: 4
Attack: 11 Damage: 9
Attack: 23 Damage: 6
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Ability scores: 14 17 18 13 11 10
Death on the Water and Baldur's Gate Bodyguard
Testing rolls that reference a previous roll:
The real dice roll: 22
Six more than that roll: 28
Or six less than the original roll: 16
Attack: 15 Damage: 14
Attack: 26 Damage: 21
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Attack: 18 Damage: Unable to parse dice roll.
Attack: 14 Damage: 10
Attack: 25 Damage: 17
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Ability scores (4d6, drop lowest): 13 11 11 12 18 14
Ability scores (2d8+2): 13 8 9 13 7 7
Attack: 17 Damage: 20
Attack: 25 Damage: 20
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Attack: 13 Damage: 4
Attack: 11 Damage: 9
Attack: 23 Damage: 6
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Attack: 20 Damage: 11
Attack: 10 Damage: 11
Attack: 15 Damage: 10
vs.
Attack: 26 Damage: 12
Attack: 23 Damage: 15
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Attack: 20 Damage: 10
Attack: 23 Damage: 22
Attack: 13 Damage: 16
Attack: 14 Damage: 9
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Testing: 2 rounds of combat: 2 Hand axe attack vs. Quarter staff with Shillelagh
Hand axes:
Turn 1: BA: Hunter's Mark, Attack 1: Attack: 21 Damage: 8
Attack 2 (with advantage if 1st attack hit): Attack: 20 Damage: 15
Turn 2: Attack 1: 14 Damage: 17
Attack 2: Attack: 21 Damage: 5
BA 2 weapon fighting: Attack: 18 Damage: 6
Turn 3: Attack 1: 21 Damage: 7
Attack 2: Attack: 23 Damage: 7
BA 2 weapon fighting: Attack: 9 Damage: 10
Quarterstaff (+1):
Turn 1: Bonus Action HM, Attack 1: Attack: 21 Damage: 14
Attack 2: Attack: 25 Damage: 23
Turn 2: Bonus Action Shillelagh; Attack 1: Attack: 24 Damage: 23
Attack 2: Attack: 14 Damage: 15
Turn 3:
Attack 1: Attack: 21 Damage: 22
Attack 2: Attack: 12 Damage: 14
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Testing radom 4d6 drop lowest 3 groups.
敬意をこめて,
ジョニー.
Keii o komete,
Johnny.
Attack: 7 Damage: 11 (slashing) + 8 (radiant) + 4 (acid) = 23
Test
1st roll: 2 conditional: Unable to parse dice roll.
100 vs 1-30%
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ability scores: 14 16 17 14 14 13
5
Testing expanded critical with roll:-1:critical>=19 syntax for conditional in the damage roll:
Attack: 17, Damage: Unable to parse dice roll.
Huh. I thought that worked before. Trying to apply cs>=19 on the attack roll:
Attack: 25, Damage: 10
Making sure that 1d20cs>=N actually works with the roll:-1:critical check:
Attack: 29, Damage: 29
Testing 1d20cs>=N with multiple different damage types:
Attack: 10, Damage: Unable to parse dice roll. (magical slashing) + Unable to parse dice roll. (necrotic from Hex) = 0 (total)