This post has potentially manipulated dice roll results.
"Shit." Abigail remarks, before springing into action. She moves over to the child, grabs it, and put a sword to its throat, trying to intimidate or communicate that she will harm the child if they make noise, make a fuse, etc.
((Not sure what this would be grapple and performance/intimidation?))
This post has potentially manipulated dice roll results.
The child attempts to slide out and around of Abigail 22
(If this messes up the roll, it was a 7)
The child Hn'ti slips by Abigail, disengaging and bolting into one of the tents. Seeming to call out from there. The Hn'ti around Abigail grabs a object from the ground and points it at her. Shouting while pointing to the floor.
The other one shifts, before approaching Cora and doing a similar gesture. Shouting, loudly, and point to the floor. Probably some kind of 'halt' or 'surrender'
Cora glances around for a brief moment. Two shouting, a child that jumped into a tent with who knows how many others. She steps over towards the Hn'ti, trying to land two blows. The Hn'ti's readied action goes off, swinging claws back at Cora.
She then turns, her hands moving in a series of gesture before exhaling. A wave of fire errupting from her and rolling towards her right. Setting two tents on fire.
This post has potentially manipulated dice roll results.
Sim swears as he sees the child run off then takes aim on the one Hn’ti Cora didn’t hurt and jumps out of the shadows stabbing it with his short swords.
This post has potentially manipulated dice roll results.
Diadochi looks into the flames they grow, spreading across his entire vision, expect for the shadow of a colossal loxodon standing in front of him. The shadow speaks, it's voice dripping with sarcasm "do tell me again how I was in the wrong. How I was the one who lead you astray. You'd see the error of your ways, and you're ready to redeem yourself. Because from where I'm standing it seems like history has repeated itself, only this time you didn't need me, you chose this all on your own."
Diadochi shakes his head back in the present, everything is wrong, they are caught, the whole city will be on them soon.
If the Hn'ti witnesses are still up:
First thing that needs to be done is cut off any current intelligence on them. He charges he nearest Hn'ti attacks, non lethal damageAttack: 16 Damage: 5 if still up action surge attack again (still non-lethal) Attack: 22 Damage: 6
When the Hn'ti witnesses are gone Diadochi can't be talked out of 3
1- hyperfocused on the objective- double moves towards the elders tent, drop stealth
2- hyper focused on saving lives- puts out the fire, checks on the witnesses, tries to find the child.
3- hyper focused on self sacerfice- takes 2 torches lights them in the flames "right I'll lead them away, you lot stay on mission" diadochi heads the opposite direction of the elder tent lighting as many tents as the can on the way.
This post has potentially manipulated dice roll results.
The Hn'ti shouting at Abigail's ready action goes off at the same time Sim comes down at her with a sword.
Attack: 3 Damage: 4
Round 1 (End)
Summary: Upon getting caught, Abigail lunges for the child, attempting to grab it and threaten the other two. The child, being slippery, wiggles free of her grasp and darts into a nearby tent. The other two Hn'ti begin to shout at the intruders while pointing at the ground. One of them shifts, pointing at Cora to get down. Cora steps up, landing two hard blows into the creatures kidneys, while dodging a wild swing of the Hn'ti's claws. Needing a distraction, she throws out a wave of fire, catching some of the tents on fire. Abigail stays hidden while Sim jumps out of the dark at the unshifted Hn'ti. The creature swings a heavy stick at Sim. Connecting but the blow being deflected off his armor while his own blade sinks down into the creature, who slumps over dead. Diadochi, surprisingly stealth, notices the flames. In a brief moment, steps towards the injured Hn'ti on Cora slamming it to the ground. (You had advantage on the attack so using your second 'action surge roll' but you still have your action surge; which you can retroactively say you use next round to move more if you so desire). Diadochi then turns and begins to charge towards N / NE, to the large tents.
Setup: Abigail, Sim, and Cora all stand near each other. Two tents burn, as people (7, of various ages) begin to move out of them. Looking at the three, and then to the tent. Shouting at each other and seeming to issue commands. Others begin to come out as well (on Hn'ti initiative), fanning and attempting to stomp out the tent fires. Few jugs of water around, outside some of personal use. The larger sources are the buckets and rope ladders you came up from. From where the child ran into, 2 (minimum 1) Hn'ti can be seen beginning to exit. The two tents (N & NE) are still 100 feet away. Lafetha notices the situation, but is still hidden. Diadochi can be seen barreling through, heading directly to the objective. (Minimum 70 feet away, if used action surge, 40 feet away, and will need to decide if going to the Elder's Tent or the Whale Bone Tent)
Abigail watches Diadochi barrel toward the tent, "Ya, alright, let's do this."
Abigail sprints toward the elder's tent, hoping she can still get there in time to catch whoever may be inside not completely ready for them. (90 ft. = move 30 ft., feline agility 30 ft., dash 30 ft.)
Two emerge from the tent the child ran into. The kid can be seen darting out of the tent and further away. The other two shift (bonus action), before moving to engage with Sim, each holding a simple spear.
Hn'ti A Attack: 16 Damage: 2 Hn'ti B Attack: 18 Damage: 3
Cora glances at where Abigail and Diadochi ran off to, before shouting into the air. "Apostate, take care of the two on him." Cora moves 40 feet after Abigail, then dashes 40 feet after abigail (10 feet behind her).
Sim turns seeing the two come at him and attacks realizing as he takes some minor wounds that he might be in trouble. He shifts Hunters Mark to the first one he will attack.
Summary: Abigail and Cora burst towards the Elder's tent. Lafetha stays hidden. Diadochi stops in the middle of his run, looking around. The two Hn'ti attack Sim (5). Sim continues his fight with them as well (7).
Round 3 (Begin)
Setup: Abigail is 10 feet to the front of the Elder's tent. Cora is 20 feet in front of the Elder's tent. Both of them are about 40 feet to the Whalebone Tent. Diadochi is in the middle of some tents, 70 feet away from either tent, and 30 away from Sim who's still in combat with two others. Sim is engaged with two Hn'ti, with Lafetha nearby hiding.
One of the Hn'ti warriors is rather bloody as they continue their fight with Sim. Working in tandem with eachother. Hn'ti A Attack: 17 Damage: 4
Sim's face changes as the second launches an attack with the spear. Becoming a monster of sorts, causing him to lose that direct line of attack. (Advantage / Disadvantage, regular roll) Hn'ti B Attack: 13 Damage: 5
This post has potentially manipulated dice roll results.
Abigail moves (30 ft.) toward the whale bone tent.
Realizing the rest of her party if still rather far behind, she decides that running into the tent alone is probably not the wisest call, and therefore attempts to hide (Stealth: 21).
This post has potentially manipulated dice roll results.
Cora notices Abigail turn and move, following suit before... blinking a few times.
"Wha... where..." she spits on the ground. "Better still be here, cat." She finishes her move, using her action to get defensive hoping that someone else arrives before she tries to rush into the tent.
(Initiative 14)
A large Hn'ti steps out from the Whalebone tent. Already having shifted. It's fur black, with some more lion-like features. A bone armor seemed integrated from top to bottom as he wields a large two-handed maul. He whistles into the air, with other whistles coming out of the darkness. Similar hunting whistles you've heard before in their call and response tactics. Some other whistles come out, especially from those fighting the fire.
Abigail, the quickness of this creature... you don't think being hidden gives you any advantages...
Cora being the closest target, he engages. Cora's defensive action giving him some, possible, trouble on his attacks: Chief First Attack: 10 Damage: 21 Chief Second Attack: 14 Damage: 18 Chief Third Attack: 9 Damage: 10
Summary: Abigail moves to the whalebone tent, before diving behind a barrel and some loose materials. Cora tries to follow, but loses sight. She heads over to the opening of the tent, and takes the defensive fighting action. The Hn'ti warriors continue their fight with Sim, one landing a blow (4). Sim turns, killing the creature with his shortsword while Lafetha vine whips the other behind him (4) giving some breathing room. The Chief exits his tent, whistling, before launching into a volley of attacks on Cora. One managing to strike her square in the chest (17).
Round 4 (Begin)
Situation: Cora is in melee with the Chief. Abigail is hiding nearby (stealth does not give advantage). Diadochi is 10 feet away from the chief as well. Sim and Lafetha are fighting a lone Hn'ti warrior. In the distance, you can both see the chief's maul swinging (he has more than half cover at the distance of 100 feet).
Initiative 11
Intiative 2
"Shit." Abigail remarks, before springing into action. She moves over to the child, grabs it, and put a sword to its throat, trying to intimidate or communicate that she will harm the child if they make noise, make a fuse, etc.
((Not sure what this would be grapple and performance/intimidation?))
Grapple: 5
Performance/Intimidation: 10
The child attempts to slide out and around of Abigail 22
(If this messes up the roll, it was a 7)
The child Hn'ti slips by Abigail, disengaging and bolting into one of the tents. Seeming to call out from there. The Hn'ti around Abigail grabs a object from the ground and points it at her. Shouting while pointing to the floor.
The other one shifts, before approaching Cora and doing a similar gesture. Shouting, loudly, and point to the floor. Probably some kind of 'halt' or 'surrender'
Cora glances around for a brief moment. Two shouting, a child that jumped into a tent with who knows how many others. She steps over towards the Hn'ti, trying to land two blows. The Hn'ti's readied action goes off, swinging claws back at Cora.
Hn'ti Attack: 23 Damage: 7
Cora Attack: 21 Damage: 9
Cora Attack: 15 Damage: 5
She then turns, her hands moving in a series of gesture before exhaling. A wave of fire errupting from her and rolling towards her right. Setting two tents on fire.
"This better slow them.."
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Sim swears as he sees the child run off then takes aim on the one Hn’ti Cora didn’t hurt and jumps out of the shadows stabbing it with his short swords.
attack 21 Damage 5
Bonus Action: second short sword attack 22 damage 1
hunters mark 6
Crit damage 7
Diadochi looks into the flames they grow, spreading across his entire vision, expect for the shadow of a colossal loxodon standing in front of him. The shadow speaks, it's voice dripping with sarcasm "do tell me again how I was in the wrong. How I was the one who lead you astray. You'd see the error of your ways, and you're ready to redeem yourself. Because from where I'm standing it seems like history has repeated itself, only this time you didn't need me, you chose this all on your own."
Diadochi shakes his head back in the present, everything is wrong, they are caught, the whole city will be on them soon.
If the Hn'ti witnesses are still up:
First thing that needs to be done is cut off any current intelligence on them. He charges he nearest Hn'ti attacks, non lethal damageAttack: 16 Damage: 5 if still up action surge attack again (still non-lethal) Attack: 22 Damage: 6
When the Hn'ti witnesses are gone Diadochi can't be talked out of 3
1- hyperfocused on the objective- double moves towards the elders tent, drop stealth
2- hyper focused on saving lives- puts out the fire, checks on the witnesses, tries to find the child.
3- hyper focused on self sacerfice- takes 2 torches lights them in the flames "right I'll lead them away, you lot stay on mission" diadochi heads the opposite direction of the elder tent lighting as many tents as the can on the way.
The Hn'ti shouting at Abigail's ready action goes off at the same time Sim comes down at her with a sword.
Attack: 3 Damage: 4
Round 1 (End)
Summary: Upon getting caught, Abigail lunges for the child, attempting to grab it and threaten the other two. The child, being slippery, wiggles free of her grasp and darts into a nearby tent. The other two Hn'ti begin to shout at the intruders while pointing at the ground. One of them shifts, pointing at Cora to get down. Cora steps up, landing two hard blows into the creatures kidneys, while dodging a wild swing of the Hn'ti's claws. Needing a distraction, she throws out a wave of fire, catching some of the tents on fire. Abigail stays hidden while Sim jumps out of the dark at the unshifted Hn'ti. The creature swings a heavy stick at Sim. Connecting but the blow being deflected off his armor while his own blade sinks down into the creature, who slumps over dead. Diadochi, surprisingly stealth, notices the flames. In a brief moment, steps towards the injured Hn'ti on Cora slamming it to the ground. (You had advantage on the attack so using your second 'action surge roll' but you still have your action surge; which you can retroactively say you use next round to move more if you so desire). Diadochi then turns and begins to charge towards N / NE, to the large tents.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 2 (Begin)
Setup: Abigail, Sim, and Cora all stand near each other. Two tents burn, as people (7, of various ages) begin to move out of them. Looking at the three, and then to the tent. Shouting at each other and seeming to issue commands. Others begin to come out as well (on Hn'ti initiative), fanning and attempting to stomp out the tent fires. Few jugs of water around, outside some of personal use. The larger sources are the buckets and rope ladders you came up from. From where the child ran into, 2 (minimum 1) Hn'ti can be seen beginning to exit. The two tents (N & NE) are still 100 feet away. Lafetha notices the situation, but is still hidden. Diadochi can be seen barreling through, heading directly to the objective. (Minimum 70 feet away, if used action surge, 40 feet away, and will need to decide if going to the Elder's Tent or the Whale Bone Tent)
The situation is going to get louder...
Initiatives: Abigail, Hn'ti, Cora, Lafetha / Sim, Diadochi
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Abigail watches Diadochi barrel toward the tent, "Ya, alright, let's do this."
Abigail sprints toward the elder's tent, hoping she can still get there in time to catch whoever may be inside not completely ready for them. (90 ft. = move 30 ft., feline agility 30 ft., dash 30 ft.)
The Hn'ti....
Two emerge from the tent the child ran into. The kid can be seen darting out of the tent and further away. The other two shift (bonus action), before moving to engage with Sim, each holding a simple spear.
Hn'ti A Attack: 16 Damage: 2
Hn'ti B Attack: 18 Damage: 3
Cora glances at where Abigail and Diadochi ran off to, before shouting into the air. "Apostate, take care of the two on him." Cora moves 40 feet after Abigail, then dashes 40 feet after abigail (10 feet behind her).
(Unknown Hn'ti Initiative for next rounds:)
W: 3
E: 14
C: 14
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Sim turns seeing the two come at him and attacks realizing as he takes some minor wounds that he might be in trouble. He shifts Hunters Mark to the first one he will attack.
attack 16 Damage 3
Hunters Mark 4
Ready an reaction of Unsettling Visage for the second guy.
.
Round 2 (End)
Summary: Abigail and Cora burst towards the Elder's tent. Lafetha stays hidden. Diadochi stops in the middle of his run, looking around. The two Hn'ti attack Sim (5). Sim continues his fight with them as well (7).
Round 3 (Begin)
Setup: Abigail is 10 feet to the front of the Elder's tent. Cora is 20 feet in front of the Elder's tent. Both of them are about 40 feet to the Whalebone Tent. Diadochi is in the middle of some tents, 70 feet away from either tent, and 30 away from Sim who's still in combat with two others. Sim is engaged with two Hn'ti, with Lafetha nearby hiding.
Initiative Order: Abigail, Hn'ti Warriors, Cora, Unknown Hn'ti, Unknown Hn'ti, Sim, Lafetha, Unknown Hn'ti, Diadochi
One of the Hn'ti warriors is rather bloody as they continue their fight with Sim. Working in tandem with eachother.
Hn'ti A Attack: 17 Damage: 4
Sim's face changes as the second launches an attack with the spear. Becoming a monster of sorts, causing him to lose that direct line of attack. (Advantage / Disadvantage, regular roll)
Hn'ti B Attack: 13 Damage: 5
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Diadochi double moves towards whale bone tent
Sim slashes At the first guy again
attack 13 Damage 6
Hunters Mark 1
Colossal Slayer 3
Lafetha tells Sim that they should head towards the tent with the bones, and that they should wave Cora and Abigail over to follow.
She turns over towards the other Hn'ti and casts vine whip attack 25 damage 4
Abigail moves (30 ft.) toward the whale bone tent.
Realizing the rest of her party if still rather far behind, she decides that running into the tent alone is probably not the wisest call, and therefore attempts to hide (Stealth: 21).
Cora notices Abigail turn and move, following suit before... blinking a few times.
"Wha... where..." she spits on the ground. "Better still be here, cat." She finishes her move, using her action to get defensive hoping that someone else arrives before she tries to rush into the tent.
(Initiative 14)
A large Hn'ti steps out from the Whalebone tent. Already having shifted. It's fur black, with some more lion-like features. A bone armor seemed integrated from top to bottom as he wields a large two-handed maul. He whistles into the air, with other whistles coming out of the darkness. Similar hunting whistles you've heard before in their call and response tactics. Some other whistles come out, especially from those fighting the fire.
Abigail, the quickness of this creature... you don't think being hidden gives you any advantages...
Cora being the closest target, he engages. Cora's defensive action giving him some, possible, trouble on his attacks:
Chief First Attack: 10 Damage: 21
Chief Second Attack: 14 Damage: 18
Chief Third Attack: 9 Damage: 10
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 3 (End)
Summary: Abigail moves to the whalebone tent, before diving behind a barrel and some loose materials. Cora tries to follow, but loses sight. She heads over to the opening of the tent, and takes the defensive fighting action. The Hn'ti warriors continue their fight with Sim, one landing a blow (4). Sim turns, killing the creature with his shortsword while Lafetha vine whips the other behind him (4) giving some breathing room. The Chief exits his tent, whistling, before launching into a volley of attacks on Cora. One managing to strike her square in the chest (17).
Round 4 (Begin)
Situation: Cora is in melee with the Chief. Abigail is hiding nearby (stealth does not give advantage). Diadochi is 10 feet away from the chief as well. Sim and Lafetha are fighting a lone Hn'ti warrior. In the distance, you can both see the chief's maul swinging (he has more than half cover at the distance of 100 feet).
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Moving the mark to the second guy Sim slashes at him
attack 24 Damage 4
Hunters Mark 2
Colossal Slayer 3