Krag stares one jackalwere straight in the eyes and roars, swinging his longsword at the jackalwere. He then roars again, this time trying to scare the monster away.
Attack: 18 Damage: 10
Intimidate check: 6
Edit: Whoops, sorry went before I was supposed to. Ignore this until it’s my turn.
[Don't worry too much about the turns being out of order. I really just need to check things after Gala and after Herman, since that's when the Lamia vs. Gabriel bit happens and when the Jackalweres move.]
As Ceasar shoves a jackalwere into the pit, it lets out a yelp, giving Krag a moment to strike down the wounded jackalwere. The remaining two, while outnumbered, stand their ground, though they are somewhat uneasy considering that Gala withstood some form of attack they had assumed would work.
Jackalwere 1 Damage Taken: 15 (DEAD)
Jackalwere 2 Status: In the pit (Probably Dead, it's a bit of a drop)
((ooc: for the turn 2, since rage says: "Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature". If I forgo an attack to shove a jackal into the hole, does it count as an attack?))
Bavarax swings at the nearest jackalware while roaring even loader now. "You will feel my rage!" With that Bavarax literally goes into a rage and swings at the jackalware again
As the jackalwere parries Bavarax's strike, a loud wail comes from deep in the canyon. The jackalweres glance at each other before Gabriel comes flying upward, her sword soaked in blood.
[Cyllyn still has a turn that he can take if he wishes to do so before the Jackalweres move.]
[No, they have resistance to physical attacks (courtesy of Gabriel). I counted it as if Nuur hit it with 1 magic missile after you dealt your 6 damage.]
Cyllyn, her face a stoic mask of cold indifference, looks over the battlefield. Eldritch magic begins to form once again into her hand and she thrusts the beam out at one of the two remaining Jackalweres.
The jackalwere ducks underneath Cyllyn's eldritch blast and with its fellow, runs for the canyon's edge. A previously hidden rope is revealed as they both grab onto it and slide down into the canyon. Looking over the canyon's edge, you all can see the lamia writhing in pain on the canyon floor, one of her arms severed and a large gash in her front left leg. The jackalweres bound over to their mistress and begin to do their best to stop the bleeding.
Gabriel lands on the edge beside you, swinging her sword to clear it of the blood. "We should leave before she calls out her other minions. Come! Hurry!"
[Everyone gains 60 XP for combat! Reestablish your marching order, and then we'll skip to the next event.]
Bavarax moves up directly behind gabriel just incase they encounter more enemies along the path. "Well fought everyone. Those were devious enemies I had not encountered before."
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Ceasar rushes and attacks the Jackalwere closest to the hole, lashing out at their torso.
Attack: 6 Damage: 10
After that attack, Ceasar would follow up with a shield bash, attempting to knock the Jackalwere back into the hole.
Strength: 18
Krag stares one jackalwere straight in the eyes and roars, swinging his longsword at the jackalwere. He then roars again, this time trying to scare the monster away.
Attack: 18 Damage: 10
Intimidate check: 6
Edit: Whoops, sorry went before I was supposed to. Ignore this until it’s my turn.
[Don't worry too much about the turns being out of order. I really just need to check things after Gala and after Herman, since that's when the Lamia vs. Gabriel bit happens and when the Jackalweres move.]
Jackalwere 2 Acrobatics: 12
As Ceasar shoves a jackalwere into the pit, it lets out a yelp, giving Krag a moment to strike down the wounded jackalwere. The remaining two, while outnumbered, stand their ground, though they are somewhat uneasy considering that Gala withstood some form of attack they had assumed would work.
Jackalwere 1 Damage Taken: 15 (DEAD)
Jackalwere 2 Status: In the pit (Probably Dead, it's a bit of a drop)
Jackalwere 3 and 4: Unharmed
Nuur and Gala, you can go whenever you like.
Gala rushes forward to the 4th Jacakalwere swinging first with her longsword before following up with her battleaxe
Longsword: To Hit24 Damage 9
Battleaxe: To Hit12 Damage 5
((ooc: for the turn 2, since rage says: "Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature". If I forgo an attack to shove a jackal into the hole, does it count as an attack?))
[I'd rule that shoves count as attacks, as would grapples.]
Herman finds that Caesar action is efficient and he regrets he haven’t thought about it, he tries to shove a jackal into the hole (n 3)
Athletics 25
rage 2/10
Nuur decides to attack three of the jackalwere at once, with a magic missile each.
Missile 1: 5
Missile 2: 4
Missile 3: 4
((ooc: are people in front of bavarax battling or is it more beside him? sorry it's hard to visualize))
Bavarax swings at the nearest jackalware while roaring even loader now. "You will feel my rage!" With that Bavarax literally goes into a rage and swings at the jackalware again
to hit:11 damage:13
Jackalweres 1 and 2: DEAD
Jackalwere 3 Total Damage Taken: 9
Jackalwere 4 Total Damage Taken: 10
Jackalwere 3 Acrobatics: 22
As the jackalwere parries Bavarax's strike, a loud wail comes from deep in the canyon. The jackalweres glance at each other before Gabriel comes flying upward, her sword soaked in blood.
[Cyllyn still has a turn that he can take if he wishes to do so before the Jackalweres move.]
(Shouldn't 4 have 12 damage?)
[No, they have resistance to physical attacks (courtesy of Gabriel). I counted it as if Nuur hit it with 1 magic missile after you dealt your 6 damage.]
(That's right I remember that now)
Cyllyn, her face a stoic mask of cold indifference, looks over the battlefield. Eldritch magic begins to form once again into her hand and she thrusts the beam out at one of the two remaining Jackalweres.
Cyllyn cast Eldritch Blast : Attack: Attack: 18 Damage: 3 at Jackalwere #4
The jackalwere ducks underneath Cyllyn's eldritch blast and with its fellow, runs for the canyon's edge. A previously hidden rope is revealed as they both grab onto it and slide down into the canyon. Looking over the canyon's edge, you all can see the lamia writhing in pain on the canyon floor, one of her arms severed and a large gash in her front left leg. The jackalweres bound over to their mistress and begin to do their best to stop the bleeding.
Gabriel lands on the edge beside you, swinging her sword to clear it of the blood. "We should leave before she calls out her other minions. Come! Hurry!"
[Everyone gains 60 XP for combat! Reestablish your marching order, and then we'll skip to the next event.]
Ceasar will continue to take care of the rear.
(ooc: updated, ready)
Krag snaps into position directly behind Caesar, sword at the ready.
Bavarax moves up directly behind gabriel just incase they encounter more enemies along the path. "Well fought everyone. Those were devious enemies I had not encountered before."