This post has potentially manipulated dice roll results.
After attacking twice with her staff, Agency concluded that it was not gonna be effective for this fight. She drops her staff and takes a swift fighting stance. She starts out with two left hooks aimed at the vampires ribs and finished with an uppercut to his chin.
Attack: 20 Damage: 4
FLURRY Attack: 14 Damage: 4 OPEN HAND: Attempt to prone DEX DC: 11
FLURRY Attack: 12 Damage: 7 OPEN HAND: Attempt to prone DEX DC: 11
This post has potentially manipulated dice roll results.
Agency staggers the vampire with s a savage body shot he exhales in pain and shock but manages to block the following two blows with his preternatural speed. ((all those attacks should be at advantage because Bastion has him flanked, we can fix that later!))
I forgot about Bastion's protection and rolled at advantage against Agency, but rolled the same both times, so it still works.
V1 narrows his eyes and lashes out at agency in his fury Attack: 16 Damage: 9 not doing any damage, but pulling her into his arms where he once again attempts to feed from her still bleeding neck Attack: 12 Damage: 5 necrotic damage 3 he succeeds in doing so and as he draws the blood from her you see some of the smaller wounds on his face begin to heal
Leandra laughs savagely as V1 feeds, she then comes at Mikkael with her clawsAttack: 8 Damage: 8 not doing any damage, but pulling the cleric in to attempt a bite Attack: 9 Damage: 49 doing succeeding in giving herself a small amount of healing.
Sorry, Mark - I am not taking attacks of opportunity. I am consistently using my REACTION to impose DISADVANTAGE on an attack made against Agency. Unless I am mistaken that would be Leandra.
After finishing up with the vampires, the party was discovered by two members of the Watch. The Watchmen were understandably taken aback by the scene they came across in the street. After a brief chat with the party one of the watchmen stayed with the party while the other went to fetch Desguin. The already rattled Watchman who stayed with the party was understandably much more rattled when Agency threw a Philter of Love at his face, breaking his nose. Violence was narrowly avoided by Thorok's quick thinking and placating talking. Desguin arrived and sorted the situation out and agreed to make writs of authority for the party to avoid situations like this one in the future, telling them to swing by HQ and pick them up in the morning.
The party headed over to the Griffon's Rest to speak with Nimbus and rest for the night. After talking to Radleff Twokegs briefly they headed into a private room to speak with Nimbus. The party informed Nimbus of the events in Balon's Rest and the more recent excitement with the vampires. They showed him the map they received from Dacklow and he agreed to escort them to cavern leading to the tunnel in the morning. He also had the thieves guild cleric Jorgen come over in the morning to heal the bite wounds plaguing Ackam and Agency. In the morning Jorgen came and healed Ackam and Agency of their short-lived sensitivity to sunlight and the party was on it's way.
After a quick stop to see Desguin and pick up the writs, they met with Nimbus who escorted them to the cavern where he said his goodbyes and headed back to the city. The party entered the cavern and after swimming through an underground stream, found an ancient crypt with sarcophagi and a throne. After trying to open one of them the all opened in unison and 4 sets of ancient armor stood up following orders to protect their long dead king. The party dispatched the magical armor and spoke with a particularly helpful rat who told them there was secrets in the crypt, they found a secret room with a chest behind the throne.
This post has potentially manipulated dice roll results.
Earthhand pants heavily, closing his eyes and removing his concentration from spike growth. He looks around at his fellow party members, a wild wolf-like look about his features. "Thisee keeps gettin' darker aen darker," he says to no one in particular. "Firs' disapperationin's in teh firs' place, then droo, sea monsters, eldritch visions, vampires, aen now this."He shakes his head. "Fellows Oi can' help but feel this is all connected. What allegiance lays 'atween teh vampires aen teh droo? Who rules who, or how are they workin' together? What use aen method have they fer reanimatin' suits o' armor? Aen Oi'm perturbed, bothered, possessed, wonderin' aen waitin' teh see what moy vision o' eldritch horror portend for teh fate o' our merry group." He watches with further increased respect as Ackam talks to Ratty McRatface and discovers the secret chamber. With a resolute nod to his diminuative companion, Earthhand steps forward toward the secret door, eyes open wide (albeit crossed).
Earthhand steps up to the door and peers inside. He sees a secret chamber filled with shadows, the air feels almost solid as it moves for the first time in centuries. Two full suits of armor flank a large chest. The floor is made of large, grey flagstones, uneven in somplaces possibly from the shifting of the earth over the centuries. The ceiling is vaulted reaching up to almost 20 feet in the middle. The suits of armor of a make vaguely familiar to you.
Recalling that the Armored Knights were calling out to their king and from the way they reacted to Aedra's decent from the throne, Agency calls out to the two Armored Knights in the Treasure room "I command you two to open the chest!" Otherwise she uses mage hand from the same distance to test the lid and try to open.
The suits of armor remain motionless despite Agency’s command, almost smugly so. Upon their refusal on account of their being inanimate objects, Agency reaches out with magehand only to discover that the chest is locked.
This post has potentially manipulated dice roll results.
Following Agency's line of thought, Aedra runs back up to the throne and yells from there for the suits of armor to open the chest.She fills her voice with all of the charismatic persuasion she can muster as she commands the metal figures.Yeah, she thinks,this could totally work.
The suits of armor continue there silent centuries long vigil, despite Aedra's command. If an inanimate object could seem to mock you, these inanimate objects would seem to be doing it now. ((the mocking nature of the statues is flavor, they're not actually mocking you or doing anything else other than standing there like empty suits of armor.))
This post has potentially manipulated dice roll results.
Ackam comes to the room. He takes the magic gem that's dangling around his neck and places it to his eye and looks for any traps in the room.
Investigation: 14
If it is safe he will slowly enter and look around further in the room and with caution approach the treasure chest. He then uses the magical gem to see if the treasure chest is trapped as well.
Investigation: 13
He then turns his head back towards the group and says, "should I take a crowbar to dis treasure chest?"
"HUUnnnn!...HAHHHHH!...URgg.."Earthhand grunts ritualistically as he waves his shillelagh around, performing his detect magic ritual as Ackam searches the chest for traps.
This post has potentially manipulated dice roll results.
Varris releases a large sigh as the final suit of armor drops and returns to an inanimate state. Well...that was quite unexpected. These Eldermade tunnels are good for a surprise at least. Taking a moment with the battle concluded, he sits down in the lotus position, places his hands together and does his afternoon prayer. Following his prayer, he reapplies Light onto his left hand, Guidance onto himself (continuously as during the session), and follow's a few feet behind Ackam into the room to look.
Perception: 23
Sorry for being AFM (Away from Mishkal) yesterday, crazy day at work!
BASTION senses Stormy's curiosity at the new rat friend and gives the kitten a few firm strokes to calm it. The construct approaches one suit of armor and attempts to start a conversation.
Standing up on the throne, Aedra feels slightly embarrassed by the lack of movement from the figures.She somehow senses that they would be mocking her if they could.She quickly moves over to Ackam, Yeah!Do it!Do it, do it, do it!! Dooooo it!!
Stormy arches his back and shoots a glare at the rat, letting it know that the role of animal sidekick has already been filled, thank you very much. He then obliges Bastion’s patting with a deep, rumbling purr. As Bastion approaches it he notices similarities to his own design in the armor next to the chest. Almost as if they where homages to Bastion’s own design.
After attacking twice with her staff, Agency concluded that it was not gonna be effective for this fight. She drops her staff and takes a swift fighting stance. She starts out with two left hooks aimed at the vampires ribs and finished with an uppercut to his chin.
Attack: 20 Damage: 4
FLURRY Attack: 14 Damage: 4 OPEN HAND: Attempt to prone DEX DC: 11
FLURRY Attack: 12 Damage: 7 OPEN HAND: Attempt to prone DEX DC: 11
Agency staggers the vampire with s a savage body shot he exhales in pain and shock but manages to block the following two blows with his preternatural speed. ((all those attacks should be at advantage because Bastion has him flanked, we can fix that later!))
I forgot about Bastion's protection and rolled at advantage against Agency, but rolled the same both times, so it still works.
V1 narrows his eyes and lashes out at agency in his fury Attack: 16 Damage: 9 not doing any damage, but pulling her into his arms where he once again attempts to feed from her still bleeding neck Attack: 12 Damage: 5 necrotic damage 3 he succeeds in doing so and as he draws the blood from her you see some of the smaller wounds on his face begin to heal
Leandra laughs savagely as V1 feeds, she then comes at Mikkael with her clawsAttack: 8 Damage: 8 not doing any damage, but pulling the cleric in to attempt a bite Attack: 9 Damage: 4 9 doing succeeding in giving herself a small amount of healing.
Sorry, Mark - I am not taking attacks of opportunity. I am consistently using my REACTION to impose DISADVANTAGE on an attack made against Agency. Unless I am mistaken that would be Leandra.
Right, right, right, I always forget about only having 1 reaction.
BASTION winds up and strikes V1 in the back of the neck as he is distracted.
Attack: 5 Damage: 9
It then prepares to IMPOSE DISADVANTAGE should an attack be made against Agency.
Soooooo what do you guys want to do?
((Sorry, I've been engrossed in Etheria prep. I'll type out a big response))
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Earthhand pants heavily, closing his eyes and removing his concentration from spike growth. He looks around at his fellow party members, a wild wolf-like look about his features. "Thisee keeps gettin' darker aen darker," he says to no one in particular. "Firs' disapperationin's in teh firs' place, then droo, sea monsters, eldritch visions, vampires, aen now this." He shakes his head. "Fellows Oi can' help but feel this is all connected. What allegiance lays 'atween teh vampires aen teh droo? Who rules who, or how are they workin' together? What use aen method have they fer reanimatin' suits o' armor? Aen Oi'm perturbed, bothered, possessed, wonderin' aen waitin' teh see what moy vision o' eldritch horror portend for teh fate o' our merry group." He watches with further increased respect as Ackam talks to Ratty McRatface and discovers the secret chamber. With a resolute nod to his diminuative companion, Earthhand steps forward toward the secret door, eyes open wide (albeit crossed).
Perception: 18
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Earthhand steps up to the door and peers inside. He sees a secret chamber filled with shadows, the air feels almost solid as it moves for the first time in centuries. Two full suits of armor flank a large chest. The floor is made of large, grey flagstones, uneven in somplaces possibly from the shifting of the earth over the centuries. The ceiling is vaulted reaching up to almost 20 feet in the middle. The suits of armor of a make vaguely familiar to you.
Recalling that the Armored Knights were calling out to their king and from the way they reacted to Aedra's decent from the throne, Agency calls out to the two Armored Knights in the Treasure room "I command you two to open the chest!" Otherwise she uses mage hand from the same distance to test the lid and try to open.
The suits of armor remain motionless despite Agency’s command, almost smugly so. Upon their refusal on account of their being inanimate objects, Agency reaches out with magehand only to discover that the chest is locked.
Following Agency's line of thought, Aedra runs back up to the throne and yells from there for the suits of armor to open the chest. She fills her voice with all of the charismatic persuasion she can muster as she commands the metal figures. Yeah, she thinks, this could totally work.
Persuasion: 15
The suits of armor continue there silent centuries long vigil, despite Aedra's command. If an inanimate object could seem to mock you, these inanimate objects would seem to be doing it now. ((the mocking nature of the statues is flavor, they're not actually mocking you or doing anything else other than standing there like empty suits of armor.))
Ackam comes to the room. He takes the magic gem that's dangling around his neck and places it to his eye and looks for any traps in the room.
Investigation: 14
If it is safe he will slowly enter and look around further in the room and with caution approach the treasure chest. He then uses the magical gem to see if the treasure chest is trapped as well.
Investigation: 13
He then turns his head back towards the group and says, "should I take a crowbar to dis treasure chest?"
"HUUnnnn!...HAHHHHH!...URgg.." Earthhand grunts ritualistically as he waves his shillelagh around, performing his detect magic ritual as Ackam searches the chest for traps.
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Varris releases a large sigh as the final suit of armor drops and returns to an inanimate state. Well...that was quite unexpected. These Eldermade tunnels are good for a surprise at least. Taking a moment with the battle concluded, he sits down in the lotus position, places his hands together and does his afternoon prayer. Following his prayer, he reapplies Light onto his left hand, Guidance onto himself (continuously as during the session), and follow's a few feet behind Ackam into the room to look.
Perception: 23
Sorry for being AFM (Away from Mishkal) yesterday, crazy day at work!
BASTION senses Stormy's curiosity at the new rat friend and gives the kitten a few firm strokes to calm it. The construct approaches one suit of armor and attempts to start a conversation.
Standing up on the throne, Aedra feels slightly embarrassed by the lack of movement from the figures. She somehow senses that they would be mocking her if they could. She quickly moves over to Ackam, Yeah! Do it! Do it, do it, do it!! Dooooo it!!
Stormy arches his back and shoots a glare at the rat, letting it know that the role of animal sidekick has already been filled, thank you very much. He then obliges Bastion’s patting with a deep, rumbling purr. As Bastion approaches it he notices similarities to his own design in the armor next to the chest. Almost as if they where homages to Bastion’s own design.