This post has potentially manipulated dice roll results.
Surveying the battlefield Varris mumbles under his breath and moves Hex onto D1 (assuming it's alive D3 if not) cursing his Wisdom. Upon completion of his spell, with a quick wave of the hand, the sound of bells once again fill the air as Toll the Dead takes effect.
On failed ( assuming on D1 who's taken damage): 6 + 6
On second thought looking at where people ended up, would it be alright to retcon my turn into moving down 2 and melee attacking D4? I'd use the same attack roll (a miss)
Nvm just go with the initial attack, but I'm moving down 2 instead of right 3
Absolutely, I hadn’t seen your attack when I was putting all that up. I’ll edit it now!
This post has potentially manipulated dice roll results.
Tree grabs a mace from the rack and throws it over to the bugbear, it lands with a thud next to him and the bugbear who grins an evil grin. Hob2 kicks out at Desguin’s knee in an attempt to allow the bugbear to grab the mace. Attack: 16 Damage: 5 but Desguin turns his hips moving his knee out of the way and taking the kick harmlessly on the thigh. Drow 1, favoring her injured shoulder swings at Mikkael with her short sword. Attack: 9 Damage: 5 but he steps back and knocks the blade down with his mace. Drow 2 takes the opportunity to swing his scimitar at Mikkael’s flank. Attack: 21 Damage: 4 Mikkael stifles a cry of pain as the blade slashes across his abdomen. Drow1 shakes her head as Varris’ hex takes hold, she raises her sword and shield at the sound of the bells surrounding her. 3 but her physical weapons do nothing to stop the essence of death that surrounds her. Her eyes roll back in her head and she drops to the ground. The other drow smile small smiles, chaos is a ladder, after all.
"What'n a pleasure this'n is foiten along yeh folk!" Earthhand cries out. "Keep our eyes on our man up yon! Heh's beset wit greenskin as well!"
Desguin replies without taking his eyes off his opponents. My thanks, dwarf, dont overextend yourself on my account though. I can keep these green bastards on their heels while you handle them drough.
BASTION notices the sunlight glint off the dark Drow blade and easily sidesteps the attack - it quickly analyzes the battlefield and notices the Drow seem unequipped to be fighting in the sunlight - it uses D4's missed attack and confusion as an opportunity to push the attacker slightly off balance. (DISENGAGE)
With heavy footsteps moving swifter than they should - BASTION bounds over to Desguin and stands ready to face H2. If an attack is made on Desguin - BASTION is prepared to throw his shield into the fray AS A REACTION to IMPOSE DISADVANTAGE.
Through the wrecked remains of the hobgoblins, Agencyspots Ackam aiming his crossbow past her. Looking back she sees the target and can't help but jump at the chance for another engagement. Hey Ackam! I bet I can beat your slow as arse arrow! She yells as she breaks into a run down 4 and left 1 to flank the Drow (D1)
As she closes in on the Drow she yells, Now you're my kinda speed when it comes to Arena opponents. Hope you can fight as well as them too! Leaping into the air as she finally reaches her enemy she leaps into the air and grasps her quarterstaff with both hand bringing it down on the Drows head.
Attack: 14 Damage: 4
As she falls she uses her tail to give her enough torque to swing a roundhouse kick to its side.
Attack: 12 Damage: 5
Before Agency gets very far a loud bell sounds and her target starts flailing in the distance. While not yet very proficient at using ki, she was still able to sense the Drows life energy be forcibly ejected from its vessel. She stops in place next to (D4). Welp looks like you drew the short end of the Quarterstaff. Don't you go all deathy on me too.
Agency redirects her attack to flank (D4) from the right.
I forgot to add rolls for advantage. So if it is granted, pick the best from the last post and from here. I think that is how it works if not ignore these rolls.
This post has potentially manipulated dice roll results.
The Drow's attention snaps over to Aedra just in time to catch a crossbow bolt to the face. Only his catlike reflexes stop it from being immediately fatal, snapping his head back the bolt passes through his cheek, and scoring a gash through his eyebrow. His face a bloody ruin he tries to focus his attention on Aedra but stumbles as he does so. Agency seeing her previous target fall moves to attack the huge drow menacing bastion, She leaps into the air bringing her staff crushingly down upon his head and almost as soon as her feet hit the ground launches a devestating kick to his midsection. Drow4 folds over the blow and crumples to the ground.
Across the arena, Desguin feints towards the bugbear but instead brings his sword around in a savage arc towards Hob2 Attack: 13 Damage: 13 which cuts deep into it's shoulder Rat**** Bastardscreams the hobgoblin Eat your guts! Siix once again gathers his strength calling upon Nahgruck the goblin god of not dying and stabbing people when they're not looking. 15 but likem most days, Nahgruck is minding his own damn business. The Bugbear reaches behind himself for the mace while Desguin is distracted with the hobgoblin and brings it around with bestial glee Attack: 5 Damage: 10
This post has potentially manipulated dice roll results.
With D4 felled - BASTION looks over its shoulder and raises one mechanical thumb towards Agency.
When BASTION reaches H2 - the construct levels two iron fists at the spots where one would assume its kidneys to be and fires off a barrage of devastating punches.
This post has potentially manipulated dice roll results.
Desguin seems almost prepared for the swing from the bugbear as he ducks and it sails over his head. The bugbear snarls in futile rage Gitrack tu naga djuran!!! he bellows, you're not sure, but you think you heard the worda for corpse and the physical expression of love in there... Bastion turns from the felled Drow, giving a metallic thumbs up to Agency and heading over to Desguin and leveling a devesting series of blows on the injured Hobgoblin. Bones crack and lungs collapse as the construct lays into the beast, hob 2 drops to the ground, eyes blank and staring with blood pooling from his mouth and nose. Foe is really starting to get worried about the way things are going and doubles down on his efforts to free himself. 12
Surveying the battlefield Varris mumbles under his breath and moves Hex onto D1 (assuming it's alive D3 if not) cursing his Wisdom. Upon completion of his spell, with a quick wave of the hand, the sound of bells once again fill the air as Toll the Dead takes effect.
On failed ( assuming on D1 who's taken damage): 6 + 6
If it's on D3: 7 + 1
Absolutely, I hadn’t seen your attack when I was putting all that up. I’ll edit it now!
Cool, then after (presumably) whiffing on D1, Earthhand moves south 10 feet to box out D4
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
"What'n a pleasure this'n is foiten along yeh folk!" Earthhand cries out. "Keep our eyes on our man up yon! Heh's beset wit greenskin as well!"
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Tree grabs a mace from the rack and throws it over to the bugbear, it lands with a thud next to him and the bugbear who grins an evil grin. Hob2 kicks out at Desguin’s knee in an attempt to allow the bugbear to grab the mace. Attack: 16 Damage: 5 but Desguin turns his hips moving his knee out of the way and taking the kick harmlessly on the thigh. Drow 1, favoring her injured shoulder swings at Mikkael with her short sword. Attack: 9 Damage: 5 but he steps back and knocks the blade down with his mace. Drow 2 takes the opportunity to swing his scimitar at Mikkael’s flank. Attack: 21 Damage: 4 Mikkael stifles a cry of pain as the blade slashes across his abdomen. Drow1 shakes her head as Varris’ hex takes hold, she raises her sword and shield at the sound of the bells surrounding her. 3 but her physical weapons do nothing to stop the essence of death that surrounds her. Her eyes roll back in her head and she drops to the ground. The other drow smile small smiles, chaos is a ladder, after all.
Desguin replies without taking his eyes off his opponents. My thanks, dwarf, dont overextend yourself on my account though. I can keep these green bastards on their heels while you handle them drough.
"AHA! Valiant! Oi likee awready! An' Oi sureleh don' know wherefer yer infernal powers'r comin' from Varrish, but kep it oop!"
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Desguin is kicking ass, and becoming a favorite for me, lol. NPC MVP, lol
Put Here’s where we stand going into Aedra’s turn on round 3. I’ve got Agency’s move stacked and ready to go. You guys are kicking ass!
BASTION notices the sunlight glint off the dark Drow blade and easily sidesteps the attack - it quickly analyzes the battlefield and notices the Drow seem unequipped to be fighting in the sunlight - it uses D4's missed attack and confusion as an opportunity to push the attacker slightly off balance. (DISENGAGE)
With heavy footsteps moving swifter than they should - BASTION bounds over to Desguin and stands ready to face H2. If an attack is made on Desguin - BASTION is prepared to throw his shield into the fray AS A REACTION to IMPOSE DISADVANTAGE.
Before Agency gets very far a loud bell sounds and her target starts flailing in the distance. While not yet very proficient at using ki, she was still able to sense the Drows life energy be forcibly ejected from its vessel. She stops in place next to (D4). Welp looks like you drew the short end of the Quarterstaff. Don't you go all deathy on me too.
Agency redirects her attack to flank (D4) from the right.
I forgot to add rolls for advantage. So if it is granted, pick the best from the last post and from here. I think that is how it works if not ignore these rolls.
Advantage rolls:
Staff:16
Unarmed: 22
And you're blessed!!!
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Attack: 14 16 Damage: 4 + (bless) 4
Attack: 12 22 Damage: 5 + (bless) 4
Tallied everything for clarity. Once again targeting (D4)
Annoyed by the miss of her spell, Aedra whips out her crossbow and aims right between the eyes of D3. Let's see you dodge this...
Attack: 17 Damage: 5
The Drow's attention snaps over to Aedra just in time to catch a crossbow bolt to the face. Only his catlike reflexes stop it from being immediately fatal, snapping his head back the bolt passes through his cheek, and scoring a gash through his eyebrow. His face a bloody ruin he tries to focus his attention on Aedra but stumbles as he does so. Agency seeing her previous target fall moves to attack the huge drow menacing bastion, She leaps into the air bringing her staff crushingly down upon his head and almost as soon as her feet hit the ground launches a devestating kick to his midsection. Drow4 folds over the blow and crumples to the ground.
Across the arena, Desguin feints towards the bugbear but instead brings his sword around in a savage arc towards Hob2 Attack: 13 Damage: 13 which cuts deep into it's shoulder Rat**** Bastard screams the hobgoblin Eat your guts! Siix once again gathers his strength calling upon Nahgruck the goblin god of not dying and stabbing people when they're not looking. 15 but likem most days, Nahgruck is minding his own damn business. The Bugbear reaches behind himself for the mace while Desguin is distracted with the hobgoblin and brings it around with bestial glee Attack: 5 Damage: 10
While I'm thinking of this, are corpses difficult terrain?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
With D4 felled - BASTION looks over its shoulder and raises one mechanical thumb towards Agency.
When BASTION reaches H2 - the construct levels two iron fists at the spots where one would assume its kidneys to be and fires off a barrage of devastating punches.
Attack: 8 Damage: 6
Attack: 24 Damage: 4
And will prepare to use the same REACTION.
BASTIONS arms seem driven by a celestial energy.
2 - ATTACK 1
4 - ATTACK 2
SHIT - forgot jah bless
I'm thinking nah for medium sized characters in most cases
Desguin seems almost prepared for the swing from the bugbear as he ducks and it sails over his head. The bugbear snarls in futile rage Gitrack tu naga djuran!!! he bellows, you're not sure, but you think you heard the worda for corpse and the physical expression of love in there... Bastion turns from the felled Drow, giving a metallic thumbs up to Agency and heading over to Desguin and leveling a devesting series of blows on the injured Hobgoblin. Bones crack and lungs collapse as the construct lays into the beast, hob 2 drops to the ground, eyes blank and staring with blood pooling from his mouth and nose. Foe is really starting to get worried about the way things are going and doubles down on his efforts to free himself. 12