OoC - Jorin has advantage on dex saves from the barbarian feature (I'm looking at this on my phone so I can't tell if that 4 was with advantage or not).
Jorin bellows in rage at the cowardly creatures attacking them while they try to climb. He charges the wereboar as well and strikes with the moonblade!
OoC - Jorin has advantage on dex saves from the barbarian feature (I'm looking at this on my phone so I can't tell if that 4 was with advantage or not).
(OoC - Advantage on effects he can see, which was not the case here. With the surprise attack, Jorin was not aware of the attackers until after taking damage.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
OOC: DM, how is Drusk attacking with the mace and the torch? You can only attack with your off hand as a bonus action if your attack action is made with a light weapon. A mace is not a light weapon. As much as I don't want to remove that damage, I want to be on the up and up.
Hildigrim initiative: 12
Volo inititive: 4
Hildigrim fires another arrow at the same imp he hit before.
+1 shortbow attack: 8; damage: 9 piercing damage
Sneak attack if appropriate: 12
Hildigrim advises Quillary to attack one of the imps.
Volo swoops down to distract the imp Hildigrim is attacking to give him advantage.
OOC: DM, how is Drusk attacking with the mace and the torch? You can only attack with your off hand as a bonus action if your attack action is made with a light weapon. A mace is not a light weapon. As much as I don't want to remove that damage, I want to be on the up and up.
(OOC: Thanks for the catch. Dammit, I keep forgetting the Light requirement for both weapons... So only the mace attack for 12.)
Pascal and Q-Bear still to go.
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Quillary-bear growls at the ineffectiveness of her claws, but chuckles when the wereboar's weapons do her no harm. With a wink at the pig-lady, she turns and charges the nearby ice mephit.
Move: Close with IM1 Action: two attacks as bear, bite, then claws. Bite attack:14 to hit, for 5 piercing damage Claws:15 to hit, for 7 slashing damage
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
This post has potentially manipulated dice roll results.
Initiative: 10 Shaking off the cold, Pascal extends his arm and channels his magic into a snap. As he does, he cast Hold Person, DC 13 against the wereboar, “Hold up!”
d20: 17
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
extra charge: 4, Jorin STR save DC 13: 10, CON save DC 12: 8
A lot happened that round:
Ice Mephit2 (init 18) tried clawing at Pascal, but misses (7)
Volo (init 16) takes the Help action against IM1 for Hildigrim, then flies to a safe distance.
Jorin (init 16) rages, rushes forward, and strikes the wereboar (13) for 13 magic and radiant damage
Quillary (init 14) shifts targets to IM1, and bites/claws (11 is a hit) it for another 11 damage
Drusk (init 13) strikes at IM2 with his mace (24), doing 12 damage (vulnerable to bludgeoning)
Ice Mephit1 buzzes around Jorin, to Help with the wereboar's attack
The wereboar moves away (Jorin gets an AoO), in order to charge at Jorin. With the imps help, the tusks get a critical hit for 19 damage, doing an additional 5 slashing from the charge. Jorin is able to stay on his feet (STR save with adv 23), but feels a bit sick (CON save 8). The maul strike also hits (18) for 9 more damage. The rage reduces the damage to (9+2+4) 15 points total.
Pascal casts Hold Person. The wereboar tries to resist (WIS save 12) but is paralyzed.
Hildigrim (init 4) shoots his arrow at IM1, hits (16) for 17 damage. The ice mephit explodes, sending shrapnel to everyone around it. Quillary (16) and Jorin (11 with advantage) make their DEX saves, and take 2 damage. The wereboar is paralyzed, and takes 4 damage.
(Next post to summarize the situation.)
(EDIT: Volo didn't have to stay within 5' of the mephit, so it would not be hit by shrapnel. Correcting earlier post.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Volo is gone. (Hildigrim will need to recast Find Familiar at a later time.)
IceMephit2 is in melee range of Drusk and Pascal. It has taken 12 damage (roughly half health).
The wereboar is paralyzed by Pascal's Hold Person spell. All attacks get Advantage. Attackers within 5' get a critical hit if they can strike AC 11. It has taken 17 damage so far (lightly wounded).
Jorin gets an attack of opportunity on the wereboar (from before it was paralyzed). Jorin also feels a bit like snorting and wallowing in the mud (wereboar infected).
Party health - Quillary bear form (15/19), Drusk (26/31), Hildigrim (24/26), Jorin (17/39), Pascal (32/34)
Post your actions for this round, including initiative. The wereboar will go last, only doing a WIS save to see if it breaks the Hold Person spell.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OOC: Did Hildigrim's help action not give Quillary advantage on her first attack vs. the imp? I guess it doesn't really matter now.
Volo swoops down again, attempting to distract the imp for Hildigrim.
Hildigrim fires an arrow at the (hopefully distracted) imp and then points out a vulnerability he notices to Drusk if it is still alive after his own attack.
Hildigrim initiative: 11
Volo inititive: 21
+1 shortbow attack: 24; damage: 5 piercing damage
Sneak attack if appropriate: Unable to parse dice roll.
OOC > Wow, that was... complicated. Kudos, Q, on getting that all sorted!
Quillary-bear covers her face as the ice mephit explodes, then turns to find another target. Seeing the boar-lady unnaturally held, and not being a very strong bear, she skirts around it and chooses to bodily drag Pascal out of melee range with the remaining ice mephit.
Move: Skirt held boar and come up behind Pascal, dragging him back and out of the way. Action: Drag Pascal away.
Initiative as bear (if needed): 6 Extra d20 rolls: 14 and 9
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
OOC: Did Hildigrim's help action not give Quillary advantage on her first attack vs. the imp? I guess it doesn't really matter now.
(OOC: It didn't make a difference in what happened, so I was lazy and saved myself a little bit of work. She still hit with an 11. She wouldn't have killed the mephit, even with a crit, so Hildigrim's arrow still would have been needed to finish off IM1. But yes, she should have gotten advantage.
I will have Pascal do the Hungry Jaws bonus action, have Q-Bear pull him outside of melee range, then have him do the fire bolt against the ice mephit. It was vulnerable to fire, so the critical hit firebolt actually does 24 damage. It only had a few HP left, so slight overkill.
Hildigrim will switch targets to the wereboar. He still has advantage, from the paralysis.
Drusk will end up doing nothing, because his non-magic weapon cannot harm the wereboar.)
Jorin still to go. He has an attack of opportunity (from last round when the wereboar was active), in addition to whatever he does this round (with the wereboar paralyzed).
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Jorin's Turn:
Jorin roars in inusual, rageful way, but it comes out with a bit of a snort at the end. He strikes out at the paralyzed wereboar hoping to end him with a a mighty blow!
From last round, Jorin hit the wereboar with an opportunity attack when it was charging around (23 to hit, 14 magic & radiant damage).
Results of this round
Pascal uses Hungry Jaws takes a bite out of the mephit like a snow cone (23 to hit, 7 damage, +3 temp HP).
The upset ice mephit swipes at Pascal (19 to hit), doing 5 damage (slashing + cold). The temp HP are gone, and Pascal takes 2 damage.
Q-Bear pulls Pascal out of melee range of the mephit. Pascal gets fired up from the mephit's attack, and unleashes a firebolt (critical) for 24 fire damage (vulnerability included). Since it had 2 HP left, the ice mephit is vaporized.
Hildigrim switches to the wereboar, hitting it with an arrow (17 to hit) for 9 damage (piercing + sneak).
Drusk avoids the worst of the ice mephit exploding (DEX save 20), but takes 2 cold damage. He puts away his mace (useless against the wereboar), and prepares to cast a spell next round.
Jorin uses second wind to regain 2 HP. He strikes the paralyzed wereboar (20 to hit), doing 14 points of damage from the auto-crit.
The wereboar is still growling, seeming to ignore its life being whittled away. But it still cannot resist Pascal's spell (WIS save 6).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Everyone post your actions for the next round. You don't need to roll init, as everyone goes before the wereboar. Same deal for paralysis: attacks against it have advantage, it fails STR and DEX saves, and attacks with 5' will auto-crit.
All mephits are dead. The wereboar has taken 54 damage, damaged but still able to go. (Like a wild boar, it is a meat tank.) Since it is paralyzed, the party will likely take it out this round, but there is still a chance it can fight back.
Party health - Quillary bear form (15/19), Drusk (24/31), Hildigrim (24/26), Jorin (19/39), Pascal (30/34)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Much like Godzilla’s finishing move in one of the new moves, Pascal stomps over to the wereboar, neck flaring with orange light as heat builds in his throat. As he reaches it, he grabs the sides of its head and releases a stream of heat from his gullet!
Initiative: 7 Firebolt (adv. canceled by range): 8 Damage: 8 fire damage, crit, 10 fire damage.
Why. Anyway, if he can, Pascal steps away from melee again.
OoC - Jorin has advantage on dex saves from the barbarian feature (I'm looking at this on my phone so I can't tell if that 4 was with advantage or not).
Jorin bellows in rage at the cowardly creatures attacking them while they try to climb. He charges the wereboar as well and strikes with the moonblade!
(OoC - Advantage on effects he can see, which was not the case here. With the surprise attack, Jorin was not aware of the attackers until after taking damage.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Oohhhh, you right.
OOC: DM, how is Drusk attacking with the mace and the torch? You can only attack with your off hand as a bonus action if your attack action is made with a light weapon. A mace is not a light weapon. As much as I don't want to remove that damage, I want to be on the up and up.
Hildigrim initiative: 12
Volo inititive: 4
Hildigrim fires another arrow at the same imp he hit before.
+1 shortbow attack: 8; damage: 9 piercing damage
Sneak attack if appropriate: 12
Hildigrim advises Quillary to attack one of the imps.
Volo swoops down to distract the imp Hildigrim is attacking to give him advantage.
(OOC: Thanks for the catch. Dammit, I keep forgetting the Light requirement for both weapons... So only the mace attack for 12.)
Pascal and Q-Bear still to go.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Quillary-bear growls at the ineffectiveness of her claws, but chuckles when the wereboar's weapons do her no harm. With a wink at the pig-lady, she turns and charges the nearby ice mephit.
Move: Close with IM1
Action: two attacks as bear, bite, then claws.
Bite attack: 14 to hit, for 5 piercing damage
Claws: 15 to hit, for 7 slashing damage
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Initiative: 10
Shaking off the cold, Pascal extends his arm and channels his magic into a snap. As he does, he cast Hold Person, DC 13 against the wereboar, “Hold up!”
d20: 17
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
DM rolls
Quillary init: 18, Wereboar init: 15, IceMephit1 init: 6, , IceMephit2 init: 21
Mephit breath weapon recharge 5, 6
DEX save QBear: 16, Jorin: 14, were: 7
Mephit claw vs. Pascal: Attack: 20 Damage: 2
Were: tusks A: 22 D: 9 maul A: 24 D: 14
Were WIS save: 1
extra charge: 4, Jorin STR save DC 13: 10, CON save DC 12: 8
A lot happened that round:
(Next post to summarize the situation.)
(EDIT: Volo didn't have to stay within 5' of the mephit, so it would not be hit by shrapnel. Correcting earlier post.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Volo is gone. (Hildigrim will need to recast Find Familiar at a later time.)Party health - Quillary bear form (15/19), Drusk (26/31), Hildigrim (24/26), Jorin (17/39), Pascal (32/34)
Post your actions for this round, including initiative. The wereboar will go last, only doing a WIS save to see if it breaks the Hold Person spell.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Drusk's action for the new round...
Init: 18 Mace against IM2 - Attack: 23 Damage: 6 (damage will be doubled, due to vulnerability)
Extra rolls if needed:
If advantage on attack: 14, extra d20: 20
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Pascal reciprocates the fist pump as he pulls his head back and releases two Twinned Firebolts at both Mephits!
Initiative: 16
Pascal will step outside the Mephit’s range, unless he is pulled by Quillary
Firebolt1: Attack: 25 Damage: 12 Fire damage!
Firebolt2: Attack: 7 Damage: 10 Fire damage!
d20: 3
Pascal then moves back into melee with the Mephit and will use Hungry Jaws to bite it as a Bonus Action
Attack: 23 Damage: 7 piercing damage and I get 3 Temp HP
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Did Hildigrim's help action not give Quillary advantage on her first attack vs. the imp? I guess it doesn't really matter now.
Volo swoops down again, attempting to distract the imp for Hildigrim.
Hildigrim fires an arrow at the (hopefully distracted) imp and then points out a vulnerability he notices to Drusk if it is still alive after his own attack.
Hildigrim initiative: 11
Volo inititive: 21
+1 shortbow attack: 24; damage: 5 piercing damage
Sneak attack if appropriate: Unable to parse dice roll.
OOC > Wow, that was... complicated. Kudos, Q, on getting that all sorted!
Quillary-bear covers her face as the ice mephit explodes, then turns to find another target. Seeing the boar-lady unnaturally held, and not being a very strong bear, she skirts around it and chooses to bodily drag Pascal out of melee range with the remaining ice mephit.
Move: Skirt held boar and come up behind Pascal, dragging him back and out of the way.
Action: Drag Pascal away.
Initiative as bear (if needed): 6
Extra d20 rolls: 14 and 9
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Wait. I just read that Mephit 1 is dead... IGNORE THE TWINNING
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(OOC: It didn't make a difference in what happened, so I was lazy and saved myself a little bit of work. She still hit with an 11. She wouldn't have killed the mephit, even with a crit, so Hildigrim's arrow still would have been needed to finish off IM1. But yes, she should have gotten advantage.
I will have Pascal do the Hungry Jaws bonus action, have Q-Bear pull him outside of melee range, then have him do the fire bolt against the ice mephit. It was vulnerable to fire, so the critical hit firebolt actually does 24 damage. It only had a few HP left, so slight overkill.
Hildigrim will switch targets to the wereboar. He still has advantage, from the paralysis.
Drusk will end up doing nothing, because his non-magic weapon cannot harm the wereboar.)
Jorin still to go. He has an attack of opportunity (from last round when the wereboar was active), in addition to whatever he does this round (with the wereboar paralyzed).
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
OoC - lemme post my attack of opportunity results real quick and then i'll be back in an hour or so to do my turn actions!
Moonblade Attack of Opportunity: 23 Damage: 8 + 6 radiant
Jorin's Turn:
Jorin roars in inusual, rageful way, but it comes out with a bit of a snort at the end. He strikes out at the paralyzed wereboar hoping to end him with a a mighty blow!
Edit, good gravy thats a lot of 1s. Also forgot the advantage on the attack roll (18). Additional crit dice dmg rolls in the spoiler:
8 moonblade damage, 2 radiant damage
DM rolls
Recharge: 2 Init: 10 WIS save: 16
Attack: 6 Damage: 9
WIS save for next round: 12
From last round, Jorin hit the wereboar with an opportunity attack when it was charging around (23 to hit, 14 magic & radiant damage).
Results of this round
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Everyone post your actions for the next round. You don't need to roll init, as everyone goes before the wereboar. Same deal for paralysis: attacks against it have advantage, it fails STR and DEX saves, and attacks with 5' will auto-crit.
All mephits are dead. The wereboar has taken 54 damage, damaged but still able to go. (Like a wild boar, it is a meat tank.) Since it is paralyzed, the party will likely take it out this round, but there is still a chance it can fight back.
Party health - Quillary bear form (15/19), Drusk (24/31), Hildigrim (24/26), Jorin (19/39), Pascal (30/34)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Much like Godzilla’s finishing move in one of the new moves, Pascal stomps over to the wereboar, neck flaring with orange light as heat builds in his throat. As he reaches it, he grabs the sides of its head and releases a stream of heat from his gullet!
Initiative: 7
Firebolt (adv. canceled by range): 8 Damage: 8 fire damage, crit, 10 fire damage.
Why.
Anyway, if he can, Pascal steps away from melee again.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist