Jorn motions to Nim, "Come 'on. Let's help Phaedra open this door." As the two get near the doors, they start to move. The doors part, sliding back into the walls. As you look into the next room you see age-worn columns support crumbling stone bridges 60 feet overhead, with the ceiling rising another 20 feet beyond that. Set into alcoves are sets of double doors made of iron. Each door is 10 feet wide, 10 feet high, and embossed with images of dwarf warriors in plate armor.
Other than the door you all just entered through, you don't see any magical residue in the chamber. You check the 8 doors that are within ~50 feet of the entrance and none of them move. Do you continue deeper into the room?
Jorn looks to Nim and then back to Phae, "I'm sure we can have some fun."
As the party quietly spreads out and searches the room you can't help but be impressed by the room. Even now, with the central pillars starting to crumble, it's still a beautiful sight. It must have been breath taking when it was new. Phae reaches the pillar directly in front of the entry and starts to look around. Looking up, Phae can faitly make out the crumbling stone bridges 60 feet overhead. Elon makes his way down the east wall checking all the doors but none open for him.
Silver, Kes, and Sel search around but nothing in the room appears dangerous nor does anything really stand out.
Eventually Elon makes his way west checking the northern doors which refused to budge. But when he gets to the north western most door and pushes it on, it swings open freely.
Jorn motions to Nim, "Come 'on. Let's help Phaedra open this door." As the two get near the doors, they start to move. The doors part, sliding back into the walls. As you look into the next room you see age-worn columns support crumbling stone bridges 60 feet overhead, with the ceiling rising another 20 feet beyond that. Set into alcoves are sets of double doors made of iron. Each door is 10 feet wide, 10 feet high, and embossed with images of dwarf warriors in plate armor.
Campaigns:
DM - Waterdeep Dragon Heist PbP
" Those are some big dwarves....", said Selinae in wonder.
Stealth: 8
Perception: 6
"Are we sneaking in here? Best douse the lights if so."
Stealth if needed: 11
Elon wanders around checking out the double doors
Arcana 22
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Phaedra ends the light spell on Elon.
"Sure thing Kestrell. Pfff... Elon... the light? Can you turn it off as well."
Pheadra looks around at the carved doors.
"They are amazing works of art..."
OCC: Do the doors stand off the wall like they seem to on the map? So you could walk behind them? Perception 19
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
(Sorry I added Kestrell's name and mucked up the rolling mechanic. I'll reroll the Perception)
9
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Elon ends the light spell on Phae and continues investigating.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
After extinguishing your light spells you carefully enter the now-dark room.
Sel squints trying to see in the darkness but nothing stands out. Just a room with a lot of doors.
Other than the door you all just entered through, you don't see any magical residue in the chamber.
You check the 8 doors that are within ~50 feet of the entrance and none of them move. Do you continue deeper into the room?
OOC: The doors do stick out, but not so far that you can walk behind them. More like a picture hanging on a wall.
Do you all continue further into the room?
Campaigns:
DM - Waterdeep Dragon Heist PbP
"I can't see a thing! Let's get the light back!"
Once someone makes some light, Kestrell will continue further into the room.
Selinae follows Kestrell, lighting a torch as she does so.
Elon continues deeper not wording about the light (dark vision).
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Pheadra continues forward towards the stone wall directly infront of the door.
"Jorn, Nim, maybe it is best that you wait here uncase we have trouble. Stay safe and watch our backs... yes?"
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Silver just follows behind looking around at what can be made out. His hands resting on the hilt of his blades should anything happen.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Jorn looks to Nim and then back to Phae, "I'm sure we can have some fun."
As the party quietly spreads out and searches the room you can't help but be impressed by the room. Even now, with the central pillars starting to crumble, it's still a beautiful sight. It must have been breath taking when it was new. Phae reaches the pillar directly in front of the entry and starts to look around. Looking up, Phae can faitly make out the crumbling stone bridges 60 feet overhead. Elon makes his way down the east wall checking all the doors but none open for him.
Silver, Kes, and Sel search around but nothing in the room appears dangerous nor does anything really stand out.
Eventually Elon makes his way west checking the northern doors which refused to budge. But when he gets to the north western most door and pushes it on, it swings open freely.

Campaigns:
DM - Waterdeep Dragon Heist PbP
Selinae heads to the north doors to see if she can get them open, straining she pushed on them with all her might.
Athletics; 15
"Look at that" she points up "these pillars are the supports for those bridges. We could always climb up if we can't find another way?"
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Kestrell follows along. "Let's go! Should we light it up? Can anyone not see?"
Elon yells out,
"Hey guys, I found an open door!"
He looks around at the door and peeks inside
Perception 18
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Selinae is pushing on one of the north doors but getting no results from her effort when she hears Elon call out.
As Elon peeks into the new room he sees that the passage branches ahead, to north and south.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Selinae patted the door affectionately, " This is a well made door....."
She headed over to follow Elon through the new door.