This post has potentially manipulated dice roll results.
Silver just pulls up the cloth mask form around his neck covering his mouth and nose as moves up the goblin carefully and quietly - he places the dagger back in its sheath and grabs the goblin by the mouth gagging him and placing the short sword right against his throat.
"Hello there my little friend - seems like you've made a mistake of falling asleep, any suspicious movements and I slit your throat. My friend outside would not like me to kill you, I however have no qualms against such an act but out of niceties I'll give you a chance to make it out of this alive. Now I'm going to ask you some questions, the first is I assume you understand there will be no screaming allowed correct? Nod up and down for yes and side to side for no." he whispers into the goblins ear waiting for a response.
The goblin's eyes grow wide as you speak and you suddenly get a strong smell of urine. You look down to see that the goblin has wet himself. When you look back up the goblin is vigorously nodding up and down.
Renaer looks around at this group of would be rescuers, "I think it's best we wait for Silver. Wouldn't want to cause too much noise and wake the guy before Silver binds him up or stabs him or whatever it is he's planning to do."
'Vassa rechecks his loaded crossbow and nods in agreement as he listens for their cue while quietly humming the tune to a great new ballad he'd heard recently called Penny of Goldbones.'
[OOC] perception check if needed to hear the expected call: 17
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Silver just smiles a little as he lets out a low whistle signalling that its clear for them to walk down the hallway.
He directs his attention back to the goblin "Well that's understandable - now does whatever above us belong to the Xanathar guild? Up and down for yes, side to side for no."
'Vassa rechecks his loaded crossbow and nods in agreement as he listens for their cue while quietly humming the tune to a great new ballad he'd heard recently called Penny of Goldbones.'
[OOC] perception check if needed to hear the expected call: 10
You hear a soft whistle. But it doesn't look like anyone else did.
Silver just smiles a little as he lets out a low whistle signalling that its clear for them to walk down the hallway.
He directs his attention back to the goblin "Well that's understandable - now does whatever above us belong to the Xanathar guild? Up and down for yes, side to side for no."
The goblin shakes his head no while slowly pointing down and then tries to speak with your hand covering his mouth.
Silver just sighs 'Well this day is turning out just dandy - looks like he'll probably be dead before we get to him'.
"I'm going to move my hand and give you enough space to talk - if you try to shout..."he presses he dagger a little harder against the throat of the goblin "well, I think you're smart enough to understand. What is upstairs and what are you guarding?"
The goblin takes a breath and in a voice that's somehow both low and nasally, "Above is town." Pointing back toward the north end of the hall, "Below is Xanathar. Grum’shar's place."
Silver just smiled underneath his face mask 'Well hello there lady luck' he thinks to himself.
"Well thank you - that's quite helpful. Couple of more questions - How many are there? Do they have a hostage with them? and Are there any traps or hidden people like you that I need to watch out for?" He just waits silently for a response letting the goblin think, motivated by the sword to his throat to tell the truth.
'Smiling when he hears Silver's signal, Vassa indicates to the rest of the group that they are clear to proceed. Cautiously heading down the tunnel to find their guide, the still disguised bard wrinkles his nose slightly at the smell of the goblin's mess, though he nods slightly at his fellow half-drow when he notices that the creature is still alive. The bard hides his relief behind a malicious sneer as he say.'
"Has the wretch told us anything useful? If not, then we might as well carve him up for the rats to feast on. I'm to meet with our guest shortly and have no time for delays!"
[OOC] performance check (rolled with advantage because of the disguise and the goblin's VERY poor situation - ignore the second roll if no advantage): 16
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Silver just smiled underneath his face mask 'Well hello there lady luck' he thinks to himself.
"Well thank you - that's quite helpful. Couple of more questions - How many are there? Do they have a hostage with them? and Are there any traps or hidden people like you that I need to watch out for?" He just waits silently for a response letting the goblin think, motivated by the sword to his throat to tell the truth.
The goblin's eyes widen at the question, "I.. I... don't know. There another goblin on the other side of the sewer tunnel, we talk sometimes. That's that only trap I know of. People are always coming and going and I only get to leave this room twice a day for food so I don't know how many are here. Please don't hurt me."
"Has the wretch told us anything useful? If not, then we might as well carve him up for the rats to feast on. I'm to meet with our guest shortly and have no time for delays!"
[OOC] performance check (rolled with advantage because of the disguise and the goblin's VERY poor situation - ignore the second roll if no advantage): 16
When the goblin hears Vassa he speak he jerks his head around in alarm, "Krentz! I.. I.. I wasn't gonna tell him anything useful, I swear! Please don't beat me again!"
When the goblin hears Vassa he speak he jerks his head around in alarm, "Krentz! I.. I.. I wasn't gonna tell him anything useful, I swear! Please don't beat me again!"
"Ohh, but I WANT you to tell him, goblin scum. Tell him ALL you know, though I doubt it is much. You see, this is a TEST to see how useful to the Guild your worthless little worm-riddled brain can be! And should you fail... well, I've wanted to use live but expendable Zhent bait for some time now... Oh, yess. That could work a treat!"
[OOC] deception check (with advantage due to his believing me to be Krentz, otherwise ignore the second number) to convince this goblin to tell us everything he knows... Bwahahaha! :D 27
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Terrified, yet eager to please, the goblin starts talking about all the he's seen since he's been in service to the guild as a watchman. You learn that the goblin's name is Stagrik and that once he starts talking he takes a while to shut up. After nearly 20 minutes Stagrik stops for a breath and you realize that the only useful thing he said was
There's a duergar named Zemk is in the sleeping chamber dealing with some sort of issue. Stagrik wasn't sure what the issue was though.
Another goblin told him that two more of their kind had died after being assigned to deal with said issue, though no one was sure if the issue killed them or if Zemk did for failing to take care of business.
There are no traps or door locks in the hideout because Grum’shar doesn't think anyone would be stupid enough to enter.
There are rumors of secret doors/rooms/passageways in the hideout but Stagrik hasn't found them yet.
Grum’shar has been interrogating someone about some stolen dragons which doesn't make sense to Stagrik because who could steal a one dragon let alone multiples. And what would you do with them after you took them?
Mixed in with all this information were comments about how bad the food he and his fellow goblins received was and how long the work shifts were and so forth.
Silver just eases up on the sword"Good, thank you for all the help Stagrik. May I suggest that when you leave here - you pick up a new profession, one that won't get you killed if you fall asleep. In fact I might know a bard who needs some assistance and you seem to like to talk. He pulls a gold out of his pocket and places it in the hand of the goblin. Now leave here, you're shifts over for tonight. If you're interested in the bard offer find one named Vassa, at the Yawning Portal for more details."
With that he removes the sword from his throat and pulls a blindfold out of his pocket wrapping it around the Goblins eyes"Now walk with me and we'll get you out of here and off to a fun night as a reward for such a good job." With that he just places his hand on the back and begins to lead him down the hallway, to the entrance ensuring the goblin is facing outward"So once I remove this blindfold explain to me what you are going to do? Also, explain to me what will happen if you choose to do something else?"
Nodding at both Stagrik's exceedingly useful information and at Silver's deft handling of the goblin's removal, Vassa turns to Raener and the bard's other travelling companions with a broad smile, saying in a cheerful tone,'
"Hear that, all? What a stroke of luck - no traps or locks to hold us back, though it sounds like we can expect to maybe face more goblins, this duergar Zemk and maybe this Grum'shar whoever he is. If you need to tie your laces or tighten your girdles, nows the time people. I believe that we are about to head well and truly into harms way."
While they are waiting for the other half-drow's return, Vassa loops a piece of string around a little finger, then uses a tiny stick to twist the string into a figure eight three times while quietly humming an old Amnish melody that seems almost hypnotic in its cadence to anyone who happens to listen. When Silver returns, Vassa whispers to their guide,'
"Psst... care to elaborate on who and what this Grum'shar is? A Xanathar leader of some kind, obviously, but now might be a good time to disclose everything that you know about the chap. You know, in case he doesn't take too kindly to us liberating poor Floon."
[OOC] Assuming that it takes at least 10 minutes for Silver to lead Stagrik away and return, Vassa recasts unseen servant as a ritual, and will again quietly situate his magical minnion infront of Asa for the next hour or until the party is out of harms way.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Silver just eases up on the sword"Good, thank you for all the help Stagrik. May I suggest that when you leave here - you pick up a new profession, one that won't get you killed if you fall asleep. In fact I might know a bard who needs some assistance and you seem to like to talk. He pulls a gold out of his pocket and places it in the hand of the goblin. Now leave here, you're shifts over for tonight. If you're interested in the bard offer find one named Vassa, at the Yawning Portal for more details."
With that he removes the sword from his throat and pulls a blindfold out of his pocket wrapping it around the Goblins eyes"Now walk with me and we'll get you out of here and off to a fun night as a reward for such a good job." With that he just places his hand on the back and begins to lead him down the hallway, to the entrance ensuring the goblin is facing outward"So once I remove this blindfold explain to me what you are going to do? Also, explain to me what will happen if you choose to do something else?"
Stagrik blinks a few times letting his eyes adjust and looking around trying to determine where he was. After seeing something about the place that he recognized he looked back to Silver, "I'm going to go...." and with a questioning look the goblin points up, "to the big outside?" Upon seeing confirmation in Silver's face Stagrik lets a little excitement show, "I've never been outside before. Thank you for not killing me." And with that the goblin turned and proceeded to walk further into the sewer.
Nodding at both Stagrik's exceedingly useful information and at Silver's deft handling of the goblin's removal, Vassa turns to Raener and the bard's other travelling companions with a broad smile, saying in a cheerful tone,'
"Hear that, all? What a stroke of luck - no traps or locks to hold us back, though it sounds like we can expect to maybe face more goblins, this duergar Zemk and maybe this Grum'shar whoever he is. If you need to tie your laces or tighten your girdles, nows the time people. I believe that we are about to head well and truly into harms way."
[OOC] Assuming that it takes at least 10 minutes for Silver to lead Stagrik away and return, Vassa recasts unseen servant as a ritual, and will again quietly situate his magical minnion infront of Asa for the next hour or until the party is out of harms way.
Raener looks around at the group and back to Vassa. "When we first met at the warehouse, you said you were hired to find Floon. I'd say that whomever chose you lot did a fine job. But before we go further, would you mind telling me who your employer is?
Raener looks around at the group and back to Vassa. "When we first met at the warehouse, you said you were hired to find Floon. I'd say that whomever chose you lot did a fine job. But before we go further, would you mind telling me who your employer is?
[OCC] unseen servant is in full effect!
'With a nod at having the ever reliable Airus once again present, Vassa nods good naturedly at Raener, replying with exagerated embarrassment and a teasing wink at Asa,'
"Ohh, my apologies, noble Raener. We must have been overcome by the news that we were in such esteemed company and forgotten to mention the fact. We are travelling with not one, but two nobles of Waterdeep, after all.
Our employer in this endeavour is no less than the preeminent Volothamp Geddarm, most notable explorer and writer of puissant travel guides. Another friend of yours, I assume?"
[OOC] Despite his jovial tone, Vassa will observe the noble's reaction to the news closely: insight check: 18
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Silver just nods"You're welcome - now find Vassa and do some work that won't get you killed."with that he turns and goes back to the group pulling down his face mask"Looks like someone is going to get approached by a goblin later tonight."
He just looked at Vassa and shrugged "Told you everything I know already. Now shall we continue."he said drawing his dagger back out as he began to search the area for any type of secret door.
He just looked at Vassa and shrugged "Told you everything I know already. Now shall we continue."he said drawing his dagger back out as he began to search the area for any type of secret door.
'Vassa shrugs, figuring that the mysterious Grum'shar will just have to remain that for now - a mystery. With a nod to his companions and courtly bow and rakish grin to Raener and Asa, the disguised bard hefts his loaded crossbow and follows.'
Watching Kes and Silver searching for secret doors, Vassa nods and proceeds to begin searching for the same, getting Airus to help by having the unseen servant servant tap on the floor and walls as they move around this room and the room to the South.
After a while of searching the area, Vassa says,'
"I know that Stagrik said that there might be secret doors or tunnels here somewhere, but didn't he also say that the Xanathar hideout was below... like down those stairs over there? If that's were Floon is, which seems likely, shouldn't we just descend? Unless we're looking for some sort of back entrance that is..."
[OOC] investigation check with advantage for the help from Airus (ignoring second roll if DM deems this an improper use of the spell): 4
[OOG] Wow - so advantageous, lol. It's so hard to find good help these days.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
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Silver just pulls up the cloth mask form around his neck covering his mouth and nose as moves up the goblin carefully and quietly - he places the dagger back in its sheath and grabs the goblin by the mouth gagging him and placing the short sword right against his throat.
"Hello there my little friend - seems like you've made a mistake of falling asleep, any suspicious movements and I slit your throat. My friend outside would not like me to kill you, I however have no qualms against such an act but out of niceties I'll give you a chance to make it out of this alive. Now I'm going to ask you some questions, the first is I assume you understand there will be no screaming allowed correct? Nod up and down for yes and side to side for no." he whispers into the goblins ear waiting for a response.
[OOC]
intimidation check: 24
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
The goblin's eyes grow wide as you speak and you suddenly get a strong smell of urine. You look down to see that the goblin has wet himself. When you look back up the goblin is vigorously nodding up and down.
Campaigns:
DM - Waterdeep Dragon Heist PbP
'Vassa rechecks his loaded crossbow and nods in agreement as he listens for their cue while quietly humming the tune to a great new ballad he'd heard recently called Penny of Goldbones.'
[OOC] perception check if needed to hear the expected call: 17
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Silver just smiles a little as he lets out a low whistle signalling that its clear for them to walk down the hallway.
He directs his attention back to the goblin "Well that's understandable - now does whatever above us belong to the Xanathar guild? Up and down for yes, side to side for no."
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
You hear a soft whistle. But it doesn't look like anyone else did.
The goblin shakes his head no while slowly pointing down and then tries to speak with your hand covering his mouth.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Silver just sighs 'Well this day is turning out just dandy - looks like he'll probably be dead before we get to him'.
"I'm going to move my hand and give you enough space to talk - if you try to shout..." he presses he dagger a little harder against the throat of the goblin "well, I think you're smart enough to understand. What is upstairs and what are you guarding?"
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
The goblin takes a breath and in a voice that's somehow both low and nasally, "Above is town." Pointing back toward the north end of the hall, "Below is Xanathar. Grum’shar's place."
Campaigns:
DM - Waterdeep Dragon Heist PbP
Silver just smiled underneath his face mask 'Well hello there lady luck' he thinks to himself.
"Well thank you - that's quite helpful. Couple of more questions - How many are there? Do they have a hostage with them? and Are there any traps or hidden people like you that I need to watch out for?" He just waits silently for a response letting the goblin think, motivated by the sword to his throat to tell the truth.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Smiling when he hears Silver's signal, Vassa indicates to the rest of the group that they are clear to proceed. Cautiously heading down the tunnel to find their guide, the still disguised bard wrinkles his nose slightly at the smell of the goblin's mess, though he nods slightly at his fellow half-drow when he notices that the creature is still alive. The bard hides his relief behind a malicious sneer as he say.'
"Has the wretch told us anything useful? If not, then we might as well carve him up for the rats to feast on. I'm to meet with our guest shortly and have no time for delays!"
[OOC] performance check (rolled with advantage because of the disguise and the goblin's VERY poor situation - ignore the second roll if no advantage): 16
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
The goblin's eyes widen at the question, "I.. I... don't know. There another goblin on the other side of the sewer tunnel, we talk sometimes. That's that only trap I know of. People are always coming and going and I only get to leave this room twice a day for food so I don't know how many are here. Please don't hurt me."
When the goblin hears Vassa he speak he jerks his head around in alarm, "Krentz! I.. I.. I wasn't gonna tell him anything useful, I swear! Please don't beat me again!"
Campaigns:
DM - Waterdeep Dragon Heist PbP
"Ohh, but I WANT you to tell him, goblin scum. Tell him ALL you know, though I doubt it is much. You see, this is a TEST to see how useful to the Guild your worthless little worm-riddled brain can be! And should you fail... well, I've wanted to use live but expendable Zhent bait for some time now... Oh, yess. That could work a treat!"
[OOC] deception check (with advantage due to his believing me to be Krentz, otherwise ignore the second number) to convince this goblin to tell us everything he knows... Bwahahaha! :D 27
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Silver just pulls the dagger closer to the throat "Yes tell me - its apart of our test."
[OOC] giving help action to Vassa.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Terrified, yet eager to please, the goblin starts talking about all the he's seen since he's been in service to the guild as a watchman. You learn that the goblin's name is Stagrik and that once he starts talking he takes a while to shut up. After nearly 20 minutes Stagrik stops for a breath and you realize that the only useful thing he said was
Mixed in with all this information were comments about how bad the food he and his fellow goblins received was and how long the work shifts were and so forth.
Campaigns:
DM - Waterdeep Dragon Heist PbP
Silver just eases up on the sword "Good, thank you for all the help Stagrik. May I suggest that when you leave here - you pick up a new profession, one that won't get you killed if you fall asleep. In fact I might know a bard who needs some assistance and you seem to like to talk. He pulls a gold out of his pocket and places it in the hand of the goblin. Now leave here, you're shifts over for tonight. If you're interested in the bard offer find one named Vassa, at the Yawning Portal for more details."
With that he removes the sword from his throat and pulls a blindfold out of his pocket wrapping it around the Goblins eyes"Now walk with me and we'll get you out of here and off to a fun night as a reward for such a good job." With that he just places his hand on the back and begins to lead him down the hallway, to the entrance ensuring the goblin is facing outward "So once I remove this blindfold explain to me what you are going to do? Also, explain to me what will happen if you choose to do something else?"
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Nodding at both Stagrik's exceedingly useful information and at Silver's deft handling of the goblin's removal, Vassa turns to Raener and the bard's other travelling companions with a broad smile, saying in a cheerful tone,'
"Hear that, all? What a stroke of luck - no traps or locks to hold us back, though it sounds like we can expect to maybe face more goblins, this duergar Zemk and maybe this Grum'shar whoever he is. If you need to tie your laces or tighten your girdles, nows the time people. I believe that we are about to head well and truly into harms way."
While they are waiting for the other half-drow's return, Vassa loops a piece of string around a little finger, then uses a tiny stick to twist the string into a figure eight three times while quietly humming an old Amnish melody that seems almost hypnotic in its cadence to anyone who happens to listen. When Silver returns, Vassa whispers to their guide,'
"Psst... care to elaborate on who and what this Grum'shar is? A Xanathar leader of some kind, obviously, but now might be a good time to disclose everything that you know about the chap. You know, in case he doesn't take too kindly to us liberating poor Floon."
[OOC] Assuming that it takes at least 10 minutes for Silver to lead Stagrik away and return, Vassa recasts unseen servant as a ritual, and will again quietly situate his magical minnion infront of Asa for the next hour or until the party is out of harms way.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Stagrik blinks a few times letting his eyes adjust and looking around trying to determine where he was. After seeing something about the place that he recognized he looked back to Silver, "I'm going to go...." and with a questioning look the goblin points up, "to the big outside?" Upon seeing confirmation in Silver's face Stagrik lets a little excitement show, "I've never been outside before. Thank you for not killing me." And with that the goblin turned and proceeded to walk further into the sewer.
Raener looks around at the group and back to Vassa. "When we first met at the warehouse, you said you were hired to find Floon. I'd say that whomever chose you lot did a fine job. But before we go further, would you mind telling me who your employer is?
[OCC] unseen servant is in full effect!
Campaigns:
DM - Waterdeep Dragon Heist PbP
'With a nod at having the ever reliable Airus once again present, Vassa nods good naturedly at Raener, replying with exagerated embarrassment and a teasing wink at Asa,'
"Ohh, my apologies, noble Raener. We must have been overcome by the news that we were in such esteemed company and forgotten to mention the fact. We are travelling with not one, but two nobles of Waterdeep, after all.
Our employer in this endeavour is no less than the preeminent Volothamp Geddarm, most notable explorer and writer of puissant travel guides. Another friend of yours, I assume?"
[OOC] Despite his jovial tone, Vassa will observe the noble's reaction to the news closely: insight check: 18
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Silver just nods "You're welcome - now find Vassa and do some work that won't get you killed." with that he turns and goes back to the group pulling down his face mask "Looks like someone is going to get approached by a goblin later tonight."
He just looked at Vassa and shrugged "Told you everything I know already. Now shall we continue." he said drawing his dagger back out as he began to search the area for any type of secret door.
[OOC]
investigation check for secret doors:
6Advantage from Kestrells help: 12
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Kestrell nods as well.
"Let's do this."
Kestrell helps with the investigation check.
'Vassa shrugs, figuring that the mysterious Grum'shar will just have to remain that for now - a mystery. With a nod to his companions and courtly bow and rakish grin to Raener and Asa, the disguised bard hefts his loaded crossbow and follows.'
Watching Kes and Silver searching for secret doors, Vassa nods and proceeds to begin searching for the same, getting Airus to help by having the unseen servant servant tap on the floor and walls as they move around this room and the room to the South.
After a while of searching the area, Vassa says,'
"I know that Stagrik said that there might be secret doors or tunnels here somewhere, but didn't he also say that the Xanathar hideout was below... like down those stairs over there? If that's were Floon is, which seems likely, shouldn't we just descend? Unless we're looking for some sort of back entrance that is..."
[OOC] investigation check with advantage for the help from Airus (ignoring second roll if DM deems this an improper use of the spell): 4
[OOG] Wow - so advantageous, lol. It's so hard to find good help these days.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea