"Would you mind making your intentions known? What you just said doesn't seem to be aggressive but you are coming at us with a horde of zombies. Were you old residents of this place, you seem to know a lot about us and we don't know much if anything about you." Keyrie says loudly trying to extend a peace offer.
This post has potentially manipulated dice roll results.
Dog attacks Z14 with longsword if it's still up: Attack: 15 Damage: 7
If it's already down from FeyTok's attack, Dog will move 30 feet toward the incoming group. "Your 'flock' has tried to kill us. You're controlling them, so you're trying to kill us. If you truly wish Neventi and Genoa well and on their journey, then call off these husks, we can talk, and we'll be on our way. If they advance any farther, we'll mow you all down. Self defense, neighbor. You understand."
If they advance on their turn, Dog's holding his action to fire an arrow with longbow at the closest one after Dog takes his 30 feet of movement: Attack: 4 Damage: 5
The sense you get from thinking about the woman's words and the way that she moves, shepherding the zombies, is that she is utterly fanatical towards her cause, whatever it may be. She is single-minded and uncompromising in her beliefs and actions.
Z14 CON(13) check: 13
The zombie loses and arm to Feytok's strike but it stays standing.
Z14 CON(21) check: 16
His second blow nearly decapitates the corpse and it falls to the ground in a heap. The army of Luciens moves forward with Feytok and Dog and the original Lucien also advances forward
The zombies begin to advance and fan out as the woman continues to walk behind them. "You must choose,Neventi," the woman says, clearly ignoring Dog and the others entreaties. "Your path to us was inevitable and it is our duty, my singular purpose, to ensure you leave this place to meet that choice directly."
"I choose to be free of this obligation!" Neventi yells at the woman in anger.
The woman smiles and shakes her head stiffly. "There is no freedom here. We are all imprisoned by our roles in this drama. This is my prison....and my tomb. I accept it gladly. Yours, dear Neventi, is to be a good mother to the golden child you bore."
(Everyone may take their Round 10 actions. Everything that was cast in round 1 with a 1 minute duration will end after this round.)
This post has potentially manipulated dice roll results.
(I cast Moonbeam on round five so I should have five rounds left correct?)
Keyrie will move up as close to the Zombies as possible. (30ft I think it should put her somewhere around 9H/10H). Keyrie will then move the moonbeam 60ft towards the zombies. (That should put it at the corner between 5G and 6H I believe)
In case any zombies walk through the beam. Con 13 for half damage: 10
This post has potentially manipulated dice roll results.
Tock will reassess the situation - there is a lot of zombies and they are coming closer fast. It's time to act bold for a bit. "Neventi, stay near the others, I will try to lure some of these monsters aside."
He will run northeast until he's in range of a good shot (80ft from target) and put a bolt into Z18. Then he will continue running southeast from there, using bonus action - dash as well.
Tock yells at the zombies, imitating the voice of the .. person, "There is no freedom here."
Feytok's axe spins beautifully through the air, striking the zombie directly in the chest. Desiccated organs spill onto the ground at its feet as it pauses. Then Feytok's axe disappears, returning to his hands, and the zombie shuffles on.
Dog grimaces as he puts away his longbow and draws his ruby-adorned sword.
"I was talking to you, neighbor, and it's rude not to answer!"
He flexes his swordhand grip and again stomps his foot, as a loose piece of cobblestone ahead of him levitates several feet off the ground. He points his sword at the woman in the crimson robes, and the stone streaks off at impossible speed straight at her (casting catapult, with a DEX 12 save to try to miss 17 bludgeoning damage).
He moves forward with FeyTok to engage the zombies in melee.
This post has potentially manipulated dice roll results.
M DEX(12) check: 0
The stone slams into the woman, who does not even address her broken ribs, instead making sure to stay balanced.
"Fear not, protectors of Gentoa. You have been welcomed into our home. But it is time to go. Escort the child through the Serpent Valley to the temple of Tymora."
"Honestly this lady is giving me the hibby jeebies. She has a mission to carry out and she will carry out that mission to the end. That I can tell, should we just go? Leave the zombies and the like to rot in this tomb forever?" Keyrie turns to Nev and Genny. "I guess the last question would be, will they just let us leave?"
"Keyrie you may have a point and they may just let us leave. I did ask them to stop and let us do just that but they kept coming. And their friends didn't seem to give any of us a chance to make an orderly checkout, they started attacking us. Also, zombies. Maybe the moonbeam will affect her enough to get some sense? But preparing to leave seems a good idea. Nev did you get all the things we need into that bag of holding? You have the bag?"
(Still up!)
"Would you mind making your intentions known? What you just said doesn't seem to be aggressive but you are coming at us with a horde of zombies. Were you old residents of this place, you seem to know a lot about us and we don't know much if anything about you." Keyrie says loudly trying to extend a peace offer.
Insight Check: 22
Against Z14 Attack: 20 Damage: 8 frenzied Attack: 23 Damage: 16
If it's dead Feytok will advance towards the emerging group.
Dog attacks Z14 with longsword if it's still up: Attack: 15 Damage: 7
If it's already down from FeyTok's attack, Dog will move 30 feet toward the incoming group. "Your 'flock' has tried to kill us. You're controlling them, so you're trying to kill us. If you truly wish Neventi and Genoa well and on their journey, then call off these husks, we can talk, and we'll be on our way. If they advance any farther, we'll mow you all down. Self defense, neighbor. You understand."
If they advance on their turn, Dog's holding his action to fire an arrow with longbow at the closest one after Dog takes his 30 feet of movement: Attack: 4 Damage: 5
Keyrie:
The sense you get from thinking about the woman's words and the way that she moves, shepherding the zombies, is that she is utterly fanatical towards her cause, whatever it may be. She is single-minded and uncompromising in her beliefs and actions.
Z14 CON(13) check: 13
The zombie loses and arm to Feytok's strike but it stays standing.
Z14 CON(21) check: 16
His second blow nearly decapitates the corpse and it falls to the ground in a heap. The army of Luciens moves forward with Feytok and Dog and the original Lucien also advances forward
The zombies begin to advance and fan out as the woman continues to walk behind them. "You must choose, Neventi," the woman says, clearly ignoring Dog and the others entreaties. "Your path to us was inevitable and it is our duty, my singular purpose, to ensure you leave this place to meet that choice directly."
"I choose to be free of this obligation!" Neventi yells at the woman in anger.
The woman smiles and shakes her head stiffly. "There is no freedom here. We are all imprisoned by our roles in this drama. This is my prison....and my tomb. I accept it gladly. Yours, dear Neventi, is to be a good mother to the golden child you bore."
(Everyone may take their Round 10 actions. Everything that was cast in round 1 with a 1 minute duration will end after this round.)
(Dog's arrow from the held action in round nine landed as soon as the zombies moved forward, right?)
(I cast Moonbeam on round five so I should have five rounds left correct?)
Keyrie will move up as close to the Zombies as possible. (30ft I think it should put her somewhere around 9H/10H). Keyrie will then move the moonbeam 60ft towards the zombies. (That should put it at the corner between 5G and 6H I believe)
In case any zombies walk through the beam.
Con 13 for half damage: 10
Tock will reassess the situation - there is a lot of zombies and they are coming closer fast. It's time to act bold for a bit. "Neventi, stay near the others, I will try to lure some of these monsters aside."
He will run northeast until he's in range of a good shot (80ft from target) and put a bolt into Z18. Then he will continue running southeast from there, using bonus action - dash as well.
Tock yells at the zombies, imitating the voice of the .. person, "There is no freedom here."
Attack: 17 Damage: 9
Gash throws a firebolt at z16
Attack: 10 Damage: 7
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Z16 suffers an assault from Dog's prepared arrow and Gash's firebolt. Burning, with an arrow sticking from its throat, it marches on.
At the same time, Tock darts out from behind the statue and fires a bolt into Z17, pulling back as he attracts their attention.
And Keyrie charges forward, her moonbeam, half spent, sweeping forward to meet the zombies.
(Feytok and Lucien and Dog are up next.)
Feytock moves forward and throws his axe at the closest zombie. Attack: 24 Damage: 9
Z16 CON(12) check: 17
Feytok's axe spins beautifully through the air, striking the zombie directly in the chest. Desiccated organs spill onto the ground at its feet as it pauses. Then Feytok's axe disappears, returning to his hands, and the zombie shuffles on.
(Dog and Lucien are up.)
Dog grimaces as he puts away his longbow and draws his ruby-adorned sword.
"I was talking to you, neighbor, and it's rude not to answer!"
He flexes his swordhand grip and again stomps his foot, as a loose piece of cobblestone ahead of him levitates several feet off the ground. He points his sword at the woman in the crimson robes, and the stone streaks off at impossible speed straight at her (casting catapult, with a DEX 12 save to try to miss 17 bludgeoning damage).
He moves forward with FeyTok to engage the zombies in melee.
M DEX(12) check: 0
The stone slams into the woman, who does not even address her broken ribs, instead making sure to stay balanced.
"Fear not, protectors of Gentoa. You have been welcomed into our home. But it is time to go. Escort the child through the Serpent Valley to the temple of Tymora."
"Honestly this lady is giving me the hibby jeebies. She has a mission to carry out and she will carry out that mission to the end. That I can tell, should we just go? Leave the zombies and the like to rot in this tomb forever?" Keyrie turns to Nev and Genny. "I guess the last question would be, will they just let us leave?"
(Have we ever heard of of those places?)
(AKG hasn't been on the forums for 3 days, so I'm guessing real life got him a bit distracted.)
Lucien's duplicate casts Toll the Dead at Z15.
Z15 WIS(14) check or suffer 9 damage: 7
The Lucien army then promptly disappears and the real Lucien charges forward 30 feet.
Z16 strikes at Feytok and Z15 strikes at Dog.
Attack against Feytok: 6 Damage: 3
Attack against Dog: 4 Damage: Unable to parse dice roll.
(Everyone may take their Round 11 turn. After this turn the grease will disappear.)
Everyone has heard of Tymora. She has many temples all over the land. Serpent Valley is unknown.
"Keyrie you may have a point and they may just let us leave. I did ask them to stop and let us do just that but they kept coming. And their friends didn't seem to give any of us a chance to make an orderly checkout, they started attacking us. Also, zombies. Maybe the moonbeam will affect her enough to get some sense? But preparing to leave seems a good idea. Nev did you get all the things we need into that bag of holding? You have the bag?"
"Yes!" Nev says with a tinge of panic in her voice. "Everything is packed!"