This post has potentially manipulated dice roll results.
Chandor grabs his bow, nocking an arrow and drawing a bead on the stag. "Take cover! Don't make yourselves easy targets!" he yells as he lines up a shot on it.
Initiative: 20
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
This post has potentially manipulated dice roll results.
“Ah, ****,” Kali hisses under her breath and readies her axe with the tentacles joining the frey.
13
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
An archway in the fortress’s outer wall provides access to a large courtyard, now filled with vegetable gardens and a small orchard of stunted apple trees. Stairs to the east and west lead up to walkways overlooking the yard. To the southwest, the base of the bell tower is obscured by thick growths of vines, which also shroud the west stairs. A set of double doors stands along the front of the hermitage on the far side of the garden, and appears to be the only way inside.
Along the eastern side of the courtyard, the wall of the fortress once abutted the larger of the island’s rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
The wall surrounding the courtyard is 15 feet high and has a 3-foot-wide walkway along its top, accessed by the stairs to the east and west. The wall has no parapets and provides no cover to those atop it. A pile of gardening tools lies at the base of the east stairs, next to wooden buckets.
Any close inspection of the double doors leading into the hermitage reveals that they were recently broken open and have been jammed shut again. The doors can be forced open with a successful DC 16 Strength (Athletics) check.
AREA 3 - YARD AND CISTERN
A low, unfinished stone wall encloses a broad, sandy yard abutting an open vista of beach and sea. A small tower accessible by an external stair rises against the hermitage’s eastern wall. Several scrubby bushes stand to the north of a large oval pool at the center of the yard. Along the north edge of the yard, the wall of the fortress once abutted the larger of the island’s rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
Chandor grabs his bow, nocking an arrow and drawing a bead on the stag. "Take cover! Don't make yourselves easy targets!" he yells as he lines up a shot on it.
Initiative: 20
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Sloop:
Perception = 17
Stealth (aka hiding behind the biggins like Kali) = 18
Initiative = 18
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Initiative: 17
Sana makes a startled noise and draws her sword.
Initiative: 20
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"Hopefully this will go better than the last time I fought a winged monster."
Initiative: 6
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
“Ah, ****,” Kali hisses under her breath and readies her axe with the tentacles joining the frey.
13
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(144)
Sana's eyes flash gold, and she grins. "Let's go!" A wash of golden light comes from her sword as she slashes at the creatures.
Lucky Sword: Attack: 17 Damage: 9
Lucky Sword Again Because I'm Dumb: Attack: 27 Damage: 10
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(144)
Whack! a hit!
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(135)
Kali’s grip tightens on her axe as she forces herself in a rage then runs up to the creature and slams it recklessly!
Reckless with GWM because I love the possibility of missing! Attack: 15 Damage: 27
Tentacles! Attack: 10 Damage: 23
And if it gets hit it’s grappled! Ath: 26
Extra barbarian damage because Jac reminded me that brutal critical was a thing lol: 8
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Carrhae stares in awe as Kali takes a chunk out of the Peryton.
Where was she when I was at Feathergale Spire?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(135)
HooWEE! Look at those numbers. Rasp makes a contested Athletics roll: 8
Rasp is held down by it's foot as Kali strains to have her tentacles hold it down. Rasp can't get loose! Misha moistens watching Kali strain.
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(69)
Rasp claws in retaliation against Kali
Claw Attack: 28 Damage: 12
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(69)
Seeing the winged beast held down by Kali, Sloop runs up to it and mocks it with his blades:
Rapier Attack: 26 Damage: 9
Dagger Attack: 16 Damage: 9
Sneak Attack Damage: 19
Sloop then does a little taunting dance in front of the beast...
During your turn, if you make a melee attack against a creature, that creature can’t make opportunity attacks against you for the rest of your turn.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(69)
Welp, Sloop can breakdance!
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(32)
Rasp makes a claw attack at Sana:
Claw Attack: 22 Damage: 21
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(32)
Chandor marks the Rasp and fires a pair of arrows.
Attack: 28 Damage: 8
Attack: 25 Damage: 10
Hunter’s Mark: 4
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(32)
Two hits!
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(14)
Erriviel backs off from the beast, firing eldritch blasts at it.
Argh: 26 Damage: 14
Me eyes: 18 Damage: 7
Kali99, Sana20, RaspLEGENDARY, Sloop18, RaspLEGENDARY, Erriviel17, Chandor16, RaspLEGENDARY, Carrhae15, Rasp10(14)
The giant beast falls, exhaling it's last breath.
Erriviel studies the bird thing's body for a moment, "It seems that someone was keeping pets. Let's find our irresponsible owner."
AREA 2 - THE COURTYARD GARDENS
An archway in the fortress’s outer wall provides access to a large courtyard, now filled with vegetable gardens and a small orchard of stunted apple trees. Stairs to the east and west lead up to walkways overlooking the yard. To the southwest, the base of the bell tower is obscured by thick growths of vines, which also shroud the west stairs. A set of double doors stands along the front of the hermitage on the far side of the garden, and appears to be the only way inside.
Along the eastern side of the courtyard, the wall of the fortress once abutted the larger of the island’s rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
The wall surrounding the courtyard is 15 feet high and has a 3-foot-wide walkway along its top, accessed by the stairs to the east and west. The wall has no parapets and provides no cover to those atop it. A pile of gardening tools lies at the base of the east stairs, next to wooden buckets.
Any close inspection of the double doors leading into the hermitage reveals that they were recently broken open and have been jammed shut again. The doors can be forced open with a successful DC 16 Strength (Athletics) check.
AREA 3 - YARD AND CISTERN
A low, unfinished stone wall encloses a broad, sandy yard abutting an open vista of beach and sea. A small tower accessible by an external stair rises against the hermitage’s eastern wall. Several scrubby bushes stand to the north of a large oval pool at the center of the yard. Along the north edge of the yard, the wall of the fortress once abutted the larger of the island’s rocky hills. But that hillside has since been hewn away to create a passage rounding the corner of the hermitage.
DC 17 Wisdom (Perception) check: ?????