This post has potentially manipulated dice roll results.
Seth was annoyed that he was behind until he saw Kurot extend his hand out over to help him, surprised. "Thanks" he said as he now attempts to clear it this time and maybe the other tables too, dashing.
Neither Xan, nor Stonetree are able to find the lever. Khan springs over the last table, and finds the lever in the first bag she searches for, pulling out the blue wooden stick that is needed on the platform to release the smaller sandbags.
(Remember, you cannot move past the carpet area until all members of your tribe have made it to the carpet.)
Lith will go back and helpSeth at the 2nd table. While Kurot will move to the 3rd table and attempt to help push LeShanna over.
This post has potentially manipulated dice roll results.
Squigs, see tribe pm for Niver's trigger.
LeShanna, now seeing what the lever is supposed to look like, will cast locate object, locating where her tribe's green stick is, calls out the bag to Niver as she accepts Kurot's help to get over the 3rd table.
As LeShanna calls out the bag that contains the lever as she jumps over the final table, Niver is able to open the sandbag, pulling out the green wooden lever. Both tribes have their lever, but neither can advance until all of their tribe has at least made it to the carpet.
This post has potentially manipulated dice roll results.
Seth was glad to see Lith come over and help him, determined to get over these damn tables and win this challenge. He will dash, hoping to clear the tables and finally make it to the carpet with the others. There is no way their tribe can go to Tribal Council again!
Seth clears the last two tables. Kurot needs to clear the 3rd table for IKLIDA and Toxic needs to clear all three tables and Amunet needs to clear the last table for VELUTHE.
Stonetree will walk back to the last table and reach a hand to aid assistance to anyone who needs to cross. (Toxic, If he reaches the table, else Amunet)
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Toxic will, dash again to the end.
Ath:8, 2, 21
(just can’t get a break. Poop.)
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Haven’t used this account in forever. Still a big fan of crawling claws.
Toxic is unable to clear the first table.
Amunet will attempt the tables. #1: 4, but does not pass it.
Published Subclasses
Seth was annoyed that he was behind until he saw Kurot extend his hand out over to help him, surprised. "Thanks" he said as he now attempts to clear it this time and maybe the other tables too, dashing.
Table 1: 14
Table 2: 16
Table: 3 16
(Jeez....what bad luck lol Nat 1, then Nat 20......)
But the good news is Seth clears the first table, before failing to clear the 2nd.
After Niver takes his turn, then we will move to round 3.
Published Subclasses
Niver:
Athletics: 5
Slight of hand: 13
showed up earlier 20 on athletics then a 13 on sohthere is goes
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Niver is able to clear the 3rd table, but unable to locate the lever.
Initiative - Round 3:
DC for Obstacles
Table 1:
Lowest Check to Succeed: 14
Highest Check to Fail: 11
Table 2:
Lowest Check to Succeed: 10
Highest Check to Fail: 2
Table 3:
Lowest Check to Succeed: 17
Highest Check to Fail: 12
Sandbags:
Lowest Check to Succeed:
1st-XX,2nd XX, 3rd-XX, 4th-XX, 5th-XX, 6th-23Highest Check to Fail: 1st-17, 2nd-13, 3rd-10, 4th-10, 5th-9, 6th-XX
Target AC:
Lowest Check to Hit: XX
Highest Check to Miss: XX
Published Subclasses
Sleight of hand: 7
Xan will attempt to find the lever - 10
Wow, what low rolls for us....
Khan attempts the 3rd table, and then searches for the lever:
Table 3: 13
Lever: 10
Neither Xan, nor Stonetree are able to find the lever. Khan springs over the last table, and finds the lever in the first bag she searches for, pulling out the blue wooden stick that is needed on the platform to release the smaller sandbags.
(Remember, you cannot move past the carpet area until all members of your tribe have made it to the carpet.)
Lith will go back and help Seth at the 2nd table. While Kurot will move to the 3rd table and attempt to help push LeShanna over.
Published Subclasses
Niver will ready to pull the lever.
slight of hand: 18
Readied for when he is informed of which lever to pull.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sick jump times! Bet 10 gold I can make it now!
Dash Table Jumps: 6 20 9
(that’s a loss of gold... freakin come on!)
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Haven’t used this account in forever. Still a big fan of crawling claws.
You would need to explain your trigger for your ready action.
Published Subclasses
Toxic is unable to clear the 1st table once more, failing to maintain a grip long enough to pull himself up.
Amunet will try as well - 1st Table: 11, 2nd Table: 14, 3rd Table: 14
Result: Amunet clears the first two tables.
Published Subclasses
Squigs, see tribe pm for Niver's trigger.
LeShanna, now seeing what the lever is supposed to look like, will cast locate object, locating where her tribe's green stick is, calls out the bag to Niver as she accepts Kurot's help to get over the 3rd table.
Table: 14
As LeShanna calls out the bag that contains the lever as she jumps over the final table, Niver is able to open the sandbag, pulling out the green wooden lever. Both tribes have their lever, but neither can advance until all of their tribe has at least made it to the carpet.
Published Subclasses
Seth was glad to see Lith come over and help him, determined to get over these damn tables and win this challenge. He will dash, hoping to clear the tables and finally make it to the carpet with the others. There is no way their tribe can go to Tribal Council again!
Table 2: 9
Table 3: 12
(Pretty sure you only make the 1st with advantage, bud. Not that it matters.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Seth clears the last two tables. Kurot needs to clear the 3rd table for IKLIDA and Toxic needs to clear all three tables and Amunet needs to clear the last table for VELUTHE.
Initiative - Round 4:
DC for Obstacles
Table 1:
Lowest Check to Succeed: 14
Highest Check to Fail: 11
Table 2:
Lowest Check to Succeed: 10
Highest Check to Fail: 2
Table 3:
Lowest Check to Succeed: 17
Highest Check to Fail: 12
Sandbags:
Lowest Check to Succeed:
1st-XX, 2nd XX, 3rd-XX, 4th-XX, 5th-XX, 6th-23Highest Check to Fail: 1st-17, 2nd-13, 3rd-10, 4th-10, 5th-9,
6th-XXTarget AC:
Lowest Check to Hit: XX
Highest Check to Miss: XX
Published Subclasses
Stonetree will walk back to the last table and reach a hand to aid assistance to anyone who needs to cross. (Toxic, If he reaches the table, else Amunet)