As Virt speaks his heart, Vaken thinks to himself "This Virt is more of man than I, able to speak his heart in a way I was too embarrassed to try."As Kay and Kestrell say goodnight, Vaken just waves to them. Once they're gone, Vaken looks back to Virt.
"I was planning to ask you to help me learn more magic but I was embarrassed to ask. I see that there's more than magic I can learn from you. But I'll gladly help you in any way I can. Goodnight Master Virt."
Virtoris was confused by the man's sentiment. But, he would be willing to help the man in the ways of the arcane. If he's willing to learn, Virt will teach him. Just like his da' and his uncle taught him how to tinker. Then he learned how to tinker to a degree that he pulled the threads of the weave itself and found the ability to manipulate the arcane.
"Thank you, Vaken. G'night!" Virtoris says to theGoliath as he wanders off. He stays out on the deck for a moment longer and looks at Kestrell. "And as dashing as you, friend."
With that, he makes his way to his bunk. A long day tomorrow with an early rise. Enough to keep him busy and his mind off the events that unfolded this evening. Was the bosun so forgiving? Probably not, dwarven folk, as hardy as they are are just as stubborn. He'll come around, or he won't. Nothing Virt could do about that right now.
He closed his eyes, feeling the small rocking of the ship and let the motion and the sound of the water lull him to sleep.
The next morning, Virt wakes up while the moon is still in the sky and makes his way into town to be at the bakery when the sun comes up. He'll grab some cheesebread loaves for later and a couple of pastries for his rumbling stomach. He'll make his way back to the docks, and go and wait for the other's to show up. He sits down next to an empty cart and pulls out his notebook.
'A crankshaft, a piston to work the mechanism. How can I even... The amount of coin this would take...' he thinks to himself as he is lost in thought, the sights and sounds of the early morning pass him by as he works furiously in his notebook.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
The next morning, Virt wakes up while the moon is still in the sky and makes his way into town to be at the bakery when the sun comes up. He'll grab some cheesebread loaves for later and a couple of pastries for his rumbling stomach. He'll make his way back to the docks, and go and wait for the other's to show up. He sits down next to an empty cart and pulls out his notebook.
'Leaving the ship in the pre-dawn darkness, the only crewmate Virt notices is a tall and gaunt sailor in a black cap standing watch at the gangplank who says in a gravelly voice as the ships mage leaves the ship,'
"Good morn' to ye."
'The wharf is all but deserted, though a couple of eager fisherman are pulling out into the harbour, perhaps hoping to get the jump on their competition. Likewise, the town of Rumbottom itself is mostly quiet and dark, but for the barking of local dogs and the hissing of the town's plentiful tough wild alley cats.
While not overly familiar with the town of Rumbottom, Virt knows it well enough to make his way to the combined bakery and wheat mill known simply as The Mill. Even at this early hour, the smell of freshly baking pastries and the Mill's famous sea food pies can be detected wafting through down dockstreet and across the town square. The plump matronly Gretta is happily at work as Virt enters, and fixes him up with bread and pastries for 1 silver and 5 copper, with a hot mug of fish broth thrown into the bargain.
Following his breakfast, on his way back to the wharf, Virt notices doors and windows across the town being thrown open as the industrious workers of Rumbottom head off to their jobs on the Northern wheat farms, the large molasses refinery or any number of the town's smaller businesses. Reaching the dock adjacent to the Shark, Virt spies First Mate E'strue, Quarter Master Daegrin and three other crew (the dreadlocked Islander Enzio, the big red-faced Nubrel and the tall black dragonborn Druhut) standing around a stack of crates and boxes about thirty feet from the ship's gangplank.'
[OOC] Virt can make a perception check as he approaches and read the relevant spoilers:
DC 10:
'Still twenty feet from the gathered crew, you see the quarter master poking through some already opened crates, while you hear the first mate sternly say to the three other crewmen,'
"I had my suspician's earlier, what with the ledger not quite tallyin' up on a few stores and with a couple of strangers seen hanging around the dock the last day or two, but now it's certain - someone's been stealin' some of our ships supplies! I want you three to take turns watching everyone that comes onto this pier, especially keeping an eye on our remaining unloaded stores till Daegrin here gets them all loaded aboard ship today. Understood?"
DC 15:
'You spot a few familiar looking heads up on the Shark's deck, noticing A'ro, Kestrell and young senior sailor Kay walking about or speaking to each other.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Trying as he might to get into his work, he can't help but wonder if there was something he could do to help out with the missing items. Alas, they work to do in front of them but while he was waiting for the other's Virt walked over to the crates.
"Aye, First Mate. Quarter Master. Morning to ye. I overheard your little problem and was wondering if after we assist the Captain with his request if I could help out with this." Virt looks at the recruits that are tasked with watching over the goods, "But, while I am away this may be able to help."
Virtoris pulls out his Tinker's Tools, "Which of these crates are a matter of concern? What exactly are we missing, First Mate?"
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
'Kay breaks off a few pieces of bread and hands them down to a sleepy Rudd.' "There y'are little man, don't go running off too far. Folk're like to kill y'off while I'm sleepin'." 'She scolds him, but with a smile on her face. She pats him gently, then closes her belt pouch. She wanders around the deck taking in the chill of the morning air, letting the first hints of sunlight warm her cheeks as she chews dainty bites of bread. She runs her fingers through her hair and closes her eyes for a moment feeling thrilled to have a place to call home.'
'Kay wanders over to find A'ro and Kestrell, waving sleepy and sullen.' "Mornin' Masters,"she yawns, "Shall we on to th'pothecary and see the Captain's request fulfilled before takin' 'vantage of shore leave?"
'Kestrell casts Minor Illusion and creates a pretty daffodil on the railing in front of her.'
"It is going to be a great day, yes?"
"A'ro has some errands to run in town first, and I have to talk to the Quarter Master briefly. Then we were going to find the rest of the group and go to the apothecary. Would you like to come with us?"
'Kay looks at the daffodil and tries to pick it up, but her fingers pass through it. Her giggle sounds a bit childish.' "Yes Master Navigator, I believe it will be. Or at least a beautiful one."
"If I can be of assistance, I'd be glad to join you indeed. Otherwise I was..."'her cheeks flush slightly red,'"thinkin' I might pass by the Prancin' Pirate... er... was hopin' they might still have some of that bacon like they had yesterday morn." 'She pops a balled up piece of bread in her mouth, chewing slowly. She waves the half loaf at A'ro and Kestrell, offering.'
'Hoping Kay was blushing over the beautiful flower he made her, but something tells him that is not it, Kestrell says:'
"Oh, I think our new cook, Vaken was the reason that bacon is so tasty! It was good though, wasn't it? But that means, the tasty bacon is in our galley now! Lucky us, aye?"
Vaken, having risen early to start on breakfast for the crew (or dinner for those coming off shift) finally finished laying out the meal on the tables in the galley. He then hurriedly clean up the rest of galley and then himself and wondered up on deck glancing around to see who was around. Kay and Navigator Kestrell at the railing he headed in their direction.
"Good morning Navigator Kestrell and Miss Kay. If you haven't eaten yet I'd recommend heading to the galley and grabbing something before it's all gone."
Hearing Prancing Pirate mentioned,"If you don't mind the company, I have need to go there as well Miss Kay. Vergil still owes me my final"starts counting on his fingers,"4 days of pay."
"And a good morning to you as well Head Cook! Nice job on the breakfast this morning. Miss Kay and I here were just talking about your delicious bacon!"
"Yes, we've got some chores to run this morning too. Let's get them out of the way and then meet the others to go to the Apothecary."
'Kay nods still blushing slightly.'"As you like, Master Kestrell. Whenever you and Master A'ro are ready." 'Kay loops her thumbs through the straps of her pack and looks around idly, waiting for further direction from her officers.'
Trying as he might to get into his work, he can't help but wonder if there was something he could do to help out with the missing items. Alas, they work to do in front of them but while he was waiting for the other's Virt walked over to the crates.
"Aye, First Mate. Quarter Master. Morning to ye. I overheard your little problem and was wondering if after we assist the Captain with his request if I could help out with this." Virt looks at the recruits that are tasked with watching over the goods, "But, while I am away this may be able to help."
Virtoris pulls out his Tinker's Tools, "Which of these crates are a matter of concern? What exactly are we missing, First Mate?"
'The group all look up and nod a greeting at Virt's approach, and the first mate responds,'
"Good morn' to ye as well, ships mage. Well yes, the captain's orders are of course paramount, but if'n yer about in town and 'ave the chance to make enquiries bout our missin' supplies issue, then yes, please do so. A ship an her crew need a safe and reliable port to call home, so we can't be 'avin supplies just up an' dissappear off'n the dock like this.
What was taken? This time, a full crate of iron-forged chain and a couple boxes of manacles. The night before, six casks of oil lamp and a case of cotton thread and needles. Nothin' that'll break our gold chest, to be sure, but 'nough that we can't be lettin' this larceny continue. Find out what ye can, retrieve the goods if'n ye can and either bring the culprits names to meself or take the matter to the Warden's if'n ye 'ave 'nough proof o'the deed!'
All of them boxes were nailed shut when the stores were delivered from Horgoth's, so who ever is doin' this is comin' prepared fer the task."
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vaken, having risen early to start on breakfast for the crew (or dinner for those coming off shift) finally finished laying out the meal on the tables in the galley.
'Already starting to become familiar with his small ships stove and somewhat limited store of utensils and ingredients, it doesn't take Vaken long to prep a simple meal for the handful of sailors who are lingering around the galley. One of the sailors, a fat shaved headed half-orc covered in tatoos, smiles tuskily at Vaken as he walks away with his plate, calling back,'
"Argh. If'n me'd known the eats wuld be dis good comin' 'board, I'd 'ave been da first in line, me wuld 'ave."
'As the green-skinned overweight sailor walks away chowing down his breakfast, and Vaken finishes cleaning the galley before heading above deck, the goliath receives more than a few nods of appreciation from tired looking sailors who look like they've just finished watch or other late night/early morning duties.'
[OOC] For ships cook, I'll need one cook's utensils check per day that any meal is prepared for the crew. Vaken make your check please.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'The small group of four head down the gangplank. Kestrell is looking for the Quarter Master, whom he heard down over here.'
"Oh, Quarter Master?"
[OOC] Perception, if needed: 8
'As Kestrell, A'ro, Kay and Vaken walk from the deck, a number of sailors call out greetings and farewells to the group, though Drannick and Yentil both seem busy with their business at hand. A redish skinned dwarf wrapped in layers of cured seal skin gives the four of you a nod as you descend the gangplank to the dock below. As you near the bottom of the gangplank you all can't help but notice the half-dozen crew, including the first mate, quarter master and ships mage, standing over by a distrubed stack of crates and boxes.
The tall black dragonborn Druhut nods silently by way of greeting towards Kay, while the dreadlocked Enzio looks away from the approaching group when he spots both Kay and Vaken. The brawny hamfisted Nubrel says with a red-faced smile and wink at Kestrell,'
"Ahh, there's my good mate, Kestrell. I'm betting that you slept well, my friend, what with all that luxorious leg room that you officers get. Ehh, huh? Am I right? Ha!"
'The big man digs an elbow in good naturedly to the navigators ribs, while first mate E'strue turns to the five of you and says,'
"Good, good. Every one's up and 'bout early, ready to get on with yer work. Great! Seen the other senior sailor, ye know, ye other friend, Una, swimming in the harbour hours before dawn I did, though I near thought the woman a shark in the poor light. Was 'bout to go ask Hendel up there for one of 'is harpoons. Ha! Lost sight of her when the ship started to wake, but I'm sure she's 'bout somewhere.
Then our tall, blue ships mage comes wanderin' back after a nice mornin' stroll round the town. All well'n good that is. Somethin' of a light sleeper an' early riser meself. Anyways, Daegrin 'ere wants to head down to Horgoths and mentioned that ye might accompany him, Vaken. An' the rest of ye know what yer 'bout, so I'll wish ye all a busy an' productive day!"
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kay stands up straight as she can when she see's the First Mate.' "Uh... yes... yes ma'am, thank you... ma'am!" 'Then tries to disappear behind her new friend Druht, while trying to get his attention at the same time, whispering to the dragonborn.'
"Druht, I wanted to say... you've m'gratitude for savin' my behind yesterday with th'zombies. Don't think I'd have made it, without yer help, and t'be sure I intend to repay the favor. I know y'don't talk much, but we'll figure out a way a talkin' yeah?" 'Kay says, not really knowing if this is how people make friends.'
'Kay stands up straight as she can when she see's the First Mate.' "Uh... yes... yes ma'am, thank you... ma'am!" 'Then tries to disappear behind her new friend Druht, while trying to get his attention at the same time, whispering to the dragonborn.'
"Druht, I wanted to say... you've m'gratitude for savin' my behind yesterday with th'zombies. Don't think I'd have made it, without yer help, and t'be sure I intend to repay the favor. I know y'don't talk much, but we'll figure out a way a talkin' yeah?" 'Kay says, not really knowing if this is how people make friends.'
'The tall and lean dragonborn is standing at attention as the first mate and other officers speak, but glances down as Kay slips behind him to whisper her message to the ever-quiet sailor. The man nods and gives a thin toothy smile, his scarred face, long maw, backswept horns and fathomless eyes completing the somewhat disquieting expression.'
[OOC] Kay and other nearby PCs can make a perception check, though the DC is 5 higher for other other PCs who aren't speaking with or standing adjacent to the dragonborn:
DC 15 (10 for Kay):
'The dragonborn is wearing studded leather armour beneath a long travelling cloak and you can see the hilts of a dagger and shortsword protruding from either side of the man's hips. While his face is much scarred, a single longer scar diagonally bisects his muzzle-like nose.'
DC 20 (15 for Kay):
'Druhut gives off a scent like dried musk, detectable but not pungent or particularly unpleasant. As the dragonborn smiles down at the diminutive young woman, you catch a glimpse of it's tongue... or what's left of it - little more than a stump, the end of which looks to have been violently severed.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
A’ro was about to tell Kestrell he would rather wait when Kay showed up “Kay I already told ya I ain’t no ones master. You can just call me A’ro.”
He just looks at Vaken who seems to have missed him standing with Kay and Kestrell “I know I’m small mate, but damn that’s just cold.”
He just follows as Kestrell begins to walk down the plank into town “So how was y’alls first night on the boat?” he asked as they walked along smiling at people and giving them a cheerful greeting. He looks at the dragonborn taking in the things he sees about him and noting them ‘Always good to have a veteran fighter on our hands’.
He just leans next to Kay as they walk “What’s his story?”
Trying as he might to get into his work, he can't help but wonder if there was something he could do to help out with the missing items. Alas, they work to do in front of them but while he was waiting for the other's Virt walked over to the crates.
"Aye, First Mate. Quarter Master. Morning to ye. I overheard your little problem and was wondering if after we assist the Captain with his request if I could help out with this." Virt looks at the recruits that are tasked with watching over the goods, "But, while I am away this may be able to help."
Virtoris pulls out his Tinker's Tools, "Which of these crates are a matter of concern? What exactly are we missing, First Mate?"
'The group all look up and nod a greeting at Virt's approach, and the first mate responds,'
"Good morn' to ye as well, ships mage. Well yes, the captain's orders are of course paramount, but if'n yer about in town and 'ave the chance to make enquiries bout our missin' supplies issue, then yes, please do so. A ship an her crew need a safe and reliable port to call home, so we can't be 'avin supplies just up an' dissappear off'n the dock like this.
What was taken? This time, a full crate of iron-forged chain and a couple boxes of manacles. The night before, six casks of oil lamp and a case of cotton thread and needles. Nothin' that'll break our gold chest, to be sure, but 'nough that we can't be lettin' this larceny continue. Find out what ye can, retrieve the goods if'n ye can and either bring the culprits names to meself or take the matter to the Warden's if'n ye 'ave 'nough proof o'the deed!'
All of them boxes were nailed shut when the stores were delivered from Horgoth's, so who ever is doin' this is comin' prepared fer the task."
Virt. Odd his head and smiles, “Why go looking for the thieves when they’ll give themselves away. I have a plan, since we already have men on watch. Let’s keep them hidden, one at the end of the wharf, one by the gangplank and one down the opposite end. Let me set the trap, we’ll catch the perpetrators.”
He pulls out his tinker tools and starts walking around the crates. He stacks them on top of each other and leaves three loose. He taps each one, and a purple poof of smoke comes forth. Virtoris the Blue uses the power of his magical tinkering with the loud phrase of “STOP RIGHT THERE! YOU HAVE BEEN CAUGHT, THIEF!”
“Now, we wait. Be vigilant you three, and as soon as the alarms go off give chase.”
Virt turns away and walks back towards the gangplank and he sees the ones he was waiting for.
”Good morning, crew. We’re already running late, should we be going? Already have another mission to accomplish, thieves be comin’ and taking supplies, they do. But me sets them a trap.” Virt says with a smile as he informs everyone what him and the First Mate and Quarter Master discussed.
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
... ' The brawny hamfisted Nubrel says with a red-faced smile and wink at Kestrell,'
"Ahh, there's my good mate, Kestrell. I'm betting that you slept well, my friend, what with all that luxorious leg room that you officers get. Ehh, huh? Am I right? Ha!"
...
"I sure did Nubrel! These long legs need room to stretch out, you know! And how about that fine breakfast, did you get yourself some of that this morning? Better than we had on The 'Glass, aye?"
“Now, we wait. Be vigilant you three, and as soon as the alarms go off give chase.”
...
"Good thinking with those traps Virt! So we have quite the list of things to accomplish for the captain." Kestrell begins to tick items off on his fingers:
"Find the Apothecary, and retrieve a package for the captain. Find these thieves and the missing supplies, and recommend two more people to be hired as crew. Did I miss anything?"
'As they are walking, Kestrell spies the Quarter Master':
"Pardon me, Quarter Master Daegrin, good morning to you! I have a list of additional items needed for Navigation. Will you please have these delivered to the Navigators Room? "
'Kestrell removes a rolled list from inside his tunic pocket and holds it out to Daegrin.'
OOC:List is in the spoiler. It's not a spoiler, just a way to condense the list.
Virt. Odd his head and smiles, “Why go looking for the thieves when they’ll give themselves away. I have a plan, since we already have men on watch. Let’s keep them hidden, one at the end of the wharf, one by the gangplank and one down the opposite end. Let me set the trap, we’ll catch the perpetrators.”
He pulls out his tinker tools and starts walking around the crates. He stacks them on top of each other and leaves three loose. He taps each one, and a purple poof of smoke comes forth. Virtoris the Blue uses the power of his magical tinkering with the loud phrase of “STOP RIGHT THERE! YOU HAVE BEEN CAUGHT, THIEF!”
“Now, we wait. Be vigilant you three, and as soon as the alarms go off give chase.”
Virt turns away and walks back towards the gangplank and he sees the ones he was waiting for.
”Good morning, crew. We’re already running late, should we be going? Already have another mission to accomplish, thieves be comin’ and taking supplies, they do. But me sets them a trap.” Virt says with a smile as he informs everyone what him and the First Mate and Quarter Master discussed.
'The three sailors and Daegrin nod their heads impressed at Virt's plan, though the first mate looks somewhat sceptical. Eventually though, E'strue shrugs and says in agreement,'
"Fine, as long as you're sure this will work. I was just tellin' the three to rotate a close watch between'em. Yer plan, while it seems like it might work, will require all of'em and likley more besides to spell this lot later on.
I''ll admit, Virt, that i'm not used to workin' with a ships mage, or leavin' to magic what can be done with backs'n'hands, but this 'ere does seem as good an opportunity as any to test ye ways out, Mr. Mage.
'With a nod from the first mate, the three sailors head off to their allocated spots, the nearest Enzio leaning non-chalantly against the gangplank rail thirtyfeet away, while Nubrel and Druhut each move to either end of the wharf, each standing approximately seventy feet from the crates.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
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Virtoris was confused by the man's sentiment. But, he would be willing to help the man in the ways of the arcane. If he's willing to learn, Virt will teach him. Just like his da' and his uncle taught him how to tinker. Then he learned how to tinker to a degree that he pulled the threads of the weave itself and found the ability to manipulate the arcane.
"Thank you, Vaken. G'night!" Virtoris says to the Goliath as he wanders off. He stays out on the deck for a moment longer and looks at Kestrell. "And as dashing as you, friend."
With that, he makes his way to his bunk. A long day tomorrow with an early rise. Enough to keep him busy and his mind off the events that unfolded this evening. Was the bosun so forgiving? Probably not, dwarven folk, as hardy as they are are just as stubborn. He'll come around, or he won't. Nothing Virt could do about that right now.
He closed his eyes, feeling the small rocking of the ship and let the motion and the sound of the water lull him to sleep.
--------------------------------------------------------------------------------------
The next morning, Virt wakes up while the moon is still in the sky and makes his way into town to be at the bakery when the sun comes up. He'll grab some cheesebread loaves for later and a couple of pastries for his rumbling stomach. He'll make his way back to the docks, and go and wait for the other's to show up. He sits down next to an empty cart and pulls out his notebook.
'A crankshaft, a piston to work the mechanism. How can I even... The amount of coin this would take...' he thinks to himself as he is lost in thought, the sights and sounds of the early morning pass him by as he works furiously in his notebook.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
'Leaving the ship in the pre-dawn darkness, the only crewmate Virt notices is a tall and gaunt sailor in a black cap standing watch at the gangplank who says in a gravelly voice as the ships mage leaves the ship,'
"Good morn' to ye."
'The wharf is all but deserted, though a couple of eager fisherman are pulling out into the harbour, perhaps hoping to get the jump on their competition. Likewise, the town of Rumbottom itself is mostly quiet and dark, but for the barking of local dogs and the hissing of the town's plentiful tough wild alley cats.
While not overly familiar with the town of Rumbottom, Virt knows it well enough to make his way to the combined bakery and wheat mill known simply as The Mill. Even at this early hour, the smell of freshly baking pastries and the Mill's famous sea food pies can be detected wafting through down dockstreet and across the town square. The plump matronly Gretta is happily at work as Virt enters, and fixes him up with bread and pastries for 1 silver and 5 copper, with a hot mug of fish broth thrown into the bargain.
Following his breakfast, on his way back to the wharf, Virt notices doors and windows across the town being thrown open as the industrious workers of Rumbottom head off to their jobs on the Northern wheat farms, the large molasses refinery or any number of the town's smaller businesses. Reaching the dock adjacent to the Shark, Virt spies First Mate E'strue, Quarter Master Daegrin and three other crew (the dreadlocked Islander Enzio, the big red-faced Nubrel and the tall black dragonborn Druhut) standing around a stack of crates and boxes about thirty feet from the ship's gangplank.'
[OOC] Virt can make a perception check as he approaches and read the relevant spoilers:
DC 10:
'Still twenty feet from the gathered crew, you see the quarter master poking through some already opened crates, while you hear the first mate sternly say to the three other crewmen,'
"I had my suspician's earlier, what with the ledger not quite tallyin' up on a few stores and with a couple of strangers seen hanging around the dock the last day or two, but now it's certain - someone's been stealin' some of our ships supplies! I want you three to take turns watching everyone that comes onto this pier, especially keeping an eye on our remaining unloaded stores till Daegrin here gets them all loaded aboard ship today. Understood?"
DC 15:
'You spot a few familiar looking heads up on the Shark's deck, noticing A'ro, Kestrell and young senior sailor Kay walking about or speaking to each other.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Trying as he might to get into his work, he can't help but wonder if there was something he could do to help out with the missing items. Alas, they work to do in front of them but while he was waiting for the other's Virt walked over to the crates.
"Aye, First Mate. Quarter Master. Morning to ye. I overheard your little problem and was wondering if after we assist the Captain with his request if I could help out with this." Virt looks at the recruits that are tasked with watching over the goods, "But, while I am away this may be able to help."
Virtoris pulls out his Tinker's Tools, "Which of these crates are a matter of concern? What exactly are we missing, First Mate?"
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
'Kay breaks off a few pieces of bread and hands them down to a sleepy Rudd.' "There y'are little man, don't go running off too far. Folk're like to kill y'off while I'm sleepin'." 'She scolds him, but with a smile on her face. She pats him gently, then closes her belt pouch. She wanders around the deck taking in the chill of the morning air, letting the first hints of sunlight warm her cheeks as she chews dainty bites of bread. She runs her fingers through her hair and closes her eyes for a moment feeling thrilled to have a place to call home.'
'Kay wanders over to find A'ro and Kestrell, waving sleepy and sullen.' "Mornin' Masters," she yawns, "Shall we on to th'pothecary and see the Captain's request fulfilled before takin' 'vantage of shore leave?"
~♡~
"Good morning Kay!"
'Kestrell casts Minor Illusion and creates a pretty daffodil on the railing in front of her.'
"It is going to be a great day, yes?"
"A'ro has some errands to run in town first, and I have to talk to the Quarter Master briefly. Then we were going to find the rest of the group and go to the apothecary. Would you like to come with us?"
'Kay looks at the daffodil and tries to pick it up, but her fingers pass through it. Her giggle sounds a bit childish.' "Yes Master Navigator, I believe it will be. Or at least a beautiful one."
"If I can be of assistance, I'd be glad to join you indeed. Otherwise I was..." 'her cheeks flush slightly red,' "thinkin' I might pass by the Prancin' Pirate... er... was hopin' they might still have some of that bacon like they had yesterday morn." 'She pops a balled up piece of bread in her mouth, chewing slowly. She waves the half loaf at A'ro and Kestrell, offering.'
~♡~
'Kestrell takes a chunk of the bread.'
"Thank you!"
Insight to why she is blushing: 17
'Hoping Kay was blushing over the beautiful flower he made her, but something tells him that is not it, Kestrell says:'
"Oh, I think our new cook, Vaken was the reason that bacon is so tasty! It was good though, wasn't it? But that means, the tasty bacon is in our galley now! Lucky us, aye?"
Vaken, having risen early to start on breakfast for the crew (or dinner for those coming off shift) finally finished laying out the meal on the tables in the galley. He then hurriedly clean up the rest of galley and then himself and wondered up on deck glancing around to see who was around. Kay and Navigator Kestrell at the railing he headed in their direction.
"Good morning Navigator Kestrell and Miss Kay. If you haven't eaten yet I'd recommend heading to the galley and grabbing something before it's all gone."
Hearing Prancing Pirate mentioned, "If you don't mind the company, I have need to go there as well Miss Kay. Vergil still owes me my final" starts counting on his fingers, "4 days of pay."
Cook's Utensils: 11
Campaigns:
DM - Waterdeep Dragon Heist PbP
"And a good morning to you as well Head Cook! Nice job on the breakfast this morning. Miss Kay and I here were just talking about your delicious bacon!"
"Yes, we've got some chores to run this morning too. Let's get them out of the way and then meet the others to go to the Apothecary."
'Kay nods still blushing slightly.' "As you like, Master Kestrell. Whenever you and Master A'ro are ready." 'Kay loops her thumbs through the straps of her pack and looks around idly, waiting for further direction from her officers.'
~♡~
'The small group of four head down the gangplank. Kestrell is looking for the Quarter Master, whom he heard down over here.'
"Oh, Quarter Master?"
[OOC] Perception, if needed: 17
'The group all look up and nod a greeting at Virt's approach, and the first mate responds,'
"Good morn' to ye as well, ships mage. Well yes, the captain's orders are of course paramount, but if'n yer about in town and 'ave the chance to make enquiries bout our missin' supplies issue, then yes, please do so. A ship an her crew need a safe and reliable port to call home, so we can't be 'avin supplies just up an' dissappear off'n the dock like this.
What was taken? This time, a full crate of iron-forged chain and a couple boxes of manacles. The night before, six casks of oil lamp and a case of cotton thread and needles. Nothin' that'll break our gold chest, to be sure, but 'nough that we can't be lettin' this larceny continue. Find out what ye can, retrieve the goods if'n ye can and either bring the culprits names to meself or take the matter to the Warden's if'n ye 'ave 'nough proof o'the deed!'
All of them boxes were nailed shut when the stores were delivered from Horgoth's, so who ever is doin' this is comin' prepared fer the task."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Already starting to become familiar with his small ships stove and somewhat limited store of utensils and ingredients, it doesn't take Vaken long to prep a simple meal for the handful of sailors who are lingering around the galley. One of the sailors, a fat shaved headed half-orc covered in tatoos, smiles tuskily at Vaken as he walks away with his plate, calling back,'
"Argh. If'n me'd known the eats wuld be dis good comin' 'board, I'd 'ave been da first in line, me wuld 'ave."
'As the green-skinned overweight sailor walks away chowing down his breakfast, and Vaken finishes cleaning the galley before heading above deck, the goliath receives more than a few nods of appreciation from tired looking sailors who look like they've just finished watch or other late night/early morning duties.'
[OOC] For ships cook, I'll need one cook's utensils check per day that any meal is prepared for the crew. Vaken make your check please.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'As Kestrell, A'ro, Kay and Vaken walk from the deck, a number of sailors call out greetings and farewells to the group, though Drannick and Yentil both seem busy with their business at hand. A redish skinned dwarf wrapped in layers of cured seal skin gives the four of you a nod as you descend the gangplank to the dock below. As you near the bottom of the gangplank you all can't help but notice the half-dozen crew, including the first mate, quarter master and ships mage, standing over by a distrubed stack of crates and boxes.
The tall black dragonborn Druhut nods silently by way of greeting towards Kay, while the dreadlocked Enzio looks away from the approaching group when he spots both Kay and Vaken. The brawny hamfisted Nubrel says with a red-faced smile and wink at Kestrell,'
"Ahh, there's my good mate, Kestrell. I'm betting that you slept well, my friend, what with all that luxorious leg room that you officers get. Ehh, huh? Am I right? Ha!"
'The big man digs an elbow in good naturedly to the navigators ribs, while first mate E'strue turns to the five of you and says,'
"Good, good. Every one's up and 'bout early, ready to get on with yer work. Great! Seen the other senior sailor, ye know, ye other friend, Una, swimming in the harbour hours before dawn I did, though I near thought the woman a shark in the poor light. Was 'bout to go ask Hendel up there for one of 'is harpoons. Ha! Lost sight of her when the ship started to wake, but I'm sure she's 'bout somewhere.
Then our tall, blue ships mage comes wanderin' back after a nice mornin' stroll round the town. All well'n good that is. Somethin' of a light sleeper an' early riser meself. Anyways, Daegrin 'ere wants to head down to Horgoths and mentioned that ye might accompany him, Vaken. An' the rest of ye know what yer 'bout, so I'll wish ye all a busy an' productive day!"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kay stands up straight as she can when she see's the First Mate.' "Uh... yes... yes ma'am, thank you... ma'am!" 'Then tries to disappear behind her new friend Druht, while trying to get his attention at the same time, whispering to the dragonborn.'
"Druht, I wanted to say... you've m'gratitude for savin' my behind yesterday with th'zombies. Don't think I'd have made it, without yer help, and t'be sure I intend to repay the favor. I know y'don't talk much, but we'll figure out a way a talkin' yeah?" 'Kay says, not really knowing if this is how people make friends.'
~♡~
'The tall and lean dragonborn is standing at attention as the first mate and other officers speak, but glances down as Kay slips behind him to whisper her message to the ever-quiet sailor. The man nods and gives a thin toothy smile, his scarred face, long maw, backswept horns and fathomless eyes completing the somewhat disquieting expression.'
[OOC] Kay and other nearby PCs can make a perception check, though the DC is 5 higher for other other PCs who aren't speaking with or standing adjacent to the dragonborn:
DC 15 (10 for Kay):
'The dragonborn is wearing studded leather armour beneath a long travelling cloak and you can see the hilts of a dagger and shortsword protruding from either side of the man's hips. While his face is much scarred, a single longer scar diagonally bisects his muzzle-like nose.'
DC 20 (15 for Kay):
'Druhut gives off a scent like dried musk, detectable but not pungent or particularly unpleasant. As the dragonborn smiles down at the diminutive young woman, you catch a glimpse of it's tongue... or what's left of it - little more than a stump, the end of which looks to have been violently severed.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
A’ro was about to tell Kestrell he would rather wait when Kay showed up “Kay I already told ya I ain’t no ones master. You can just call me A’ro.”
He just looks at Vaken who seems to have missed him standing with Kay and Kestrell “I know I’m small mate, but damn that’s just cold.”
He just follows as Kestrell begins to walk down the plank into town “So how was y’alls first night on the boat?” he asked as they walked along smiling at people and giving them a cheerful greeting. He looks at the dragonborn taking in the things he sees about him and noting them ‘Always good to have a veteran fighter on our hands’.
He just leans next to Kay as they walk “What’s his story?”
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Virt. Odd his head and smiles, “Why go looking for the thieves when they’ll give themselves away. I have a plan, since we already have men on watch. Let’s keep them hidden, one at the end of the wharf, one by the gangplank and one down the opposite end. Let me set the trap, we’ll catch the perpetrators.”
He pulls out his tinker tools and starts walking around the crates. He stacks them on top of each other and leaves three loose. He taps each one, and a purple poof of smoke comes forth. Virtoris the Blue uses the power of his magical tinkering with the loud phrase of “STOP RIGHT THERE! YOU HAVE BEEN CAUGHT, THIEF!”
“Now, we wait. Be vigilant you three, and as soon as the alarms go off give chase.”
Virt turns away and walks back towards the gangplank and he sees the ones he was waiting for.
”Good morning, crew. We’re already running late, should we be going? Already have another mission to accomplish, thieves be comin’ and taking supplies, they do. But me sets them a trap.” Virt says with a smile as he informs everyone what him and the First Mate and Quarter Master discussed.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
"I sure did Nubrel! These long legs need room to stretch out, you know! And how about that fine breakfast, did you get yourself some of that this morning? Better than we had on The 'Glass, aye?"
"Good thinking with those traps Virt! So we have quite the list of things to accomplish for the captain." Kestrell begins to tick items off on his fingers:
"Find the Apothecary, and retrieve a package for the captain. Find these thieves and the missing supplies, and recommend two more people to be hired as crew. Did I miss anything?"
'As they are walking, Kestrell spies the Quarter Master':
"Pardon me, Quarter Master Daegrin, good morning to you! I have a list of additional items needed for Navigation. Will you please have these delivered to the Navigators Room? "
'Kestrell removes a rolled list from inside his tunic pocket and holds it out to Daegrin.'
OOC:List is in the spoiler. It's not a spoiler, just a way to condense the list.
'The three sailors and Daegrin nod their heads impressed at Virt's plan, though the first mate looks somewhat sceptical. Eventually though, E'strue shrugs and says in agreement,'
"Fine, as long as you're sure this will work. I was just tellin' the three to rotate a close watch between'em. Yer plan, while it seems like it might work, will require all of'em and likley more besides to spell this lot later on.
I''ll admit, Virt, that i'm not used to workin' with a ships mage, or leavin' to magic what can be done with backs'n'hands, but this 'ere does seem as good an opportunity as any to test ye ways out, Mr. Mage.
'With a nod from the first mate, the three sailors head off to their allocated spots, the nearest Enzio leaning non-chalantly against the gangplank rail thirtyfeet away, while Nubrel and Druhut each move to either end of the wharf, each standing approximately seventy feet from the crates.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea