''Let's try and talk are way out first, it's not like we know what's really going on here anyway. But, if that doesn't work, we've got a backup plan.'' As he finishes his statement, he places his hand on the shortsword he has at his side.
"This place looks dilapidated and vacant. With that said, if we run into whoever lives here, I suspect we'll be turned away, but if you both agree that the best course of action - on to it then," Vox replies.
Vox hastens towards the open doors and cautiously enters.
Vox sees that the place has been abandoned for quite some time now.
There isn't any furniture in the entrance hall but the paintings on the walls are ruined due to moisture and exposure to the elements. The floor is full of dirt and a rat can be seen running to hide in some hole.
There are three exits of the rectangular hall. To the right there is a closed wooden door. The the left there is another, but that door is open and a room can be seen in the same condition as the entrance. At the front Vox can see a double door. It's open and it seems to lead to a bigger room.
Mid way on each lateral wall a pair of stone stairs go up to the second floor.
There's no one inside the house, but some noises can be heard upstairs. It seems that the imp the raven saw is busy up there.
This post has potentially manipulated dice roll results.
Leto whispers "I don't see much down here... but there is definitely something strange going on upstairs... lets see if I can find out what" and then changes Hulud into an Imp, who immediately turns invisible and heads upstairs to scout.
It doesn't take too much time for the sneaky party to reach the top of the stairs and head towards the chamber that Hulud saw in is raven form.
They peek inside and they see what Leto's familiar had just confirmed. The other imp is now almost done taking out the lit candles. There is only one left and he is going there to tap on it.
Apart of the black candles, the sigyl on the floor, the imp and the unlit fireplace there is no more furniture in the room.
This post has potentially manipulated dice roll results.
Before Leto says, or does, anything he'll have Hulud ((hidden in the room in imp form from earlier)) stay invisible, and fly over towards one of the candles and snuff it. And maybe head to the next and next depending on if the imp immediately notices, and his reaction.
Vox whispers back, "Might as well, it's our only lead - just make sure it doesn't finish summoning whatever it's trying to summon. Anyone here particularly good at dealing with devils? Whoever does it, I could give a few inspiring words to help the cause..."
// Vox will inspire whoever volunteers to talk to the imp, as she and the others hang back in support. (1d8 inspiration... For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw.) //
''Let's try and talk are way out first, it's not like we know what's really going on here anyway. But, if that doesn't work, we've got a backup plan.'' As he finishes his statement, he places his hand on the shortsword he has at his side.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
"Shall we just head up and knock? Ask for Mariza? And see what they say?" Leto asks, starting to move towards the house
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
You all reach the opneing on the fence without seeing no one, or hearing nothing more. No movement can be seen around.
The flickering light on the second floor seems to be getting dimmer.
PbP Character: A few ;)
"This place looks dilapidated and vacant. With that said, if we run into whoever lives here, I suspect we'll be turned away, but if you both agree that the best course of action - on to it then," Vox replies.
Vox hastens towards the open doors and cautiously enters.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Vox sees that the place has been abandoned for quite some time now.
There isn't any furniture in the entrance hall but the paintings on the walls are ruined due to moisture and exposure to the elements. The floor is full of dirt and a rat can be seen running to hide in some hole.
There are three exits of the rectangular hall. To the right there is a closed wooden door. The the left there is another, but that door is open and a room can be seen in the same condition as the entrance. At the front Vox can see a double door. It's open and it seems to lead to a bigger room.
Mid way on each lateral wall a pair of stone stairs go up to the second floor.
There's no one inside the house, but some noises can be heard upstairs. It seems that the imp the raven saw is busy up there.
PbP Character: A few ;)
Vox takes a look at the floor, trying to discern if there have been any recent footprints tracking through the dust and dirt and their direction.
// WIS Check 10, add 3 if perception, add 1 if survival //
She also tries to move as quietly as possible once she enters the house....
// Stealth Check 22 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
To Vox this house has been abandoned for a long time. He moves silently though, and keep himself in the shadows.
Where do you want to go?
PbP Character: A few ;)
Merzin follows behind, listening for any sounds from the second floor.
Stealth: 27
Perception: 6
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Leto whispers "I don't see much down here... but there is definitely something strange going on upstairs... lets see if I can find out what" and then changes Hulud into an Imp, who immediately turns invisible and heads upstairs to scout.
Hulud stealth 23; perception 15
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Vox takes the suggestion and heads up the stairs in the direction of the sound.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
It doesn't take too much time for the sneaky party to reach the top of the stairs and head towards the chamber that Hulud saw in is raven form.
They peek inside and they see what Leto's familiar had just confirmed. The other imp is now almost done taking out the lit candles. There is only one left and he is going there to tap on it.
Apart of the black candles, the sigyl on the floor, the imp and the unlit fireplace there is no more furniture in the room.
PbP Character: A few ;)
Before Leto says, or does, anything he'll have Hulud ((hidden in the room in imp form from earlier)) stay invisible, and fly over towards one of the candles and snuff it. And maybe head to the next and next depending on if the imp immediately notices, and his reaction.
Hulud stealth 22
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The imp doesn't seems to notice Hulud.
He seems of a different kind of devil as Hulud. At least his skin is of a different color, more blueish and dark, and is certanly fatter than Hulud.
PbP Character: A few ;)
''Do we talk to it?'' Merzin whispers to his nearest companions, not exactly used to dealing with fiends.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Vox whispers back, "Might as well, it's our only lead - just make sure it doesn't finish summoning whatever it's trying to summon. Anyone here particularly good at dealing with devils? Whoever does it, I could give a few inspiring words to help the cause..."
// Vox will inspire whoever volunteers to talk to the imp, as she and the others hang back in support. (1d8 inspiration... For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw.) //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The imp takes out the last candle and turns his head towards the door
"Well.. have you finished wishpering in the dark? Come and talk to Quynthyr. I don't bite... most of the time hehehe "
PbP Character: A few ;)
// OOC did he relight the candle Hulud snuffed out? //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
((Hulud was going to continue snuffing out candles as well~))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
( No he hasn’t. Either he didn’t notice it or he doesn’t care)
PbP Character: A few ;)
Merzin steps forwards, not quite sure what to do. ''Who are you, and what are you doing here?''
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure