Rees will go back to the others. "Next room seems empty other than some weird glowing mist and lots of fungi. I wouldn't touch it, if I were you. There's another door to the southwest, I can keep going?"
Rees will go back to the others. "Next room seems empty other than some weird glowing mist and lots of fungi. I wouldn't touch it, if I were you. There's another door to the southwest, I can keep going?"
Ok, everybody ready to move into the next room and let Rees scout the next one? Don’t touch the poisonous stuff!
Unless someone objects, we’ll keep moving forward this way with Rees scouting one room ahead and reporting back until something interesting or she gets seen or attacked?
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Perception: DC 15
Alten will examine the room while Rees moves on to the next one
Perception 16
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Perception: DC 15
Alten will examine the room while Rees moves on to the next one
Perception 6
The tile in the center of the room is red and strange runes are carved into it... they appear similar to other runes you have found throughout the citadel.
DM Note: Assuming Rees opens the next wooden door...
51. Dragon Library
Leaning and fallen stone bookshelves fill this chamber, though a clear path connects wooden doors on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners...
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Perception: DC 15
Alten will examine the room while Rees moves on to the next one
Perception 6
The tile in the center of the room is red and strange runes are carved into it... they appear similar to other runes you have found throughout the citadel.
Mentally, to Eldenser
You've been quiet. Any ideas? You ever seen anything like these before?
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
DM Note: Assuming Rees opens the next wooden door...
51. Dragon Library
Leaning and fallen stone bookshelves fill this chamber, though a clear path connects wooden doors on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners...
Points of Interest:
DC 15 perception, or investigation check
Grom will move into the library "BOOKS, someone of these are ancient!"
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Perception: DC 15
Alten will examine the room while Rees moves on to the next one
Perception 6
The tile in the center of the room is red and strange runes are carved into it... they appear similar to other runes you have found throughout the citadel.
Mentally, to Eldenser
You've been quiet. Any ideas? You ever seen anything like these before?
Eldenser's leathery voice responds within your mind, "Hrrmmm... this appears to be a shrine to a red dragon named Ashardalon... nasty one, so I've been told. The inscription is in draconic.. would you like to know what it says?"
As you are communicating with Eldenser, Meepo waltzes into the room, "OooOo.. pretty statue of old god! Needs help again with wordz Alten?"
DM Note: Assuming Rees opens the next wooden door...
51. Dragon Library
Leaning and fallen stone bookshelves fill this chamber, though a clear path connects wooden doors on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners...
Points of Interest:
DC 15 perception, or investigation check
Grom will move into the library "BOOKS, someone of these are ancient!"
Investigation: 19
Nice!
Rooting around in the wreckage of what was once probably a beautiful library leads you to uncover a spell scroll of scorching ray, a spell scroll of Melf’s acid arrow, and a tome bound in what looks like leathery dragon scale. The text inside is crimson and appears much like the runes you have been finding throughout the citadel...
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
The stone tile (no role required, just need to say who wants to examine it).
Perception: DC 15
Shake looks greedily at the statue for a moment, until deciding there is nothing he could take from it that would be worth anything. Then he will examine the tile.
DM Note: Assuming Rees opens the next wooden door...
51. Dragon Library
Leaning and fallen stone bookshelves fill this chamber, though a clear path connects wooden doors on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners...
Points of Interest:
DC 15 perception, or investigation check
Grom will move into the library "BOOKS, someone of these are ancient!"
Investigation: 19
Nice!
Rooting around in the wreckage of what was once probably a beautiful library leads you to uncover a spell scroll of scorching ray, a spell scroll of Melf’s acid arrow, and a tome bound in what looks like leathery dragon scale. The text inside is crimson and appears much like the runes you have been finding throughout the citadel...
Grom will very excitingly put those all into his pack. Also just for flavor and RP would grom have found any history books or books on general arcane knowledge?
Grom will take 10 min and do a ritual detect magic and walk between this room , and then back to the shrine room and see if anything pings his attention?
Rees will go back to the others. "Next room seems empty other than some weird glowing mist and lots of fungi. I wouldn't touch it, if I were you. There's another door to the southwest, I can keep going?"
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
It wasn't like the poisonous fungus earlier, was it?
"Fiction is the lie through which we tell the truth." A Camus
DM Note: It would have looked similar to Rees.
"Pretty darn similar, yeah. I mean, I didn't linger or poke it to find out."
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Ok, everybody ready to move into the next room and let Rees scout the next one? Don’t touch the poisonous stuff!
Unless someone objects, we’ll keep moving forward this way with Rees scouting one room ahead and reporting back until something interesting or she gets seen or attacked?
"Fiction is the lie through which we tell the truth." A Camus
I would have sent ungrim with reese..
And if she screams I would snap my fingers and look thru his eyes
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Got it ;)
Area 50. Ashardalon’s Shrine
Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.
Points of Interest:
Rees will lead the group into the fungus room and then continue scouting ahead to the next.
stealth: 25
EDIT: I didn't see Fen's update before this because...mobile. ignore this if it's not needed :)
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
No worries... Stealth roll noted.
Alten will examine the room while Rees moves on to the next one
Perception 16
"Fiction is the lie through which we tell the truth." A Camus
The tile in the center of the room is red and strange runes are carved into it... they appear similar to other runes you have found throughout the citadel.
DM Note: Assuming Rees opens the next wooden door...
51. Dragon Library
Leaning and fallen stone bookshelves fill this chamber, though a clear path connects wooden doors on opposite walls. Torn and burnt pages, bindings, and scrolls form disordered piles in the corners...
Points of Interest:
Mentally, to Eldenser
You've been quiet. Any ideas? You ever seen anything like these before?
"Fiction is the lie through which we tell the truth." A Camus
Grom will move into the library
"BOOKS, someone of these are ancient!"
Investigation: 12
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Eldenser's leathery voice responds within your mind, "Hrrmmm... this appears to be a shrine to a red dragon named Ashardalon... nasty one, so I've been told. The inscription is in draconic.. would you like to know what it says?"
As you are communicating with Eldenser, Meepo waltzes into the room, "OooOo.. pretty statue of old god! Needs help again with wordz Alten?"
Nice!
Rooting around in the wreckage of what was once probably a beautiful library leads you to uncover a spell scroll of scorching ray, a spell scroll of Melf’s acid arrow, and a tome bound in what looks like leathery dragon scale. The text inside is crimson and appears much like the runes you have been finding throughout the citadel...
Shake looks greedily at the statue for a moment, until deciding there is nothing he could take from it that would be worth anything. Then he will examine the tile.
Perception = 15
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Talien looks around for any weapons casually along with threats.
Warforged Fighter Talien
Grom will very excitingly put those all into his pack. Also just for flavor and RP would grom have found any history books or books on general arcane knowledge?
Grom will take 10 min and do a ritual detect magic and walk between this room , and then back to the shrine room and see if anything pings his attention?
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal
