This post has potentially manipulated dice roll results.
Watch order
Nedrick 16
TT 14
Rhaucred 4
Hunding 12
DM rolls 11
The rest goes well without any issues. Nedrick is first to notice that the sun seems to never move and as he talks TT, he informs her of the abnormality. TT, Rhaucred and Hunding all notice the same thing. Time in this world seems to be different than in the material plane.
Nedrick helps set up camp and sits down next to Mort while the wizard studies the wand.
"Hello my dear wizard. Back on the ship you said you would share your story over a pint. I have not a pint but I do have this water skin and time to spare if you care to share. How did you end up here?"
Mort studies the wand over the long rest and determines it is a
Wand of Focused Cantrips
This wand was developed to help beginning spell casters focus their magical energies and increase spell casting accuracy. When casting a cantrip, the caster can focus the spell through the wand to give them advantage on a spell cast. This consumes one charge and the wand has three charges.
The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, a the wand crumbles to dust and is destroyed
“Im a modest man of modest means, but once upon a time, i was a student of the prestigious wizard academy in westalia. many great arcane masters spend their whole life locked within the academy’s towers studying the mystical arts and lore of heroes long forgotten, but i was not destined to study among them. my bones long for adventure and my soul craves excitement, thus ive dedicated myself to the pursuit of the hobo arts. when im not on the road guiding a ragtag group of adventurers through forgotten caves and decrypted ruins you can find me at the local tavern slinging the dice and drinking myself silly.”
mort takes a swig from the flask. his expression once jovial and bliss turns sour
“ im currently in pursuit of an old mentor, a one eyed bard known for his songs of women and gold. once you could have called him a friend, which is how ive become entangled in this affair with the black riders. his betrayal broke my heart and killed a dear friend. its not revenge i seek...just his other eye.”
mort hands his flask to nedrick and winks.
“...but thats all in the past, and im a man of the present. all i seek currently, is an inn, 2 busty maidens, and somewhere to gamble away my fortune.” *hiccup
mort pulls out the wand found in the necromancers lair and presents it to nedrick
”ive deciphered this trinkets secrets and dare say that it would mildy interest you at best, nonetheless, its yours if you wish. Should you decline, ill be able to put it to *hiccup use”
"Thank you for sharing that with me wizard. Betrayal can pain the heart more than any sword can cause pain. We will retrieve this eye for you as a momento to show what happens when the great Mort is betrayed! I too share the desire for the road. I cannot imagine studying all day.
Nedrick turns to the wand and pushes to back into Mort's hands.
"Why don't you take that for your own. I do not believe it will bring much use to me."
Nedrick then looks toward the cave exit.
"I believe our next course of action will be to go toward this mushroom forest area. There has to be moisture for mushrooms to grow."
Rhaucred rolls and is very uncomfortable in his sleep and when he eventually wakes up, there is a black book with black pages by his head that does not resemble any of his journals. "I guess I did have some close calls back there", Rhaucred says quietly to himself, before flipping open the book and reading the intricate runes and pages within. "I certainly haven't figured out where we might be." He mumbles hearing Mort and Nedrick talk. "Pity we did not know him better or longer before he passed. He was the last of his clan so he said." He calls over about Nelvick
Secretly upset over her teammate's decision to abandon Nelvik by recklessly entering a portal into the unknown, TT recalls how she waited until being outnumbered by skeletons before following into the portal.
Overcome by the heat of their new surroundings, TT generates water for her party to sustain themselves with. While resting, she feels new powers generate inside of her.
Upon waking, TT checks for any animals in the area in hopes of learning about the surrounding area.
TT searches the cave and finds a worm similar to the one earlier. She moves over and picks it up and let's it crawl on her hand. This is nothing like she has ever seen before. The worm is red with fluffy fur. It glows, then fades and curls up into a ball on her arm. In an instant, it turns into a three winged butterfly with one large glowing antenna. After shifting form, the creature begins chirping like a bird at a TT. From her spell she understands what it is saying "Happy time. New friends here. Happy time. Happy time." TT makes a chirp back asking where they are and if there is anything special about the surrounding area. The caterpillar bird says "Friends in Forest like friends in cave follow the water if you want to play. Happy time. Happy time. Hungry time, gotta fly." As it continues to sing it flies off of TT and leaves the cave.
TT looked on as it left the cave. While perplexed from the event, she felt that the animal did not hate her similar to animals from the material plane.
refreshed from his rest, mort places various sized rocks on the ground forming odd geometric shapes and patterns around him. mort begins chanting an ancient spell and with extreme focus and concentration he begins his mystical ritual summoning a familiar.
As Mort moves to complete the ritual, he realizes he is missing a brass brazier, some charcoal and the incense required (10 gp worth) to finish the ritual. Most towns surely have this.
”Nelvik was a good Dragonborn but we must press on. He was a Dragon of few words but they were always direct with little fluff. I say we, Go to forest, in his honor. May the Platinum Dragon Guide him.”
The party exits the cave and heads down the incline to the waters surrounding the lake. The hot arid air from the mountain slowly faded the closer they got to the edge. Once at the lake they continued on around the edge until they found as the fluffy caterpillar said, a stream that lead up into the woods. As agreed upon before they left the cave, they made haste into the forest.
The forest was gigantic, clear, and rich. Its canopy was marked by cottonwood, willow, and oak, and rays of light bursting through their crowns allowed for disorderly sprouts to grow in the branch and twig laden ground below. Swooping creepers embraced many trees, and a potpourri of flowers, which claimed quiet corners, added more life in the otherwise emerald forest grounds. A hodgepodge of sounds, predominantly those of birds, echoed in the air, and almost completely muffled the barrage of noise coming from a waterfall in the distance. As the group continued forward, the sunlight passing the the canopy grew less and less as the towering mushrooms came into sight. Each mushroom was covered with florescent spheres that helped add illumination to the forest floor. Using the stream as their guide, they continued on until suddenly they could hear music playing. It did not start out as a growing sound, it just appeared as soon as they passed a set of trees. Nedrick hesitated for a bit and stepped back a few steps and the sounds suddenly stopped. Stepping forward again, the music began to play.
The party approaches the sound cautiously slowly moving through the undergrowth where out of the trees they see houses, as if out of no where. From the outside these houses look intimate and cozy. They have been built with wood and covered with decorations. Tall, squared windows let in plenty of light and have been added to the houses in a mostly symmetric ways. The music seems to be coming from inside the center of this town. The group is passive for a second but then with Nedrick's lead they continue on.
They walk past a couple of houses and come to a clearing in the houses where they find a large gathering of elven looking humanoids are dancing, singing and drinking ale. A large banner can been seen written first in an unfamiliar language but as Nedrick stares at it, the letters change to common and spells out "Festival of Joy". One of the groups dancing sees the adventures and comes over and says "Outsiders! You must have come to celebrate the festival. Do not waste time we must celebrate and be happy! Hurry come dance and grab some ale! Eat and play, no time to waste we must celebrate!"
There appear to be about 30+ people scattered around the market/festival area. You all are free to explore how you wish and talk to whoever you wish. There appears to be food and drink scattered around if you would like to partake.
Mort approaches what seems to be some barrels and is greeted by a male humanoid with pointy ears, gray, short hair clumsily hangs over a thin, worried face. Clear green eyes, set within their sockets, watch discreetly as Mort approaches the barrel. A beard graciously compliments his mouth and leaves a bittersweet memory of his luck in love. There's something enticing about him, perhaps it's his decency or perhaps it's simply a feeling of hospitality. He looks to Mort and says "Wine or ale? Ale or wine? Or shall we dine with something fine? You seem to be one of taste, so let us fancy mine! Drink from the barrel there.. the one with the sign!"
Mort follows the finger and finds a barrel with symbol on that he does not quite recogonize. However as he looks at it, the sign morphs into common and reads "Finest wine to drink and dine. Hope you enjoy the pleasure is mine. - Sign"
Watch order
Nedrick 16
TT 14
Rhaucred 4
Hunding 12
DM rolls 11
The rest goes well without any issues. Nedrick is first to notice that the sun seems to never move and as he talks TT, he informs her of the abnormality. TT, Rhaucred and Hunding all notice the same thing. Time in this world seems to be different than in the material plane.
Nedrick helps set up camp and sits down next to Mort while the wizard studies the wand.
"Hello my dear wizard. Back on the ship you said you would share your story over a pint. I have not a pint but I do have this water skin and time to spare if you care to share. How did you end up here?"
Mort studies the wand over the long rest and determines it is a
Wand of Focused Cantrips
This wand was developed to help beginning spell casters focus their magical energies and increase spell casting accuracy. When casting a cantrip, the caster can focus the spell through the wand to give them advantage on a spell cast. This consumes one charge and the wand has three charges.
The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, a the wand crumbles to dust and is destroyed
mort pulls out the wand found in the necromancers lair and presents it to nedrick
”ive deciphered this trinkets secrets and dare say that it would mildy interest you at best, nonetheless, its yours if you wish. Should you decline, ill be able to put it to *hiccup use”
Nedrick looks to Mort
"Thank you for sharing that with me wizard. Betrayal can pain the heart more than any sword can cause pain. We will retrieve this eye for you as a momento to show what happens when the great Mort is betrayed! I too share the desire for the road. I cannot imagine studying all day.
Nedrick turns to the wand and pushes to back into Mort's hands.
"Why don't you take that for your own. I do not believe it will bring much use to me."
Nedrick then looks toward the cave exit.
"I believe our next course of action will be to go toward this mushroom forest area. There has to be moisture for mushrooms to grow."
Rhaucred rolls and is very uncomfortable in his sleep and when he eventually wakes up, there is a black book with black pages by his head that does not resemble any of his journals. "I guess I did have some close calls back there", Rhaucred says quietly to himself, before flipping open the book and reading the intricate runes and pages within. "I certainly haven't figured out where we might be." He mumbles hearing Mort and Nedrick talk. "Pity we did not know him better or longer before he passed. He was the last of his clan so he said." He calls over about Nelvick
Secretly upset over her teammate's decision to abandon Nelvik by recklessly entering a portal into the unknown, TT recalls how she waited until being outnumbered by skeletons before following into the portal.
Overcome by the heat of their new surroundings, TT generates water for her party to sustain themselves with. While resting, she feels new powers generate inside of her.
Upon waking, TT checks for any animals in the area in hopes of learning about the surrounding area.
Perception: 15 Guidance: 1
Animal Handling: 10 Guidance: 1
[Speak with animals ritual]
TT searches the cave and finds a worm similar to the one earlier. She moves over and picks it up and let's it crawl on her hand. This is nothing like she has ever seen before. The worm is red with fluffy fur. It glows, then fades and curls up into a ball on her arm. In an instant, it turns into a three winged butterfly with one large glowing antenna. After shifting form, the creature begins chirping like a bird at a TT. From her spell she understands what it is saying "Happy time. New friends here. Happy time. Happy time." TT makes a chirp back asking where they are and if there is anything special about the surrounding area. The caterpillar bird says "Friends in Forest like friends in cave follow the water if you want to play. Happy time. Happy time. Hungry time, gotta fly." As it continues to sing it flies off of TT and leaves the cave.
TT looked on as it left the cave. While perplexed from the event, she felt that the animal did not hate her similar to animals from the material plane.
refreshed from his rest, mort places various sized rocks on the ground forming odd geometric shapes and patterns around him. mort begins chanting an ancient spell and with extreme focus and concentration he begins his mystical ritual summoning a familiar.
As Mort moves to complete the ritual, he realizes he is missing a brass brazier, some charcoal and the incense required (10 gp worth) to finish the ritual. Most towns surely have this.
mort palms his face with his hand and quickly stands up from his ritual circle.
”boys i need a drink, perhaps with some luck we can find a town in this otherworldly place”
“Agreed. We should move on to the forest.”
Nedrick looks into the others.
”Nelvik was a good Dragonborn but we must press on. He was a Dragon of few words but they were always direct with little fluff. I say we, Go to forest, in his honor. May the Platinum Dragon Guide him.”
The party exits the cave and heads down the incline to the waters surrounding the lake. The hot arid air from the mountain slowly faded the closer they got to the edge. Once at the lake they continued on around the edge until they found as the fluffy caterpillar said, a stream that lead up into the woods. As agreed upon before they left the cave, they made haste into the forest.
The forest was gigantic, clear, and rich. Its canopy was marked by cottonwood, willow, and oak, and rays of light bursting through their crowns allowed for disorderly sprouts to grow in the branch and twig laden ground below. Swooping creepers embraced many trees, and a potpourri of flowers, which claimed quiet corners, added more life in the otherwise emerald forest grounds. A hodgepodge of sounds, predominantly those of birds, echoed in the air, and almost completely muffled the barrage of noise coming from a waterfall in the distance. As the group continued forward, the sunlight passing the the canopy grew less and less as the towering mushrooms came into sight. Each mushroom was covered with florescent spheres that helped add illumination to the forest floor. Using the stream as their guide, they continued on until suddenly they could hear music playing. It did not start out as a growing sound, it just appeared as soon as they passed a set of trees. Nedrick hesitated for a bit and stepped back a few steps and the sounds suddenly stopped. Stepping forward again, the music began to play.
Nedrick turns to his companions, specifically looking at Hunding.
"Hunding. Please refrain from killing everything until it has shown it means us harm."
Nedrick steps onward.
(Hunding suddenly alert) We should be on our guard now. Often the fair use music to confuse mortals and play tricks on them.
The party approaches the sound cautiously slowly moving through the undergrowth where out of the trees they see houses, as if out of no where. From the outside these houses look intimate and cozy. They have been built with wood and covered with decorations. Tall, squared windows let in plenty of light and have been added to the houses in a mostly symmetric ways. The music seems to be coming from inside the center of this town. The group is passive for a second but then with Nedrick's lead they continue on.
They walk past a couple of houses and come to a clearing in the houses where they find a large gathering of elven looking humanoids are dancing, singing and drinking ale. A large banner can been seen written first in an unfamiliar language but as Nedrick stares at it, the letters change to common and spells out "Festival of Joy". One of the groups dancing sees the adventures and comes over and says "Outsiders! You must have come to celebrate the festival. Do not waste time we must celebrate and be happy! Hurry come dance and grab some ale! Eat and play, no time to waste we must celebrate!"
There appear to be about 30+ people scattered around the market/festival area. You all are free to explore how you wish and talk to whoever you wish. There appears to be food and drink scattered around if you would like to partake.
“just what we need, thank the gods...”
mort walks to the nearest drink
Mort approaches what seems to be some barrels and is greeted by a male humanoid with pointy ears, gray, short hair clumsily hangs over a thin, worried face. Clear green eyes, set within their sockets, watch discreetly as Mort approaches the barrel. A beard graciously compliments his mouth and leaves a bittersweet memory of his luck in love. There's something enticing about him, perhaps it's his decency or perhaps it's simply a feeling of hospitality. He looks to Mort and says "Wine or ale? Ale or wine? Or shall we dine with something fine? You seem to be one of taste, so let us fancy mine! Drink from the barrel there.. the one with the sign!"
Mort follows the finger and finds a barrel with symbol on that he does not quite recogonize. However as he looks at it, the sign morphs into common and reads "Finest wine to drink and dine. Hope you enjoy the pleasure is mine. - Sign"
“dont mind if i do.” mort grins and pours himself a drink.
“you are a most gracious host.” mort takes a big swig, “tell me friend, what exactly are we celebrating in this joyous occasion”
insight check: 6