"someone probably wrote that to keep people from snooping around in there... I bet it is full of treasure. " Zeph would say licking his lips.. his eyes fixated on the door...
As Floki moves to the northwestern corner he can see that there is an opened doorway behind a set of shelves which were obviously designed to hide the now opened door.
"Where are you all going?" Vhon quietly calls down, exasperation clear in his voice before signing theatrically and dropping down to the others and following, crossbow ready with his eyes darting everywhere "When did we stop listening to the Captain?" he mutters to himself as he brings up the rear.
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Zin's hand freezes as he is about to open the door when he hears the exasperated voice of the captain.
With a grin he steps away from the doors.
"Yeah, we are going off all half-cocked. One door at a time." Keeping one eye on the alcove and the doors he steps away to see what the others are doing.
Zephyr would look to the captain and slowly move to open the door marked "danger" and if the captain doesn't seem to try to stop him, he would attempt to open the door. (Imagine a cat looking right at you while tapping something until it falls off the table)
Vhon doesn't attempt to stop the others any further but follows bringing up the rear with his crossbow moving carefully about, including back the way they have come, his darkvision cutting through the gloom. "No worries Floki, let's just stick together ok." He nods at Zeph to encourage him to open the door.
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
As Zeph opens the door he can see that the room is about 15’ N-S and 30’ E-W. Unlike the room he has just left there are no artificial light sources in this room - in fact there is no light at all - and much of it is in shadow.
Zeph would move his dancing lights into the room, swirling them around the pile of bones and moving then into every dark corner of the room before leaving them in each of the corners. "Does that help you see? Looks like some piles of bones..." The tabaxi would say without stepping inside.
Vhon continues to watch over the others backs but calls quietly to Zeph "Take care, look for anything out of the ordinary, something seems fishy and I'm not talking about the smell from you lot."
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
This post has potentially manipulated dice roll results.
Zeph would step slowly into the room, moving towards the piles of bones before quickly looking through them, searching for anything of value, while also keeping an eye out for any creatures hiding in the room...
Perception 22 Investigation 17
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"someone probably wrote that to keep people from snooping around in there... I bet it is full of treasure. " Zeph would say licking his lips.. his eyes fixated on the door...
Gilly cannot hear anything behind the door.
DM - Stopping a god in his tracks
OOC: Sorry guys, but I am back.
Floki creeps slowly in the direction of where he thinks he spotted someone.
As Floki moves to the northwestern corner he can see that there is an opened doorway behind a set of shelves which were obviously designed to hide the now opened door.
DM - Stopping a god in his tracks
Floki looks back over his shoulder, "Psst, guys, I think I have found something."
He gestures towards the once hidden passageway, and carefully walks towards it.
Gilly follows behind Floki.
"Where are you all going?" Vhon quietly calls down, exasperation clear in his voice before signing theatrically and dropping down to the others and following, crossbow ready with his eyes darting everywhere "When did we stop listening to the Captain?" he mutters to himself as he brings up the rear.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Zin's hand freezes as he is about to open the door when he hears the exasperated voice of the captain.
With a grin he steps away from the doors.
"Yeah, we are going off all half-cocked. One door at a time." Keeping one eye on the alcove and the doors he steps away to see what the others are doing.
"Yeah.. Sorry Captian... I guess I got a little carried away with this treasure hunt" The tabaxi would say stepping away from the danger door.
Floki nods in agreement. As he heads back to the captian. "Sorry captain, I thought I saw someone is all."
Zephyr would look to the captain and slowly move to open the door marked "danger" and if the captain doesn't seem to try to stop him, he would attempt to open the door. (Imagine a cat looking right at you while tapping something until it falls off the table)
Vhon doesn't attempt to stop the others any further but follows bringing up the rear with his crossbow moving carefully about, including back the way they have come, his darkvision cutting through the gloom. "No worries Floki, let's just stick together ok." He nods at Zeph to encourage him to open the door.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
The tabaxi would excitedly attempt to open the door marked "danger", his claws digging into the wooden door as he pulls it open.
Athletics if needed... 23
As Zeph opens the door he can see that the room is about 15’ N-S and 30’ E-W. Unlike the room he has just left there are no artificial light sources in this room - in fact there is no light at all - and much of it is in shadow.
DM - Stopping a god in his tracks
Zin steps up behind Zeph and looks over his shoulder to see what might be in there. ((We both have darkvision))
In the SE & SW corners, both Zin and Zeph can see what looks like piles of bones.
DM - Stopping a god in his tracks
"What is it?" Gilly whispers.
Zeph would move his dancing lights into the room, swirling them around the pile of bones and moving then into every dark corner of the room before leaving them in each of the corners. "Does that help you see? Looks like some piles of bones..." The tabaxi would say without stepping inside.
Vhon continues to watch over the others backs but calls quietly to Zeph "Take care, look for anything out of the ordinary, something seems fishy and I'm not talking about the smell from you lot."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Zeph would step slowly into the room, moving towards the piles of bones before quickly looking through them, searching for anything of value, while also keeping an eye out for any creatures hiding in the room...
Perception 22
Investigation 17