Genera stands next to Uthvern and attempts to practice with a longbow. Every now and then she looks to her left then tries to copy uthvern's posture and movements.
Genera stands next to Uthvern and attempts to practice with a longbow. Every now and then she looks to her left then tries to copy uthvern's posture and movements.
You are not proficient with a long bow. Stick with your xbow.
Genera stands next to Uthvern and attempts to practice with a longbow. Every now and then she looks to her left then tries to copy uthvern's posture and movements.
You are not proficient with a long bow. Stick with your xbow.
Ooc: will do
Genera cant seem to get the hang of it. Angry she drops the long bow and continues practicing with her crossbow.
Your trek finishes as you approach a cabin in the woods near a lake. You see that land has been cleared and crops planted. There is smoke coming from a chimney but you don’t see anyone moving around outside.
Uthvern looks at the others, "Get ready for anything. We don't know if there's any more crazy nuts here or not. Could you send your owl to check out in the window?"
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
"If we can get something to clog the chimney we might be able to ambush them outside, ill go take a closer look" whispers Genera
Genera waits for the owl to scout the area then stealthily creeps closer to the house to see if she can notice something else or a way to climb the roof.
Stealth 10
Investigation 19
Ooc: My stealth is +5 and investigation is +4 ( i added these points but didnt add proficiency bonus which is +2)
This post has potentially manipulated dice roll results.
As the group readies, Tom says "Can we just not assume every person we encounter is an enemy? The fact this cabin is even intact and showing smoke is a sign the people inside don't care if others know they are around." Thomas then dismounts and hides his horse as the gang starts hiding, then joins the shadows. Stealth : 25, Perception: 18
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
"I think we need a plan," Aleister says, "no sense in going in there all higgly-piggly. How do we know they haven't already spotted us and are waiting outside the cabin? We should definitely scout out the surrounds for signs of the occupants."
He will look for likely bushwack sites, copses of trees nearby, clumps of brush, etcetera, with clear lines of sight to the cabin and its approaches.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Uthvern chuckles, "I'm not good at hiding, only drawing crowds and acting. I'll go ahead and knock on the door. Looking like a lost traveler in need of aid. Hopefully they're not bad. Anyone else fine with me doing this?"
Thomas whispers to Uthvern "Wait for Gamliel's report, then decide."
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
"Sure thing!" Thomas replies as he sends Gamliel to secretly scout the building, looking for people inside and out. Perception: 17, Stealth 19
Gamliel returns and reports that inside the cabin there is an older woman cooking and a couple of young men (of similar age to 3 of the 4 who attacked you) playing cards. In one corner is an open trapdoor to some sort of underground area. The cabin seems too small for the seven you've seen so far to live there.
"If we can get something to clog the chimney we might be able to ambush them outside, ill go take a closer look" whispers Genera
Genera waits for the owl to scout the area then stealthily creeps closer to the house to see if she can notice something else or a way to climb the roof.
Stealth 10
Investigation 19
Ooc: My stealth is +5 and investigation is +4 ( i added these points but didnt add proficiency bonus which is +2)
Investigation is for tossing a room looking for clues. It's Perception for seeing movement and noticing things at a distance.
The people in the cabin aren't paying attention but they may have noticed you sneaking up 18. The woman doing the cooking gives a start as you cross her line of sight. She calls to the two men "Boys! Intruders outside."
This post has potentially manipulated dice roll results.
Initiative: 16
Sighing as the youngster is spotted by the inhabitants of the cabin, Thomas calls out "Can we PLEASE not fight everyone we meet? " Louder, to the cabin, he shouts "Ma'am, don't offer us violence and we will do the same!"
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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Genera stands next to Uthvern and attempts to practice with a longbow. Every now and then she looks to her left then tries to copy uthvern's posture and movements.
You are not proficient with a long bow. Stick with your xbow.
Ooc: will do
Genera cant seem to get the hang of it. Angry she drops the long bow and continues practicing with her crossbow.
Your trek finishes as you approach a cabin in the woods near a lake. You see that land has been cleared and crops planted. There is smoke coming from a chimney but you don’t see anyone moving around outside.
Uthvern looks at the others, "Get ready for anything. We don't know if there's any more crazy nuts here or not. Could you send your owl to check out in the window?"
"Sure thing!" Thomas replies as he sends Gamliel to secretly scout the building, looking for people inside and out. Perception: 15, Stealth 14
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Aleister will scope the place out with his Steiner's. Perception 17
Panic is a mechanism that strengthens the gene pool.
George drops into the brush and watches the cabin for any signs of life.
Stealth Roll: 22
"If we can get something to clog the chimney we might be able to ambush them outside, ill go take a closer look" whispers Genera
Genera waits for the owl to scout the area then stealthily creeps closer to the house to see if she can notice something else or a way to climb the roof.
Stealth 10
Investigation 19
Ooc: My stealth is +5 and investigation is +4 ( i added these points but didnt add proficiency bonus which is +2)
As the group readies, Tom says "Can we just not assume every person we encounter is an enemy? The fact this cabin is even intact and showing smoke is a sign the people inside don't care if others know they are around." Thomas then dismounts and hides his horse as the gang starts hiding, then joins the shadows. Stealth : 25, Perception: 18
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
"I think we need a plan," Aleister says, "no sense in going in there all higgly-piggly. How do we know they haven't already spotted us and are waiting outside the cabin? We should definitely scout out the surrounds for signs of the occupants."
He will look for likely bushwack sites, copses of trees nearby, clumps of brush, etcetera, with clear lines of sight to the cabin and its approaches.
Panic is a mechanism that strengthens the gene pool.
Uthvern chuckles, "I'm not good at hiding, only drawing crowds and acting. I'll go ahead and knock on the door. Looking like a lost traveler in need of aid. Hopefully they're not bad. Anyone else fine with me doing this?"
Thomas whispers to Uthvern "Wait for Gamliel's report, then decide."
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Uthvern nods
Gamliel returns and reports that inside the cabin there is an older woman cooking and a couple of young men (of similar age to 3 of the 4 who attacked you) playing cards. In one corner is an open trapdoor to some sort of underground area. The cabin seems too small for the seven you've seen so far to live there.
You see some of what the owl reported plus some sort of low cement construct about 30 metres from the cabin.
You see some movement through a window.
Investigation is for tossing a room looking for clues. It's Perception for seeing movement and noticing things at a distance.
The people in the cabin aren't paying attention but they may have noticed you sneaking up 18. The woman doing the cooking gives a start as you cross her line of sight. She calls to the two men "Boys! Intruders outside."
Initiative please
20
Initiative: 16
Sighing as the youngster is spotted by the inhabitants of the cabin, Thomas calls out "Can we PLEASE not fight everyone we meet? " Louder, to the cabin, he shouts "Ma'am, don't offer us violence and we will do the same!"
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar