This post has potentially manipulated dice roll results.
Damage
GZ1 53 GZ2 z1 dead z2 dead z3 dead z4 dead z5 dead z6 dead z7 dead z8 3
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives 21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage 18 Zombies Max resists being grappled 18 vs 1020 they drag him away. The two bigger zombies attack Em 20271927 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering 14 Em death save 19 12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 112167 damage 7 10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses 9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16 21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage 18 Zombies two grapple Max with help 1319 and a couple of zombies below Aleister boost up some zombies to grapple him 1618 Max fights the grapple 23 Aleister ?? 14 Em death saving throw 14 12 Max slashes and hacks the zombies trying to pull him down 1311 Damage 56 Undead Fortitude 5 down it goes and 6 damage onto z6 10 George z6 Undead Fortitude 15 and again 21 9 damage on z7 9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 13
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 4 and again Undead Fortitude 9 Nope, it still survives 21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3 18 Zombies try to grapple Max again 178 vs 11 they get him and drag him back around the bend 14 Em death save [roll]1d20[roll] success 3 he stabilises 12 Max fights to free himself
13 vs
15 He breaks free and returns to the line OA 2315238 10 George 9 Thomas
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Damage
GZ1 53 GZ2 z1 dead z2 dead z3 dead z4 dead z5 dead z6 dead z7 dead z8 dead z9 dead z10 dead z11 12 z12 11
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives 21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage 18 Zombies Max resists being grappled 18 vs 1020 they drag him away. The two bigger zombies attack Em 20271927 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering 14 Em death save 19 12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 112167 damage 7 10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses 9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16 21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage 18 Zombies two grapple Max with help 1319 and a couple of zombies below Aleister boost up some zombies to grapple him 1618 Max fights the grapple 23 Aleister ?? 14 Em death saving throw 14 12 Max slashes and hacks the zombies trying to pull him down 1311 Damage 56 Undead Fortitude 5 down it goes and 6 damage onto z6 10 George z6 Undead Fortitude 15 and again 21 9 damage on z7 9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives 21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3 18 Zombies try to grapple Max again 1513 vs 13 they get him and drag him back around the bend 14 Em death save [roll]1d20[roll] success 3 he stabilises 12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 121496 10 George puts some arrows into two zombies for 9 and 5 damage 9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 23 - dead 21 Aleister cuts twice for 15 damage 18 Zombies grapple Max 6196 vs 20 14 Em unconscious 12 Max attacks 19 and 12 for 5 10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded 9 Thomas
This post has potentially manipulated dice roll results.
Thomas sighs as he thinks about the actual target getting away behind this screen of walking corpses, but keeps up the barrage.
Attack: 17 Damage: 12
Stealth back into darkness 29
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
GZ1 53 GZ2 z1 dead z2 dead z3 dead z4 dead z5 dead z6 dead z7 dead z8 dead z9 dead z10 dead z11 dead z12 dead z13 11
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives 21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage 18 Zombies Max resists being grappled 18 vs 1020 they drag him away. The two bigger zombies attack Em 20271927 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering 14 Em death save 19 12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 112167 damage 7 10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses 9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16 21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage 18 Zombies two grapple Max with help 1319 and a couple of zombies below Aleister boost up some zombies to grapple him 1618 Max fights the grapple 23 Aleister ?? 14 Em death saving throw 14 12 Max slashes and hacks the zombies trying to pull him down 1311 Damage 56 Undead Fortitude 5 down it goes and 6 damage onto z6 10 George z6 Undead Fortitude 15 and again 21 9 damage on z7 9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives 21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3 18 Zombies try to grapple Max again 1513 vs 13 they get him and drag him back around the bend 14 Em death save [roll]1d20[roll] success 3 he stabilises 12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 121496 10 George puts some arrows into two zombies for 9 and 5 damage 9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 9 - dead 21 Aleister cuts twice for 15 damage 18 Zombies grapple Max 8174 vs 26 14 Em unconscious 12 Max attacks 8 and 20 for 5 10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded 9 Thomas shoots z11 - Undead Fortitude 10 - dead
Round 6
22 Sarah shoots z12 - Undead Fortitude 4 - dead and wounds z13 for 11 damage 21 Aleister 18 Zombies 14 Em unconscious 12 Max 10 George 9 Thomas
GZ1 53 GZ2 z1 dead z2 dead z3 dead z4 dead z5 dead z6 dead z7 dead z8 dead z9 dead z10 dead z11 dead z12 dead z13 dead z14 dead z15 8
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives 21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage 18 Zombies Max resists being grappled 18 vs 1020 they drag him away. The two bigger zombies attack Em 20271927 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering 14 Em death save 19 12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 112167 damage 7 10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses 9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16 21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage 18 Zombies two grapple Max with help 1319 and a couple of zombies below Aleister boost up some zombies to grapple him 1618 Max fights the grapple 23 Aleister ?? 14 Em death saving throw 14 12 Max slashes and hacks the zombies trying to pull him down 1311 Damage 56 Undead Fortitude 5 down it goes and 6 damage onto z6 10 George z6 Undead Fortitude 15 and again 21 9 damage on z7 9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives 21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3 18 Zombies try to grapple Max again 1513 vs 13 they get him and drag him back around the bend 14 Em death save [roll]1d20[roll] success 3 he stabilises 12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 121496 10 George puts some arrows into two zombies for 9 and 5 damage 9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 9 - dead 21 Aleister cuts twice for 15 damage 18 Zombies grapple Max 8174 vs 26 14 Em unconscious 12 Max attacks 8 and 20 for 5 10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded 9 Thomas shoots z11 - Undead Fortitude 10 - dead
Round 6
22 Sarah shoots z12 - Undead Fortitude 4 - dead and wounds z13 for 11 damage 21 Aleister scratches a zombie for 3 damage 18 Zombies grapple Max 182018 vs 20 14 Em unconscious 12 Max attacks twice 2122 for 97 - Undead Fortitude 5 10 George hits - Undead Fortitude 5 and 8 on another zombie 9 Thomas
OOC - can Thomas move and get a LOS on either of the Giant Zombies?
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Blaize Mountianstrike wakes up from his long slumber. Seeing him shivering in the chilly wind of the dungeon chained to the wall. He catches a glimpse of the party fighting the undead.
’Hey! What in the world are you undead doing in me tavern! Scram you ya little cowards!’
Blaize struggles to stand upright, clearly under the influence of a mind altering chemical. He looks around in confusion, just realising that he is in the middle of nowhere. With no one but these strangers who he has never seen before.
He awkwardly gets his longbow out trying to snipe the last zombie. (With disadvantage because he isn’t he most perfect condition)
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
This post has potentially manipulated dice roll results.
Initiative 25
Rollback Post to RevisionRollBack
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
OOC - can Thomas move and get a LOS on either of the Giant Zombies?
In case you haven't worked it out yet the mindless zombies are not acting like mindless zombies. Its as if there is an intelligence watching with Clairvoyance that is controlling their every action. All that being said if you can stealth better than her perception the zombies won't react to you. Of course if she spots you...
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Round 1 and 2 throw fire bombs. Round 3 #3354 Round 4 is #3366
Damage
GZ1 53
GZ2
z1 dead
z2 dead
z3 dead
z4 dead
z5 dead
z6 dead
z7 dead
z8 3
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives
21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage
18 Zombies Max resists being grappled 18 vs 10 20 they drag him away. The two bigger zombies attack Em 20 27 19 27 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering
14 Em death save 19
12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 11 21 6 7 damage 7
10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses
9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16
21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage
18 Zombies two grapple Max with help 13 19 and a couple of zombies below Aleister boost up some zombies to grapple him 16 18 Max fights the grapple 23 Aleister ??
14 Em death saving throw 14
12 Max slashes and hacks the zombies trying to pull him down 13 11 Damage 5 6 Undead Fortitude 5 down it goes and 6 damage onto z6
10 George z6 Undead Fortitude 15 and again 21 9 damage on z7
9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 13
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 4 and again Undead Fortitude 9 Nope, it still survives
21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3
18 Zombies try to grapple Max again 17 8 vs 11 they get him and drag him back around the bend
14 Em death save [roll]1d20[roll] success 3 he stabilises
12 Max fights to free himself
13 vs
15 He breaks free and returns to the line OA 23 15 23 8
10 George
9 Thomas
Oophs. Mea culpa.
RD4 -> RD5
Panic is a mechanism that strengthens the gene pool.
Round 5
Damn things won't go down! Swearing to herself, Sarah aims again and fires.
Attack: 15 Damage: 11
Attack: 15 Damage: 8
Where are we up to? I want to join
Wishing his magic was more immediately useful in this kind of thing #Oh, a fireball would do wonders on these things!# he thinks to his familiar.
Crossbow Attack: 27 Damage: 20
Stealth 23
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
George keeps the bulk of the party in front of him and continues to pepper the Horde with arrows
Attack 1: 10 Damage: 8
Attack 2: 17 Damage: 9
Horde Breaker Attack!: 14 Damage: 5
R5
Attack 1: 19 Damage: 7
Attack 2: 15 Damage: 12
Horde Breaker Attack!: 15 Damage: 11
Damage
GZ1 53
GZ2
z1 dead
z2 dead
z3 dead
z4 dead
z5 dead
z6 dead
z7 dead
z8 dead
z9 dead
z10 dead
z11 12
z12 11
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives
21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage
18 Zombies Max resists being grappled 18 vs 10 20 they drag him away. The two bigger zombies attack Em 20 27 19 27 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering
14 Em death save 19
12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 11 21 6 7 damage 7
10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses
9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16
21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage
18 Zombies two grapple Max with help 13 19 and a couple of zombies below Aleister boost up some zombies to grapple him 16 18 Max fights the grapple 23 Aleister ??
14 Em death saving throw 14
12 Max slashes and hacks the zombies trying to pull him down 13 11 Damage 5 6 Undead Fortitude 5 down it goes and 6 damage onto z6
10 George z6 Undead Fortitude 15 and again 21 9 damage on z7
9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives
21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3
18 Zombies try to grapple Max again 15 13 vs 13 they get him and drag him back around the bend
14 Em death save [roll]1d20[roll] success 3 he stabilises
12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 12 14 9 6
10 George puts some arrows into two zombies for 9 and 5 damage
9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 23 - dead
21 Aleister cuts twice for 15 damage
18 Zombies grapple Max 6 19 6 vs 20
14 Em unconscious
12 Max attacks 19 and 12 for 5
10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded
9 Thomas
Round 6
Glad to see the damn corpse finally fall, Sarah aims at the others.
Attack: 23 Damage: 13
Attack: 11 Damage: 11
Thomas sighs as he thinks about the actual target getting away behind this screen of walking corpses, but keeps up the barrage.
Attack: 17 Damage: 12
Stealth back into darkness 29
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
George focuses his fire on the remaining shamblers '
Attack 1: 26 Damage: 12
Attack 2: 20 Damage: 5
Horde Breaker Attack!: 14 Damage: 10
Damage
GZ1 53
GZ2
z1 dead
z2 dead
z3 dead
z4 dead
z5 dead
z6 dead
z7 dead
z8 dead
z9 dead
z10 dead
z11 dead
z12 dead
z13 11
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives
21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage
18 Zombies Max resists being grappled 18 vs 10 20 they drag him away. The two bigger zombies attack Em 20 27 19 27 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering
14 Em death save 19
12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 11 21 6 7 damage 7
10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses
9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16
21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage
18 Zombies two grapple Max with help 13 19 and a couple of zombies below Aleister boost up some zombies to grapple him 16 18 Max fights the grapple 23 Aleister ??
14 Em death saving throw 14
12 Max slashes and hacks the zombies trying to pull him down 13 11 Damage 5 6 Undead Fortitude 5 down it goes and 6 damage onto z6
10 George z6 Undead Fortitude 15 and again 21 9 damage on z7
9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives
21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3
18 Zombies try to grapple Max again 15 13 vs 13 they get him and drag him back around the bend
14 Em death save [roll]1d20[roll] success 3 he stabilises
12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 12 14 9 6
10 George puts some arrows into two zombies for 9 and 5 damage
9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 9 - dead
21 Aleister cuts twice for 15 damage
18 Zombies grapple Max 8 17 4 vs 26
14 Em unconscious
12 Max attacks 8 and 20 for 5
10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded
9 Thomas shoots z11 - Undead Fortitude 10 - dead
Round 6
22 Sarah shoots z12 - Undead Fortitude 4 - dead and wounds z13 for 11 damage
21 Aleister
18 Zombies
14 Em unconscious
12 Max
10 George
9 Thomas
"Die! you foul spawn of Colonel Sanders!" Aleister hollers. "Shites, I forgot, y'er already dead, so lay down and stay there!"
Attk 'Limerick' 19 Dmg 3 'Poetry' 5 Dmg 5
Panic is a mechanism that strengthens the gene pool.
Damage
GZ1 53
GZ2
z1 dead
z2 dead
z3 dead
z4 dead
z5 dead
z6 dead
z7 dead
z8 dead
z9 dead
z10 dead
z11 dead
z12 dead
z13 dead
z14 dead
z15 8
Round 2
22 Sarah sticks some arrows into a burnt one for 23 Undead Fortitude 18 - it survives
21 Aleister moving over the horde Aleister shoots the foul carcasses that are dragging Em off for 9 damage
18 Zombies Max resists being grappled 18 vs 10 20 they drag him away. The two bigger zombies attack Em 20 27 19 27 for 83 The zombies move forward George and Sarah - Thomas is hiding and Aleister is spidering
14 Em death save 19
12 Max tries to pull free 13 vs 8 and then pushes through the swarming undead back to your line. Taking a bunch of OA on the way 11 21 6 7 damage 7
10 George shoots the zombies Undead Fortitude 13 and takes out the badly wounded on. 11 on z5 and Hoard Breaker misses
9 Thomas does massive damage on one of the zombies grappling Max Undead Fortitude 18
Round 3
22 Sarah shoots z5 Undead Fortitude 23 and again 16
21 Aleister shoots at the Zombies around the bend (Em is no longer grappled, he's unconscious and bleeding to death) 10 damage
18 Zombies two grapple Max with help 13 19 and a couple of zombies below Aleister boost up some zombies to grapple him 16 18 Max fights the grapple 23 Aleister ??
14 Em death saving throw 14
12 Max slashes and hacks the zombies trying to pull him down 13 11 Damage 5 6 Undead Fortitude 5 down it goes and 6 damage onto z6
10 George z6 Undead Fortitude 15 and again 21 9 damage on z7
9 Thomas puts a bolt (the greater zombies are around a bend and you can't see them) through Z7 Undead Fortitude 8
Round 4
22 Sarah tries to clear a path z6 Undead Fortitude 21 and again Undead Fortitude 14 Nope, it still survives
21 Aleister pulls back to avoid the groping hands and hits a wounded zombie z6 Undead Fortitude 6 dead and z8 takes 3
18 Zombies try to grapple Max again 15 13 vs 13 they get him and drag him back around the bend
14 Em death save [roll]1d20[roll] success 3 he stabilises
12 Max fights to free himself 16 vs 18 He breaks free and returns to the line OA 12 14 9 6
10 George puts some arrows into two zombies for 9 and 5 damage
9 Thomas kills another one (so much damage it can't possible save)
Round 5
22 Sarah sticks z9 twice Undead Fortitude 9 - dead
21 Aleister cuts twice for 15 damage
18 Zombies grapple Max 8 17 4 vs 26
14 Em unconscious
12 Max attacks 8 and 20 for 5
10 George does George kill z10? Undead Fortitude 5 - dead and two more wounded
9 Thomas shoots z11 - Undead Fortitude 10 - dead
Round 6
22 Sarah shoots z12 - Undead Fortitude 4 - dead and wounds z13 for 11 damage
21 Aleister scratches a zombie for 3 damage
18 Zombies grapple Max 18 20 18 vs 20
14 Em unconscious
12 Max attacks twice 21 22 for 9 7 - Undead Fortitude 5
10 George hits - Undead Fortitude 5 and 8 on another zombie
9 Thomas
OOC - can Thomas move and get a LOS on either of the Giant Zombies?
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Blaize Mountianstrike wakes up from his long slumber. Seeing him shivering in the chilly wind of the dungeon chained to the wall. He catches a glimpse of the party fighting the undead.
’Hey! What in the world are you undead doing in me tavern! Scram you ya little cowards!’
Blaize struggles to stand upright, clearly under the influence of a mind altering chemical. He looks around in confusion, just realising that he is in the middle of nowhere. With no one but these strangers who he has never seen before.
He awkwardly gets his longbow out trying to snipe the last zombie. (With disadvantage because he isn’t he most perfect condition)
Attack: 3 Damage: 3
edit: Some grammar issues
Initiative 25
Sorry for multiple posts
Extra attack (with disadvantage against GZ1)
Attack: 6 Damage: Unable to parse dice roll.
Also use my ability Colossus Slayer 6 Damage
Total damage 9
Non of this makes any sense so stop! If and when you character joins I’ll let you know.
In case you haven't worked it out yet the mindless zombies are not acting like mindless zombies. Its as if there is an intelligence watching with Clairvoyance that is controlling their every action. All that being said if you can stealth better than her perception the zombies won't react to you. Of course if she spots you...