Max uncouncious Thomas 6/43 Aleister 8/35 Sarah 32/38
GZ1 dead GZ2 39 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 1224 for 15 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1426 bashes a guard for 6 10 George 1818 hits the guard for 20 damage 9 Thomas shoots the zombie for 17 damage 1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead 22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 811 miss 21 Aleister misses as well 16Guards dead 14 Em unconscious 12 Max unconscious death save 16 10 George 1220 hits for 9 damage 9 Thomas misses the zombie 1 Greater Zombie attacks Sarah 2612 for a hit and 15 damage
Round 14
22 Ghoul dead 22 Sarah whimpers as the zombie tears at her 10195 damage 21 Aleister 16Guards dead 14 Em unconscious 12 Max unconscious death save 10 George 9 Thomas 1 Greater Zombie
Thomas rinses and repeats, saying "We still have to deal with the head honcho!"
Crossbow Attack: 12 Damage: 17
Stealth 23
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Max uncouncious Thomas 6/43 Aleister 8/35 Sarah 32/38
GZ1 dead GZ2 61 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 1224 for 15 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1426 bashes a guard for 6 10 George 1818 hits the guard for 20 damage 9 Thomas shoots the zombie for 17 damage 1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead 22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 811 miss 21 Aleister misses as well 16Guards dead 14 Em unconscious 12 Max unconscious death save 16 10 George 1220 hits for 9 damage 9 Thomas misses the zombie 1 Greater Zombie attacks Sarah 2612 for a hit and 15 damage
Round 14
22 Ghoul dead 22 Sarah whimpers as the zombie tears at her 10195 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug]) 21 Aleister misses again. 16Guards dead 14 Em unconscious 12 Max unconscious death save 10 George puts a couple of arrows into the GZ 2923 hit for 22 9 Thomas 1 Greater Zombie
#Damned thing needs to die soon!# He thinks to his familiar as Gamliel swoops down and aids his shooting again.
Crossbow Attack: 17 Damage: 13
Stealth 25
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Damage
Max unconscious Thomas 6/43 Aleister 8/35 Sarah unconscious
GZ1 dead GZ2 74 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 1224 for 15 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1426 bashes a guard for 6 10 George 1818 hits the guard for 20 damage 9 Thomas shoots the zombie for 17 damage 1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead 22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 811 miss 21 Aleister misses as well 16Guards dead 14 Em unconscious 12 Max unconscious death save 16 10 George 1220 hits for 9 damage 9 Thomas misses the zombie 1 Greater Zombie attacks Sarah 2612 for a hit and 15 damage
Round 14
22 Ghoul dead 22 Sarah whimpers as the zombie tears at her 10195 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug]) 21 Aleister misses again. 16Guards dead 14 Em unconscious 12 Max unconscious death save 4 1 success 1 fail 10 George puts a couple of arrows into the GZ 2923 hit for 22 9 Thomas hits for 13 damage 1 Greater Zombie beats on Sarah 248 down goes Sarah. The zombie advances on Aleister and misses
"Holy Batman!" Aleister attacks with 'Limerick' and 'Poetry'
Attk 'Limerick' 6 Dmg 7 'Poetry' 6 Dmg 6
Always chopping at the thing from as far away and crouched as near the ceiling as possible, trying to hack off its fingers, claws, arms, whatever he can get as closely/far as possible yet still damage it.
Keeping his distance with his superior movement (40') and hiding after every shot, Thomas feels the panic as more of his party goes down.
Crossbow Attack: 27 Damage: 12
Stealth 21
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Damage
Max unconscious Thomas 6/43 Aleister 8/35 Sarah unconscious
GZ1 dead GZ2 74 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 1224 for 15 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1426 bashes a guard for 6 10 George 1818 hits the guard for 20 damage 9 Thomas shoots the zombie for 17 damage 1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead 22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 811 miss 21 Aleister misses as well 16Guards dead 14 Em unconscious 12 Max unconscious death save 16 10 George 1220 hits for 9 damage 9 Thomas misses the zombie 1 Greater Zombie attacks Sarah 2612 for a hit and 15 damage
Round 14
22 Ghoul dead 22 Sarah whimpers as the zombie tears at her 10195 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug]) 21 Aleister misses again. 16Guards dead 14 Em unconscious 12 Max unconscious death save 5 1 success 1 fail 10 George puts a couple of arrows into the GZ 2923 hit for 22 9 Thomas hits for 13 damage 1 Greater Zombie beats on Sarah 2010 down goes Sarah. The zombie advances on Aleister and misses
Round 15
22 Ghoul dead 22 Sarah death save 1 success 21 Aleister swings wildly and misses - again. Just like old times. 16Guards dead 14 Em unconscious 12 Max unconscious death save 12 1 success 2 fail 10 George 1429 Damage 20 not quite enough 9 Thomas kills it 1 Greater Zombie
If Max fails his next death roll he dies and only Aleister gets to act before then.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
6 Aleister drops down from the ceiling and cast ‘Cure Wounds’ on Max. He’ll also use his healing kit. 6 plus 5 (I think) for 17
Remember, cure spells take one hour per level. Healing kit on the other hand is okay. You and Thomas have stabilized Max and Sarah. Em and the chief death cleric are nowhere to be seen and the only cultists left are the noncombatants from the other cave.
Ranged attacks when you are in melee have disadvantage.
Aleister will shoot the GZ buzzard, maybe up the tail pipe.
Attk 25 Dmg 8 I think.
Forgot, these things don't have tail pipes, they're kinda clenched
Panic is a mechanism that strengthens the gene pool.
Damage
Max uncouncious
Thomas 6/43
Aleister 8/35
Sarah 32/38
GZ1 dead
GZ2 39
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 12 24 for 15 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 14 26 bashes a guard for 6
10 George 18 18 hits the guard for 20 damage
9 Thomas shoots the zombie for 17 damage
1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead
22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 8 11 miss
21 Aleister misses as well
16 Guards dead
14 Em unconscious
12 Max unconscious death save 16
10 George 12 20 hits for 9 damage
9 Thomas misses the zombie
1 Greater Zombie attacks Sarah 26 12 for a hit and 15 damage
Round 14
22 Ghoul dead
22 Sarah whimpers as the zombie tears at her 10 19 5 damage
21 Aleister
16 Guards dead
14 Em unconscious
12 Max unconscious death save
10 George
9 Thomas
1 Greater Zombie
Round 13
Thomas rinses and repeats, saying "We still have to deal with the head honcho!"
Crossbow Attack: 12 Damage: 17
Stealth 23
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
"Believe me, I'll be glad to be done with this house of horrors," Sarah says looking at the field of felled corpses.
Something odd happened. I had no updates to this threat since my previous post. Urgh. Leave it as ranged since so much time has passed.
Hmm, do I need to roll anything for my Mirror Images?
Round 14
Sarah desperately swings with her sword, feeling the pain of the zombie's previous blows.
Attack: 10 Damage: 11
Attack: 23 Damage: 11
10 Aleister, “$&!@ da(; fuddering pile of moldy protoplasm!.”
Attk. 21 Dmg.
that 8 is dmg - die roller is very funky on the iphone
Panic is a mechanism that strengthens the gene pool.
I was going to be annoyed and swear about spells that everybody forgets...but it only lasts a minute and we are in round 14.
Damage
Max uncouncious
Thomas 6/43
Aleister 8/35
Sarah 32/38
GZ1 dead
GZ2 61
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 12 24 for 15 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 14 26 bashes a guard for 6
10 George 18 18 hits the guard for 20 damage
9 Thomas shoots the zombie for 17 damage
1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead
22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 8 11 miss
21 Aleister misses as well
16 Guards dead
14 Em unconscious
12 Max unconscious death save 16
10 George 12 20 hits for 9 damage
9 Thomas misses the zombie
1 Greater Zombie attacks Sarah 26 12 for a hit and 15 damage
Round 14
22 Ghoul dead
22 Sarah whimpers as the zombie tears at her 10 19 5 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug])
21 Aleister misses again.
16 Guards dead
14 Em unconscious
12 Max unconscious death save
10 George puts a couple of arrows into the GZ 29 23 hit for 22
9 Thomas
1 Greater Zombie
Round 14
#Damned thing needs to die soon!# He thinks to his familiar as Gamliel swoops down and aids his shooting again.
Crossbow Attack: 17 Damage: 13
Stealth 25
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Damage
Max unconscious
Thomas 6/43
Aleister 8/35
Sarah unconscious
GZ1 dead
GZ2 74
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 12 24 for 15 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 14 26 bashes a guard for 6
10 George 18 18 hits the guard for 20 damage
9 Thomas shoots the zombie for 17 damage
1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead
22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 8 11 miss
21 Aleister misses as well
16 Guards dead
14 Em unconscious
12 Max unconscious death save 16
10 George 12 20 hits for 9 damage
9 Thomas misses the zombie
1 Greater Zombie attacks Sarah 26 12 for a hit and 15 damage
Round 14
22 Ghoul dead
22 Sarah whimpers as the zombie tears at her 10 19 5 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug])
21 Aleister misses again.
16 Guards dead
14 Em unconscious
12 Max unconscious death save 4 1 success 1 fail
10 George puts a couple of arrows into the GZ 29 23 hit for 22
9 Thomas hits for 13 damage
1 Greater Zombie beats on Sarah 24 8 down goes Sarah. The zombie advances on Aleister and misses
Round 15
Death Save: 8
RD 15
"Holy Batman!" Aleister attacks with 'Limerick' and 'Poetry'
Attk 'Limerick' 6 Dmg 7 'Poetry' 6 Dmg 6
Always chopping at the thing from as far away and crouched as near the ceiling as possible, trying to hack off its fingers, claws, arms, whatever he can get as closely/far as possible yet still damage it.
"Crap! Crap! Crap!"
Panic is a mechanism that strengthens the gene pool.
Round 15
Keeping his distance with his superior movement (40') and hiding after every shot, Thomas feels the panic as more of his party goes down.
Crossbow Attack: 27 Damage: 12
Stealth 21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Damage
Max unconscious
Thomas 6/43
Aleister 8/35
Sarah unconscious
GZ1 dead
GZ2 74
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 12 24 for 15 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 14 26 bashes a guard for 6
10 George 18 18 hits the guard for 20 damage
9 Thomas shoots the zombie for 17 damage
1 Greater Zombie beats on Max again 18 Down goes Max. The zombie closes on Sarah 22 and does 17 Damage
Round 13
22 Ghoul dead
22 Sarah (now Sarah seems to have vanished so NPC) swaps to her sword 8 11 miss
21 Aleister misses as well
16 Guards dead
14 Em unconscious
12 Max unconscious death save 16
10 George 12 20 hits for 9 damage
9 Thomas misses the zombie
1 Greater Zombie attacks Sarah 26 12 for a hit and 15 damage
Round 14
22 Ghoul dead
22 Sarah whimpers as the zombie tears at her 10 19 5 damage (I rolled for you and got one hit - you rolled for you and got one hit [shrug])
21 Aleister misses again.
16 Guards dead
14 Em unconscious
12 Max unconscious death save 5 1 success 1 fail
10 George puts a couple of arrows into the GZ 29 23 hit for 22
9 Thomas hits for 13 damage
1 Greater Zombie beats on Sarah 20 10 down goes Sarah. The zombie advances on Aleister and misses
Round 15
22 Ghoul dead
22 Sarah death save 1 success
21 Aleister swings wildly and misses - again. Just like old times.
16 Guards dead
14 Em unconscious
12 Max unconscious death save 12 1 success 2 fail
10 George 14 29 Damage 20 not quite enough
9 Thomas kills it
1 Greater Zombie
If Max fails his next death roll he dies and only Aleister gets to act before then.
Round 16
Death Save: 4
Thomas puts away his crossbow and rushes over to the fallen Sarah, binding her wounds.
Medicine? With Gamliel's help on where to put the bandaid. 13
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
9 Aleister drops down from the ceiling and cast ‘Cure Wounds’ on Max. He’ll also use his healing kit. 5 plus 5 (I think) for 17
Panic is a mechanism that strengthens the gene pool.
Remember, cure spells take one hour per level. Healing kit on the other hand is okay. You and Thomas have stabilized Max and Sarah. Em and the chief death cleric are nowhere to be seen and the only cultists left are the noncombatants from the other cave.
OOC: How many Goodberries do we have on hand? A short rest would be nice but let's be honest- the Big Bad as Em and is probably up to no good.