This post has potentially manipulated dice roll results.
The war-priest, face to face with Ronkur and with an enraged dinosaur close by, calls forth fiendish spirits to protect her! They flit around her to a distance of 15 feet, attacking all within range. (Make a DC15 Wis save for half of 16 necrotic damage...)
Manfred, now out of his polymorphed shape but next to the warpriest, is attacked by her spirit guardians but manages to cast Dissonant Whispers (WIS DC 16 vs 21 psychic damage, flee if fail -- 11)
Genren's exceptionally placed arrows strike the warpriest repeatedly in the chest, piercing the plate armor she wears!
Ronkur is also attacked by the spiritual guardians but swings twice, his gauntlets crackling with energy as he connects both times!
Tallow casts Fire Bolt at the half orc, causing parts of her skin to blister!
Fherlalai casts another spell as she moves away from Ronkur and Manfred and dives over the side of the ship into the sea, disappearing under the waves. (Combat over!)
The ship is a galleon crafted from humanoid bones bound together by plates of iron and necromantic magic. Ronkur and Manfred stand on the main deck (D3).
This post has potentially manipulated dice roll results.
Ronkur nods at Manfred's suggestion, coming in close, but turning his back and keeping his eyes out for any threat - either from the sea or from the boat itself.
Tallow runs into the hut. "Manny, I love this place. Thanks. I have a lot of beer in my jug here. We should probably drink a bunch and pass out while we're safe in here."
This post has potentially manipulated dice roll results.
“Beer you say? I’ll definitely have one or two but I’ll keep watch every so often.. just in case… would hate for us to be safe on the ship and it take off while we rest.”
Ronkur flicks a nub inside his right gauntlet, and waits a moment as his armor fold and retracts in on itself, collapsing into the oversized gauntlet. Settling into the magical hutm he nods thanks as Tallow as the jug come his way, gladly gulping down the beer.
'I'll gladly take second watch, but could use a minute or two 'ere to get somethings adjusted'
The small gnome begins mumbling to himself as he pulls small arco-mechanical items out of a pouch on his hip. no, no, no this .... I told you it needed more .....ahhh, ok, I see, you're right....
The team is able to rest peacefully inside the Hut, fully recuperating from the battle with Fheralai Stormsworn and her minions. In the morning, coming from somewhere within the ship, you can hear faint singing - like a ballad or perhaps a sea shanty.
The main deck contains a set of stairs that descend into the bowels of the ship, a destroyed ballista, a large, closed hatch in the deck, and an iron brazier mounted on the mainmast that contains an ever-burning orb of flame. Steps lead up to the forecastle (D5) and the quarterdeck (D6), and there is a door leading forward and another going aft.
Tallow wakes with a stretch and reaches for his Alchemy Jug. He pours cups of boiling hot tea from it for each of his companions. He begins softly humming along with the shanty. "Welp, you guys want to go blow some stuff up?"
"Sink this thing, continue on to our actual goal? I like that plan though we'd have to rely on your spells for something that grand. I'm much better at taking out single foes quickly. I'd also like to try my new blades out, save some arrows for bigger threats if they sprout up... How do we want to do this?" Genren slings his bow over his shoulder taking his sharktooth blades into his hands twirling them with a flick of his wrist.
‘We need to finish searching the ship to make sure there are no prisoners anyway, so let’s be about it before we set off on our way…’ says Manfred, drawing his rapier…
(sorry for slow post - forgot I hadn't posted (had an iPad issue!))
Manfred responds to the voice, but starts babbling a little in surprise...
'Well, hello.. I'm Manfred, what's your name? I'm sorry if you feel we've been trespassing... We've been having some issues with these cultists recently. Did they have any prisoners or items below? We'd like to retrieve them, if so...'
The voice responds (and any who are standing near Manfred can hear the exchange...), "They had no prisoners aboard me. And any items they may have had are mine now. So, you may leave me now, before I decide to get underway again..."
DC15 Insight:
The voice is deliberately manipulating what it is saying to hide something without lying to you.
DC15 Arcana:
You detect definite necromantic energy pervading this ship and the bones from which it is constructed
Rollback Post to RevisionRollBack
Love God. Love Others. Any Questions?
To post a comment, please login or register a new account.
(Second action)
(WIS ST: 12) Manfred turns pale as the spirits pour through him, tearing out some of his energy.
'Damn you cultists!' he grunts, before whispering in the half-orc's direction... (Dissonant Whispers - WIS DC 16 vs 21 psychic damage, flee if fail)
Taking a final moment, he quickly quaffs his last remaining healing potion... (5hp)
Fherlalai(-92) :: Manfred(-25) :: Genren(-19) :: Ronkur(-53) :: Tallow(-46)
The ship is a galleon crafted from humanoid bones bound together by plates of iron and necromantic magic. Ronkur and Manfred stand on the main deck (D3).
Love God. Love Others. Any Questions?
Manfred gestures everyone over. 'Give me ten minutes and I'll bring up a protective space for us to rest, before we check out the rest of the ship...'
Assuming everyone comes over, he'll take some time to ritually cast Leomund’s Tiny Hut, with a view to taking a short rest...
Ronkur nods at Manfred's suggestion, coming in close, but turning his back and keeping his eyes out for any threat - either from the sea or from the boat itself.
Perception: 13
Tallow runs into the hut. "Manny, I love this place. Thanks. I have a lot of beer in my jug here. We should probably drink a bunch and pass out while we're safe in here."
“Beer you say? I’ll definitely have one or two but I’ll keep watch every so often.. just in case… would hate for us to be safe on the ship and it take off while we rest.”
Perception: 12
‘It’s okay - I can always turn Tallow into a whale to bring us back if it does!’ says Manfred, drinking some beer before setting down to sleep…
Ronkur flicks a nub inside his right gauntlet, and waits a moment as his armor fold and retracts in on itself, collapsing into the oversized gauntlet. Settling into the magical hutm he nods thanks as Tallow as the jug come his way, gladly gulping down the beer.
'I'll gladly take second watch, but could use a minute or two 'ere to get somethings adjusted'
The small gnome begins mumbling to himself as he pulls small arco-mechanical items out of a pouch on his hip. no, no, no this .... I told you it needed more .....ahhh, ok, I see, you're right....
Perception: 8
Tallow chugs what seems to be a gallon of beer and quickly passes out.
The team is able to rest peacefully inside the Hut, fully recuperating from the battle with Fheralai Stormsworn and her minions. In the morning, coming from somewhere within the ship, you can hear faint singing - like a ballad or perhaps a sea shanty.
The main deck contains a set of stairs that descend into the bowels of the ship, a destroyed ballista, a large, closed hatch in the deck, and an iron brazier mounted on the mainmast that contains an ever-burning orb of flame. Steps lead up to the forecastle (D5) and the quarterdeck (D6), and there is a door leading forward and another going aft.
Love God. Love Others. Any Questions?
Tallow wakes with a stretch and reaches for his Alchemy Jug. He pours cups of boiling hot tea from it for each of his companions. He begins softly humming along with the shanty. "Welp, you guys want to go blow some stuff up?"
"Sink this thing, continue on to our actual goal? I like that plan though we'd have to rely on your spells for something that grand. I'm much better at taking out single foes quickly. I'd also like to try my new blades out, save some arrows for bigger threats if they sprout up... How do we want to do this?" Genren slings his bow over his shoulder taking his sharktooth blades into his hands twirling them with a flick of his wrist.
"Let's find out about that singing. I get a weird feeling that this ship may be alive."
‘We need to finish searching the ship to make sure there are no prisoners anyway, so let’s be about it before we set off on our way…’ says Manfred, drawing his rapier…
(OK...where to first?)
Love God. Love Others. Any Questions?
‘Let me inspect the brazier, see if I can work out what it might be…’ suggests Manfred (Arcana: 16)
As Manfred examines the orb, he hears a voice coming from it...
"I appreciate you getting rid of that pesky half-orc...but now it is time for you to also leave!"
Love God. Love Others. Any Questions?
If Tallow can hear the voice: "Welp, you wanna listen to the weird floating orb or should we wreck this place?"
(sorry for slow post - forgot I hadn't posted (had an iPad issue!))
Manfred responds to the voice, but starts babbling a little in surprise...
'Well, hello.. I'm Manfred, what's your name? I'm sorry if you feel we've been trespassing... We've been having some issues with these cultists recently. Did they have any prisoners or items below? We'd like to retrieve them, if so...'
The voice responds (and any who are standing near Manfred can hear the exchange...), "They had no prisoners aboard me. And any items they may have had are mine now. So, you may leave me now, before I decide to get underway again..."
DC15 Insight:
The voice is deliberately manipulating what it is saying to hide something without lying to you.
DC15 Arcana:
You detect definite necromantic energy pervading this ship and the bones from which it is constructed
Love God. Love Others. Any Questions?