Laughing as they all start attacking and take down a Bandit, "Well! What a mess you have started, all this time I thought Mages were smart. Lucky us, we got the dunce of the magical world. If your magic is tied to your intelligence, you wouldn't be able to lift a hat off a head!"
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
This post has potentially manipulated dice roll results.
I'll make one attack against the bandit: 21 damage: 6
And 1 against the ruffian: 17 damage: 9
(OOC: I just realized, thanks to my dual weilder feat I'm supposed to have +1 to my ac when wielding 2 weapons. So I'm actually supposed to have an ac of 17, but I'm not sure how I should adjust the character sheet to show that.)
I'll make one attack against the bandit: 22 damage: 4
And 1 against the ruffian: 18 damage: 9
(OOC: I just realized, thanks to my dual weilder feat I'm supposed to have +1 to my ac when wielding 2 weapons. So I'm actually supposed to have an ac of 17, but I'm not sure how I should adjust the character sheet to show that.)
This post has potentially manipulated dice roll results.
"Wow. I swear that I have fought wet cats that was tougher, smarter too. At least they actually did something you, flop of a Mage!" Yorayis was enjoying her tactic of hide behind the others and insult the mage, it was safe and was proving a great distraction.
Vicious Mockery
Wis save:13
4
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Yoyaris turn
Laughing as they all start attacking and take down a Bandit, "Well! What a mess you have started, all this time I thought Mages were smart. Lucky us, we got the dunce of the magical world. If your magic is tied to your intelligence, you wouldn't be able to lift a hat off a head!"
Vicious Mockery
Wis save 13
3
20- Mage wisdom save
Ooc (I hate this mage)
Mage's turn: I choose Yoyaris, Tee, and Thorvin
damage Yoya- 2
damage- Tee- 2
Damage Thorvin- 4
Ruffian will attack Wallace to be within 5 ft so he steps closer and lunges for two dagger attacks 15 and 17
I had to re do that because it combined the two dice rolls together which was like way off
Only one hits for 5 piercing damage to Wallace
Bandit 1 will attack Wallace for 9 and miss
Thorvin's turn
Cast: sacred flame 1 DC13 Dex save on mage
Mage Saving throw 13
Wallace turn
I'll make one attack against the bandit: 21 damage: 6
And 1 against the ruffian: 17 damage: 9
(OOC: I just realized, thanks to my dual weilder feat I'm supposed to have +1 to my ac when wielding 2 weapons. So I'm actually supposed to have an ac of 17, but I'm not sure how I should adjust the character sheet to show that.)
I did an override for you
17 now
You hit both
Tee's turn
Tee will cast Cure Wounds on himself:
11
No movement
Yoyaris turn
"Wow. I swear that I have fought wet cats that was tougher, smarter too. At least they actually did something you, flop of a Mage!" Yorayis was enjoying her tactic of hide behind the others and insult the mage, it was safe and was proving a great distraction.
Vicious Mockery
Wis save:13
4