"We need to share our findings wit the others, let's head back and get a meal while we are at it." Thasa says to Misery as he sets off carefully towards the tavern.
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
“Thank you, we will do what we can. Be safe and just in light of Torm”, he walks towards the exit with wide steps, hoping that others got better information.
The groups meet back at the Inn over lunch. The tavern has a few patrons, but keeping to themselves. It’s late morning. As you settle to begin and share what you’ve found and continue to plan.
“So, there is a town nearby where ther is a possible opposition growing. Over all people are pretty damn hopeless, and that’s pretty much it. Oh, and also giants circle ‘round sometimes. They ought to come here tomorrow or something like that. Did you find anything useful?” , he speaks in a hushed voice, eyeing other patrons in the inn. He chugs what little remains of his distasteful drink, and leans back into his chair, listening carefully.
"We heard the same. And we were told to keep the flying kobolds from going away and alerting others." he looks around and says in a lower tone. "Let's wait for the one of the giant to come and let's deal with him when he leaves the village. Also the priest may be able to help us with certain things."
You spend your midday sharing information and plotting. You have the rest of the day. Is there anything you would like to do? Or would we like to move forward and see if the Giant shows up tomorrow?
Misery will leave the tavern and cast invisibly on himself before the long rest. He will just generally drift around in the town, look for anything unusual or sketchy. He also takes note of kobolds’ movements and behaviour.
Misery will leave the tavern and cast invisibly on himself before the long rest. He will just generally drift around in the town, look for anything unusual or sketchy. He also takes note of kobolds’ movements and behaviour.
What kobolds? All of them, just the ones in sight? Are you going outside or staying at the window?
Spending the better part of the day going around town. You find that whenever anyone leaves a building, a kobold flies over head. Perching in the roof wherever they go. None of the kobold actually go inside, just remaining outside. You do find some groups of kobolds hanging around back of stores like vultures, shredding at whatever offerings the people offer.
You see every so often a kobold fly into town and another leave, it’s hard to tell from where or where the other is going. You watch until you feel like you are getting too much attention as the kobolds begin to gather and follow you.
All taking rest for the night and waking early. You wake to find another empty tavern.... not even the barmaid is around. It’s dark and silent in the tavern as you make your way downstairs from your rooms.
Korsh doesn't sleep so if he sees the barmaid leave he asks her where she is going. Or if she seems to be hiding the fact that she is leaving he will wake the others.
She’s not hiding the fact that she’s leaving. She is carrying a small sack as she exits through the front door. Startled by your presence and question she only says “the offering” before heading out the door and hurried down the street. It’s early morning.
Once Thasa has had his meditation he comes downstairs after four hours, fully equipped and ready for action. Seeing Korsh he nods and joins the dragonborn and sits in a comfortable silence, watching the world awaken through the window for several hours. Once the woman heads out he turns to Korsh saying "I think we should see how this works out, shall we wake the others, Misery at least would be useful for this type of thing, and I am generally good at staying out of sight."
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Misery nods to Thasariel, asking the final question to the half elf, “When do you think the giants will arrive here?”
“Probably tomorrow, if not then the next day.” The shopkeep nods and walks over to the elderly dwarf to assist him
looks like both groups are done with conversations. What would you like to do?
"I think we should head back to the tavern. Let us find out what the others have learned." Korsh says to the others.
"We need to share our findings wit the others, let's head back and get a meal while we are at it." Thasa says to Misery as he sets off carefully towards the tavern.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
“Thank you, we will do what we can. Be safe and just in light of Torm”, he walks towards the exit with wide steps, hoping that others got better information.
The groups meet back at the Inn over lunch. The tavern has a few patrons, but keeping to themselves. It’s late morning. As you settle to begin and share what you’ve found and continue to plan.
“So, there is a town nearby where ther is a possible opposition growing. Over all people are pretty damn hopeless, and that’s pretty much it. Oh, and also giants circle ‘round sometimes. They ought to come here tomorrow or something like that. Did you find anything useful?” , he speaks in a hushed voice, eyeing other patrons in the inn. He chugs what little remains of his distasteful drink, and leans back into his chair, listening carefully.
Korsh nods.
"We heard the same. And we were told to keep the flying kobolds from going away and alerting others." he looks around and says in a lower tone. "Let's wait for the one of the giant to come and let's deal with him when he leaves the village. Also the priest may be able to help us with certain things."
You spend your midday sharing information and plotting. You have the rest of the day. Is there anything you would like to do? Or would we like to move forward and see if the Giant shows up tomorrow?
I think someone should see how the kobold react and how many they are.
But otherwise Korsh will stay at the inn and get ready to act if the Giants show up.
Misery will leave the tavern and cast invisibly on himself before the long rest. He will just generally drift around in the town, look for anything unusual or sketchy. He also takes note of kobolds’ movements and behaviour.
Shelley will stay in the inn, she will be carrying her glaive around though. Just resting on her shoulder.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
What kobolds? All of them, just the ones in sight? Are you going outside or staying at the window?
Outside, generally walking around th town
Stealth: 10
Perception: 24
Spending the better part of the day going around town. You find that whenever anyone leaves a building, a kobold flies over head. Perching in the roof wherever they go. None of the kobold actually go inside, just remaining outside. You do find some groups of kobolds hanging around back of stores like vultures, shredding at whatever offerings the people offer.
You see every so often a kobold fly into town and another leave, it’s hard to tell from where or where the other is going. You watch until you feel like you are getting too much attention as the kobolds begin to gather and follow you.
All taking rest for the night and waking early. You wake to find another empty tavern.... not even the barmaid is around. It’s dark and silent in the tavern as you make your way downstairs from your rooms.
Korsh doesn't sleep so if he sees the barmaid leave he asks her where she is going. Or if she seems to be hiding the fact that she is leaving he will wake the others.
She’s not hiding the fact that she’s leaving. She is carrying a small sack as she exits through the front door. Startled by your presence and question she only says “the offering” before heading out the door and hurried down the street. It’s early morning.
Once Thasa has had his meditation he comes downstairs after four hours, fully equipped and ready for action. Seeing Korsh he nods and joins the dragonborn and sits in a comfortable silence, watching the world awaken through the window for several hours. Once the woman heads out he turns to Korsh saying "I think we should see how this works out, shall we wake the others, Misery at least would be useful for this type of thing, and I am generally good at staying out of sight."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales