Zack, felt glad that the thing was dead, but frustrated that he'd been so.. useless. turnes around to face the final foe, only to spot the goings on, and wait to see if Nadia would finish it off.
Nadia had intended to chase after the hag, but the lizardfolk looked to have just made her life a lot easier. At their word, she would drive her sword through its chest, hoping to, effectively, ends its life. After pulling her sword out, she would give a nod to the lizardfolk. "Thank you," Then turn to look at the others as she quickly wiped down her sword with her sash and sheathe it. "How is everyone doing?"
Rollo breathes a few heavy sighs as he works to regain control of his anger. "A few cuts and bruises but I will be fine. How are you Zack? They seemed to have a praticular hatred for you."
Rollback Post to RevisionRollBack
Gronk in Bastion, Kingdom of Medrin Elixisysin Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
This post has potentially manipulated dice roll results.
Seeing that the fight was over, Zack sheathed his sword, though he did keep a side-eye on the lizardfolk as much as possible, just in case - he'd never really dealt with their kind - but he looked around the room, trying to see if there was an obvious exit or hidden place, on the off-chance this was where the duchess was held, since.. they were here anyway. And as he did, he spoke to the Lizardfolk. Know of .. Human building. Rock, tower. Like tree in shape. Know where is?
The Lizardfolk pushes the hag off the end of his spear and says in broken common. Yes. We know. We show now. You come. He then turns to leave the tunnel. Zack you look around the room but there's no other obvious ways in or out here and no sign of the Duchess having ever been here.
Once satisfied that this threat was over, he considered asking the lizardfolk to wait and let them rest but, he reconsidered, and started to follow them out.
While the others did a quick look at the hags bodies, Nadia would look everywhere else of anything that might be of use to them. If nothing if found, she merely plucks out whatever arrows she could reuse and follows behind everyone else.
The room has little of value, mostly just old discarded bones. It seems the hags have been bringing people here for some sort of ritual. Judging by the shape of the bones its mostly been Lizardfolk who've been their victims. While searching the bodies Nadia does find that one of the hags seems to have a small key on a string around her neck. It looks like it goes to a lock box. (To save time ill keep the roll for the following.) Once back in the small hut Nadia searches for anything that the key might belong to. After a short search she does in fact find a small lock box, inside of which she finds a golden ring shaped like a shield. It appears to be the most valuable looking thing in the hut and was likely stolen from one of the hags victims.
After a proper looting is finished the Lizardfolk shaman begins to lead you through the swamp. The journey itself isn't long but given the swamp is a dangerous place you're happy for a guide as he often points out natural hazards and nests of creatures best left avoided. Soon you can see a small stone keep up ahead. Torch light flickers through the fog and judging by the movement of the light you can assume someone is walking along the perimeter wall. Given the fog you believe you are well hidden at your current position and could very likely sneak up with little issue, hopefully. The Lizardfolk points out the keep as if you couldn't see it and says There. Humans. Stone tower. You go now. We g-g-gra- hmmm. Thanks. The shaman waits for any replies or questions but otherwise will leave to return to his people.
Nadia fiddles with the ring between her fingers before pocketing it away for the time being, unsure if it may have been messed with magically or not. She rejoins the others and stays near the back while they traverse through the swamplands, the elf keeping her eyes and ears peeled for anything that may have come out to attack them.
Upon arriving at their destination, Nadia keeps her head low, watching the guards(?). When the shaman speaks, Nadia gives them a nod. "No problem. And thank you... Oh!" She digs in her pocket and shows them the ring. "You know what this is? Special ring?"
Claire nods to the Shaman. "Welcome. Light guide you." She looks to the others as they begin to survey the situation. "I'm not particularly good at quiet inflitation. What should we do?"
Rollback Post to RevisionRollBack
"Mulkrip" -Hobgoblin Barbarian, Path of the Totem Warrior -Libertalia
This post has potentially manipulated dice roll results.
Zack was mildly curious about the ring An Insignia? A Magicked ring? Dm favoritism? he pondered after Nadia had retrieved it. But he kept his thoughts to himself, as he didn't' feel it was that important at the moment. That, and the lizardfolk seemed intent on rushing. However when the group got there after being guided, which was pleasant... and it sped everything up a bit more. And while he did admire the dangerous beauty of the swamp he still had wounds from the last battle. Before anything else, he says to Claire - then the lizardfolk We spent quite a lot of resources in the last battle Claire, I'd suggest we see if they can heal us at all.... first. the last half said at the lizardfolk, pointing at their wounds, hoping - yet doubtign they had healing powers among them.
If healing on the worst of their wounds was given, he'd offer his thanks, and if not, he'd nod, understanding the DM hated them. Regardless of either outcome, he'd suggest to Claire Well I'm all for charging in but I doubt the lizardfolk will assist us... and if we encounter someone we should play it off, or atleast try to. We may even be able to rest and recover inside. But we'll try the stealth approach, and if caught "We were waylaid by Lizardfolk on our way in. We were sent here by the 'Real" duchess to check on her prisoner, and were lost in the fog. Should that fail us, well... there's always fighting as the backup. I can leave my sword here in a tree to make myself appear less threatening and they may assume I'm a monk or something. Either way, of us, only Nadia is truly stealthy so I say try to approach undetected but assume it will fail.
Then, if discovered, play ourselves off as allies, and if that fails, there's blade and steel, though we should try to keep atleast one alive. But how are our casters reserves? he asks, both to find out how much spellpower they had left, and if the lizardfolk couldn't heal them, or refused to, would ask for whomever was most grievously hurt to be healed as much as possible without expending a final spell 'energy.'
Rollo nods his accent to Zack's plan. "I'm not usually one for subterfuge but I see the necessity. As for injuries I am relatively unhurt compared to the rest of you. Tyr has taught me to fight in a way that anger dulls my pain. I can use the magic he has given me to heal others or I can try to fight without the anger for a moment and use my magic to aid us. You are better at making plans than I so I leave the strategic choice to you."
Rollback Post to RevisionRollBack
Gronk in Bastion, Kingdom of Medrin Elixisysin Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
"I only cast but two spells, so I've got plenty where that came from... my light burns on steadily." Claire shifts her stance slightly, and nods to Rollo and then Zack. "The two of you managed to draw the bulk of their attention as well, so I came out from the cave quite unscathed."
This post has potentially manipulated dice roll results.
Nadia frowns slightly, but thanks the lizardfolk anyway for humoring her. "We'll find out what you are later." She says before pocketing the ring again. She would have slipped it on, but there was no way in the Nine Hells was she going to risk the ring being a trap or cursed. She's read the stories! For now she keeps her eyes peeled while Zack formulated a plan.
"Ever since I got this armor, I'm not feeling as stealthy as I could be," Nadia adds in lowly with a sheepish chuckle. "It's not leather, so it's harder to be quiet, but I do feel safer in it. Pros and cons." She shrugs. "I think I'm good on magic for now. I can cast one of my spirits again one more time at least, but I'm going to save it for a big fight. Let's just hope I don't have to use it. I'm ready when you all are."
The shaman shakes his head at Zack, indicating that he doesn't have the capability to heal any wounds, at least not instantly with magic. When the questions are finished the Shaman leaves you all to your planing.
(How do you go about this? Seems like people aren't looking to lean on stealth but keep in mind the fog will give the sentries disadvantage on their perception checks.)
Attempt to stealth to the place and find a way in.
Should we be discovered, we will try to play it off by claiming we were send by the 'succubuchess' and to explain our injuries, we'll say we were waylaid by lizardfolk, claiming we had been sent to check on the real duchess. Should deception fail, ... well we kick their asses.
Zack, felt glad that the thing was dead, but frustrated that he'd been so.. useless. turnes around to face the final foe, only to spot the goings on, and wait to see if Nadia would finish it off.
Occassional Dungeon Master.
Nadia had intended to chase after the hag, but the lizardfolk looked to have just made her life a lot easier. At their word, she would drive her sword through its chest, hoping to, effectively, ends its life. After pulling her sword out, she would give a nod to the lizardfolk. "Thank you," Then turn to look at the others as she quickly wiped down her sword with her sash and sheathe it. "How is everyone doing?"
Rollo breathes a few heavy sighs as he works to regain control of his anger. "A few cuts and bruises but I will be fine. How are you Zack? They seemed to have a praticular hatred for you."
Gronk in Bastion, Kingdom of Medrin Elixisys in Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
Seeing that the fight was over, Zack sheathed his sword, though he did keep a side-eye on the lizardfolk as much as possible, just in case - he'd never really dealt with their kind - but he looked around the room, trying to see if there was an obvious exit or hidden place, on the off-chance this was where the duchess was held, since.. they were here anyway. And as he did, he spoke to the Lizardfolk. Know of .. Human building. Rock, tower. Like tree in shape. Know where is?
Looking around: 12
Occassional Dungeon Master.
The Lizardfolk pushes the hag off the end of his spear and says in broken common. Yes. We know. We show now. You come. He then turns to leave the tunnel. Zack you look around the room but there's no other obvious ways in or out here and no sign of the Duchess having ever been here.
Once satisfied that this threat was over, he considered asking the lizardfolk to wait and let them rest but, he reconsidered, and started to follow them out.
Occassional Dungeon Master.
Unless Claire found anything interesting with her investigation, she will head out with the Lizardfolk as well.
While the others did a quick look at the hags bodies, Nadia would look everywhere else of anything that might be of use to them. If nothing if found, she merely plucks out whatever arrows she could reuse and follows behind everyone else.
Investigation (if perception add +2): 17
Rollo simply slings his axe and then falls in line behind Zack.
Gronk in Bastion, Kingdom of Medrin Elixisys in Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
The room has little of value, mostly just old discarded bones. It seems the hags have been bringing people here for some sort of ritual. Judging by the shape of the bones its mostly been Lizardfolk who've been their victims. While searching the bodies Nadia does find that one of the hags seems to have a small key on a string around her neck. It looks like it goes to a lock box. (To save time ill keep the roll for the following.) Once back in the small hut Nadia searches for anything that the key might belong to. After a short search she does in fact find a small lock box, inside of which she finds a golden ring shaped like a shield. It appears to be the most valuable looking thing in the hut and was likely stolen from one of the hags victims.
After a proper looting is finished the Lizardfolk shaman begins to lead you through the swamp. The journey itself isn't long but given the swamp is a dangerous place you're happy for a guide as he often points out natural hazards and nests of creatures best left avoided. Soon you can see a small stone keep up ahead. Torch light flickers through the fog and judging by the movement of the light you can assume someone is walking along the perimeter wall. Given the fog you believe you are well hidden at your current position and could very likely sneak up with little issue, hopefully. The Lizardfolk points out the keep as if you couldn't see it and says There. Humans. Stone tower. You go now. We g-g-gra- hmmm. Thanks. The shaman waits for any replies or questions but otherwise will leave to return to his people.
Nadia fiddles with the ring between her fingers before pocketing it away for the time being, unsure if it may have been messed with magically or not. She rejoins the others and stays near the back while they traverse through the swamplands, the elf keeping her eyes and ears peeled for anything that may have come out to attack them.
Upon arriving at their destination, Nadia keeps her head low, watching the guards(?). When the shaman speaks, Nadia gives them a nod. "No problem. And thank you... Oh!" She digs in her pocket and shows them the ring. "You know what this is? Special ring?"
Claire nods to the Shaman. "Welcome. Light guide you." She looks to the others as they begin to survey the situation. "I'm not particularly good at quiet inflitation. What should we do?"
Nadia: the shaman looks at the ring for a while before shaking his head no. It seems he's never seen it before.
Zack was mildly curious about the ring An Insignia? A Magicked ring?
Dm favoritism?he pondered after Nadia had retrieved it. But he kept his thoughts to himself, as he didn't' feel it was that important at the moment. That, and the lizardfolk seemed intent on rushing. However when the group got there after being guided, which was pleasant... and it sped everything up a bit more. And while he did admire the dangerous beauty of the swamp he still had wounds from the last battle. Before anything else, he says to Claire - then the lizardfolk We spent quite a lot of resources in the last battle Claire, I'd suggest we see if they can heal us at all.... first. the last half said at the lizardfolk, pointing at their wounds, hoping - yet doubtign they had healing powers among them.If healing on the worst of their wounds was given, he'd offer his thanks, and if not, he'd nod, understanding
the DM hated them.Regardless of either outcome, he'd suggest to Claire Well I'm all for charging in but I doubt the lizardfolk will assist us... and if we encounter someone we should play it off, or atleast try to. We may even be able to rest and recover inside. But we'll try the stealth approach, and if caught "We were waylaid by Lizardfolk on our way in. We were sent here by the 'Real" duchess to check on her prisoner, and were lost in the fog. Should that fail us, well... there's always fighting as the backup. I can leave my sword here in a tree to make myself appear less threatening and they may assume I'm a monk or something. Either way, of us, only Nadia is truly stealthy so I say try to approach undetected but assume it will fail.Then, if discovered, play ourselves off as allies, and if that fails, there's blade and steel, though we should try to keep atleast one alive. But how are our casters reserves? he asks, both to find out how much spellpower they had left, and if the lizardfolk couldn't heal them, or refused to, would ask for whomever was most grievously hurt to be healed as much as possible without expending a final spell 'energy.'
And if everythign was more or less agree'd on....
Stealth: 5
Occassional Dungeon Master.
Rollo nods his accent to Zack's plan. "I'm not usually one for subterfuge but I see the necessity. As for injuries I am relatively unhurt compared to the rest of you. Tyr has taught me to fight in a way that anger dulls my pain. I can use the magic he has given me to heal others or I can try to fight without the anger for a moment and use my magic to aid us. You are better at making plans than I so I leave the strategic choice to you."
Gronk in Bastion, Kingdom of Medrin Elixisys in Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
"I only cast but two spells, so I've got plenty where that came from... my light burns on steadily." Claire shifts her stance slightly, and nods to Rollo and then Zack. "The two of you managed to draw the bulk of their attention as well, so I came out from the cave quite unscathed."
Nadia frowns slightly, but thanks the lizardfolk anyway for humoring her. "We'll find out what you are later." She says before pocketing the ring again. She would have slipped it on, but there was no way in the Nine Hells was she going to risk the ring being a trap or cursed. She's read the stories! For now she keeps her eyes peeled while Zack formulated a plan.
"Ever since I got this armor, I'm not feeling as stealthy as I could be," Nadia adds in lowly with a sheepish chuckle. "It's not leather, so it's harder to be quiet, but I do feel safer in it. Pros and cons." She shrugs. "I think I'm good on magic for now. I can cast one of my spirits again one more time at least, but I'm going to save it for a big fight. Let's just hope I don't have to use it. I'm ready when you all are."
Stealth (if needed to proceed forward): 21
The shaman shakes his head at Zack, indicating that he doesn't have the capability to heal any wounds, at least not instantly with magic. When the questions are finished the Shaman leaves you all to your planing.
(How do you go about this? Seems like people aren't looking to lean on stealth but keep in mind the fog will give the sentries disadvantage on their perception checks.)
The plan, broken down is:
Attempt to stealth to the place and find a way in.
Should we be discovered, we will try to play it off by claiming we were send by the 'succubuchess' and to explain our injuries, we'll say we were waylaid by lizardfolk, claiming we had been sent to check on the real duchess. Should deception fail, ... well we kick their asses.
Occassional Dungeon Master.
Stealth checks please