Brocc recalls many a story and historical recounts of devils and demons. When beings from either the nine hells or the abyss walk the material plane, sulfur and possibly other traces can be found after they walk in an area. Usually Traces of sulfur tend to be more abundant like this with Devils from the nine hells. Demons tend to chaotically pop in and a large burst of these deposits surround the circle of the portal they used. Devils more delicately walk in and as such small amounts trail off over time.
"Walk careful..." Brocc says to the others. "Brocc remembers story of dust like this when demons walk this plane..." He glances around a bit nervously as they continue onward.
"Before we go in, allow me to make a ritual for detecting magic. There could be value in looking around the outside, too, while I do this."
Fingolin sits with his lute and starts playing haunting arpeggios and chanting "Coivië... Effírië... Cálë... Lumë... Nolwë... Núlë... Lúcë...", ending the music and ritual with "Olor naitë!"
Solomon glowers at Fingolin and his damn ritual, nothing on his mind except bursting through the door to retrieve his daughter. He takes a few purposeful strides forward... but stops. The bard had common sense; they were blind to whatever was inside. The eldritch knight waits impatiently, pacing back and forth over the same path, eyes fixed on the door, like a caged beast, waiting to be released.
Tennezaz curses as they move forward, hoping that this was not going to be something that could affect him. At the mere mention of demons he feels a stirring in his blood, his barbed tail flicking about to show his unease. "Do not speak to them no matter what they offer. Kill it or run from it."
The group now walks into the dead quiet interior of the stone walls. Solomon and Fingolin up front as Solomon is familiar and Fingolin is using his vision to detect anything of importance. What Solomon would recall of the warm outpost he once called home has been wrecked. The stone cold wall are dark, dried streaks of blood have stained the wooden floor. Any sort of decoration has been smashed, gouged, or ripped of three wall. The Guild’s sigil set in stone on the Northern wall of the entrance has been defaced and carved out. Twisted in Infernal script:
Anyone who speaks infernal:
Balthzalt’s Dominion. Enter on your hands and knees to prepare you the gifts of the lord of the house.
You walk in to the main hall. Wooden tables and benches where meals are had. Now covered in maggots and rotting flesh. The stench of defecation in the room is pungent and foul. Claws marks and scratches can be seen on the floor and wood.
Three doors are connected to this room. Door to the right Solomon knows is to the kitchen and obstetrics/storage area. Leading outside to the training pit.
Left: Bunk rooms, where most of the initiates and guild members slept in their communal rooms.
Straight: A long hall that leads pass the library/ alchemical station toward the Grandmaster’s private office and room.
Solomon stands motionless for a moment, back to everyone, almost as if he hadn't heard Brocc's question. After an awkward amount of silence, he turns his head towards the others, pain and inner turmoil written on his face, and gives a nod towards the bunk rooms.
"I fear there is something from the Nine Hells making its home here... Balthzalt is it's name. We must rid this place of its presence."
(Sorry to leave this out originally. I’ll put it here since I know you all read the message.)
Tennenaz:
Bathzalt’s is definitely a name you remember from your past. Not a demon.... but a devil. One who you would hear horror stories of. The meticulous ways of torture and twisted punishments he would make for those that he captured. Rumored that he loved to keep people alive for months to years, just to stretch out their torture. He was a definite player of information and sabotage of your cult and others affairs during their prime.
one other thing pops into your mind..... his pack of hell hounds
Tennezaz reaches for his crossbow and draws it as he moves to step in front of the party to stop them. "This devil while not at the top of their castes is a powerful one. He is known for torture and being a thorn in the side of demons and mortals alike. Be on the watch for his his bounds. They are not something to take lightly."
The group moves towards the next room. As the door creaks open the party is hit with a hot blast of air. The smell of rotten flesh is amplified in the room as bones and carcasses are piled in various states of decay. The beds are torn to pieces and large claw marks gouge deep into the floor and walls. And the down of the mattresses made into makeshift loose bedding. Apparently the hell hounds have made this room their own.
Some dressers and chests line one wall seemingly pushed out of the way and mostly intact. The sulfur now crunches and slides under your feet.
"I would say no as I said while he is not at the top rank of devils he is still strong enough to have a position of power." Tennezaz says as he frowns at the room, moving to use his slippers to go up the wall so he will be harder to reach.
Brocc glances into the room and tries to figure out how many bodies are inside. (Do you want a perception check for this? Mostly just looking for a couple, tenish, two dozen, so general information he should be able to figure out with a look at a pile of bodies.)
This post has potentially manipulated dice roll results.
Solomon makes for the dressers and chests, blocking out the worst of what the room has to offer. He slides opens a few drawers, and prises open some chests, looking for anything that might belong to his daughter, or that may be of use to them
As Brocc looks over the piles of bones. There appears to be dozens worth of varying piles. Though it doesn’t look to be one type of body. He can see humanoid and animals bones all mixed in. Some are broken and half chewed. It would take some time to begin searching through the piles to learn more information.
Solomon searches through the dressers and drawers, already knowing where the hiding spots are. He finds a dagger in the bottom drawer. A black leather handle with a silvered blade. It looks familiar from one of his old guildmate’s. A half elf named Quentin. He finds some soiled clothing that the initiates would wear, moth eaten and torn. He also finds a porcelain comb, a flower painted on the handle. A sharp memory comes to him of Natali and her mother sitting in the sun, under the oak tree outside their house. Combing her hair and singing songs together, before all of this happened.....
He feels confident that there is nothing else in the drawers or chests worth note.
Can Brocc study the dust and see if he recognizes anything about it?
Make a history or religion check
Brocc History check: 20
Brocc recalls many a story and historical recounts of devils and demons. When beings from either the nine hells or the abyss walk the material plane, sulfur and possibly other traces can be found after they walk in an area. Usually Traces of sulfur tend to be more abundant like this with Devils from the nine hells. Demons tend to chaotically pop in and a large burst of these deposits surround the circle of the portal they used. Devils more delicately walk in and as such small amounts trail off over time.
"Walk careful..." Brocc says to the others. "Brocc remembers story of dust like this when demons walk this plane..." He glances around a bit nervously as they continue onward.
"Before we go in, allow me to make a ritual for detecting magic. There could be value in looking around the outside, too, while I do this."
Fingolin sits with his lute and starts playing haunting arpeggios and chanting "Coivië... Effírië... Cálë... Lumë... Nolwë... Núlë... Lúcë...", ending the music and ritual with "Olor naitë!"
Elvish:
"Life... Death... Light... Darkness... Wisdom... Sorcery... Enchantment..."
"True vision!"
Solomon glowers at Fingolin and his damn ritual, nothing on his mind except bursting through the door to retrieve his daughter. He takes a few purposeful strides forward... but stops. The bard had common sense; they were blind to whatever was inside. The eldritch knight waits impatiently, pacing back and forth over the same path, eyes fixed on the door, like a caged beast, waiting to be released.
Tennezaz curses as they move forward, hoping that this was not going to be something that could affect him. At the mere mention of demons he feels a stirring in his blood, his barbed tail flicking about to show his unease. "Do not speak to them no matter what they offer. Kill it or run from it."
The group now walks into the dead quiet interior of the stone walls. Solomon and Fingolin up front as Solomon is familiar and Fingolin is using his vision to detect anything of importance. What Solomon would recall of the warm outpost he once called home has been wrecked. The stone cold wall are dark, dried streaks of blood have stained the wooden floor. Any sort of decoration has been smashed, gouged, or ripped of three wall. The Guild’s sigil set in stone on the Northern wall of the entrance has been defaced and carved out. Twisted in Infernal script:
Anyone who speaks infernal:
Balthzalt’s Dominion. Enter on your hands and knees to prepare you the gifts of the lord of the house.
You walk in to the main hall. Wooden tables and benches where meals are had. Now covered in maggots and rotting flesh. The stench of defecation in the room is pungent and foul. Claws marks and scratches can be seen on the floor and wood.
Three doors are connected to this room. Door to the right Solomon knows is to the kitchen and obstetrics/storage area. Leading outside to the training pit.
Left: Bunk rooms, where most of the initiates and guild members slept in their communal rooms.
Straight: A long hall that leads pass the library/ alchemical station toward the Grandmaster’s private office and room.
Brocc walks towards the back of the group, his five skeletons trailing behind him. His clockwork owl sits on his shoulder now.
"Which way?" He asks.
Solomon stands motionless for a moment, back to everyone, almost as if he hadn't heard Brocc's question. After an awkward amount of silence, he turns his head towards the others, pain and inner turmoil written on his face, and gives a nod towards the bunk rooms.
"I fear there is something from the Nine Hells making its home here... Balthzalt is it's name. We must rid this place of its presence."
(Sorry to leave this out originally. I’ll put it here since I know you all read the message.)
Tennenaz:
Bathzalt’s is definitely a name you remember from your past. Not a demon.... but a devil. One who you would hear horror stories of. The meticulous ways of torture and twisted punishments he would make for those that he captured. Rumored that he loved to keep people alive for months to years, just to stretch out their torture. He was a definite player of information and sabotage of your cult and others affairs during their prime.
one other thing pops into your mind..... his pack of hell hounds
Tennezaz reaches for his crossbow and draws it as he moves to step in front of the party to stop them. "This devil while not at the top of their castes is a powerful one. He is known for torture and being a thorn in the side of demons and mortals alike. Be on the watch for his his bounds. They are not something to take lightly."
Solomon tightens his grip on his sword on hearing the word 'torture', his knuckles white as he listens to the tiefling. "Can we defeat it?"
The group moves towards the next room. As the door creaks open the party is hit with a hot blast of air. The smell of rotten flesh is amplified in the room as bones and carcasses are piled in various states of decay. The beds are torn to pieces and large claw marks gouge deep into the floor and walls. And the down of the mattresses made into makeshift loose bedding. Apparently the hell hounds have made this room their own.
Some dressers and chests line one wall seemingly pushed out of the way and mostly intact. The sulfur now crunches and slides under your feet.
"I would say no as I said while he is not at the top rank of devils he is still strong enough to have a position of power." Tennezaz says as he frowns at the room, moving to use his slippers to go up the wall so he will be harder to reach.
Brocc glances into the room and tries to figure out how many bodies are inside. (Do you want a perception check for this? Mostly just looking for a couple, tenish, two dozen, so general information he should be able to figure out with a look at a pile of bodies.)
Solomon makes for the dressers and chests, blocking out the worst of what the room has to offer. He slides opens a few drawers, and prises open some chests, looking for anything that might belong to his daughter, or that may be of use to them
Investigation: 11
As Brocc looks over the piles of bones. There appears to be dozens worth of varying piles. Though it doesn’t look to be one type of body. He can see humanoid and animals bones all mixed in. Some are broken and half chewed. It would take some time to begin searching through the piles to learn more information.
Solomon searches through the dressers and drawers, already knowing where the hiding spots are. He finds a dagger in the bottom drawer. A black leather handle with a silvered blade. It looks familiar from one of his old guildmate’s. A half elf named Quentin. He finds some soiled clothing that the initiates would wear, moth eaten and torn. He also finds a porcelain comb, a flower painted on the handle. A sharp memory comes to him of Natali and her mother sitting in the sun, under the oak tree outside their house. Combing her hair and singing songs together, before all of this happened.....
He feels confident that there is nothing else in the drawers or chests worth note.
While his companions are searching, Brocc casts animate dead twice, targeting the bones in the pile.