text map: the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there are two bandits in the hallway heading to the room across from the party. the door to that room is closed. Misty and Gerrack are in the hallway as well in pursuit of the unaware bandits (they are aware now that they have been attacked). the rest of the party is in the room where the party short rested. RB2 is next to the door to the room across the hallway.
(OOC: this is a repost not a new attack), Misty hits the bandit (OOC: dealing 10 damage)
Gniff is up
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 5/15 HP
(OOC: i believe i did the health updates correctly, feel free to tell me other wise if i made a mistake.)
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken no damage
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DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there are two bandits in the hallway heading to the room across from the party. the door to that room is closed. Misty and Gerrack are in the hallway as well in pursuit of the unaware bandits (they are aware now that they have been attacked). the rest of the party is in the room where the party short rested. RB2 is next to the door to the room across the hallway.
Gniff targets the damaged bandit and misses.
Branch is up
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken no damage
This post has potentially manipulated dice roll results.
Branch put himself in the door frame and will use thorn whip on the further of the two bandits Attack: 11 Damage: 5 Branch will then move out of the way of the doorway so others can get through
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Bardic Inspiration is just someone believing in you, and I believe in you
Branch put himself in the door frame and will use thorn whip on the further of the two bandits Attack: 17 Damage: 3 Branch will then move out of the way of the doorway so others can get through
(OOC: are you going to pull the bandit towards you?)
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list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: most of the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there is only one bandit left in the hallway heading to the room across from the party. the door to that room is currently closed. Misty and Gerrack are on the stairs leading out of the hallway. RB2 is in the middle of the hallway.
Branch attacks RB2 with thornwhip. (OOC: dealing 3 damage) and pulling him back 5 ft, causing him to bump into RB1, who then bumps into Misty, who fails to hold her ground and gets knocked back. she bumps into Gerrack (OOC: to avoid having to wait for another roll i'll have him move one space backwards from his previous position).
Gimble moves into position and attacks twice with his daggers (OOC: throwing them), (OOC: @ Gimble, you failed to say which was your target so i'll have you target the wounded one.) the first dagger misses, but the second hits the bandit right in the head, (OOC: dealing 6 damage) kill him.
Misty gets up from being knocked prone and then attacks RB2, her attack lands (OOC: dealing 8 damage)
RB2 is up
RB2 is going to run to the door at the end of the hallway and shout for help. (OOC: Misty gets an attack of opportunity)
Misty is up (attack of opportunity, not a full turn)
(OOC: Gerrack's turn is already posted, you may alter your turn if desired since its not your turn yet. Sildar and Droops turns will be posted after the attack of opportunity, Gniff start preparing for your next turn.)
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 is dead, Red Brand Bandit 2 has taken 11 damage
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DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Misty swings as hard as she can as the bandit attempts to flee, she stabs him as he starts to call out for help, the strike hits him right in the lung. as he calls out nothing but coughs and gasps for air as he falls to the ground dead.
combat is over.
@ everyone, what does everyone do?
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DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
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@ Misty, Misty hits the bandit (OOC: dealing 10 damage)
@ everyone, roll initiative
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Gimble Initiative 13
Misty initiative: 12
(Hmm, I'm hoping Gerrack would have attacked too, though ignore this attack if he didn't)
Surprise attack: 17
Damage: 6
Initiative: 23
(… Gerrack and his aim strikes again! XD )
Initiative: 16
Bardic Inspiration is just someone believing in you, and I believe in you
Gniff Initiative: 6
Round 1
Initiative Order: Gniff, Branch, Gimble, Misty, RB2, Gerrack, Sildar, RB1, Droop
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there are two bandits in the hallway heading to the room across from the party. the door to that room is closed. Misty and Gerrack are in the hallway as well in pursuit of the unaware bandits (they are aware now that they have been attacked). the rest of the party is in the room where the party short rested. RB2 is next to the door to the room across the hallway.
(OOC: this is a repost not a new attack), Misty hits the bandit (OOC: dealing 10 damage)
Gniff is up
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 5/15 HP
(OOC: i believe i did the health updates correctly, feel free to tell me other wise if i made a mistake.)
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken no damage
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The jig is up, Gniff takes out his bow and shoots at the wounded bandit.
Shortbow Attack: 23 Piercing Damage: 8
Round 1
Initiative Order: Gniff, Branch, Gimble, Misty, RB2, Gerrack, Sildar, RB1, Droop
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there are two bandits in the hallway heading to the room across from the party. the door to that room is closed. Misty and Gerrack are in the hallway as well in pursuit of the unaware bandits (they are aware now that they have been attacked). the rest of the party is in the room where the party short rested. RB2 is next to the door to the room across the hallway.
Gniff targets the damaged bandit and misses.
Branch is up
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken no damage
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Branch put himself in the door frame and will use thorn whip on the further of the two bandits
Attack: 11 Damage: 5
Branch will then move out of the way of the doorway so others can get through
Bardic Inspiration is just someone believing in you, and I believe in you
Gerrack lunges forward with his spear, attacking the bandit he can reach, making two quick thrusts (2nd is the "unarmed attack").
Attack: 12 Damage: 5
Bonus Attack: 13 Damage: 6
(If the first attack kills a bandit, he'll advance and attack the 2nd bandit)
Afterwards, Gerrack will retreat as far as he can along the eastern stairwell, to make room for the others.
Misty will move forward and strike which ever she can reach (on her turn.)
Attack: 10 Damage: 4
Gimble will toss two daggers the bandits way.
Attack: 22 Damage: 3
Attack: 16 Damage: 2
Sneak Attack 5
(OOC: are you going to pull the bandit towards you?)
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(Yes, we'll say by 5 ft)
Bardic Inspiration is just someone believing in you, and I believe in you
@ Misty, (OOC: give me a strength saving throw.)
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save: 5
(Not exactly seeing where this is coming from... But oh well.)
Round 1
Initiative Order: Gniff, Branch, Gimble, Misty, RB2, Gerrack, Sildar, Droop
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: most of the party is in the room that is next to the narrow hallway. the hallway is in the shape of a L. there is only one bandit left in the hallway heading to the room across from the party. the door to that room is currently closed. Misty and Gerrack are on the stairs leading out of the hallway. RB2 is in the middle of the hallway.
Branch attacks RB2 with thornwhip. (OOC: dealing 3 damage) and pulling him back 5 ft, causing him to bump into RB1, who then bumps into Misty, who fails to hold her ground and gets knocked back. she bumps into Gerrack (OOC: to avoid having to wait for another roll i'll have him move one space backwards from his previous position).
Gimble moves into position and attacks twice with his daggers (OOC: throwing them), (OOC: @ Gimble, you failed to say which was your target so i'll have you target the wounded one.) the first dagger misses, but the second hits the bandit right in the head, (OOC: dealing 6 damage) kill him.
Misty gets up from being knocked prone and then attacks RB2, her attack lands (OOC: dealing 8 damage)
RB2 is up
RB2 is going to run to the door at the end of the hallway and shout for help. (OOC: Misty gets an attack of opportunity)
Misty is up (attack of opportunity, not a full turn)
(OOC: Gerrack's turn is already posted, you may alter your turn if desired since its not your turn yet. Sildar and Droops turns will be posted after the attack of opportunity, Gniff start preparing for your next turn.)
Health Updates: The Party: Misty 16/16 HP, Gniff 15/15 HP, Branch 11/14 HP, Gerrack 13/17 HP, Gimble 11/15 HP
NPC: Sildar Hallwinter: 15/27 HP Droop: 7/7 HP
Bad Guys: Red Brand Bandit 1 is dead, Red Brand Bandit 2 has taken 11 damage
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Misty attack of opportunity:b
Attack: 14 Damage: 7
Misty swings as hard as she can as the bandit attempts to flee, she stabs him as he starts to call out for help, the strike hits him right in the lung. as he calls out nothing but coughs and gasps for air as he falls to the ground dead.
combat is over.
@ everyone, what does everyone do?
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.