You may RP as much as you want. This is only to establish whether the party will be traveling or resting this night. Again you have been awake for a full day and have two hours of traveling before you begin to experience exhaustion.
Ulfgard's eyes widen immensely and he starts to look around. "Moradin?" He whispers. "Wait no, I just heard this voice recently."He thinks to himself and then does an immediate 180 to face Sarah. He locks eyes with her and does a very exaggerated wink followed by a thumbs up. He knows fighting, he knows Moradin. Trust him with a secret? Well that should prove to be interesting.
Rollback Post to RevisionRollBack
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
Sarah let out a small exasperated sigh as she looked at the dwarf. Then she slowly nodded her head as she smiled a bit, really hoping she could trust this dwarf
Roughly 89 of them look like they are going to head to the swamp lands.
The rest seem like they are going to head to Ponte.
Let me know what you all decide to do: Rest or begin traveling at night. (You have about two hours left that you could travel before you begin to experience exhaustion)
Djorg will do the best he can checking on the group of civilians traveling to the swamps. Of the group he helped back at Venestrum.
DM:
If there's a Potion of Healing still available, he will try to take two for himself . He feels this is for survival and a life in the slums gets the better of him. Slight of hand check if needed: 25
Ulfgard makes his way to the group of survivors, looks up at the sky as if doing some intense calculation. "We've not much daylight left. We should set up a camp here for now. Traveling at night with this large a group can prove to be quite difficult."
Rollback Post to RevisionRollBack
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
Djorg will do the best he can checking on the group of civilians traveling to the swamps. Of the group he helped back at Venestrum.
DM:
If there's a Potion of Healing still available, he will try to take two for himself . He feels this is for survival and a life in the slums gets the better of him. Slight of hand check if needed: 25
34 of the 89 traveling to the swamp land decide to wait until morning before beginning their trek to the swamps.
You check in on them and are able to take 2 potion of healing for yourself
This post has potentially manipulated dice roll results.
You all take the time to set up camp for the night. You can hear the injured moaning in pain through out the night. You can feel faint intermittent rumbles in the ground as you sleep.
The next morning you all wake refreshed, or as refreshed as one could possibly be after experiencing such an ordeal. You can now plainly see the true extent of the destruction. (Long Rest)
(If no one has anything else the would like to specifically do - we will begin the travel to the swamp lands)
You and the 34 townspeople that camped overnight begin your day and half trek to the swamp lands.
The sun beats hard on your heads as it rises in front of you Mid-day:
(Those of you wearing heavy armor will have to either doff(remove) your armor or roll a constitution check DC-10 to see how well you bear the burden of your heavy armor. This check will occur every 4 hours)
(If you choose the keep wearing your armor:)
Ulfgar: 19
(RP the half days worth of travel if you'd like! I'll check in intermittently today as it is a slow day at work.)
This post has potentially manipulated dice roll results.
(Hooray for being a light armour fighter!)
Ravetha with offer to march at the head of the group, attempting to keep to a pace that is more suited for humans (or dwarves, given we have one in the party). While she herself is not a ranger, a brisk march through more natural terrain feels better for her, though a swamp isn't really her favourite locale.
Sarah walked along with the party not doing to to much, however she could see the dwarf struggling in his heavier armor, she then reached over as her hand lit up with a small amount of magical energy before the armor ulfgar was wearing began to chill, cooling it down a bit
(prestidigitation for the win
Rollback Post to RevisionRollBack
Marvarax andSora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Sarah walked along with the party not doing to to much, however she could see the dwarf struggling in his heavier armor, she then reached over as her hand lit up with a small amount of magical energy before the armor ulfgar was wearing began to chill, cooling it down a bit
Ulfgard almost does a full body convulsion as he suddenly feels the armor cooling down. "The spirit of Moradin has graced me." Oblivious to what Sarah had done for him, a huge smile creeps onto his face and he starts whistling a happy tune. "Oh this day will be a great one.""
Rollback Post to RevisionRollBack
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
(I'll assume you cast prestidigitation whenever you see Ulfgard starting to struggle with his armor.)
After 4 hours of travel. 4 of the townspeople collapse in the heat due to their injuries being exacerbated by the vigors of traveling in this harsh climate.
(Do you stop to tend to the exhausted townspeople or leave them to fend for themselves!)
Sarah looked back at the collapse's people before looking ahead again, these people really didn't matter much to her, but it seemed the others where set on helping them so she sat down and watched
Rollback Post to RevisionRollBack
Marvarax andSora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
As you pause to take the time to care to the injured. You hear the other townsfolk scream! Catching each of your attentions. You look toward the front of the group and you see 4large beasts charging towards them as they run away in your direction. You see 4 giant hyena charging in your direction!
Initiative: (Remember that you have all long rested before beginning your trip)
This post has potentially manipulated dice roll results.
Djorg positions himself and reaches his right hand out towards Hyena(1). A purplish smokey mist swirling around his hand and condenses into his palm. He releases the energy in a quick burst.
Ulfgard's eyes widen immensely and he starts to look around. "Moradin?" He whispers. "Wait no, I just heard this voice recently." He thinks to himself and then does an immediate 180 to face Sarah. He locks eyes with her and does a very exaggerated wink followed by a thumbs up. He knows fighting, he knows Moradin. Trust him with a secret? Well that should prove to be interesting.
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
Sarah let out a small exasperated sigh as she looked at the dwarf. Then she slowly nodded her head as she smiled a bit, really hoping she could trust this dwarf
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
You can all see some of the townspeople scavenging supplies from whatever is accessible from the ruins to prepare for their trek.
(remember that not all the townspeople will be going with you to the swamp lands. A portion of them are headed to the town Ponte)
DM - Beyond the Veil
Summary of the situation:
Let me know what you all decide to do: Rest or begin traveling at night. (You have about two hours left that you could travel before you begin to experience exhaustion)
DM - Beyond the Veil
Djorg will do the best he can checking on the group of civilians traveling to the swamps. Of the group he helped back at Venestrum.
DM:
If there's a Potion of Healing still available, he will try to take two for himself . He feels this is for survival and a life in the slums gets the better of him.
Slight of hand check if needed: 25
Ulfgard makes his way to the group of survivors, looks up at the sky as if doing some intense calculation. "We've not much daylight left. We should set up a camp here for now. Traveling at night with this large a group can prove to be quite difficult."
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
34 of the 89 traveling to the swamp land decide to wait until morning before beginning their trek to the swamps.
You check in on them and are able to take 2 potion of healing for yourself
DM - Beyond the Veil
Sarah signed a bit as she went to the main group that was staying at the swamp ”so, we’re heading out tomorrow then” she asked
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
You all take the time to set up camp for the night. You can hear the injured moaning in pain through out the night. You can feel faint intermittent rumbles in the ground as you sleep.
The next morning you all wake refreshed, or as refreshed as one could possibly be after experiencing such an ordeal. You can now plainly see the true extent of the destruction. (Long Rest)
(If no one has anything else the would like to specifically do - we will begin the travel to the swamp lands)
You and the 34 townspeople that camped overnight begin your day and half trek to the swamp lands.
The sun beats hard on your heads as it rises in front of you Mid-day:
(Those of you wearing heavy armor will have to either doff(remove) your armor or roll a constitution check DC-10 to see how well you bear the burden of your heavy armor. This check will occur every 4 hours)
(RP the half days worth of travel if you'd like! I'll check in intermittently today as it is a slow day at work.)
DM - Beyond the Veil
(Hooray for being a light armour fighter!)
Ravetha with offer to march at the head of the group, attempting to keep to a pace that is more suited for humans (or dwarves, given we have one in the party). While she herself is not a ranger, a brisk march through more natural terrain feels better for her, though a swamp isn't really her favourite locale.
(If there's anything to pertain from tracks etc.)
Survival: 16
Sarah walked along with the party not doing to to much, however she could see the dwarf struggling in his heavier armor, she then reached over as her hand lit up with a small amount of magical energy before the armor ulfgar was wearing began to chill, cooling it down a bit
(prestidigitation for the win
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
(Well played!)
DM - Beyond the Veil
Ulfgard almost does a full body convulsion as he suddenly feels the armor cooling down. "The spirit of Moradin has graced me." Oblivious to what Sarah had done for him, a huge smile creeps onto his face and he starts whistling a happy tune. "Oh this day will be a great one.""
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
(I'll assume you cast prestidigitation whenever you see Ulfgard starting to struggle with his armor.)
After 4 hours of travel. 4 of the townspeople collapse in the heat due to their injuries being exacerbated by the vigors of traveling in this harsh climate.
(Do you stop to tend to the exhausted townspeople or leave them to fend for themselves!)
DM - Beyond the Veil
Tama casts Goodberry and feeds each of them a berry, "There, there. Take your time, this will make you feel better."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(once every hour)
Sarah looked back at the collapse's people before looking ahead again, these people really didn't matter much to her, but it seemed the others where set on helping them so she sat down and watched
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
(Tama has 6 good berries left for 24 hours)
As you pause to take the time to care to the injured. You hear the other townsfolk scream! Catching each of your attentions. You look toward the front of the group and you see 4 large beasts charging towards them as they run away in your direction. You see 4 giant hyena charging in your direction!
Sequence:
DM - Beyond the Veil
Djorg positions himself and reaches his right hand out towards Hyena(1). A purplish smokey mist swirling around his hand and condenses into his palm. He releases the energy in a quick burst.
Djorg casts chill touch on Hyena(1): 20 Damage: 8
((ooc: lol 1 dmg, **face palms**))
The ghostly hand strikes the Hyena, but only just!
Hyena(1): 44hp
Hyena(2): 45hp
Hyena(3): 45hp
Hyena (4): 45hp
DM - Beyond the Veil