The old lady leads the group back the way they came, into the wet part of the corridor. "They drag me in this water, but somewhere here." She looks over the wall at the bend. "I think it is somewhere on here that they pull me through." She pauses for a second. "Ah, there, that stone." She points out a slightly dislodges brick in the stonework. "That must open the way forward. Filthy wet floors, not a drain in sight..."
Arrow will intervene before she can do too much more - he'll step between her and the 'door' and see if he can actually detect the secret door and to make sure its not trapped.
Arrow will intervene before she can do too much more - he'll step between her and the 'door' and see if he can actually detect the secret door and to make sure its not trapped.
Arrow, please make an Intelligence (Investigation) check.
Observing Arrow's intent, Khaffosi puts a hand out onto the old lady's shoulder and grips her firmly, pulling her away to give Arrow some room. Khaffosi keeps the old lady firmly in his grasp.
(If necessary, Grapple check -> Strength (Athletics) vs. Athletics or Acrobatics: 21)
Arrow checks the part of the wall. As the lady says, it looks like the brick can be dislodged to do something, and there are seems along that part of the wall. She appears to be telling the truth about this at least, and there doesn't appear to be any visible traps around there.
Khafossi grabs the old lady's shoulder and pulls her out of the way. "Ouch, you ruffian." She scolds Khafossi, but doesn't resist. "And after helping you, too..."
Pressing the stone causes the wall to slide away, revealing a passage, some ten feet wide. Like the floor the party is stood in, the murky water floods about a foot deep in there, potentially the source of the water, as several stubs of old torches float in the water. Some rotting wooden pillars hold up the passage, with a door to the right, and the passage leading around to the left, some 30-40 feet ahead.
Hunferho: "Do we have to worry about explosive gas? And maybe one of you stronger types can toss a Banite body into that water, to see if anything tries to eat it."
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Arrow opens the door to the right. It reveals a flooded room, waist deep in water. At the far end of this room, some forty or so feet away, there appears to be a staircase, through it appears to have collapsed some time ago.
Khafossi drops one of the bodies into the water, watching it drift further down the passage and bump harmlessly into one of the supports in the room.
The old lady leads the group back the way they came, into the wet part of the corridor. "They drag me in this water, but somewhere here." She looks over the wall at the bend. "I think it is somewhere on here that they pull me through." She pauses for a second. "Ah, there, that stone." She points out a slightly dislodges brick in the stonework. "That must open the way forward. Filthy wet floors, not a drain in sight..."
Do you wish to open the secret passage?
Arrow will intervene before she can do too much more - he'll step between her and the 'door' and see if he can actually detect the secret door and to make sure its not trapped.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Arrow, please make an Intelligence (Investigation) check.
Oh boy...
[Investigation: 3]
Oh not bad for a -1 :P
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Observing Arrow's intent, Khaffosi puts a hand out onto the old lady's shoulder and grips her firmly, pulling her away to give Arrow some room. Khaffosi keeps the old lady firmly in his grasp.
(If necessary, Grapple check -> Strength (Athletics) vs. Athletics or Acrobatics: 21)
Arrow checks the part of the wall. As the lady says, it looks like the brick can be dislodged to do something, and there are seems along that part of the wall. She appears to be telling the truth about this at least, and there doesn't appear to be any visible traps around there.
Khafossi grabs the old lady's shoulder and pulls her out of the way. "Ouch, you ruffian." She scolds Khafossi, but doesn't resist. "And after helping you, too..."
Pressing the stone causes the wall to slide away, revealing a passage, some ten feet wide. Like the floor the party is stood in, the murky water floods about a foot deep in there, potentially the source of the water, as several stubs of old torches float in the water. Some rotting wooden pillars hold up the passage, with a door to the right, and the passage leading around to the left, some 30-40 feet ahead.
Hunferho: "Do we have to worry about explosive gas? And maybe one of you stronger types can toss a Banite body into that water, to see if anything tries to eat it."
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Khaffosi nods at Hunferho, "Here, watch this crone. I'll go find a corpse to toss."
(Athletics check, just in case: 18)
(Apparently, I rip the arm off trying to throw the corpse...)
"I'll keep an eye on her... make sure she stays safe"
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Arrow wades in to the room and will check the door to the right.
"These cultists need to find a new place to skulk, this place is in horrible shape....."
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Khaffosi returns with a corpse, but sees Arrow already walking in. "Curiosity killed the cat..."
Arrow opens the door to the right. It reveals a flooded room, waist deep in water. At the far end of this room, some forty or so feet away, there appears to be a staircase, through it appears to have collapsed some time ago.
Khafossi drops one of the bodies into the water, watching it drift further down the passage and bump harmlessly into one of the supports in the room.
Arrow comes back in to the main room and watches the body float past.
"This room is a dead end, we should probably continue following that..." and he points at the body in the water drifting away.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Khaffosi makes a gesture for Arrow to continue.