This post has potentially manipulated dice roll results.
Hart looks at the small sword like poking device that was laying on the ground when he woke up. They aren't his normal weapons but who know where they are.
Lionel looked at the results of his woodworking - it was pathetic to say the least. There were dozens of them, chopping one by one would take all day, and they had druids to take care of. No, the had to be a better way.
First, he considered the possibility to move the cart, roll it over the twigs. If he alone can do it (by his judgment) - he will, if not but it's possible with two people - he will call Hart.
In case it is still impossible - he will try to roll the barrel from the cart (again, the idea is to flatten as many attackers as possible)
If that is a problem too for any reason - fire it is. Is there any wine in one of the barrel? And how strong is that wine - does it burn?
This post has potentially manipulated dice roll results.
Hart chops down the one that Ismark had already struck, the branches and twigs collapsing on the ground. Behind it more are shuffling up the passage, another steps into the place of the last one, while yet another shuffles next to it, they attack Hart and Ismark in turn, swinging their sharp wooden claws.
Attack against Hart: 23 Damage: 11
Attack against Ismark: 9 Damage: 4
The ones shuffling along behind sees it's way blocked and presses out both hands, and a wave of sharp needles come flying through the space at Hart. Another fires a round of needles that spray out against Ismark.
Ranged Attack against Hart: 7 Damage: 9
Ranged Attack against Ismark: 8 Damage: 10
Meanwhile, down below with Lionel, one reaches across the gap, swinging at Lionel : Attack against Lionel: 17 Damage: 3
Another one that was headed upstairs turns around and clambers over the wagon's back and attacks Lionel. Attack against Lionel: 9 Damage: 8
8 of the creatures that aren't restrained by webs, but are inside the webs, try to move forward.
12: DC: 13. Dex save: 11
13: DC: 13. Dex save: 10
14: DC: 13. Dex save: 12
16: DC: 13. Dex save: 12
17: DC: 13. Dex save: 11
23: DC: 13. Dex save: 16
24: DC: 13. Dex save: 8
29: DC: 13. Dex save: 18
30: DC: 13. Dex save: 19
One scampers through the webs to the bannister next to Lionel and swings its claws. Attack against Lionel: 14 Damage: 6 as does another. 5 Damage: 7
One leaps over onto the wagon next to Lionel : 17 Damage: 4
Two more clamber up onto the front of the wagon but can't attack as they struggle through the webs.
The tree blights are clambering up through the webs an onto the walkways and onto the wagon, quickly surrounding Lionel with the sharp spiky bodies, though many are still stuck in the webs, struggling to escape.
Lionel thinks trying to leap to the back of the wagon and pushing it the heavy thing forward with enough force to crush them but quickly discards the idea. Maybe with Hart, but, the things are clambering about too quickly for Hart to get here in time. Worse, the barrels are in a notched wooden frame. And the only way for them to go is backwards into the loading bay, since that's where the back of the wagon is. The barrels do seem full of wine, though Lionel is hardly in a position to test the wine for flamboyancy...besides which, Lionel knows has severe doubts that wine burns. Usually whisky or other distilled liquids will burn, but not wine and beer. He's seen enough bar fights where a mug of wine was tossed over a broken oil lamp to extinguish it. His brain frantically tries to consider options.....I mean, this whole place is wood, so he could set pretty much anything on fire, but....there's a good chance the whole winery will go up in flames in that case. These thoughts all rattle through Lionel's mind in a mere moment, his eyes darting about. The crane above could be used to lift the barrels and swing them about perhaps crushing a few that way. Or, perhaps just collapsing this part of the building might work, his eyes darting to the sadly stone worked outter walls....it would not be easy.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Clearly that strange words about ways of thinking came to his head! The reality was way less exciting - as much as he would love to burn to the ground yet another nest of evilness, it was not the option here. Collapsing building would be most likely met with (admittedly) justified hostility from the owner - and the town folk as well. It looked like all he could do is to keep hordes of twigs occupied with attacking him, while Izmark and Hart handle a few that went upstairs, and hoping, those wielding magic, can come up with a faster way of removing weeds out of the field, so to speak.
Lionel returned to the wood-chopping: Twig 13 Attack: 22 Damage: 5 + 2 fire damage
(is it our turns yet? I'm going to describe my action and you can plop it in wherever it fits...)
Seeing the waves of twigs crashing into the building and surrounding Lionel, Olin realizes it's time for something a bit more drastic. Olin hops the railing and lands on the cart next to Lionel and raises his small wooden shield, carved and painted with the oak leaf of Silvanus, "In the name of the Forest Father," Olin bellows, "Stop!" Olin's cloak turns from dusty brown to a vibrant forest green. Then, looking around at his friends, "Attack the hostile ones first. Any other you damage will snap out of it."
Starting at 2nd level, you can use your Channel Divinity to charm animals and plants.
As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is charmed by you for 1 minute or until it takes damage. While it is charmed by you, it is friendly to you and other creatures you designate.
(OOC: More mass magical effects!! Ahhhhh!!!! lol. Ok. Let's start some rolling.)
Start of Round 3. (Web and Faerie Fire were cast round 2)
Lionel's sword smashes into one of the creatures.
Olin leaps down from above, and calls on Silvanus.... I'll post an updated map, but the ones that are charmed drop their arms and appear obviously less threatening, standing about in confusion.
2 : DC 14 Save 5 3 : DC 14 Save 3 9 : DC 14 Save 11 10 : DC 14 Save 19
12 : DC 14 Save 8 13 : DC 14 Save 7 14 : DC 14 Save 10 15 : DC 14 Save 8
16 : DC 14 Save 4 17 : DC 14 Save 9 18 : DC 14 Save 18 19 : DC 14 Save 18
20 : DC 14 Save 12 21 : DC 14 Save 9 22 : DC 14 Save 13 23 : DC 14 Save 16
24 : DC 14 Save 9 25 : DC 14 Save 5 26 : DC 14 Save 2 27 : DC 14 Save 15
28 : DC 14 Save 4 29 : DC 14 Save 17 30 : DC 14 Save 12
Meepo's crossbow bolt slashes through the neck of one near Lionel, the creature collapses into a heap (#9). Mordekai blasts the arm off of another one, but it keeps moving. (#24).
Ismark glances at the two creatures in front of him that have stopped fighting, and presses through them to attack the one behind (#4). Attack: 17 Damage: 13. Attack: 22 Damage: 4.
He slashes the first one in half and continues on and slams his blade into the next one (#5), chunks of wood flying from it's body.
Hart doesn't bother using the healing word, since Ismark hasn't been hurt by anything yet, his scale armor protecting him from the attacks thus far.
Three more of the creatures come scrabbling up the walkway. One swings it's claws at Hart. Attack: 4 Damage: 8
One swings it's claws at Ismark. Attack: 8 Damage: 8
The two behind press out their hands showering Hart and Ismark with spines.
Attack of spines on Hart: 16 Damage: 9
Attack of spines on Ismark: 12 Damage: 7
Meanwhile, the attack below has all but ended as a majority of the things have stopped fighting and are just standing around. A few stubborn ones try to press their attack through the webs.
24: DC: 13. Dex save: 11
20: DC: 13. Dex save: 13
24, stuck in webs now, stops struggling and launches spines towards Lionel. Attack: 16 Damage: 8
20 struggles free from the webs and leaps onto the wagon, attacking Olin. Attack: 4 Damage: 7
15 launches spines through the webs towards Lionel. Attack: 5 Damage: 9
22 launches spines through the webs towards Olin. Attack: 14 Damage: 8
The door upstairs leading to the large fermentation vats slams open. A wild-looking figure wearing a gown made of animal skins and a headdress with goat horns, her hair long and unkempt stands in the doorway. Around her, several small things looking like dead shrubs stand. She points at Mordekai and Meepo and opens her mouth. From her mouth erupts a massive boom that rocks the entire upstairs....as if lightning had just struck. A wave hits Mordekai and Meepo (Con Save DC 12 please, 12 damage on fail, and you're pushed 10 feet away from that spot. Half-damage on save and not pushed.)
Ismark continues slamming his weapon into the creatures in front of him, hacking methodically. Attack: 25 Damage: 21. Attack: 25 Damage: 14.
In an impressive show of powerful sword strikes, he sweeps his blade through both of the creatures in front of him, twigs, grass, and bits flying in every direction.
Meepo casts absorb elements as the thunder hits him (as his reaction.) taking only half damage.
Able to keep his web spell up, and gritting his teeth as he bears the thunderous wave and does not get blasted back, Meepo frowns at the new person. "No nice to Meepo..." He says with a toothy snarl.
Using Hellish Rebuke as a reaction, causing 14 fire damage on a failed DC15 DEX save, or half that damage on a successful save.
Angered by being flung backwards by the thunderous wave, Mordekai glares at the wild woman. A smug look in his eye as he sees her momentarily enveloped in hellish flames, he fires an Eldritch Blast back at her.
Hart looks at the small sword like poking device that was laying on the ground when he woke up. They aren't his normal weapons but who know where they are.
Attack: 12 Damage: 11
Lionel looked at the results of his woodworking - it was pathetic to say the least. There were dozens of them, chopping one by one would take all day, and they had druids to take care of. No, the had to be a better way.
First, he considered the possibility to move the cart, roll it over the twigs. If he alone can do it (by his judgment) - he will, if not but it's possible with two people - he will call Hart.
In case it is still impossible - he will try to roll the barrel from the cart (again, the idea is to flatten as many attackers as possible)
If that is a problem too for any reason - fire it is. Is there any wine in one of the barrel? And how strong is that wine - does it burn?
Athletics: 15
Meili Liang Lvl 5 Monk
Dice
Hart chops down the one that Ismark had already struck, the branches and twigs collapsing on the ground. Behind it more are shuffling up the passage, another steps into the place of the last one, while yet another shuffles next to it, they attack Hart and Ismark in turn, swinging their sharp wooden claws.
Attack against Hart: 23 Damage: 11
Attack against Ismark: 9 Damage: 4
The ones shuffling along behind sees it's way blocked and presses out both hands, and a wave of sharp needles come flying through the space at Hart. Another fires a round of needles that spray out against Ismark.
Ranged Attack against Hart: 7 Damage: 9
Ranged Attack against Ismark: 8 Damage: 10
Meanwhile, down below with Lionel, one reaches across the gap, swinging at Lionel : Attack against Lionel: 17 Damage: 3
Another one that was headed upstairs turns around and clambers over the wagon's back and attacks Lionel. Attack against Lionel: 9 Damage: 8
8 of the creatures that aren't restrained by webs, but are inside the webs, try to move forward.
12: DC: 13. Dex save: 11
13: DC: 13. Dex save: 10
14: DC: 13. Dex save: 12
16: DC: 13. Dex save: 12
17: DC: 13. Dex save: 11
23: DC: 13. Dex save: 16
24: DC: 13. Dex save: 8
29: DC: 13. Dex save: 18
30: DC: 13. Dex save: 19
One scampers through the webs to the bannister next to Lionel and swings its claws. Attack against Lionel: 14 Damage: 6 as does another. 5 Damage: 7
One leaps over onto the wagon next to Lionel : 17 Damage: 4
Two more clamber up onto the front of the wagon but can't attack as they struggle through the webs.
What's the difference between a Wizard and a Sorcerer?
Class.
The rest of the stick things struggle to break free from the webs.
16: DC 13: 6. 17: DC 13: 4
18: DC 13: 15. 19: DC 13: 11
20: DC 13: 15. 21: DC 13: 7
22: DC 13: 19. 23: DC 13: 18
25: DC 13: 7. 26: DC 13: 14
26: DC 13: 11. 27: DC 13: 17
What's the difference between a Wizard and a Sorcerer?
Class.
What are the chances that all the glowing ones are the ones getting stuck in the webs? That's crazy chance man...
What's the difference between a Wizard and a Sorcerer?
Class.
The tree blights are clambering up through the webs an onto the walkways and onto the wagon, quickly surrounding Lionel with the sharp spiky bodies, though many are still stuck in the webs, struggling to escape.
Lionel thinks trying to leap to the back of the wagon and pushing it the heavy thing forward with enough force to crush them but quickly discards the idea. Maybe with Hart, but, the things are clambering about too quickly for Hart to get here in time. Worse, the barrels are in a notched wooden frame. And the only way for them to go is backwards into the loading bay, since that's where the back of the wagon is. The barrels do seem full of wine, though Lionel is hardly in a position to test the wine for flamboyancy...besides which, Lionel knows has severe doubts that wine burns. Usually whisky or other distilled liquids will burn, but not wine and beer. He's seen enough bar fights where a mug of wine was tossed over a broken oil lamp to extinguish it. His brain frantically tries to consider options.....I mean, this whole place is wood, so he could set pretty much anything on fire, but....there's a good chance the whole winery will go up in flames in that case. These thoughts all rattle through Lionel's mind in a mere moment, his eyes darting about. The crane above could be used to lift the barrels and swing them about perhaps crushing a few that way. Or, perhaps just collapsing this part of the building might work, his eyes darting to the sadly stone worked outter walls....it would not be easy.
What's the difference between a Wizard and a Sorcerer?
Class.
Clearly that strange words about ways of thinking came to his head! The reality was way less exciting - as much as he would love to burn to the ground yet another nest of evilness, it was not the option here. Collapsing building would be most likely met with (admittedly) justified hostility from the owner - and the town folk as well. It looked like all he could do is to keep hordes of twigs occupied with attacking him, while Izmark and Hart handle a few that went upstairs, and hoping, those wielding magic, can come up with a faster way of removing weeds out of the field, so to speak.
Lionel returned to the wood-chopping: Twig 13 Attack: 22 Damage: 5 + 2 fire damage
Meili Liang Lvl 5 Monk
Dice
(is it our turns yet? I'm going to describe my action and you can plop it in wherever it fits...)
Seeing the waves of twigs crashing into the building and surrounding Lionel, Olin realizes it's time for something a bit more drastic. Olin hops the railing and lands on the cart next to Lionel and raises his small wooden shield, carved and painted with the oak leaf of Silvanus, "In the name of the Forest Father," Olin bellows, "Stop!" Olin's cloak turns from dusty brown to a vibrant forest green. Then, looking around at his friends, "Attack the hostile ones first. Any other you damage will snap out of it."
Olin uses Channel Divinity: Charm Animals and Plants. All plant creatures within 30 feet make a DC14 Wis save or charmed and friendly to Olin and allies.
Channel Divinity: Charm Animals and Plants
Starting at 2nd level, you can use your Channel Divinity to charm animals and plants.
As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is charmed by you for 1 minute or until it takes damage. While it is charmed by you, it is friendly to you and other creatures you designate.
(OOC: More mass magical effects!! Ahhhhh!!!! lol. Ok. Let's start some rolling.)
Start of Round 3. (Web and Faerie Fire were cast round 2)
Lionel's sword smashes into one of the creatures.
Olin leaps down from above, and calls on Silvanus.... I'll post an updated map, but the ones that are charmed drop their arms and appear obviously less threatening, standing about in confusion.
2 : DC 14 Save 5 3 : DC 14 Save 3 9 : DC 14 Save 11 10 : DC 14 Save 19
12 : DC 14 Save 8 13 : DC 14 Save 7 14 : DC 14 Save 10 15 : DC 14 Save 8
16 : DC 14 Save 4 17 : DC 14 Save 9 18 : DC 14 Save 18 19 : DC 14 Save 18
20 : DC 14 Save 12 21 : DC 14 Save 9 22 : DC 14 Save 13 23 : DC 14 Save 16
24 : DC 14 Save 9 25 : DC 14 Save 5 26 : DC 14 Save 2 27 : DC 14 Save 15
28 : DC 14 Save 4 29 : DC 14 Save 17 30 : DC 14 Save 12
Everyone else can take your actions for round 3.
What's the difference between a Wizard and a Sorcerer?
Class.
What's the difference between a Wizard and a Sorcerer?
Class.
Meepo shoots at one of the ones near another of his companions, that still looks hostile.
Crossbow attack: 10
Damage: 11
Mordekai will fire an Eldritch Blast at one of the glowing, hostile creatures.
Attack: 21 Damage: 14
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationMeepo's crossbow bolt slashes through the neck of one near Lionel, the creature collapses into a heap (#9). Mordekai blasts the arm off of another one, but it keeps moving. (#24).
Ismark glances at the two creatures in front of him that have stopped fighting, and presses through them to attack the one behind (#4). Attack: 17 Damage: 13. Attack: 22 Damage: 4.
He slashes the first one in half and continues on and slams his blade into the next one (#5), chunks of wood flying from it's body.
Hart?
What's the difference between a Wizard and a Sorcerer?
Class.
on Hart's turn he will:
Bonus Action Healing word Ismark 8
Movement: in melee with number 4
Action: Attack 4 with rapier Attack: 9 Damage: 6
Hart doesn't bother using the healing word, since Ismark hasn't been hurt by anything yet, his scale armor protecting him from the attacks thus far.
Three more of the creatures come scrabbling up the walkway. One swings it's claws at Hart. Attack: 4 Damage: 8
One swings it's claws at Ismark. Attack: 8 Damage: 8
The two behind press out their hands showering Hart and Ismark with spines.
Attack of spines on Hart: 16 Damage: 9
Attack of spines on Ismark: 12 Damage: 7
Meanwhile, the attack below has all but ended as a majority of the things have stopped fighting and are just standing around. A few stubborn ones try to press their attack through the webs.
24: DC: 13. Dex save: 11
20: DC: 13. Dex save: 13
24, stuck in webs now, stops struggling and launches spines towards Lionel. Attack: 16 Damage: 8
20 struggles free from the webs and leaps onto the wagon, attacking Olin. Attack: 4 Damage: 7
15 launches spines through the webs towards Lionel. Attack: 5 Damage: 9
22 launches spines through the webs towards Olin. Attack: 14 Damage: 8
What's the difference between a Wizard and a Sorcerer?
Class.
The door upstairs leading to the large fermentation vats slams open. A wild-looking figure wearing a gown made of animal skins and a headdress with goat horns, her hair long and unkempt stands in the doorway. Around her, several small things looking like dead shrubs stand. She points at Mordekai and Meepo and opens her mouth. From her mouth erupts a massive boom that rocks the entire upstairs....as if lightning had just struck. A wave hits Mordekai and Meepo (Con Save DC 12 please, 12 damage on fail, and you're pushed 10 feet away from that spot. Half-damage on save and not pushed.)
Ismark continues slamming his weapon into the creatures in front of him, hacking methodically. Attack: 25 Damage: 21. Attack: 25 Damage: 14.
In an impressive show of powerful sword strikes, he sweeps his blade through both of the creatures in front of him, twigs, grass, and bits flying in every direction.
Round 4, everyone please take your turns.
What's the difference between a Wizard and a Sorcerer?
Class.
What's the difference between a Wizard and a Sorcerer?
Class.
Meepo Con save: 17
Meepo concentration save: 20
Meepo casts absorb elements as the thunder hits him (as his reaction.) taking only half damage.
Able to keep his web spell up, and gritting his teeth as he bears the thunderous wave and does not get blasted back, Meepo frowns at the new person. "No nice to Meepo..." He says with a toothy snarl.
He then casts mirror image on himself.
Mordekai CON save: 9
And concentration save for Faerie Fire: 9
Using Hellish Rebuke as a reaction, causing 14 fire damage on a failed DC15 DEX save, or half that damage on a successful save.
Angered by being flung backwards by the thunderous wave, Mordekai glares at the wild woman. A smug look in his eye as he sees her momentarily enveloped in hellish flames, he fires an Eldritch Blast back at her.
Attack: 16 Damage: 7
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilation