Lionel swung his magical sword and swung it about at the creatures around him. One, injured by Meepo's darts, and struck by the lightning, dissipates into nothing with the first strike. Then he swings twice more and takes down the next one near him. He briefly finds himself without any spirits attacking him.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Mordekai uses his Misty Escape ability as a reaction to taking damage and reappears 60ft away, with the group between him and further oncoming spirits. The second he materialises, those familiar Blasts of purple energy burst forth at the spirit that damaged him.
This post has potentially manipulated dice roll results.
Mordekai vanishes and then appears, safely away in the distance. Then he unleashes two blasts of power. Another spirit vanishes as Mordekai strikes both hit it. (Unless I've given a target, I'm just picking one that is closest. And I'm picking due south for your teleportation spot.).
Meepo unleashes magical darts at a spirit in front of him the magical ammo striking the incorporeal form with a flash.
One of the spirits in front of Meepo reaches out attempting to scrape him, while one near Ulthan does the same.
Meepo : Attack: 18 Damage: 8. DC 10 Con save or HP max reduced by same amount.
Ulthan : Attack: 17 Damage: 12. DC 10 Con save or HP max reduced by same amount.
Ketch grabs his holy symbol, and iron Eye of Gruumsh, and holds it high above his head. "By the power of Gruumsh you shall all be smited and thrown from the pale shadow of life you cling to!" And with the presenting of the symbol, and the shouted threat/prayer, Ketch attempts to Turn Undead.
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
As a bonus action, Ketch utters a quick protective spell and casts Shield of Faith upon Meepo.
This post has potentially manipulated dice roll results.
Ulthan hopes the spirits have moved away, so he can get a better shot at the big armored guy instead of these spirit things. That and he really needs to stop being the closest one to them. Ulthan grumbles at the draining touch 6.
Cat Attack: 15 Damage: 10
So if spirits are not in melee (since I don't want to do disadvantage) he shoots big guy aiming powerful piercing shots while moving back another 30 feet. Attack: 22 Damage: 18 if I roll 1-3 damage, then I use piercing feat to reroll the d8 portion 3. Attack: 24 Damage: 19 if I roll 1-3 damage, then I use piercing feat to reroll the d8 portion 2.
If spirits are in melee, he whips out his shortsword of smartassery and stabs at the spirit several times Attack: 12 Damage: 8 Attack: 23 Damage: 12
This post has potentially manipulated dice roll results.
720112019129118
3 : 15
Ketch pulls out his holy symbol and holds it high in the air. You feel a foul wind sweep through the trees. The screaming creatures seem to get caught by this slightly smelly wind and seem to be blown into nothingness. You think you hear the sound of Grumsh laughing as they vanish. Only the two fighting Ulthan and the one fighting Dart are left.
One battling Ulthan takes a swing at him....
Ulthan : Attack: 24 Damage: 18. DC 10 Con save or HP max reduced by same amount.
While another flies over to Ketch from the forest and attacks him....
Ketch : Attack: 13 Damage: 11. DC 10 Con save or HP max reduced by same amount.
Finally the rest of you catch a view of the big metal creature in the woods as it stomps out near the edge of the forest. It appears to be a fully metal creature, with a large bulbous body, hunched, with its head forward and hunched outwards, with glowing green eyes. It has oversized arms. It's body is entirely covered in swords and spikes that stick out from it in every direction. Skewered upon these blades and spears are over a dozen dead rotting bodies of all sorts of different creatures. You see drow, human, demonic, elf and even a bauriar.
It's still at least 30 feet from the closest of you as it comes stomping into view. Three more undead specter's form around it and begin moving forward.
Ulthan growls, whipping out his magic shortsword, and swings at his enemies. He stabs one twice, whisps of ethereal goo seem to coelesce on his blade, leaving it slimy and smoking as the creature shrieks in pain. Then his cat leaps at the creature and it vanishes with a shriek.
Dart attacks the one fighting him. Attack: 22 Damage: 5
Then the one fighting Dart attacks him back.
Dart : Attack: 13 Damage: 10. DC 10 Con save or HP max reduced by same amount.
The main enemy arrived and did look every bit the nightmare Dart and Ulthan were yelling about. Spirit did not seem to bother others that much and Lionel concentrated on the machine, catching a straggler on the way:
BA: Vow of Enmity on MG (You can choose a creature you can see within 10 ft. of you and gain advantage on attack rolls against it for 1 minute or until it drops to 0 HP or falls unconscious.)
First attack S17
Attack: 29 Damage: 12
Attack: 30 Damage: 17
Attack: 20 Damage: 7
If S17 dies from first two attacks, the last one is on MG (another roll for advantage: 17 )
(Mordekai should have taken a Concentration check for Hex before moving. I don't think he was ever with Lionel's aura of protection, so just a straight DC10 CON save: 23)
Mordekai sees the giant metallic creature lumbering forwards and, not being sure if he's within Hex range, will advance 30ft closer to it. If Hex is still up after the concentration check, he'll switch it onto the metal creature, but if not won't recast it. Then his Eldritch Blast assaults will resume, targeting the metal creature.
Attack: 28 Damage: 13 (+2 Hex if still applicable)
Lionel rushes in a blur across the battle field. Along the way the golden haired angelic paladin takes two quick strikes, ending one of the spirits, then continues directly towards the giant metallic, swinging his blade into the things armored side, leaving a huge gash. Some sort of strange green gas sprays out of the wound.
Mordekai meanwhile starts advancing across the rocky, bushy ground on the edge of the pristine lake. Under the blue hazy sky he casually waves his hands, unleashing blast after blast of purple energy through the trees. Both blasts strike the thing. A dent appears, and then a the second one breaks a hole in its metallic shell, revealing insides filled with green smoke.
This post has potentially manipulated dice roll results.
((Ketch has 17 Temp HP... Are those leftover from some other time and expired, or current? I forgets!
Ketch Con save vs spirit hit: 21
And Meepo - remember you have +2 AC until I change my concentration elsewhere... if anything gets close enough to hit ya again.))
Ketch Actions:
Ketch will move to the north-west side of S15 (staying in melee so as to avoid attack of opportunity) and will use his second, and last Turn Undead. As a Bonus Action Ketch casts Spiritual Weapon (2nd lvl) right in front of the metal monster - A huge, green, spectral battleaxe which seems to drip ethereal blood... Or, to be more precise, about 4 feet in front of it, towards ketch himself. So within melee attack range but not actually right atop.
Ketch pulls out his holy symbol, and once more, a foul odour of Grumsh sweeps through the trees....and like a hand wiping away dust on a table...the spirits all dissolve in the wind and are suddenly gone.
Then, a glowing axe appears near the creature and slams into it, a rent appearing in its armor, green smoke steaming out.
The creature glances around at it's foes and from its open mouth, it exhales a big cone of green gas that sprays into Ulthan, Lionel, and Ketch.
Ulthan, Lionel, Ketch make a CON Save vs DC 18 or be paralyzed.
Then it takes a swing with it's huge metallic arm at Lionel. (If Lionel is paralyzed, this is with advantage. Attack: 20 with adv: 19 Damage: 16 bludgeoning damage + 15 necrotic damage (+9 more on a crit) as it's claws seem infused with the green smokey energy within the demonic construction.
Dart sees this, and leaps backwards, taking shelter behind a tree.
Everyone's action now, all of the spirits are dead and Lionel is in melee with the creature.
This post has potentially manipulated dice roll results.
Ketch Con vs Green Gas: 23
--- Ketch is paralyzed and does nothing...
((I'm assuming Spiritual Weapon stays up but that Ketch cannot use a Bonus Action to make it do anything. Does the concentration spell Shield of Faith end? Or can paralyzed still concentrate?))
(Ketch should've had 14 temp hp that I think started before going into the book. They don't have an expiry stated in Mordekai's ability, but I don't know how much damage Ketch would've taken fighting the beholder. I think I got a bit out of the practice of motivational speeches - I'm able to do them every short rest technically, so should pick up the habit again!)
Mordekai sees the spirit advance on him, then suddenly flee, leaving him without any further distractions. So the Eldritch Blasts continue towards the only remaining target.
(You lose concentration on a spell if you are incapacitated or if you die. Paralyzation includes being incapacitated. So Ketch loses concentration on Shield of Faith.)
Did not care for lightnings? That was not the only option.
Lionel drew his lucky sword to attack - it worked well enough on the beholder, might work on ghosts as well. He attacked the spirit near by.
Attack: 28 Damage: 11
Attack: 26 Damage: 11
Attack: 21 Damage: 10
Meili Liang Lvl 5 Monk
Dice
Lionel swung his magical sword and swung it about at the creatures around him. One, injured by Meepo's darts, and struck by the lightning, dissipates into nothing with the first strike. Then he swings twice more and takes down the next one near him. He briefly finds himself without any spirits attacking him.
What's the difference between a Wizard and a Sorcerer?
Class.
DC10 CON save: 10
Mordekai uses his Misty Escape ability as a reaction to taking damage and reappears 60ft away, with the group between him and further oncoming spirits. The second he materialises, those familiar Blasts of purple energy burst forth at the spirit that damaged him.
Atttack: 16 Damage: 13
Atttack: 26 Damage: 10
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationMeepo sends 3 more magical missiles out...
Force damage: 11
Mordekai vanishes and then appears, safely away in the distance. Then he unleashes two blasts of power. Another spirit vanishes as Mordekai strikes both hit it. (Unless I've given a target, I'm just picking one that is closest. And I'm picking due south for your teleportation spot.).
Meepo unleashes magical darts at a spirit in front of him the magical ammo striking the incorporeal form with a flash.
One of the spirits in front of Meepo reaches out attempting to scrape him, while one near Ulthan does the same.
Meepo : Attack: 18 Damage: 8. DC 10 Con save or HP max reduced by same amount.
Ulthan : Attack: 17 Damage: 12. DC 10 Con save or HP max reduced by same amount.
Ketch, your turn.
[ Round 2: Spirit 21, 18; Meepo: 17, Mordekai: 15, Lionel 15, Spirit: 13, Ketch: 12, MG,Spirit: 9, 6, Ulthan,Dart : 6 ]
What's the difference between a Wizard and a Sorcerer?
Class.
Ketch grabs his holy symbol, and iron Eye of Gruumsh, and holds it high above his head. "By the power of Gruumsh you shall all be smited and thrown from the pale shadow of life you cling to!" And with the presenting of the symbol, and the shouted threat/prayer, Ketch attempts to Turn Undead.
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
As a bonus action, Ketch utters a quick protective spell and casts Shield of Faith upon Meepo.
Ulthan hopes the spirits have moved away, so he can get a better shot at the big armored guy instead of these spirit things. That and he really needs to stop being the closest one to them. Ulthan grumbles at the draining touch 6.
Cat
Attack: 15 Damage: 10
So if spirits are not in melee (since I don't want to do disadvantage) he shoots big guy aiming powerful piercing shots while moving back another 30 feet.
Attack: 22 Damage: 18 if I roll 1-3 damage, then I use piercing feat to reroll the d8 portion 3.
Attack: 24 Damage: 19 if I roll 1-3 damage, then I use piercing feat to reroll the d8 portion 2.
If spirits are in melee, he whips out his shortsword of smartassery and stabs at the spirit several times
Attack: 12 Damage: 8
Attack: 23 Damage: 12
7 20 11 20 19 12 9 1 18
3 : 15
Ketch pulls out his holy symbol and holds it high in the air. You feel a foul wind sweep through the trees. The screaming creatures seem to get caught by this slightly smelly wind and seem to be blown into nothingness. You think you hear the sound of Grumsh laughing as they vanish. Only the two fighting Ulthan and the one fighting Dart are left.
One battling Ulthan takes a swing at him....
Ulthan : Attack: 24 Damage: 18. DC 10 Con save or HP max reduced by same amount.
While another flies over to Ketch from the forest and attacks him....
Ketch : Attack: 13 Damage: 11. DC 10 Con save or HP max reduced by same amount.
Finally the rest of you catch a view of the big metal creature in the woods as it stomps out near the edge of the forest. It appears to be a fully metal creature, with a large bulbous body, hunched, with its head forward and hunched outwards, with glowing green eyes. It has oversized arms. It's body is entirely covered in swords and spikes that stick out from it in every direction. Skewered upon these blades and spears are over a dozen dead rotting bodies of all sorts of different creatures. You see drow, human, demonic, elf and even a bauriar.
It's still at least 30 feet from the closest of you as it comes stomping into view. Three more undead specter's form around it and begin moving forward.
Ulthan growls, whipping out his magic shortsword, and swings at his enemies. He stabs one twice, whisps of ethereal goo seem to coelesce on his blade, leaving it slimy and smoking as the creature shrieks in pain. Then his cat leaps at the creature and it vanishes with a shriek.
Dart attacks the one fighting him. Attack: 22 Damage: 5
Then the one fighting Dart attacks him back.
Dart : Attack: 13 Damage: 10. DC 10 Con save or HP max reduced by same amount.
Meepo, Mordekai, Lionel, you're up.
[ Round 3: Spirit 21, 18; Meepo: 17, Mordekai: 15, Lionel 15, Spirit: 13, Ketch: 12, MG,Spirit: 9, 6, Ulthan,Dart : 6 ]
What's the difference between a Wizard and a Sorcerer?
Class.
The main enemy arrived and did look every bit the nightmare Dart and Ulthan were yelling about. Spirit did not seem to bother others that much and Lionel concentrated on the machine, catching a straggler on the way:
BA: Vow of Enmity on MG (You can choose a creature you can see within 10 ft. of you and gain advantage on attack rolls against it for 1 minute or until it drops to 0 HP or falls unconscious.)
First attack S17
Attack: 29 Damage: 12
Attack: 30 Damage: 17
Attack: 20 Damage: 7
If S17 dies from first two attacks, the last one is on MG (another roll for advantage: 17 )
Meili Liang Lvl 5 Monk
Dice
(Mordekai should have taken a Concentration check for Hex before moving. I don't think he was ever with Lionel's aura of protection, so just a straight DC10 CON save: 23)
Mordekai sees the giant metallic creature lumbering forwards and, not being sure if he's within Hex range, will advance 30ft closer to it. If Hex is still up after the concentration check, he'll switch it onto the metal creature, but if not won't recast it. Then his Eldritch Blast assaults will resume, targeting the metal creature.
Attack: 28 Damage: 13 (+2 Hex if still applicable)
Attack: 20 Damage: 9 (+2 Hex if still applicable)
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilation(What is lionels movement? Those are 5 foot squares so the thing is 50 feet away from lionel. With 30 feet of movement he can just reach s17.)
What's the difference between a Wizard and a Sorcerer?
Class.
He is still under Haste: Until the spell ends, the target's speed is doubled?
Meili Liang Lvl 5 Monk
Dice
(Doooy, forgot about the haste.)
Lionel rushes in a blur across the battle field. Along the way the golden haired angelic paladin takes two quick strikes, ending one of the spirits, then continues directly towards the giant metallic, swinging his blade into the things armored side, leaving a huge gash. Some sort of strange green gas sprays out of the wound.
Mordekai meanwhile starts advancing across the rocky, bushy ground on the edge of the pristine lake. Under the blue hazy sky he casually waves his hands, unleashing blast after blast of purple energy through the trees. Both blasts strike the thing. A dent appears, and then a the second one breaks a hole in its metallic shell, revealing insides filled with green smoke.
Meepo?
What's the difference between a Wizard and a Sorcerer?
Class.
Meepo grumbles about people moving in too close for him to use his most powerful spells, and, instead, sends a lance of cold at the mechanical thing.
ray of frost
to hit: 27 Damage: 9 (Add 8 if a crit.)
The blue blast of cold energy strikes the side of the creature, coating part of it in frost and making it struggle to move easily.
Two of the newly appeared spirts rush forward. One at the nearby Ulthan, the other at Mordekai as he closes in.
Ulthan : Attack: 15 Damage: 15. DC 10 Con save or HP max reduced by same amount.
Mordekai : Attack: 6 Damage: 4. DC 10 Con save or HP max reduced by same amount.
Ketch, your action.
[ Round 3: Spirit 21, 18; Meepo: 17, Mordekai: 15, Lionel 15, Spirit: 13, Ketch: 12, MG,Spirit: 9, 6, Ulthan,Dart : 6 ]
What's the difference between a Wizard and a Sorcerer?
Class.
((Ketch has 17 Temp HP... Are those leftover from some other time and expired, or current? I forgets!
Ketch Con save vs spirit hit: 21
And Meepo - remember you have +2 AC until I change my concentration elsewhere... if anything gets close enough to hit ya again.))
Ketch Actions:
Ketch will move to the north-west side of S15 (staying in melee so as to avoid attack of opportunity) and will use his second, and last Turn Undead. As a Bonus Action Ketch casts Spiritual Weapon (2nd lvl) right in front of the metal monster - A huge, green, spectral battleaxe which seems to drip ethereal blood... Or, to be more precise, about 4 feet in front of it, towards ketch himself. So within melee attack range but not actually right atop.
Spiritual Weapon Attack: 14 Damage: 8
1 4 1 7 19
Ketch pulls out his holy symbol, and once more, a foul odour of Grumsh sweeps through the trees....and like a hand wiping away dust on a table...the spirits all dissolve in the wind and are suddenly gone.
Then, a glowing axe appears near the creature and slams into it, a rent appearing in its armor, green smoke steaming out.
The creature glances around at it's foes and from its open mouth, it exhales a big cone of green gas that sprays into Ulthan, Lionel, and Ketch.
Ulthan, Lionel, Ketch make a CON Save vs DC 18 or be paralyzed.
Then it takes a swing with it's huge metallic arm at Lionel. (If Lionel is paralyzed, this is with advantage. Attack: 20 with adv: 19 Damage: 16 bludgeoning damage + 15 necrotic damage (+9 more on a crit) as it's claws seem infused with the green smokey energy within the demonic construction.
Dart sees this, and leaps backwards, taking shelter behind a tree.
Everyone's action now, all of the spirits are dead and Lionel is in melee with the creature.
What's the difference between a Wizard and a Sorcerer?
Class.
Ketch Con vs Green Gas: 23
--- Ketch is paralyzed and does nothing...
((I'm assuming Spiritual Weapon stays up but that Ketch cannot use a Bonus Action to make it do anything. Does the concentration spell Shield of Faith end? Or can paralyzed still concentrate?))
(Ketch should've had 14 temp hp that I think started before going into the book. They don't have an expiry stated in Mordekai's ability, but I don't know how much damage Ketch would've taken fighting the beholder. I think I got a bit out of the practice of motivational speeches - I'm able to do them every short rest technically, so should pick up the habit again!)
Mordekai sees the spirit advance on him, then suddenly flee, leaving him without any further distractions. So the Eldritch Blasts continue towards the only remaining target.
Attack: 23 Damage: 6 + 5 Hex Damage.
Attack: 16 Damage: 10 + 5 Hex Damage.
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilation(You lose concentration on a spell if you are incapacitated or if you die. Paralyzation includes being incapacitated. So Ketch loses concentration on Shield of Faith.)
What's the difference between a Wizard and a Sorcerer?
Class.