With the shadow like veil around Kraveks large body he manages to remain difficult to spot as he moves next to the treeline and bushes for additional cover. Obviously not that used to stealth movements he tries to adapt to avoid getting swarmed by more of the locals.
You all are able to move undetected thanks to...all of your adeptness at moving silently and Olive's spell. So much so that you can move a full day without being seen by any patrols or trip up against any wildlife that may be hostile.
(It is now night time -- you can press on taking a point of exhaustion or begin to look for a spot to bed down for the evening.
If you want to check how much of the island you covered depending on how you go about deciphering that information it will be a survival or nature check.)
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
This post has potentially manipulated dice roll results.
Kallak stealth: 8
Survival: 26
Kallak once again looks around for any source of food as they travel - grabbing fruit, herbs and tubers to make dinner at all pleasant to eat, and thinking twice about hunting game for fear of the smoke from a fire attracting attention. Once they find a suitable place to take shelter she will lay out what she found and leave it to someone else to handle dinner, which assumedly primarily consists of cold rations. When she is bedding down, she will cast locate object to see if there is a book within 1000 feet. This is mainly to test out the spell in this new environment and to see if they are near anything civilized - she doesn’t presume to think they are that close to the tome.
Palisade will stick close to the group as they decide what to do. Quickly silencing his familiar as the imp grumbles about the frailness of mortals despite the fact that the little devil could more then likely only take a hit or two before going down. Once it seems they are stopping he will help them try to see if they could figure out where they were.
This post has potentially manipulated dice roll results.
As you all travel Kallak makes the most noise but still quiet. She however, makes it look like its on purpose as she splashes a puddle and in the same motion beheads a snake and is able to find bananas and berries and various fruits as well as small (swampy/jungle) game and snakes and fish and eel throughout the day.
The locate object comes up empty though. Meaning you still have a while before you get to the temple.
I'm assuming SOMEONE helps Rixton set up camp: 6 +7 -- You find and set up a nice camp on pretty dry area of the island where you could be pretty hidden from any patrol groups.
Palisade checks the sky and starts doing complex mathematical equations and estimates they are about another days travel maybe two.
Kai settles in quickly at the campsite. In a quiet way he pulls his sword from its hiding spot and tucks it under his bedroll. Curiosity aches at the back of his mind to investigate the weapon, but another part is terrified that it is cursed. Hearing voices offering power wasn't typically good, at least in the stories you read. Maybe this wasn't one of those stories. Maybe this is a hero's story. A hero of great renown, great...power.
It was these thoughts that danced through Kai's head as he lay resting for the evening waiting for his watch.
((I'll take that pre-dawn watch, so last watch Perception: 14))
During his watch he will sit away from the group. This night he does not take out his runestones. Instead he spends his watch using his whetstone on his handaxes. After a few strokes he will look up again and stay quiet a moment to try and spot any dangers.
As the wind blows away the flakes grinded of his axes Kravek will take out his hammer to retrace the pattern that is engraved onto the head of the hammer. As he carves the lines of the symbol once more he will softly speak in giant
Surtur, i honor you with your symbol. All will know it is your flame that burns our enemies.
Finishing the retracing the symbol of a flaming sword glows red for just a moment to restrengthen its bond to the weapon.
This post has potentially manipulated dice roll results.
As he goes into his rest, Malizath will keep watch over he master and somewhat reluctantly the group the Warforged travels with. To make it easier on himself the imp stays invisble.
Despite your best efforts, nothing bothers you on this night. None of you heard anything aside from nocturnal animals. The sun begins to rise and the day is yours.
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
This post has potentially manipulated dice roll results.
Rixtonpacks his backpack haphazardly, letting things hang out and stuffing random things in his pockets. Eventually, he strolls over to the others and gives a nod to proceed.
Another day of stealthy hiking through the forest: 18
Olive casts Pass without Trace.
Stealth: 27
Everyone gets a +10 to their roll (already included in Olives' and the spirits' roll)
Stealth for wildfire spirit: 22
Palisade moves with the rest of them, sticking close as he waits for Malizath to return or to keep scouting ahead and report back what he had learned.
Stealth: 18
(Kravek stealth 19)
With the shadow like veil around Kraveks large body he manages to remain difficult to spot as he moves next to the treeline and bushes for additional cover. Obviously not that used to stealth movements he tries to adapt to avoid getting swarmed by more of the locals.
You all are able to move undetected thanks to...all of your adeptness at moving silently and Olive's spell. So much so that you can move a full day without being seen by any patrols or trip up against any wildlife that may be hostile.
(It is now night time -- you can press on taking a point of exhaustion or begin to look for a spot to bed down for the evening.
If you want to check how much of the island you covered depending on how you go about deciphering that information it will be a survival or nature check.)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Rixton carefully looks about for a quiet and secluded spot to pitch their tents.
Investigation(?): 13 (roll with +7 if you want to help)
And a nature check to estimate their location on the island: 20 (roll with a +3 if you want to help)
Kallak stealth: 8
Survival: 26
Kallak once again looks around for any source of food as they travel - grabbing fruit, herbs and tubers to make dinner at all pleasant to eat, and thinking twice about hunting game for fear of the smoke from a fire attracting attention. Once they find a suitable place to take shelter she will lay out what she found and leave it to someone else to handle dinner, which assumedly primarily consists of cold rations. When she is bedding down, she will cast locate object to see if there is a book within 1000 feet. This is mainly to test out the spell in this new environment and to see if they are near anything civilized - she doesn’t presume to think they are that close to the tome.
She will also help Rixton in both his tasks.
Palisade will stick close to the group as they decide what to do. Quickly silencing his familiar as the imp grumbles about the frailness of mortals despite the fact that the little devil could more then likely only take a hit or two before going down. Once it seems they are stopping he will help them try to see if they could figure out where they were.
Survival: 16
As you all travel Kallak makes the most noise but still quiet. She however, makes it look like its on purpose as she splashes a puddle and in the same motion beheads a snake and is able to find bananas and berries and various fruits as well as small (swampy/jungle) game and snakes and fish and eel throughout the day.
The locate object comes up empty though. Meaning you still have a while before you get to the temple.
I'm assuming SOMEONE helps Rixton set up camp: 6 +7 -- You find and set up a nice camp on pretty dry area of the island where you could be pretty hidden from any patrol groups.
Palisade checks the sky and starts doing complex mathematical equations and estimates they are about another days travel maybe two.
DM shield:
11
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Kravek will help find a spot for the tents and clear out anything to make it a good spot. (help investigation 13)
Using his axe he will gather some wood for a fire. Unsure if we are to light it yet.
Perhaps we should rest first then light the fire as we depart to draw attention away from us.
Kai settles in quickly at the campsite. In a quiet way he pulls his sword from its hiding spot and tucks it under his bedroll. Curiosity aches at the back of his mind to investigate the weapon, but another part is terrified that it is cursed. Hearing voices offering power wasn't typically good, at least in the stories you read. Maybe this wasn't one of those stories. Maybe this is a hero's story. A hero of great renown, great...power.
It was these thoughts that danced through Kai's head as he lay resting for the evening waiting for his watch.
((I'll take that pre-dawn watch, so last watch Perception: 14))
Kravek will take the first watch. (perception 12)
During his watch he will sit away from the group. This night he does not take out his runestones. Instead he spends his watch using his whetstone on his handaxes. After a few strokes he will look up again and stay quiet a moment to try and spot any dangers.
As the wind blows away the flakes grinded of his axes Kravek will take out his hammer to retrace the pattern that is engraved onto the head of the hammer. As he carves the lines of the symbol once more he will softly speak in giant
Surtur, i honor you with your symbol. All will know it is your flame that burns our enemies.
Finishing the retracing the symbol of a flaming sword glows red for just a moment to restrengthen its bond to the weapon.
(anyone else doing anything during their watch?)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Rixton will take the second watch. During that time he will try to count and identify the distinctly different sounds he can hear.
Perception: 8
But he gets distracted looking for a nearby cricket in the pitch black night, apparently...
As he goes into his rest, Malizath will keep watch over he master and somewhat reluctantly the group the Warforged travels with. To make it easier on himself the imp stays invisble.
Perception: 7
Malizath was watching Rixton and got distracted... That is his story and he is sticking to it...
Despite your best efforts, nothing bothers you on this night. None of you heard anything aside from nocturnal animals. The sun begins to rise and the day is yours.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Kallak takes out the rhino horn and begins to examine it for what type of sculpture it might best become when it's suitable for sculpting.
She takes a circuit around the camp as it's being disassembled, trying to get a sense of what's ahead and if anyone's been through overnight.
Survival:
13
Rixton packs his backpack haphazardly, letting things hang out and stuffing random things in his pockets. Eventually, he strolls over to the others and gives a nod to proceed.
Another day of stealthy hiking through the forest: 18
Olive will hold off on her spell usage until it seems that they are getting close to something.