Under the stabs of Onyx and radant flames of Lyrant, the ooze think's membrance is finally broken by Gotch's arrow, Like a filled water baloon, the skin layr of the ooze rips apart from where the arrow pierces it, slaslphing the sewer's walls as well as Lyrant and Onyx in it's acidic ooze (does no damage). In the remains of the ooze is what seems like the remains of the tiefling, partly decomposed.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
There’s no way Lyrant would be able to go that fast so she’ll take her time. She’ll move to the tiefling and examine the corpse. Not wishing to loot the dead, she’ll only check the damage the ooze did to the tiefling.
Need survival check for Onyx to track the fleeting bandits as he rushes after them.
Gotch pats down the tiefling corpses and finds an damaged map of the sewers and 15g on him. Lyrant gives Gotch a slight disapproving look before examining the body. Its been bludgeoning and burn to death. many of the body not covered by clothing is burn pretty badly by the acidity of the ooze.
Raynor sees Onyx rushing off before looking down at his legs and shaking his head before moving to the bandit leader and checking him over, finding 30g but not much other useful items.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
If i can catch up with them i would use my bonus action to move hunters mark on the elf or the tiefling, whoever is closest to me. If not, i will cast Zephyr strike as my bonus action.
Onyx hears screams and cursing as he comes upon the remaining bandits. They see him as soon as Onyx sees them.
"Screw this cat!" One shouts as they turned down, drawing weapons while Onyx marks the closet one with his mark.
Intiaitive is simple, Onyx, them, onyx them. You get the idea, if the party wants to try and follow, it'll be minimum two turns with good survival checks. Sewers are a maze.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
nothing of them are holding a light. There's a elf, tiefling and two human, the tiefling is one closest to you, elf is farthest down the tunnel with two humans in the middle.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Lyrant looks up when she realizes she doesn’t hear Onyx anymore. Her limitless darkvision won’t help her here, so she tries to find him through the sewers.
This post has potentially manipulated dice roll results.
If they don't have light only a warlock with devils sight should be abke to see me. Darkvision is useless vs Gloomstalker. They can hear me aproach, especialy since i am running, but i am invisible to them. Also if the tiefling is closest, he would be my target.
This post has potentially manipulated dice roll results.
The first one takes two shots to the chest and falls dead. They definitely know you're there through they can't see you.
The human pulls out a flask and chucks at your general area while the other two shoot on your general area.
Flask Attack 14 Damage: 2
Crossbow Attack: 9 Damage: 7
Crossbow Attack: 4 Damage: 4
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
They are not that far away, a couple hundred feet, shouldn't we be able to hear them? Especially if they are fighting... Let me know. Otherwise Gotch will help someone with their survival checks to track.
This post has potentially manipulated dice roll results.
the sounds of battle are echoing from all around, making it hard to pin point the origin. Some moment it seems like the sounds are coming from behind unpassable grates and sometimes from tunnels the rest have already passed.
The flask throwers falls under the shortsword of Onyx. It burns bright green, momentarily showing Onyx standing over the corpse before the fire is sucked into the lantern.
You hear a curses from the remaining two as they load and fire their crossbows where they say Onyx strike from.
Attack: 11 Damage: 8
Attack: 8 Damage: 7
The party will arrive next turn and can act if they want to help this slaughter.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Waving his hands around releasing a pinch of sand in the air Raynor will do his best to target the remaining attackers with sleep "Lullaby and good night, go to sleep little criminals" (level 2)
32
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Under the stabs of Onyx and radant flames of Lyrant, the ooze think's membrance is finally broken by Gotch's arrow, Like a filled water baloon, the skin layr of the ooze rips apart from where the arrow pierces it, slaslphing the sewer's walls as well as Lyrant and Onyx in it's acidic ooze (does no damage). In the remains of the ooze is what seems like the remains of the tiefling, partly decomposed.
What does the party wish to do now?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneOnyx sais „Follow me“ and i dash after the fleeing bandits, 120 feet.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Gotch pauses to check the tiefling's body for anything of value or use...
Investigation: 7
...
There’s no way Lyrant would be able to go that fast so she’ll take her time. She’ll move to the tiefling and examine the corpse. Not wishing to loot the dead, she’ll only check the damage the ooze did to the tiefling.
Need survival check for Onyx to track the fleeting bandits as he rushes after them.
Gotch pats down the tiefling corpses and finds an damaged map of the sewers and 15g on him. Lyrant gives Gotch a slight disapproving look before examining the body. Its been bludgeoning and burn to death. many of the body not covered by clothing is burn pretty badly by the acidity of the ooze.
Raynor sees Onyx rushing off before looking down at his legs and shaking his head before moving to the bandit leader and checking him over, finding 30g but not much other useful items.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneSurvival 22
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]If i can catch up with them i would use my bonus action to move hunters mark on the elf or the tiefling, whoever is closest to me. If not, i will cast Zephyr strike as my bonus action.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Onyx hears screams and cursing as he comes upon the remaining bandits. They see him as soon as Onyx sees them.
"Screw this cat!" One shouts as they turned down, drawing weapons while Onyx marks the closet one with his mark.
Intiaitive is simple, Onyx, them, onyx them. You get the idea, if the party wants to try and follow, it'll be minimum two turns with good survival checks. Sewers are a maze.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneWho of them is holding a light? That one would be the target for my huntersmark.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]nothing of them are holding a light. There's a elf, tiefling and two human, the tiefling is one closest to you, elf is farthest down the tunnel with two humans in the middle.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneLyrant looks up when she realizes she doesn’t hear Onyx anymore. Her limitless darkvision won’t help her here, so she tries to find him through the sewers.
Survival check 1: 14
If they don't have light only a warlock with devils sight should be abke to see me. Darkvision is useless vs Gloomstalker. They can hear me aproach, especialy since i am running, but i am invisible to them. Also if the tiefling is closest, he would be my target.
Two attacks on my my turn:
13 for 11+4 and
24 for 11
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]The first one takes two shots to the chest and falls dead. They definitely know you're there through they can't see you.
The human pulls out a flask and chucks at your general area while the other two shoot on your general area.
Flask Attack 14 Damage: 2
Crossbow Attack: 9 Damage: 7
Crossbow Attack: 4 Damage: 4
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneThey are not that far away, a couple hundred feet, shouldn't we be able to hear them? Especially if they are fighting... Let me know. Otherwise Gotch will help someone with their survival checks to track.
I use my bonus to mark the one closest to me ( a human i assume, i also assume the tunnelr is 5ft wide) and stab him once with my shirtsword.
21 for 9 +4 damage. (forgot to roll advantage: 20)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]I’m going to go ahead with Lyrant’s second survival check with help from Gotch
17
the sounds of battle are echoing from all around, making it hard to pin point the origin. Some moment it seems like the sounds are coming from behind unpassable grates and sometimes from tunnels the rest have already passed.
The flask throwers falls under the shortsword of Onyx. It burns bright green, momentarily showing Onyx standing over the corpse before the fire is sucked into the lantern.
You hear a curses from the remaining two as they load and fire their crossbows where they say Onyx strike from.
Attack: 11 Damage: 8
Attack: 8 Damage: 7
The party will arrive next turn and can act if they want to help this slaughter.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneI will use the lantern to block the first one, the second one still hits.
I use my Bonus action to mark the next one, (the human i think) and i carefully move a few feet trying to hide my location 12.
I also make sure to stand next to the wall in case they run in my direction.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Need con save for Hunter mark
DC 10
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneWaving his hands around releasing a pinch of sand in the air Raynor will do his best to target the remaining attackers with sleep "Lullaby and good night, go to sleep little criminals" (level 2)
32