This is the boat this is all taking place in the large section of the top view. Some of you can be positioned at other spots on the top view but the sharks are all near the north side of the large section of the top pic.
This post has potentially manipulated dice roll results.
If that's the end of Meepo's turn:
At the sudden outbreak of hostilities, Kouss hisses loudly and crouches as his eyes suddenly glow green once again. His claws snikt out to twice their normal length and glow with a viscous, dripping substance the same color as his eyes. He casts Primal Savagery and takes a swipe at the street shark he had been standing next to (not the GW so I figure there's a 50/50 chance Web is on them so I'll roll twice instead of advantage on the roller so you can determine whether or not it applies...and I assume Meepo was casting carefully enough so as not to hit Kouss).
Attack: 15 (Advantage if applicable: 9) Damage: 13 acid damage
As he swipes, he spins and darts away his full movement of 30 feet (opportunity attack will be at disadvantage if Web was on the shark) while muttering oaths in draconic and gesturing frantically with his hands as his claws shrink back to their usual size. He croaks out:
These beings are no allies!... Kouss is betrayed!... Kouss will see these beings drowned!... Well... This might not work... But Kouss will feast upon the flesh of these vile creatures!
As he finishes his gesticulations, he casts Spiritual Weapon and a bright green line slices through the empty air just above the GW and a large scythe that looks to be made of some sort of jaggedly serrated fang of a huge creature rips its way into existence and swings down at the lead shark.
Size. Tiger Sharkin can grow to be between 6 to 7 feet tall and weigh up too 280 to 360 lbs. Your size is medium. Modified Darkvision. You have darkvision up to 90ft. You see dim light as if it were bright light, and you see darkness as if it were dim light. Shell Crusher. You gain a +2 to attack and damage rolls against armored creatures. Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Size. Mako Sharkin can grow to be between 5 to 6 feet tall and weigh up too 190 to 270 lbs. Your size is medium. Endothermy. Your modified circulatory system give you resistance to cold damage. Speedy Swimmer. Your swim speed is 120 feet. Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Size. Hammerhead Sharkin can grow to be between 5 to 8 feet tall and weigh up too 270 to 450 lbs. Your size is medium. Ampullae of Lorenzini. You gain proficiency in the Investigation skill. You have advantage on Perception and Investigation checks. Lateral Vision. You gain a +2 bonus to your passive Perception. Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Just a reminder, coryn cast light and is your only light source. I'd that light goes out you will have no drafting magic. Drafters need light to cast. All other magics work normal. Also candle light (dim light) will only allow for can trips worth of spells.
This is the boat this is all taking place in the large section of the top view. Some of you can be positioned at other spots on the top view but the sharks are all near the north side of the large section of the top pic.
Kren would move to the upper deck with an angle on the sharkmen. (Is there a way to identify what they are?)
He'll then fire an arrow at the main shark.
Attack: 8 Damage: 5
Sneak attack if shark failed deception check 15
So Great White Boss we will call GW
Hammer Heads will be HH1 and HH2
Makos Will be M1 and M2
Tigers will be T1 and T2
Roll your sneak attack kren
You may use a bonus action to roll a nature check if you are proficient in nature to identify what the "land sharks" are
(Don't forget Marril with a 4 for initiative...)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Meepo casts web on as many of the shark-men as he can hit.
Save DC is Dex 16
Thanks, yes, marril is right before cali
Meepo your web restrain both hammer heads and tiger 2
If that's the end of Meepo's turn:
At the sudden outbreak of hostilities, Kouss hisses loudly and crouches as his eyes suddenly glow green once again. His claws snikt out to twice their normal length and glow with a viscous, dripping substance the same color as his eyes. He casts Primal Savagery and takes a swipe at the street shark he had been standing next to (not the GW so I figure there's a 50/50 chance Web is on them so I'll roll twice instead of advantage on the roller so you can determine whether or not it applies...and I assume Meepo was casting carefully enough so as not to hit Kouss).
Attack: 15 (Advantage if applicable: 9) Damage: 13 acid damage
As he swipes, he spins and darts away his full movement of 30 feet (opportunity attack will be at disadvantage if Web was on the shark) while muttering oaths in draconic and gesturing frantically with his hands as his claws shrink back to their usual size. He croaks out:
These beings are no allies!... Kouss is betrayed!... Kouss will see these beings drowned!... Well... This might not work... But Kouss will feast upon the flesh of these vile creatures!
As he finishes his gesticulations, he casts Spiritual Weapon and a bright green line slices through the empty air just above the GW and a large scythe that looks to be made of some sort of jaggedly serrated fang of a huge creature rips its way into existence and swings down at the lead shark.
Attack: 21 Damage: 9 force damage
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
Sneak attack was included in the original post
The 21 is the damage
Ok I was looking at it wrong
(sharks' turn)
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
I'll post the sharktacular action tonight I'm getting a massage.
HH1, HH2, And T2 are still restrained in the web. They all failed there saves on the beginning of their turns.
T1 comes at Kouss and rolls a 21 to bite down on his right shoulder for 13 piercing damage.
M1 rushes at Meepo closing the distance and tries to bite down on your head with a 16 to hit for 12 piercing damage.
M2 rushes at Phil jumping over meepo with a sucsesful acrobatics check and chomps down on your left hand. 12 to hit for 7 piercing damage.
Adien is up.
Put your spoiler here.
Tiger Shark[edit]
Size. Tiger Sharkin can grow to be between 6 to 7 feet tall and weigh up too 280 to 360 lbs. Your size is medium.
Modified Darkvision. You have darkvision up to 90ft. You see dim light as if it were bright light, and you see darkness as if it were dim light.
Shell Crusher. You gain a +2 to attack and damage rolls against armored creatures.
Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Mako Shark[edit]
One of the most fastest Sharkin races.
Size. Mako Sharkin can grow to be between 5 to 6 feet tall and weigh up too 190 to 270 lbs. Your size is medium.
Endothermy. Your modified circulatory system give you resistance to cold damage.
Speedy Swimmer. Your swim speed is 120 feet.
Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Hammerhead Shark[edit]
One of the most diligent sharkin races.
Size. Hammerhead Sharkin can grow to be between 5 to 8 feet tall and weigh up too 270 to 450 lbs. Your size is medium.
Ampullae of Lorenzini. You gain proficiency in the Investigation skill. You have advantage on Perception and Investigation checks.
Lateral Vision. You gain a +2 bonus to your passive Perception.
Vicious Bite. As a standard action, you may bite one target. You are proficient with vicious bite, which does 1d6 piercing damage, 2d6 at 5th level, 3d6 at 10th level, and 4d6 at 20th level.
Meepo casts shield
A shield of (what color light?) Dooms around meepos head chipping a tooth of the speedy mako
Just a reminder, coryn cast light and is your only light source. I'd that light goes out you will have no drafting magic. Drafters need light to cast. All other magics work normal. Also candle light (dim light) will only allow for can trips worth of spells.
A normal wizard shield. Did not use light-magic for it.