Brozznan takes a breath after finishing off the last zombie. He lowers his crossbow and hooks it to his belt before moving into the clearing. "There's possibly tracks leading to where these creatures came from." Brozznan takes a look around the clearing in an attempt to look for tracks.
(Character sheets are down so I'm not sure how much I'd add to this roll) 1
As Nicola comes closer to the mound of dirt, she peers into the hole beside it. In the hole is a opened stone hatch, with a set of stone stairs. Upon the stairs is some dirt, trampled and stepped on very recently. But the stairs descend into the dark, covering any other traces.
And as far as Nicola can determine, the groove must be a weird place.
"Well, I'm guessing they came from down here,"Brozznan says after looking over Nicola's shoulder. "I can see rather well in dark places. I'll head down first and try to get a look at what we're up against." Brozznan pulls his shortsword and procedes down the stairs.
You look about the caverns but you don't find any enemies down there. There's various passages about but you've found what seems to be a safe area to rest.
(As a heads up, a house rule is that short rests will recover all spell slots for all classes.)
Brozznan leads the party to a safe area. Its eerily quiet as the light from Nicola's shield reveals more of the caverns. A catacombs of sorts, with caskets of skeletons or dust inside them. Some of them missing bodies. A bit hard to determine but most of the skeletons seem to be human, with a few orcs and gnomes as well.
"If you would all permit me a few minutes while there seems to be no immediate danger..."
Kastor begins to ritual cast Detect Magic. Once it is done he keeps a close eye out for any magical effects on any of the corpses or skeletons, as well as looking around for any hidden magical trinkets or items.
While Kastor prepares his ritual, Nicola tries to identify the religious significance, if any, of the caskets and catacombs, looking for symbols or other details that might also speak to the reason for the surrounding grove's eternal autumn.
Around the party, it is devoid of magical signs and any signs of religious. Most of the coffins are free of any markings if they're intact, otherwise they're caved in by dirt or rocks. And with the combined efforts of Brozznan and Sylvester, they can hear something walking about the caverns. Its a bit away, but it doesn't seem to have any course set for itself.
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Sylvester will make sure to grab the dagger that he threw in the zombies chest.
He will start looking around for anything that might look like an entrance or a spawn point for the dead.
Perception: 14
Sylvester Nimble lv. 3 Rogue (Clifftop Adventure’s Guild)
Brozznan takes a breath after finishing off the last zombie. He lowers his crossbow and hooks it to his belt before moving into the clearing. "There's possibly tracks leading to where these creatures came from." Brozznan takes a look around the clearing in an attempt to look for tracks.
(Character sheets are down so I'm not sure how much I'd add to this roll) 1
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
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Kastor also looks to see where the tracks of the zombie they just killed came from.
Survival: 23
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationAs Nicola comes closer to the mound of dirt, she peers into the hole beside it. In the hole is a opened stone hatch, with a set of stone stairs. Upon the stairs is some dirt, trampled and stepped on very recently. But the stairs descend into the dark, covering any other traces.
And as far as Nicola can determine, the groove must be a weird place.
"Well, I'm guessing they came from down here," Brozznan says after looking over Nicola's shoulder. "I can see rather well in dark places. I'll head down first and try to get a look at what we're up against." Brozznan pulls his shortsword and procedes down the stairs.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
"Hold on one moment." Nicola casts Light on her shield in case there's a need to rush down; it glows a luminous pale ivory.
She then casts Guidance on Brozznan, mumbling a prayer to the Sovereign Host for good fortune while touching Brozznan's shoulder.
Guidance to add to your next skill check: 3
"Okay, that should do it. Be careful! Shout if you need us!"
Brozznan make a stealth check VS 21
Stealth 6
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sylvester will stay close to Nicola stating “I’m glad you can make that shield glow like that, I can’t see in the dark.”
Sylvester Nimble lv. 3 Rogue (Clifftop Adventure’s Guild)
@ Brozznan
You look about the caverns but you don't find any enemies down there. There's various passages about but you've found what seems to be a safe area to rest.
Brozznan will call out to the others, “seems we’re alone here for the time being.” Brozznan will enter in a bit further and wait for the others.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sylvester will stay close to Nicola and follow her in if she continues forward.
Sylvester Nimble lv. 3 Rogue (Clifftop Adventure’s Guild)
"Okay," Nicola calls back to Brozznan, then heads down, shield glowing to light the way. "We're coming down."
Kastor will cast Guidance on himself and follow Nicola with her glowing shield.
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilation(As a heads up, a house rule is that short rests will recover all spell slots for all classes.)
Brozznan leads the party to a safe area. Its eerily quiet as the light from Nicola's shield reveals more of the caverns. A catacombs of sorts, with caskets of skeletons or dust inside them. Some of them missing bodies. A bit hard to determine but most of the skeletons seem to be human, with a few orcs and gnomes as well.
"If you would all permit me a few minutes while there seems to be no immediate danger..."
Kastor begins to ritual cast Detect Magic. Once it is done he keeps a close eye out for any magical effects on any of the corpses or skeletons, as well as looking around for any hidden magical trinkets or items.
Mordekai | Tiefling Warlock/Bard (Lv.12) | Pizazz's Beyond
RavenloftAnnihilationWhile Kastor prepares his ritual, Nicola tries to identify the religious significance, if any, of the caskets and catacombs, looking for symbols or other details that might also speak to the reason for the surrounding grove's eternal autumn.
Religion: 15
Brozznan will move along to each corridor and listen for anything moving from deeper in the catacombs.
Perception: 9
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sylvester will do the same as Brozznan keeping a sound ear out for anything that might seem out of place
perception: 16
Sylvester Nimble lv. 3 Rogue (Clifftop Adventure’s Guild)
Around the party, it is devoid of magical signs and any signs of religious. Most of the coffins are free of any markings if they're intact, otherwise they're caved in by dirt or rocks. And with the combined efforts of Brozznan and Sylvester, they can hear something walking about the caverns. Its a bit away, but it doesn't seem to have any course set for itself.