Whitegaze, grabbing the creature, tugs it towards the door out. He moves through it, tugging on the creature, but some power prevents the creature from leaving and Whitegaze finds himself on the outside without the creature. The creature was left behind in the stairway.
Joetaro, you now find yourself alone with the creature and it is your turn.
This post has potentially manipulated dice roll results.
Ghost1 attacks Lia... Withering Touch. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 19 necrotic damage.
Ghost2 uses Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
Lia and Whitegaze need to save against the second ghost.
Lia save (Spell resistance canceling out disadvantage due to exhaustion level 3): 18
Lia casts forcecage trapping both of the ghosts inside of it. She is kneeling on the ground, barely able to push herself back to her feet. her eyes are locked away from the Umber Hulks.
Joetaro CHA save - 14
I have an intelligence of six, I know what I'm doing.
(You’ll have to decide if this is possible, but...)
Whitegaze will put away his flail and try and grapple the creature, if he succeeds, he’ll try and transfer out if the stairs with it.
(replacing all three attacks with grapple attempts if needed.)
23/17
28/14
30/12
Athletics to prevent grapple... 26
Guess I need to roll3 though...
Athletics: 13
Athletics: 22
Whitegaze, grabbing the creature, tugs it towards the door out. He moves through it, tugging on the creature, but some power prevents the creature from leaving and Whitegaze finds himself on the outside without the creature. The creature was left behind in the stairway.
Joetaro, you now find yourself alone with the creature and it is your turn.
As Whitegaze exits the stairs he finds Lia in very bad straights...
2 Umber Hulks
and 2 ghosts
Have her surrounded.
1 dead umber hulk lays nearby.
You guys can come into the battle outside of the facility in 2 rounds.
(I'm assuming Kale, Al-Ashari, and Merric will eventually walk in on this, so just tell us when in time that happens)
Edit: same time posting!
Let's make this post useful:
Kale initiative: 24 at disadvantage 17
Let's ahve you all roll initiative now for the umber hulk/ghost battle. that is going on outside.
Lia ... 18
Umber Hulks ... 15
Ghosts ... 10
Al-Ashari initiative: 15
Meili Liang Lvl 5 Monk
Dice
New Whitegaze initiative: 12.
Joetaro is going to cast Branding Smite on his weapon at 2nd level and attack the creature.
Attack: 16 Damage: 14
Branding Smite Damage - 8
Attack: 11 Damage: 11
I have an intelligence of six, I know what I'm doing.
your first strike misses, your second hits, but does not appear to harm the creature at all.
Just need Merric's initiative.
Merric initiative: 28
Tandor the White, Human Life Cleric
Ghost1 attacks Lia...
Withering Touch. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 19 necrotic damage.
Ghost2 uses Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
Lia and Whitegaze need to save against the second ghost.
Lia save (Spell resistance canceling out disadvantage due to exhaustion level 3): 18
Lia casts shield to deflect the first attack and manages to resist the fear affect.
Whitegaze save: 17
Indomitable to try again: 17
(Well, that was effective.)
Lia casts forcecage trapping both of the ghosts inside of it. She is kneeling on the ground, barely able to push herself back to her feet. her eyes are locked away from the Umber Hulks.
this happens now, after Lia's forcecage spell.b