This post has potentially manipulated dice roll results.
Looking around him at all the loose rubble within reach, Nivrell grabs a can of propellant from his toolbelt, the same type used to power the bellows, and pop it into his compressor. After disabling the regulator, he props it up with his toolkit and points it at the nearest restrained mephit. Nivrell places the chunk of brick before it and opens the valve, hurling debris at the bound creature at an astonishing speed.
Juri watches as the others go to town on two of the mephits and says, “Hey, save some for me.” And Juri looks at each of the mephits and casts magic missile at each of them.
Mephit 14
Mephit 2 5
Mephit 3 2
(OOC If either or both of those initial mephits go down give the extra attacks to the mephit that is untouched)
Juri watches as the others go to town on two of the mephits and says, “Hey, save some for me.” And Juri looks at each of the mephits and casts magic missile at each of them.
Mephit 15
Mephit 2 4
Mephit 3 4
(OOC If either or both of those initial mephits go down give the extra attacks to the mephit that is untouched)
Think you need to fix that first roll... you get 1d4+1 for each of the three missiles, so only one missile per mephit. Not going to get a 15 with a 1d4+1...
(@DM: Juri's roll on the Mephit was a 5, he just wrote it as Mephit 1 then the roll without a space in between. Also besides Amabel we might also have Vappa but assuming both are inactive.)
This post has potentially manipulated dice roll results.
Round 1 actions...
Iveta... entangle (2 restrained 1 not)
Zef... Attack and misses, horns... No horns, only available upon a hit on the primary attack...
Nivrell... Catapult. Mephit save: 18 Mephit goes down. The mephit explodes, but no one is close enough to be hit by the discharges of electricity.
Juri... Cast magic missile. Two hit one of the mephits, the one not restrained, the third hits the one still restrained.
mephits... Both remaining mephits loose 30 feet long blasts of lightning. The one restrained focuses on Nivrell... DC 10 dex save or take 4 electrical damage, half on a success.
The one by Zef sends it at him, and it also is in line with Bartash. DC 10 Dex save or take 5 electrical damage, half on a success.
This post has potentially manipulated dice roll results.
(Bartash dex save 20)
As Bartash is standing at some distance he manages to pull his shield up in front of himself to block the lightning blast. Hearing it crackle across his shield he gribs it tight.
When the noise stops he looks over his shield to see the blast ended and wastes no time to move up next to Zef near the Mephit that is not entangled. With a swift move he thrusts his sword forward trying to hit the body of the creature.
Zef... Attack and misses, horns... No horns, only available upon a hit on the primary attack...
Nivrell... Catapult. Mephit save: 2 Mephit goes down. The mephit explodes, but no one is close enough to be hit by the discharges of electricity.
Juri... Cast magic missile. Two hit one of the mephits, the one not restrained, the third hits the one still restrained.
mephits... Both remaining mephits loose 30 feet long blasts of lightning. The one restrained focuses on Nivrell... DC 10 dex save or take 6 electrical damage, half on a success.
The one by Zef sends it at him, and it also is in line with Bartash. DC 10 Dex save or take 6 electrical damage, half on a success.
This post has potentially manipulated dice roll results.
"Doruvati ea Mat'Selesnya," Iveta chants, "holima metuloa ena hore e be sephali." Tendrils of green and white magic coil from her hand, transforming into a whip of thorns that lashes out at the unrestrained mephit.
Looking around him at all the loose rubble within reach, Nivrell grabs a can of propellant from his toolbelt, the same type used to power the bellows, and pop it into his compressor. After disabling the regulator, he props it up with his toolkit and points it at the nearest restrained mephit. Nivrell places the chunk of brick before it and opens the valve, hurling debris at the bound creature at an astonishing speed.
catapult
Mephit takes 21 damage unless it makes a Dex 14 saving throw.
Ooc: l
DM: let me know if this style of posting works for your campaign or if you would rather resolve each player's action before proceeding.
Juri watches as the others go to town on two of the mephits and says, “Hey, save some for me.” And Juri looks at each of the mephits and casts magic missile at each of them.
Mephit 14
Mephit 2 5
Mephit 3 2
(OOC If either or both of those initial mephits go down give the extra attacks to the mephit that is untouched)
(Note: the restrained mephit has disadvantage on its Dex save)
Wizard (Gandalf) of the Tolkien Club
Think you need to fix that first roll... you get 1d4+1 for each of the three missiles, so only one missile per mephit. Not going to get a 15 with a 1d4+1...
Round 1 actions...
Iveta... entangle (2 restrained 1 not)
Zef... Attack and misses, horns... The lightning mephit's save vs horns... 17 ((what happens on a failure?)
Nivrell... Catapult. Mephit save: 6
Juri... Cast magic missile (will update when he rerolls damage.)
mephits...
Bartash...
Amabel ... (still playing?)
(@DM: Juri's roll on the Mephit was a 5, he just wrote it as Mephit 1 then the roll without a space in between. Also besides Amabel we might also have Vappa but assuming both are inactive.)
I was numbering each mephit. That is mephit 1. It was a critical hit.
The bonus action was Hammering Horns. Since it failed the DC 13 save, the mephit was knocked 10ft away from me.
Edit: this is the mephit not restrained by Iveta’s entangle
Round 1 actions...
Iveta... entangle (2 restrained 1 not)
Zef... Attack and misses, horns... No horns, only available upon a hit on the primary attack...
Nivrell... Catapult. Mephit save: 18 Mephit goes down. The mephit explodes, but no one is close enough to be hit by the discharges of electricity.
Juri... Cast magic missile. Two hit one of the mephits, the one not restrained, the third hits the one still restrained.
mephits...
Both remaining mephits loose 30 feet long blasts of lightning.
The one restrained focuses on Nivrell...
DC 10 dex save or take 4 electrical damage, half on a success.
The one by Zef sends it at him, and it also is in line with Bartash.
DC 10 Dex save or take 5 electrical damage, half on a success.
Bartash...
Amabel ... (still playing?)
Dex save: 10
Nivrell takes 3 damage
(Bartash dex save 20)
As Bartash is standing at some distance he manages to pull his shield up in front of himself to block the lightning blast. Hearing it crackle across his shield he gribs it tight.
When the noise stops he looks over his shield to see the blast ended and wastes no time to move up next to Zef near the Mephit that is not entangled. With a swift move he thrusts his sword forward trying to hit the body of the creature.
Attack: 7 Damage: 7
Zef Dex save: 21
Edit: bit of an overkill lmao
(Just a bit of a response)
Zef lifts his axe, hoping to lessen the blow from the lightning. He roars as the lightning zaps him, a few of his arm hairs smoking.
Damage: 3
Round 1 actions...
Iveta... entangle (2 restrained 1 not)
Zef... Attack and misses, horns... No horns, only available upon a hit on the primary attack...
Nivrell... Catapult. Mephit save: 2 Mephit goes down. The mephit explodes, but no one is close enough to be hit by the discharges of electricity.
Juri... Cast magic missile. Two hit one of the mephits, the one not restrained, the third hits the one still restrained.
mephits...
Both remaining mephits loose 30 feet long blasts of lightning.
The one restrained focuses on Nivrell...
DC 10 dex save or take 6 electrical damage, half on a success.
The one by Zef sends it at him, and it also is in line with Bartash.
DC 10 Dex save or take 6 electrical damage, half on a success.
Bartash... Attacks and misses the Mephit.
Round 2 actions...
Iveta...
Zef...
Nivrell...
Juri...
mephits...
Bartash...
"Doruvati ea Mat'Selesnya," Iveta chants, "holima metuloa ena hore e be sephali." Tendrils of green and white magic coil from her hand, transforming into a whip of thorns that lashes out at the unrestrained mephit.
Iveta casts thorn whip.
Attack: 18 Damage: 3
Edit: she will not pull it closer to her.
Wizard (Gandalf) of the Tolkien Club
Round 2 actions...
Iveta... Thorn wip, hits for 1 damage.
Zef...
Nivrell...
Juri...
mephits...
Bartash...
Zef attacks the mephit closest to him
Attack: 15 Damage: 12
As a bonus action, he goes into a rage.
Juri looks at the mephits and mumbles to himself. “We can’t be having any of that now.”
Juri casts fire bolt and launches it at the closest mephit.
Attack 25
Damage 3
To the group he says “I wonder where these things are all coming from.”
If anything is left alive still...
Nivrell attacks with his over locked bellows.
fire bolt
14
Damage
1