This post has potentially manipulated dice roll results.
Akai darts up the stairs to stand 1 square south of Ian. He then whirls around to launch a Firebolt at the cackling thug (with disadvantage due to the thug's prone condition.)
Not one to let a good advantage go to waste, Falshen quickly closes in on the laughing thug, drawing his rapier as he moves, and thrusts at his convulsing opponent!
This post has potentially manipulated dice roll results.
Ian's rapier pierces the Thug in his thigh near his groin, causing him to wheeze and hyperventilate as he again fights to subdue the hideous laughter wracking his body: 19
Irma catching his breath will rush towards the thug at the South door, he will jump through the illusionary wall and cast Command a level 1 spell, on any enemy in range (60 feet). Command will force a target to follow Irma's command if they fail a wisdom save roll of 13. Irma will Command the thug in the South to "Drop". If it works as intended the Thug will fall to the ground and become incapacitated. Once Irma uses Command, he will have one level 1 spell slots left. If it succeed Irma will disarm the Thug and watch for additional targets in that room. If it fails he will switch to attacking the Thug on his next turn.
This post has potentially manipulated dice roll results.
Barging through the door to the south and straight through the illusory wall - which reveals that it is an illusion to everyone present, rendering it transparent - Irma finds himself in a luxurious bathroom, dominated by capacious claw-footed bathtub at the east end. In the south wall is another door, apparently locked or barred from the other side, because the figure Irma faces is in the act of throwing his shoulder against it, attempting to force it open. As the paladin charges into the room, the figure whirls to face him, revealing a large, heavyset man in his forties, one side of his face grotesquely burned, wearing studded leather armor and wielding a wicked-looking shortsword.
At Irma'sCommand he flinches, attempting to resist the paladin's force of will: 10
Akai enters the bathroom and stands to one side of Irma to address the unarmed thug. "You! Last of your band! All your allies fall, and we still stand with blade and fire ready! We eager to keep fighting, but Akai is generous enough for mercy! Surrender as captive or burn as kindling!"
Gregor will conjure a brick wall in front of the south door with Minor Illusion.
An illusion of brick wall covers the top of the door, leaving a three-foot space between the "wall" and the floor below.
It is now Akai's turn.
Akai darts up the stairs to stand 1 square south of Ian. He then whirls around to launch a Firebolt at the cackling thug (with disadvantage due to the thug's prone condition.)
Firebolt: Attack: 18 Damage: 7
The Firebolt whizzes right over the head of the Thug in the grip of arcane hilarity, landing with a sizzle somewhere in the room behind.
The DM rolls...2
The enemy behind the door to the south gives no visible or audible reaction to the appearance of the "brick wall" before him.
In fact, he takes no apparent action at all.
It is now Falshen's turn.
Not one to let a good advantage go to waste, Falshen quickly closes in on the laughing thug, drawing his rapier as he moves, and thrusts at his convulsing opponent!
Attack (with advantage): 24
Damage: 7
Sneak attack for attacking with advantage: 7
The hapless Thug gasps as Falshen's blade takes him in the shoulder, his eyes bulging as he attempts to regain control of himself: 11
In spite of his pain and the prospect of impending further violence, the Thug goes off into fresh spasms of horrible mirth, completely defenseless.
It is now Ian's turn.
Ian, rapier at hand, strolls on over to the mirthful thug and pokes him with the pointy end of his blade.
Attack: 6 Damage: 9
Other Attack roll (forgot advantage, like a big dummy): 14
Ian's rapier pierces the Thug in his thigh near his groin, causing him to wheeze and hyperventilate as he again fights to subdue the hideous laughter wracking his body: 19
The Thug begins to take deep, clean breaths, still Prone and bleeding badly, but now recovering from the grip of Tasha's Hideous Laughter.
On his turn he scrambles to his feet, cursing in a haggard voice, and lunging at Ian with a bloody mace he snatches from the floor:
Attack A: Attack: 20 Damage: 7
Attack B: Attack: 9 Damage: 7
Ian takes 7 bludgeoning damage (HP 17 / 24).
It is now Irma's turn.
Ian, in response to the mace attack, yells out "You cur! (Cutting Words on damage roll: 2)"
Irma catching his breath will rush towards the thug at the South door, he will jump through the illusionary wall and cast Command a level 1 spell, on any enemy in range (60 feet). Command will force a target to follow Irma's command if they fail a wisdom save roll of 13. Irma will Command the thug in the South to "Drop". If it works as intended the Thug will fall to the ground and become incapacitated. Once Irma uses Command, he will have one level 1 spell slots left. If it succeed Irma will disarm the Thug and watch for additional targets in that room. If it fails he will switch to attacking the Thug on his next turn.
Barging through the door to the south and straight through the illusory wall - which reveals that it is an illusion to everyone present, rendering it transparent - Irma finds himself in a luxurious bathroom, dominated by capacious claw-footed bathtub at the east end. In the south wall is another door, apparently locked or barred from the other side, because the figure Irma faces is in the act of throwing his shoulder against it, attempting to force it open. As the paladin charges into the room, the figure whirls to face him, revealing a large, heavyset man in his forties, one side of his face grotesquely burned, wearing studded leather armor and wielding a wicked-looking shortsword.
At Irma's Command he flinches, attempting to resist the paladin's force of will: 10
His mind crumpling under the impact of Irma's raw charisma, the brutish fellow drops his weapon and falls to the ground Prone.
It is now Gregor's turn.
Gregor will strike at the thug with the mace.
To Hit: 16 Damage: 3 [Dagger]
Gregor's dagger puts paid to the Thug behind the door to the north, the blade slashing across the unfortunate blackguard's throat.
Irma's friend in the bathroom is the only visible enemy remaining.
It is now Akai's turn.
Akai enters the bathroom and stands to one side of Irma to address the unarmed thug. "You! Last of your band! All your allies fall, and we still stand with blade and fire ready! We eager to keep fighting, but Akai is generous enough for mercy! Surrender as captive or burn as kindling!"
Intimidation: 21
Floored, unarmed, and surrounded, the man with the burned face slowly puts his hands behind his head and lies still.
From behind the door to the south a hesitant, high-pitched voice calls out in an excessively cultured accent,
"I - I say - is somebody out there? Is that the Watch? Oh help, help, I do say help! Murder! Murder! Bandits and knaves!"
Combat, for now, is concluded.