Ian will go across the rope again with the others and assess the other side of the upper level. He is looking for another path further along (doors, secret entrances, etc.).
Falshen will retrace his path along the (southern-most?) bridge whence he fired arrows at the black-ooze-of-burning-pain (TM) and check the far end of that bridge for any means of entry to a new and as-yet unknown depth of this purported vault.
As the heavily-armored paladin follows Falshen across the southern-most bridge, the ancient stones suddenly give way beneath his feet, and the crossing collapses in a shower of rubble and dust!
Falshen will retrace his path along the (southern-most?) bridge whence he fired arrows at the black-ooze-of-burning-pain (TM) and check the far end of that bridge for any means of entry to a new and as-yet unknown depth of this purported vault.
Akai accompanies Falshen and Irma, padding along behind the paladin.
After looking down to see that the paladin survived his fall, Falshen looks across to Akai before searching for a way to secure the rope and toss it across the gap.
After looking down to see that the paladin survived his fall, Falshen looks across to Akai before searching for a way to secure the rope and toss it across the gap.
Falshen manages to tie a rope onto a reasonably stable-looking piece of masonry and tosses it across the gap, but as soon as Irma gives it a hard tug, Falshen's inadequate knot gives way and Irma finds himself holding a length of unsecured rope.
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Irma investigation check: 12
Irma does not discover any secrets or other hidden things within the room.
Irma heads out of the secret room and towards the main corridor to investigate the other hallway options.
In order to save time, the DM reveals that all the other doors in the entrance foyer are false and refuse to budge.
Irma satisfied with verifying the other doors is prepared to leave the foyer and head back outside.
Ian will go across the rope again with the others and assess the other side of the upper level. He is looking for another path further along (doors, secret entrances, etc.).
Falshen will retrace his path along the (southern-most?) bridge whence he fired arrows at the black-ooze-of-burning-pain (TM) and check the far end of that bridge for any means of entry to a new and as-yet unknown depth of this purported vault.
Irma follows suit with Flashen
As the heavily-armored paladin follows Falshen across the southern-most bridge, the ancient stones suddenly give way beneath his feet, and the crossing collapses in a shower of rubble and dust!
Irma must roll a Dexterity Saving Throw!
Irma dexterity saving throw: 4
Irma tumbles to the floor of the foyer far below, battered all the way by falling masonry, and lands with a crunch, taking 20 bludgeoning damage.
Irma -19 to health, at 9 HP
Irma upon inspecting what ribs and vertebrae remained intake on him looks around his area.
Irma is back in the entrance foyer, surrounded by mostly fake sets of doors and lots of dusty rubble.
Akai accompanies Falshen and Irma, padding along behind the paladin.
After looking down to see that the paladin survived his fall, Falshen looks across to Akai before searching for a way to secure the rope and toss it across the gap.
Make a Dexterity check.
Irma heads back to rejoin Falshen, Akai, and Ian.
Falshen Dex check: 19
Falshen manages to tie a rope onto a reasonably stable-looking piece of masonry and tosses it across the gap, but as soon as Irma gives it a hard tug, Falshen's inadequate knot gives way and Irma finds himself holding a length of unsecured rope.