This post has potentially manipulated dice roll results.
(As I understand it, one big guard dead, one alive. He is near the other two of us prisoners... Two ordinary guards are now in melee range with Moxo. And a chief came out and went invisible...)
Moxo has little choice, he drops his sling and grabs his whip to attack one of the guards around him! Attack 18
Slipping closer and closer to the edge of death Rohdin stamps her clawed toes into the darkness, refusing to go when her journey has just begun. 15 The darkness tugs at her very soul yet her beliefe remains firm as she struggles against it.
((After Nasaar, just posting to keep it moving and I suspect nothing Nasaar does would change Moro's actions...))
"We'reAllGunnaDie,We'reAllGunnaDie,We'reAllGunnaDie," Moxo chants to himself as he climbs back to his feet and strikes out with his whip at one of the guards around him.
This post has potentially manipulated dice roll results.
Nasaar grimaces, but steps out of the stairs and to the fallen dragonborn. He lays his hand on it's chest and a glow of healing magic infuses the form.
Guard actually goes first:
Attack: 14 Damage: 9
Then Serit tries to hit and misses
Then the leader goes and turns invisible.
Just give us a shout, when we reach them.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]You can see the end of the stairs ahead of you (15 feet away).
Rohdin, Moxo, your actions?
(As I understand it, one big guard dead, one alive. He is near the other two of us prisoners... Two ordinary guards are now in melee range with Moxo. And a chief came out and went invisible...)
Moxo has little choice, he drops his sling and grabs his whip to attack one of the guards around him!
Attack 18
Danage 6
Slipping closer and closer to the edge of death Rohdin stamps her clawed toes into the darkness, refusing to go when her journey has just begun. 15 The darkness tugs at her very soul yet her beliefe remains firm as she struggles against it.
Moxo misses.
One guard tries to shove Moxo onto the ground (contested DEX or STR)
Guard's roll
7Edit, should actually be 15 .Whether Moxo dodges or not, the other guard will try to bring him down:
19, reroll if shove was successful 18
Damage: 4
Moxo Dex save: 10
So Moxo is prone and down to 8 HP.
OK, new turn.
Big guard lashes out at Serit:
Attack: 20 Damage: 9
Gara, you are next, as discussed, the door is ahead of you.
I‘ll enter the room, and cast Magic Stones .
I‘ll attack the weakest or most hurt looking one:
Attack: 22 Damage: 8
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]You catch up to what was one of the three enemies that fled from you earlier, and kill one instantly.
(who is up now?)
Serit, then Nasaar (I will control Jardor)
Concentration check: 4
On only a sliver of health remaining Serit determinedly attacks back at his aggressor.
Flail Attack: 7 Bludgeon Damage: 10
Serit flail somehow tangles up around his hand. Until you untangle it (spend an action), it's only useful as a club.
Jardor attacks nearest of the enemies in the corridor.
Attack: 8 Damage: 16, and get his sword caught on a stalactite, with the momentum throwing him into the room prone.
Nasaar next, then Moxo
((After Nasaar, just posting to keep it moving and I suspect nothing Nasaar does would change Moro's actions...))
"We'reAllGunnaDie,We'reAllGunnaDie,We'reAllGunnaDie," Moxo chants to himself as he climbs back to his feet and strikes out with his whip at one of the guards around him.
Attack: 13. Damage 4
(Been rolling bad this morning, so let's see how this goes...)
Nasaar moves to the door and shoots at the first enemy he sees.
To hit: 7
Damage: 7
He then steps back out of sight into the stairway again.
The bolt ricochets off the rocky ground with a spark. Meanwhile Moxo injures, but does not kill his enemy.
The two guards continue their routine. One tries to shove Moxo, the other attacks
Shove: 14
Attack: 11 (reroll if shoved 11), damage 3
„Nasaar, there is a Dragonborn on the ground here, can you heal it?“
And i throw another stone at a small guard. Idealy one fighting Moxoe.
Attack: 11 Damage: 7
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Nasaar grimaces, but steps out of the stairs and to the fallen dragonborn. He lays his hand on it's chest and a glow of healing magic infuses the form.
Casting cure wounds
HP regained: 6
.