"HotHotHot.I'mFeelingHotHotHot!You'reFeelingHotHotHot!!!" Moxo chants, dancing around the room trying to swat all the fires to death. In between the attacking of flames, and to scout for any that are hiding, Moxo is tearing the piles apart, scattering the materials around the room... Mainly looking for his stuff, or perhaps even better stuff!
Can Nasaar move to a point where he can see a couple of the enemy, but not be seen by all of them in return? If so he would take the chance of hitting one of them, even if they have half or three-quarters cover.
Can Nasaar move to a point where he can see a couple of the enemy, but not be seen by all of them in return? If so he would take the chance of hitting one of them, even if they have half or three-quarters cover.
Now that Gara is helping Jardor fight, 3 of them are looking that way, and only 2 are watching your corridor. You you could attack there nd only take 2 reaction shots.
"Let us see if they are holding anything of use. I hope we can gain something to provide us further advantage as it will likely be hard to catch the next group off guard like this time." Rohdin spoke as she went through the burnt scraps in hope of finding something of greater value. 8
"Agreed, take a good look around while I take care of the last of these flames," Serit says as he bats at the last few flames the best he is able. He does give a cursory glance around during but focuses on not being choked to death by smoke.
Firefighting: 3
Investigation (Took disadvantage due to being focused on something else): 7
((Since I already managed to get a sling and some ammo, I'll recover the leather armor... As for weapon, Moxo inventory has Rapier, Sling and Whip. 3 to see which is recovered. Looks like he recovered the Whip.))
Serit shuffles through the gear, reclaiming his hide armor and ( 1,2 for flail, 3,4 for hand axe) 2
He growls happily as he uncovers his flail. He straps the armor on and tucks the flail onto his belt. "If there is nothing else here, we should see about moving on."
Moxo finishes putting on his leather armor, double checks his sling and small supply of ammo and then gives his whip a couple quick test cracks. Hearing Serit’s voice, Moxo instinctively takes a step back, but then slowly nods in agreement.
"Do we rest or go after them?" Nasaar asks his two companions. "I have two castings of cure wounds, but would save those if we are going to rest here a moment before going after them. If you feel we should keep on them, then I can cast the spells now."
(Make that 1 casting of cure wounds, I spent the other on faerie fire I just remembered.)
Rohdin discovers her studded leather armor, admiring the new fire-licked coloring to the material now. Odd short sword, even long bow: 1Taking a moment to slide it back on before she would also check on her short sword. Clicking it out of the sheath before she sliding it back in and return it to her hip.
"Well then, assuming we are ready to move on, are we ready to make our great escape?"
"Do we rest or go after them?" Nasaar asks his two companions. "I have two castings of cure wounds, but would save those if we are going to rest here a moment before going after them. If you feel we should keep on them, then I can cast the spells now."
Jardor will follow along with whatever plan you and Gara agree on.
This post has potentially manipulated dice roll results.
Serit nods at the pair, "Follow me and stay ready." The Bugbear moves cautiously forward through the same portal the running creature had escaped through.
Stealth: 9
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Roll investigation (all three of you).
Can Nasaar move to a point where he can see a couple of the enemy, but not be seen by all of them in return? If so he would take the chance of hitting one of them, even if they have half or three-quarters cover.
Now that Gara is helping Jardor fight, 3 of them are looking that way, and only 2 are watching your corridor. You you could attack there nd only take 2 reaction shots.
Nasaar sticks his head out and shoots at one of the guards.
To hit: 21
Damage: 21
He then pulls back into the kitchen.
Sorry wrong damage! Wish it were a d20.
Damage: 12
"Let us see if they are holding anything of use. I hope we can gain something to provide us further advantage as it will likely be hard to catch the next group off guard like this time." Rohdin spoke as she went through the burnt scraps in hope of finding something of greater value. 8
"Agreed, take a good look around while I take care of the last of these flames," Serit says as he bats at the last few flames the best he is able. He does give a cursory glance around during but focuses on not being choked to death by smoke.
Firefighting: 3
Investigation (Took disadvantage due to being focused on something else): 7
Nasaar
Reaction shots back at you (you shoot ech other simultaneously)
One enemy is dead
Serit, Rohdin (Moxo still needs to roll)
You find parts of your gear among the piles of junk. It's singed a little, but still usable:
20 firefighting
13 investigation,
Fire is out Moxo also finds parts of his gear like the others.
Gara
Are you sill providing help to Jardor?
((Since I already managed to get a sling and some ammo, I'll recover the leather armor... As for weapon, Moxo inventory has Rapier, Sling and Whip. 3 to see which is recovered. Looks like he recovered the Whip.))
Yes.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Serit shuffles through the gear, reclaiming his hide armor and ( 1,2 for flail, 3,4 for hand axe) 2
He growls happily as he uncovers his flail. He straps the armor on and tucks the flail onto his belt. "If there is nothing else here, we should see about moving on."
Moxo finishes putting on his leather armor, double checks his sling and small supply of ammo and then gives his whip a couple quick test cracks. Hearing Serit’s voice, Moxo instinctively takes a step back, but then slowly nods in agreement.
Gritting his teeth Nasaar sticks his head out again and tries to get a shot at another of the enemy.
To hit: 22
Damage: 8
How many bats are left?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Nasaar & Gara
Reaction shot vs Nasaar: Attack: 14 Damage: Unable to parse dice roll.
You bring down another enemy. The three remaining one break and run down the middle corridor (where Gara found stairs earlier).
Some bats fly down these too.
"Do we rest or go after them?" Nasaar asks his two companions. "I have two castings of cure wounds, but would save those if we are going to rest here a moment before going after them. If you feel we should keep on them, then I can cast the spells now."
(Make that 1 casting of cure wounds, I spent the other on faerie fire I just remembered.)
Rohdin discovers her studded leather armor, admiring the new fire-licked coloring to the material now. Odd short sword, even long bow: 1Taking a moment to slide it back on before she would also check on her short sword. Clicking it out of the sheath before she sliding it back in and return it to her hip.
"Well then, assuming we are ready to move on, are we ready to make our great escape?"
Jardor will follow along with whatever plan you and Gara agree on.
Serit nods at the pair, "Follow me and stay ready." The Bugbear moves cautiously forward through the same portal the running creature had escaped through.
Stealth: 9